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CVGIP: Image Understanding最新文献

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Obtaining Generic Parts from Range Images Using a Multi-view Representation 使用多视图表示从距离图像中获取通用部件
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1030
Raja N.S., Jain A.K.

We describe a system for obtaining a "generic" parts-based 3D object representation. We use range image data as the input, obtaining a 3D object representation based on 12 geon-like 3D part primitives as the output. The 3D parts-based representation consists of parts detected in the image and their identities. Unlike previous work, we do not make simplifying assumptions such as the availability of perfect line drawings, perfect segmentation, or manual segmentation.We propose a novel method of specifying "generic" 3D parts, i.e., by means of surface adjacency graphs (SAGs). Using the SAGs, we derive an extremely compact multi-view representation of the part primitives, consisting of a total of only 74 views for all 12 primitives. Based on the multi-view representation of parts, we present a method of performing part segmentation from range images, given a good surface segmentation. This method for partsegmentation is more general than common approaches based on Hoffman and Richards′ "principle of transversality." We present two approaches for identifying the parts as one of the 12 3D part primitives. The first approach applies statistical pattern classification methods using parameters estimated by superquadric fitting. Five features derived from the estimated superquadric parameters are used to distinguish between the 12 part primitives. Classification error rates are estimated for k-nearest-neighbor and binary tree classifiers, for real as well as for synthetic range images. The second approach for part identification draws inferences from the distribution of angles between surface normals and the principal axis of a part.We show that intensity data can be used to recover from some misclassifications yielded by the purely range-based methods of part identification. A simple test is applied to check the concavity or convexity of the part silhouette in the intensity image. This serves as a reliable test of whether the part axis is straight orcurved.Results of part segmentation and identification are presented for real range images of several multi-part objects. Our system successfully performs part segmentation and identifies the parts.

我们描述了一个系统,用于获得基于零件的“通用”3D对象表示。我们使用距离图像数据作为输入,获得基于12个类似geon的3D部件原语的3D对象表示作为输出。基于3D部件的表示由图像中检测到的部件及其身份组成。与以前的工作不同,我们没有简化假设,例如完美线条图的可用性,完美分割或手动分割。我们提出了一种指定“通用”3D零件的新方法,即通过表面邻接图(sag)。通过使用sag,我们得到了零件原语极其紧凑的多视图表示,所有12个原语总共只有74个视图。在零件多视图表示的基础上,提出了一种基于距离图像的零件分割方法,给出了良好的表面分割效果。这种部分分割方法比基于Hoffman和Richards的“横向原则”的常见方法更通用。我们提出了两种方法来识别零件作为12个3D零件原语之一。第一种方法采用统计模式分类方法,使用超二次拟合估计的参数。从估计的超二次参数中得到的五个特征用于区分12个部分基元。估计了k近邻和二叉树分类器的分类错误率,用于真实和合成范围图像。零件识别的第二种方法是从表面法线和零件主轴之间的角度分布中得出推论。我们表明,强度数据可以用来从一些错误分类中恢复,这些错误分类是由纯粹的基于距离的零件识别方法产生的。采用一种简单的测试方法来检查强度图像中零件轮廓的凹凸性。这可以作为零件轴是直还是弯的可靠测试。给出了对多个多部分目标的真实距离图像进行部分分割和识别的结果。该系统成功地进行了零件分割和零件识别。
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引用次数: 37
Representation without Reconstruction 无重构再现
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1035
Edelman S.
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引用次数: 15
What I Have Learned 我所学到的
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1032
Aloimonos Y.
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引用次数: 44
A Computational and Evolutionary Perspective on the Role of Representation in Vision 表征在视觉中的作用的计算和进化观点
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1031
Tarr M.J., Black M.J.

Recently, the assumed goal of computer vision, reconstructing a representation of the scene, has been critcized as unproductive and impractical. Critics have suggested that the reconstructive approach should be supplanted by a new purposive approach that emphasizes functionality and task driven perception at the cost of general vision. In response to these arguments, we claim that the recovery paradigm central to the reconstructive approach is viable, and, moreover, provides a promising framework for understanding and modeling general purpose vision in humans and machines. An examination of the goals of vision from an evolutionary perspective and a case study involving the recovery of optic flow support this hypothesis. In particular, while we acknowledge that there are instances where the purposive approach may be appropriate, these are insufficient for implementing the wide range of visual tasks exhibited by humans (the kind of flexible vision system presumed to be an end-goal of artificial intelligence). Furthermore, there are instances, such as recent work on the estimation of optic flow, where the recovery paradigm may yield useful and robust results. Thus, contrary to certain claims, the purposive approach does not obviate the need for recovery and reconstruction of flexible representations of the world.

最近,假设计算机视觉的目标是重建场景的表示,被批评为无效和不切实际。批评人士建议,重建方法应该被一种新的有目的的方法所取代,这种方法强调功能和任务驱动的感知,以牺牲一般视野为代价。作为对这些论点的回应,我们认为重建方法的核心是恢复范式是可行的,而且,它为理解和模拟人类和机器的通用视觉提供了一个有希望的框架。从进化角度对视觉目标的考察和涉及光流恢复的案例研究支持了这一假设。特别是,虽然我们承认在某些情况下,有目的的方法可能是合适的,但这些不足以实现人类所展示的广泛的视觉任务(这种灵活的视觉系统被认为是人工智能的最终目标)。此外,还有一些实例,例如最近关于光流估计的工作,其中恢复范式可能产生有用和可靠的结果。因此,与某些主张相反,有目的的方法并不排除恢复和重建世界的灵活表征的需要。
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引用次数: 48
Curvature-Based Approach to Point Correspondence Recovery in Conformal Nonrigid Motion 保形非刚体运动中基于曲率的点对应恢复方法
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1029
Kambhamettu C., Goldgof D.B.

