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PlayMINT—an effective digital learning game for leadership competencies of female STEM students playmint -一个有效的数字学习游戏,培养STEM女生的领导能力
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-04-15 DOI: 10.1016/j.caeo.2025.100256
Ilse Hagerer
Leadership competencies become increasingly important for realizing disruptive technologies but are rarely taught at universities in science, technology, engineering, and mathematics (STEM) fields. Due to the threatening skills shortage and the prevailing gender gap in STEM, especially in leadership positions, it is vital to engage women and to improve leadership competencies for STEM professionals in the long term during their jobs or studies with a low entrance barrier. To address this issue, we developed PlayMINT—the first serious learning game for leadership competencies relevant to 21st-century challenges. We comprehensively evaluated PlayMINT in a rigorous randomized long-term user experiment including a control group using traditional learning methods over nine months with a substantial sample size of 181 female STEM students from German universities. Moreover, we used a multi-method approach combining self-assessments and learning analytics. Despite the low entrance barrier, the leadership competencies gained through PlayMINT were equivalent to those obtained through traditional learning methods. PlayMINT enabled significant improvements in innovative work behavior, creative self-efficacy, effective communication, empowerment, envisioning, and business knowledge of participants over time.
领导能力对于实现颠覆性技术变得越来越重要,但在科学、技术、工程和数学(STEM)领域,大学很少教授领导能力。由于STEM领域的技能短缺和普遍存在的性别差距,特别是在领导职位上,在低门槛的工作或学习期间,吸引女性参与并长期提高STEM专业人员的领导能力至关重要。为了解决这个问题,我们开发了playmint——第一个与21世纪挑战相关的领导能力的严肃学习游戏。我们通过严格的随机长期用户实验对PlayMINT进行了全面评估,其中包括一个使用传统学习方法的对照组,为期9个月,样本规模相当大,来自德国大学的181名女性STEM学生。此外,我们使用了一种结合自我评估和学习分析的多方法方法。尽管进入门槛较低,但通过PlayMINT获得的领导能力与通过传统学习方法获得的领导能力相当。随着时间的推移,PlayMINT在创新工作行为、创造性自我效能、有效沟通、授权、设想和参与者的业务知识方面取得了重大进展。
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引用次数: 0
Applying individual strategies enhances learning in asynchronous learning paths 在异步学习路径中应用个体策略可以提高学习效果
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-04-14 DOI: 10.1016/j.caeo.2025.100257
Sandra Drumm
Learning paths (LP), a combination of internet-based, sequenced learning content and self-learning tasks, enable learning to take place according to individual pace and depth and offer automated tests to check one’s own learning process. A broad diversity in learning approaches within LPs can help heterogeneous student groups to acquire the same knowledge base for further instruction and can be useful in developing blended learning courses. It turns out however, that different students show varying degrees of success when working autonomously with digital learning paths. Based on this, the following questions arise: how do students engage with the digital content; which learning opportunities do the students notice, and how do they use them. The study conducted examined student statements on how they worked through a learning path and why they chose a certain approach. Additionally, students answered questions about their process in a stimulated recall setting in order to find out why they processed the path in a certain way. The results show that success in the course is highly dependent on how much students were able to activate their self-regulating learning skills. Being able to apply their own strategies and working habits helped well-performing students, while the same setting offered too much openness and thus confusion to weaker-performing students. This provides key information on fostering engagement and self-regulated student learning, and how access to lectures for independent study can be implemented in a flipped classroom scenario.
