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Normalized quadtrees with respect to translations 关于平移的标准化四叉树
Pub Date : 1982-09-01 DOI: 10.1016/0146-664X(82)90074-0
Ming Li, William I Grosky, Ramesh Jain

Quadtrees offer a compact and hierarchical representation of an image. However, the location of an image segment on the coordinate grid and the grid size itself affect the quadtree representation, making comparison of image segments difficult. To alleviate this difficulty, we propose the concept of a normalized quadtree to represent a given image segment in a unique and optimal way over the class of all translations. An O(s2log2s) algorithm is presented for obtaining normalized quadtrees, where s is the length of the grid.

四叉树提供了图像的紧凑和分层表示。然而,图像段在坐标网格上的位置和网格大小本身都会影响四叉树的表示,给图像段的比较带来困难。为了缓解这一困难,我们提出了标准化四叉树的概念,在所有翻译类中以唯一和最优的方式表示给定的图像段。提出了一种O(s2log2s)的归一化四叉树算法,其中s为网格的长度。
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引用次数: 0
Matching of featured objects using relational tables from stereo images 利用立体图像中的关系表进行特征对象的匹配
Pub Date : 1982-09-01 DOI: 10.1016/0146-664X(82)90071-5
J.J Hwang, E.L Hall

A method for three-dimensional scene matching is presented in this paper. Both the geometric and structural information of the segmented features in two images are used for three-dimensional scene matching. The segmented features such as regions, edge segments, and vertices are initially labelled by using a symbol set. Then the structural relationships among these labels in each image are tabulated in a relational table. The consistent labels between two relational tables associated with two given images are searched using a relaxation labelling process. In this process, the matching line equation between the two images is used as a constraint function to remove the ambiguous labels from the two relational tables. This process is applied iteratively until two isomorphic relational tables are deduced. Since the labels in the two isomorphic tables are in one-to-one correspondence, the problem of matching the two images is reduced to a problem of matching regions to regions, edge segments to edge segments, and vertices to vertices. Again using the matching line equation as a geometric constraint function, the corresponding points in the two images may be searched in the corresponding edge segments. The three-dimensional object geometry is then computed using the matched corresponding points.

提出了一种三维场景匹配方法。同时利用两幅图像中被分割的特征的几何信息和结构信息进行三维场景匹配。分割的特征,如区域、边缘段和顶点,最初使用符号集进行标记。然后将每个图像中这些标签之间的结构关系列在关系表中。使用松弛标记过程搜索与两个给定图像相关联的两个关系表之间的一致标签。在此过程中,使用两幅图像之间的匹配直线方程作为约束函数,从两个关系表中去除歧义标签。这一过程被反复应用,直到推导出两个同构关系表。由于两个同构表中的标签是一一对应的,因此将两个图像的匹配问题简化为区域到区域、边缘段到边缘段、顶点到顶点的匹配问题。再次将匹配直线方程作为几何约束函数,在对应的边缘段中搜索两幅图像中的对应点。然后使用匹配的对应点计算三维物体几何形状。
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引用次数: 24
Curve encoding and the detection of discontinuities 曲线编码和不连续点的检测
Pub Date : 1982-09-01 DOI: 10.1016/0146-664X(82)90073-9
D.J Langridge

Two important features of the perception of plane curves are discontinuities in the curve and regions of high curvature. A method is presented, suitable for an open or closed curve, that given an ordered sequence of points will detect discontinuities in the perceived curve. The method is based on a local iterative process that attempts to obtain a set of cubic splines. The attempt fails when a sharp change occurs and this signals a discontinuity. Further iterations produce a smooth representation between the discontinuities. The given points may be irregularly spaced and no regular grid is superimposed on the data. The results obtained are orientation dependent and this appears to mimic our perception of curves.