This paper describes a novel method for the estimation of point correspondences on a surface undergoing conformal nonrigid motion based on changes in its Gaussian curvature. The use of Gaussian curvature in nonrigid motion analysis is justified by its invariancy towards rigid motion and the type of surface parameterization. Input to the algorithm is the set of 3D points before and after the motion. We deal with a restricted class of nonrigid motion called conformal motion. In conformal motion, the stretching is equal in all directions, but different at different points. Small motion assumption is utilized to hypothesize all possible point correspondences. Curvature changes are then computed for each hypothesis. Finally, the error between computed curvature changes and the one predicted by the conformal motion assumption is calculated. The hypothesis with the smallest error gives point correspondences between consecutive time frames. The algorithm requires calculation of the Gaussian curvature at points on surface before and after the motion. It also requires computation of the coefficients of the first fundamental form at points on surface before the motion. Estimation of point correspondences and stretching can also be refined so as to reduce the error introduced by sampling. Simulations are performed on an ellipsoidal data to illustrate performance and accuracy of derived algorithms. Then, the proposed algorithm is applied to volumetric CT data of the left ventricle (LV) of a dog′s heart. Stretching of the LV wall during its expansion and contraction phases is depicted along with the estimated point correspondences. Stretching comparisons are made between the normal and abnormal LV.

本文描述了一种基于高斯曲率变化估计共形非刚体运动表面上点对应的新方法。高斯曲率对刚性运动的不变性和曲面参数化的类型证明了高斯曲率在非刚性运动分析中的应用是合理的。算法的输入是运动前后的三维点集合。我们处理一类受限的非刚性运动称为保形运动。在共形运动中,拉伸在所有方向上是相等的,但在不同的点上是不同的。利用小运动假设对所有可能的点对应进行假设。然后计算每个假设的曲率变化。最后,计算了计算出的曲率变化与保形运动假设预测的曲率变化之间的误差。误差最小的假设给出了连续时间框架之间的点对应关系。该算法需要计算运动前后曲面上各点的高斯曲率。它还需要在运动前计算曲面上各点的第一种基本形式的系数。对点对应和拉伸的估计也可以进行细化,以减少采样带来的误差。在一个椭球体数据上进行了仿真,验证了所导出算法的性能和准确性。然后,将该算法应用于犬左心室(LV)容积CT数据。左室壁在其膨胀和收缩阶段的拉伸与估计的点对应被描绘。对正常和异常左室进行拉伸比较。
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引用次数: 59
Toward General Vision 总体愿景
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1034
Brown C.M.
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引用次数: 5
The Role of R & R in Vision: Is It a Matter of Definition? 研发在愿景中的作用:这是一个定义问题吗?
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1038
Aggarwal J.K., Martin W.N.
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引用次数: 0
The Modeling and Representation of Visual Information 视觉信息的建模与表示
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1037
Fischler M.A.
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引用次数: 0
Purposive Reconstruction: A Reply to "A Computational and Evolutionary Perspective on the Role of Representation in Vision" by M. J. Tarr and M. J. Black 目的重构:对“表征在视觉中的作用的计算和进化视角”的回复(m.j. Tarr和m.j. Black)
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1039
Christensen H.I., Madsen C.B.

In Tarr and Black′s paper it is stated that computer vision research should be based on reconstruction, as it offers the most promising framework for achieving insight into human visual cognition. It is further stated that it is in agreement with evolution. The competing school, the purposive, is considered too specific and relevant mainly for construction of robotic related systems with a limited functionality. In this paper it is argued that the two schools should not be viewed as competing, but rather as complementary. The reconstruction approach is used for research in vision functionalities, which may be combined into operational systems through a purposive analysis from a global point of view. Such a combined approach to vision is necessary for addressing critical issues such as continuous operation and achievement of specific visual tasks, while maintaining the generality needed to obtain insight into visual cognition.

在Tarr和Black的论文中指出,计算机视觉研究应该基于重建,因为它为深入了解人类视觉认知提供了最有前途的框架。进一步说,它与进化论是一致的。竞争学校,目的,被认为过于具体和相关的主要是与有限的功能机器人相关系统的建设。本文认为,这两个学派不应被视为竞争,而应被视为互补。重建方法用于视觉功能的研究,通过从全局角度的有目的分析,可以将其结合到操作系统中。这种结合视觉的方法对于解决诸如连续操作和实现特定视觉任务等关键问题是必要的,同时保持对视觉认知的深入了解所需的一般性。
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引用次数: 4
Reconstruction and Purpose 重建及用途
Pub Date : 1994-07-01 DOI: 10.1006/ciun.1994.1041
Tarr M.J., Black M.J.
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引用次数: 1
期刊
CVGIP: Image Understanding
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