学习路径(LP)是基于互联网的有序学习内容和自主学习任务的结合,使学习能够根据个人的速度和深度进行,并提供自动测试来检查自己的学习过程。lp内部学习方法的广泛多样性可以帮助异质学生群体获得相同的知识基础,以供进一步指导,并且可以用于开发混合式学习课程。然而,事实证明,不同的学生在自主学习数字学习路径时表现出不同程度的成功。基于此,出现了以下问题:学生如何参与数字内容;学生注意到哪些学习机会,他们如何利用这些机会。这项研究调查了学生们关于他们如何学习以及为什么选择某种学习方法的陈述。此外,学生们回答了关于他们在刺激回忆环境下的过程的问题,以找出他们以某种方式处理路径的原因。结果表明,课程的成功与否在很大程度上取决于学生们能够在多大程度上激活他们的自我调节学习技能。能够运用自己的策略和学习习惯有助于表现好的学生,而同样的环境给表现较差的学生提供了太多的开放性,从而使他们感到困惑。这提供了促进学生参与和自我调节学习的关键信息,以及如何在翻转课堂场景中实现自主学习的讲座。
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引用次数: 0
Considering and measuring student perceptions on the role of using social media as an educational tool in science courses 考虑和衡量学生对在科学课程中使用社交媒体作为教育工具的作用的看法
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-30 DOI: 10.1016/j.caeo.2025.100250
Daniel G. Ferguson, Caitlin Campbell, Zachary L. Nolen, Kristy L. Daniel
Social media has become a major force in the internet age and has gained much interest as a potential new educational tool. Currently, many instructors assume that students have positive perceptions of using social media in their courses. However, there is no instrument that can assess student perceptions of social media use in academic courses. We created and tested the perceptions of social media (POSoM) questionnaire and determined its factorability through an exploratory factor analysis. Using Cronbach's alpha, we confirmed the reliability of our four factors. We found that the POSoM questionnaire contained four reliable factors: Academic Perceptions, Academic Usage, Academic Communication, and Personal Usage. Using the POSoM questionnaire, we found that students do not want to communicate in academic settings through social media and are apathetic to use of social media for other academic uses. Our results provide a new reliable instrument that can be used to further explore students’ perceptions of social media in science courses.
社交媒体已经成为互联网时代的一股主要力量,并作为一种潜在的新型教育工具引起了人们的极大兴趣。目前,许多教师认为学生对在课程中使用社交媒体有积极的看法。然而,没有一种工具可以评估学生对学术课程中社交媒体使用的看法。我们创建并测试了社交媒体感知问卷(posm),并通过探索性因素分析确定了其因素性。使用Cronbach's alpha,我们确认了这四个因素的可靠性。我们发现POSoM问卷包含四个可靠因子:学术认知、学术使用、学术交流和个人使用。使用POSoM问卷,我们发现学生不希望在学术环境中通过社交媒体进行交流,并且对将社交媒体用于其他学术用途漠不关心。我们的研究结果提供了一种新的可靠工具,可用于进一步探索学生在科学课程中对社交媒体的看法。
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引用次数: 0
Gender Disparities in K-12 Computer Science Education: Status, Contributing Factors, and Instructional Approaches K-12计算机科学教育中的性别差异:现状、影响因素和教学方法
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-29 DOI: 10.1016/j.caeo.2025.100253
Kyungbin Kwon , Sang Joon Lee , Keunjae Kim
This study conducts a systematic review of the literature to investigate gender disparities in K-12 computer science (CS) education. We selected articles published in peer-reviewed journals that focused on both cognitive and affective aspects of computational thinking and CS education at the primary and secondary levels. A total of 29 studies were reviewed, and their findings were synthesized to assess the status of gender disparities, contributing factors, and instructional approaches. The results indicated that gender differences in cognitive and affective dimensions of CS education become more evident as students advance through school, with a greater negative impact on girls. The review identified three interconnected factors contributing to these disparities: socio-cultural influences, educational environments, and individual psychological factors. Additionally, the study proposed instructional approaches to address these issues and recommended future research to fill the current gaps in CS education research.