平面曲线感知的两个重要特征是曲线中的不连续和高曲率区域。提出了一种适用于开曲线或闭曲线的方法,即给定一个有序的点序列来检测感知曲线中的不连续点。该方法是基于一个局部迭代过程,试图获得一组三次样条。当急剧变化发生时,这种尝试就失败了,这是不连续的信号。进一步的迭代产生不连续之间的平滑表示。给定的点可能是不规则间隔的,并且没有规则的网格叠加在数据上。获得的结果依赖于方向,这似乎模仿了我们对曲线的感知。
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引用次数: 39
Software pipelines in image processing 图像处理中的软件管道
Pub Date : 1982-09-01 DOI: 10.1016/0146-664X(82)90076-4
W.Richard Stevens, B.R Hunt

In an image processing software system, when one wishes to perform a sequence of operations on an image, temporary files are typically used to pass the data from one program to the next. Pipelines, as implemented by the UNIX operating system, are an alternative to temporary files. Both approaches are compared in an image processing environment and it is shown that pipelines reduce the amount of processor time and clock time required.

在图像处理软件系统中,当希望对图像执行一系列操作时,通常使用临时文件将数据从一个程序传递到下一个程序。由UNIX操作系统实现的管道是临时文件的替代方案。在图像处理环境中对两种方法进行了比较,结果表明管道减少了所需的处理器时间和时钟时间。
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引用次数: 0
Computer vision 计算机视觉
Pub Date : 1982-09-01 DOI: 10.1016/0146-664X(82)90077-6
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引用次数: 0
An estimation-theoric approach to terrain image segmentation 地形图像分割的估计理论方法
Pub Date : 1982-08-01 DOI: 10.1016/0146-664X(82)90025-9
Charles W Therrien
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引用次数: 1
Image segmentation in pyramids 金字塔图像分割
Pub Date : 1982-08-01 DOI: 10.1016/0146-664X(82)90022-3
H.J Antonisse

A method of image segmentation was recently introduced based on defining links between pixels at adjacent levels of a “pyramid” of reduced-resolution versions of the image. This paper studies some of the problems that arise with linked-pyramid segmentation, and proposes a two-stage segmentation process that overcomes these problems.

最近引入了一种图像分割方法,该方法基于定义图像分辨率降低版本的“金字塔”相邻级别上像素之间的链接。本文研究了链接金字塔分割中存在的一些问题,提出了一种两阶段分割方法来克服这些问题。
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引用次数: 0
Algebraic methods for intersections of quadric surface om gmsolid 固体二次曲面交点的代数方法
Pub Date : 1982-08-01 DOI: 10.1016/0146-664X(82)90027-2
Ramon F Sarraga
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引用次数: 0
Quantitative evaluationof some edge-preserving noisse-smoothing techniques 一些边缘保持噪声平滑技术的定量评价
Pub Date : 1982-08-01 DOI: 10.1016/0146-664X(82)90031-4
Roland T Chin, Chia-Lung Yeh
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引用次数: 1
A new linear algorithm for intersecting convex polygons 凸多边形相交的一种新的线性算法
Pub Date : 1982-08-01 DOI: 10.1016/0146-664X(82)90023-5
Joseph O'Rourke, Chi-Bin Chien, Thomas Olson, David Naddor

An algorithm is presented that computes the intersection of two convex polygons in linear time. The algorithm is fundamentally different from the only known linear algorithms for this problem, due to Shamos and Hoey. These algorithms depend on a division of the plane into either angular sectors (Shamos) or parallel slabs (Hoey), and are mildly complex. Our algorithm searches for the intersection points of the polygons by adbancing a single pointer around each polygon, and is very easy to program.

提出了一种在线性时间内计算两个凸多边形交点的算法。由于Shamos和Hoey的研究,该算法与解决该问题的唯一已知线性算法有着根本的不同。这些算法依赖于将平面划分为角扇区(Shamos)或平行平板(Hoey),并且稍微复杂。该算法通过在每个多边形周围移动单个指针来搜索多边形的交点,并且易于编程。
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引用次数: 148
期刊
Computer Graphics and Image Processing
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