本研究对K-12计算机科学(CS)教育中的性别差异进行了系统的文献综述。我们选择了发表在同行评议期刊上的文章,这些文章关注的是计算思维的认知和情感方面,以及中小学的计算机科学教育。本文对29项研究进行了回顾,并对其研究结果进行了综合,以评估性别差异的现状、影响因素和教学方法。结果表明,随着学生进入学校,计算机科学教育的认知和情感维度的性别差异更加明显,对女孩的负面影响更大。审查确定了造成这些差异的三个相互关联的因素:社会文化影响、教育环境和个人心理因素。此外,本研究提出了解决这些问题的教学方法,并建议未来的研究来填补当前计算机科学教育研究的空白。
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引用次数: 0
Using Self-Determination Theory to Explain How Mind Mapping and Real-time Commenting Enhance Student Engagement and Learning Outcomes in Video Creation 运用自我决定理论解释思维导图和实时评论如何在视频创作中提高学生的参与度和学习成果
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-29 DOI: 10.1016/j.caeo.2025.100254
Xueqing FANG , Thomas K.F. CHIU
Video creation provides students with opportunities to engage in authentic learning experiences while developing knowledge and 21st-century skills across various subjects. The student-created video activity could be an effective pedagogical approach for contemporary higher education teaching in the artificial intelligence (AI) Era. However, its full potential has yet to be realized, and more research is needed to explore learning methodologies that can enhance its effectiveness. Mind mapping (MM) and real-time commenting (RTC) are two strategies that have been shown to enhance student engagement. This study investigated the effects of MM (with vs. without) and RTC (with vs. without) on students’ need satisfaction, engagement, creativity, and collaboration, using Self-Determination Theory (SDT) to explain how the two strategies influence engagement and learning outcomes in video creation activities. We conducted an eight-week intervention study with 138 Chinese university students, using a 2 × 2 between-subjects factorial design, with four experimental groups: video creation (VC), video creation with MM (VC-MM), video creation with RTC (VC-RTC), and video creation with both MM and RTC (VC-MMRTC). Our analysis revealed that: (i) MM significantly satisfied students’ needs for autonomy, competence, and relatedness, while RTC significantly fulfilled their need for relatedness; (ii) MM significantly improved students’ behavioral, cognitive, and agentic engagement, while RTC significantly enhanced their emotional engagement; (iii) MM significantly improved students’ collaboration; and (iv) neither the MM nor RTC significantly improved students’ creativity. The results highlight the effectiveness of integrating MM and RTC strategies in satisfying students’ three psychological needs, enhancing four types of student engagement, and improving collaboration in video-based learning activities. With the help of generative AI tools, instructors and students can easily adopt these strategies for effective learning.
视频创作为学生提供了参与真实学习体验的机会,同时发展了不同学科的知识和21世纪的技能。学生自创的视频活动可以成为人工智能时代当代高等教育教学的有效手段。然而,它的全部潜力尚未实现,需要更多的研究来探索可以提高其有效性的学习方法。思维导图(MM)和实时评论(RTC)是两种被证明可以提高学生参与度的策略。本研究探讨了视频制作策略(有/没有)和视频制作策略(有/没有)对学生需求满意度、参与度、创造力和协作的影响,并运用自我决定理论(SDT)解释了这两种策略如何影响视频创作活动中的参与度和学习成果。我们对138名中国大学生进行了为期8周的干预研究,采用2 × 2受试者间因子设计,分为四个实验组:视频创作(VC),视频创作与MM (VC-MM),视频创作与RTC (VC-RTC),视频创作与MM和RTC (VC- mmrtc)。分析结果显示:(1)MM显著满足学生的自主性、胜任性和关联性需求,RTC显著满足学生的关联性需求;(ii) MM显著提高了学生的行为投入、认知投入和主体投入,RTC显著提高了学生的情感投入;(iii) MM显著提高了学生的协作能力;(iv) MM和RTC都没有显著提高学生的创造力。研究结果显示,整合多媒体与即时学习策略在满足学生的三种心理需求、增强四种学生参与以及改善视频学习活动中的协作方面具有有效性。在生成式人工智能工具的帮助下,教师和学生可以轻松地采用这些策略进行有效的学习。
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引用次数: 0
The impact of generative AI on essay revisions and student engagement 生成式人工智能对论文修改和学生参与的影响
IF 5.7 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-29 DOI: 10.1016/j.caeo.2025.100249
Noble Lo , Alan Wong , Sumie Chan
This study investigates the effect of AI-generated feedback on university students’ essay writing proficiency in Hong Kong. By integrating generative AI into the revision process, the research examines how automated feedback influences the quality of students’ written work, as well as their engagement, motivation, and emotional responses during revision. The study employs a randomized controlled design, comparing students who received AI feedback on their essays with those who did not. Both quantitative and qualitative data were collected to assess the impact of AI feedback on writing improvement and student experiences. Quantitative analysis shows significant improvements in essay quality for students who utilized AI feedback, while qualitative findings highlight increased engagement and motivation, though students exhibited mixed emotional responses to the revision process. The results suggest that generative AI has considerable potential to enhance writing skills in higher education by providing timely, individualized feedback. This research contributes to ongoing discussions on the role of AI in education, particularly in supporting language instruction and student development.
本研究旨在探讨人工智能对香港大学生论文写作能力的影响。通过将生成式人工智能集成到复习过程中,该研究考察了自动化反馈如何影响学生书面作业的质量,以及他们在复习过程中的参与度、动机和情绪反应。这项研究采用了随机对照设计,将论文收到人工智能反馈的学生与没有收到反馈的学生进行比较。收集了定量和定性数据,以评估人工智能反馈对写作改进和学生体验的影响。定量分析显示,使用人工智能反馈的学生在论文质量上有了显著提高,而定性研究结果强调了参与度和积极性的提高,尽管学生对修改过程表现出不同的情绪反应。研究结果表明,生成式人工智能通过提供及时、个性化的反馈,在提高高等教育学生的写作技能方面具有相当大的潜力。这项研究有助于正在进行的关于人工智能在教育中的作用的讨论,特别是在支持语言教学和学生发展方面。
{"title":"The impact of generative AI on essay revisions and student engagement","authors":"Noble Lo ,&nbsp;Alan Wong ,&nbsp;Sumie Chan","doi":"10.1016/j.caeo.2025.100249","DOIUrl":"10.1016/j.caeo.2025.100249","url":null,"abstract":"<div><div>This study investigates the effect of AI-generated feedback on university students’ essay writing proficiency in Hong Kong. By integrating generative AI into the revision process, the research examines how automated feedback influences the quality of students’ written work, as well as their engagement, motivation, and emotional responses during revision. The study employs a randomized controlled design, comparing students who received AI feedback on their essays with those who did not. Both quantitative and qualitative data were collected to assess the impact of AI feedback on writing improvement and student experiences. Quantitative analysis shows significant improvements in essay quality for students who utilized AI feedback, while qualitative findings highlight increased engagement and motivation, though students exhibited mixed emotional responses to the revision process. The results suggest that generative AI has considerable potential to enhance writing skills in higher education by providing timely, individualized feedback. This research contributes to ongoing discussions on the role of AI in education, particularly in supporting language instruction and student development.</div></div>","PeriodicalId":100322,"journal":{"name":"Computers and Education Open","volume":"9 ","pages":"Article 100249"},"PeriodicalIF":5.7,"publicationDate":"2025-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"144878383","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Artificial intelligence in Ethiopian school curriculum: Educators' practices, challenges, and recommendations 埃塞俄比亚学校课程中的人工智能:教育者的实践、挑战和建议
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-25 DOI: 10.1016/j.caeo.2025.100251
Fitsum Gizachew Deriba, Ismaila Temitayo Sanusi
In light of the ongoing discourse on integrating artificial intelligence (AI) into formal education systems, it is imperative to examine both curriculum and teaching practices, particularly in developing regions. This study explores the Information Communication and Technology (ICT) curriculum of Ethiopian secondary schools to identify AI-related content within the learning guide. Additionally, it assesses ICT educators' knowledge, practices, challenges, and recommendations for effectively implementing AI in Ethiopian schools. Employing a qualitative approach, this study reviewed AI content in the Ethiopian secondary school ICT curriculum and conducted audio-recorded interviews with 10 ICT teachers. Document analysis and thematic analysis were utilized to interpret the collected data. The AI content in the curriculum was analyzed and findings were discussed within the framework of the Five Big Ideas in AI. Our findings reveal that the AI content in the Ethiopian secondary school ICT curriculum is predominantly definitional. The thematic analysis of teacher interview data highlights the methods employed in teaching AI, including pedagogical challenges such as limited understanding of AI concepts. Furthermore, several recommendations emerged for the effective implementation of AI in schools, including curriculum revisions to incorporate AI topics in early childhood and primary education, as well as professional development opportunities. We also discuss the implications, limitations, and future research directions of this study.
鉴于目前关于将人工智能(AI)纳入正规教育系统的讨论,必须审查课程和教学实践,特别是在发展中地区。本研究探讨了埃塞俄比亚中学的信息通信与技术(ICT)课程,以确定学习指南中的人工智能相关内容。此外,它还评估了ICT教育工作者的知识、实践、挑战以及在埃塞俄比亚学校有效实施人工智能的建议。本研究采用定性方法,回顾了埃塞俄比亚中学ICT课程中的人工智能内容,并对10名ICT教师进行了录音采访。采用文献分析和专题分析对收集到的数据进行解释。对课程中的人工智能内容进行了分析,并在人工智能五大理念的框架内讨论了研究结果。我们的研究结果表明,埃塞俄比亚中学ICT课程中的人工智能内容主要是定义性的。对教师访谈数据的专题分析突出了人工智能教学中采用的方法,包括对人工智能概念理解有限等教学挑战。此外,还提出了一些关于在学校有效实施人工智能的建议,包括修改课程,将人工智能主题纳入幼儿和小学教育,以及提供专业发展机会。讨论了本研究的意义、局限性和未来的研究方向。
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引用次数: 0
From knowledge to intention: The role of TPACK and self-efficacy in technology integration 从知识到意向:TPACK与自我效能感在技术整合中的作用
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-12 DOI: 10.1016/j.caeo.2025.100246
Thomas Schubatzky , Jan-Philipp Burde , Rike Große-Heilmann , Andreas Lachner , Josef Riese , David Weiler
Educational technology (ET) is playing an increasingly important role in classrooms and has the potential to support student learning. However, teachers need to implement ET in a purposeful way. A necessary –but insufficient –condition for meaningful implementation of ET is the intention to use it in the first place. This study aims to investigate the predictors of pre-service teachers’ intention to use ET, specifically focusing on how technological pedagogical content knowledge (TPCK) interacts with the constructs of the Technology Acceptance Model (TAM). While previous research has frequently employed self-reported TPCK to explore these relationships, our study uses a test-based measure to provide a more objective assessment. We also aim to understand how these relationships evolve over time, particularly during a technology integration seminar in teacher education. Using path analysis including N = 146 preservice teachers, we examined the relationships between test-based TPCK, self-efficacy, and the TAM variables (perceived usefulness, perceived ease of use, and intention to use ET). Our findings indicate that self-efficacy is a strong predictor of perceived usefulness, perceived ease of integration, and intention to use ET, whereas TPCK primarily influences perceived usefulness and indirectly affects intention. Furthermore, we observed that the roles of TPCK and self-efficacy shift over time. This study contributes to a deeper understanding of how objective measures of professional knowledge can reshape interpretations of TAM studies and guide the design of teacher preparation programs.
教育技术(ET)在课堂上扮演着越来越重要的角色,并具有支持学生学习的潜力。然而,教师需要以一种有目的的方式实施英语教学。有意义地实施ET的一个必要但不充分的条件是,首先要有使用它的意图。本研究旨在探讨职前教师使用技术教育意向的预测因素,特别关注技术教学内容知识(TPCK)如何与技术接受模型(TAM)的结构相互作用。虽然以前的研究经常采用自我报告的TPCK来探索这些关系,但我们的研究使用基于测试的措施来提供更客观的评估。我们还旨在了解这些关系如何随着时间的推移而演变,特别是在教师教育的技术集成研讨会上。通过通径分析,包括N = 146名职前教师,我们检验了基于测试的TPCK、自我效能和TAM变量(感知有用性、感知易用性和使用ET的意图)之间的关系。我们的研究结果表明,自我效能是感知有用性、感知整合难易性和使用ET意向的重要预测因子,而TPCK主要影响感知有用性,并间接影响意向。此外,我们观察到TPCK和自我效能感的作用随着时间的推移而变化。本研究有助于更深入地了解专业知识的客观测量如何重塑对TAM研究的解释,并指导教师准备计划的设计。
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引用次数: 0
A comprehensive methodology for curriculum development, training delivery and certification using learning outcomes and digital badges 使用学习成果和数字徽章进行课程开发、培训交付和认证的综合方法
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-12 DOI: 10.1016/j.caeo.2025.100248
Nadia Catenazzi , Lorenzo Sommaruga , Kylene De Angelis , Sara Caboni
This paper proposes a comprehensive methodology to implement learning outcomes-based training and assessment, starting with the course planning, followed by the training delivery, and ending with the assessment and recognition of the achieved learning outcomes with the release of digital badges. The methodology consists of a number of steps organized in three main phases: curriculum development, micro-credentials and digital badge setting, training delivery and badge awarding. The methodology has been applied and refined in the context of Vocational Education and Training projects, enabling the creation of a learning outcomes-based modular curriculum, the creation of a constellation of digital badges based on the Open Badges standard, and the creation of an infrastructure for the release of digital badges. In the learning outcome journey, it represents a showcase of how intended and achieved learning outcomes can be aligned.
本文提出了一种实施基于学习成果的培训和评估的综合方法,首先是课程规划,其次是培训实施,最后是通过发放数字徽章对所取得的学习成果进行评估和认可。该方法由三个主要阶段的若干步骤组成:课程开发、微证书和数字徽章设置、培训交付和徽章颁发。该方法已在职业教育和培训项目中得到应用和完善,从而能够创建基于学习成果的模块化课程,创建基于开放徽章标准的数字徽章群,以及创建发布数字徽章的基础设施。在学习成果历程中,它展示了如何使预期学习成果与已取得的学习成果保持一致。
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引用次数: 0
A comparative study of student perceptions on generative AI in programming education across Sub-Saharan Africa 撒哈拉以南非洲地区学生对编程教育中生成式人工智能看法的比较研究
IF 4.1 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS Pub Date : 2025-03-02 DOI: 10.1016/j.caeo.2025.100245
Solomon Sunday Oyelere , Kehinde Aruleba
In today's era of technological evolution, programming education is crucial for shaping the future workforce and fostering innovation. However, access to quality computer science education remains a significant challenge with Sub-Saharan Africa nations experiencing a pronounced digital divide. Despite growing interest in technology, these countries struggle with unequal access to educational resources. AI-driven tools like ChatGPT, Codey, and GitHub Copilot offer personalized learning experiences that could democratize access to knowledge and reshape programming education. This quantitative study examines the impact of these AI tools on fostering inclusive education in Kenya, Nigeria, and South Africa. It involves 322 university students, using purposive sampling and online questionnaires. Various quantitative analyzes, including descriptive statistics, country-wise comparisons, one-way ANOVA, Kruskal–Wallis tests, and correlation analysis, were conducted. The study reveals students’ motivations for programming, their attitudes towards AI-driven educational tools, and the perceived impact on equity, diversity, and inclusion. Significant variations were found in attitudes based on educational level and country of residence, highlighting the need for tailored strategies to enhance the inclusivity and effectiveness of AI-driven programming education tools.
在当今技术发展的时代,编程教育对于塑造未来的劳动力和促进创新至关重要。然而,获得高质量的计算机科学教育仍然是撒哈拉以南非洲国家面临的一个重大挑战,因为这些国家正经历着明显的数字鸿沟。尽管人们对科技的兴趣日益浓厚,但这些国家仍在努力解决教育资源获取不平等的问题。ChatGPT、cody和GitHub Copilot等人工智能驱动的工具提供个性化的学习体验,可以使知识获取民主化,重塑编程教育。本定量研究考察了这些人工智能工具对促进肯尼亚、尼日利亚和南非全纳教育的影响。该研究涉及322名大学生,采用有目的抽样和在线问卷。进行了各种定量分析,包括描述性统计、国别比较、单向方差分析、Kruskal-Wallis检验和相关分析。该研究揭示了学生编程的动机,他们对人工智能驱动的教育工具的态度,以及对公平、多样性和包容性的感知影响。根据教育水平和居住国的不同,人们的态度存在显著差异,这突出表明需要制定量身定制的战略,以增强人工智能驱动的编程教育工具的包容性和有效性。
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引用次数: 0
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