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Portuguese education today 今天的葡萄牙教育
Pub Date : 1992-06-01 DOI: 10.1016/0167-9287(92)80015-4
Maria Emília Ricardo Marques

In the same way as we have to look forward, we have to learn from the past. Between 1974 and 1986 great changes occurred in technology-based learning. Critical issues, options and requirements of these changes should be reviewed. Portugal has participated in both European and world-wide educational programmes and projects. These have affected formal and non-formal Portuguese education. Developmental approaches, implementation strategies, pedagogical requirements and technological needs have to be taken account of in such reforms. This paper will consider the consequential effects of various community programmes and projects at national, regional and local level. It will also address the major organizational problems arising from the introduction of technological systems into school and classroom.

正如我们要向前看一样,我们也要从过去吸取教训。1974年至1986年间,基于技术的学习发生了巨大变化。应审查这些变化的关键问题、备选办法和要求。葡萄牙参加了欧洲和世界范围的教育方案和项目。这些都影响了葡萄牙的正规和非正规教育。在这种改革中必须考虑到发展办法、执行战略、教学要求和技术需要。本文将审议国家、区域和地方各级各种社区方案和项目的相应影响。它还将处理由于将技术系统引入学校和教室而产生的主要组织问题。
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引用次数: 0
The remote access astronomy project: an example of a university/high school cooperative effort 远程访问天文学项目:大学/高中合作努力的一个例子
Pub Date : 1992-06-01 DOI: 10.1016/0167-9287(92)80014-3
Philip Lubin, Janet van der Veen

The Remote Access Astronomy Project is a unique computerized telescope and data distribution system that has the potential to change the way astronomical, earth science and physics concepts are taught to high school and undergraduate students. The project uses high resolution astronomical and earth resource images and image processing techniques that appeal to the natural curiosity young people have about space and astronomy as well as taking advantage of the familiarity of video imagery. In addition, particularly at the secondary school level, it serves as a forum for low cost and rapid distribution of curriculum materials among teachers and as an educational network between high schools and between high schools and universities.

By using a combination of high performance, low cost microcomputers, high resolution interactive graphics, high speed modem technology and data compression techniques, the project can break down the traditional learning boundaries in a classroom and allow students and teachers access to a much richer environment that is, in a sense, a classroom without walls. The graphics resolution achieved is near photographic at 1024 × 768 pixels allowing us to have in the classroom a system that only five years ago would have cost roughly 25–50 K$ but can be utilized for less than $2500 today.

The system is currently undergoing testing at the undergraduate level at UCSB, at a number of California high schools and a junior high. The project is supported by the University of California, The National Science Foundation's Center for Particle Astrophysics and the National Aeronautics and Space Administration.

远程访问天文学项目是一个独特的计算机化望远镜和数据分发系统,它有可能改变天文、地球科学和物理概念向高中和本科生教授的方式。该项目利用高分辨率天文和地球资源图像和图像处理技术,吸引年轻人对空间和天文学的天然好奇心,并利用视频图像的熟悉性。此外,特别是在中学一级,它是在教师之间低成本和迅速分发课程材料的论坛,也是高中之间以及高中与大学之间的教育网络。通过结合使用高性能、低成本的微型计算机、高分辨率交互式图形、高速调制解调器技术和数据压缩技术,该项目可以打破教室中传统的学习界限,让学生和教师进入一个更丰富的环境,从某种意义上说,这是一个没有墙壁的教室。它的图像分辨率达到了1024 × 768像素,接近摄影水平,这使得我们在教室里使用的系统在五年前大约要花费25-50千美元,而今天的成本不到2500美元。该系统目前正在加州大学圣巴巴拉分校的本科阶段、加州的一些高中和一所初中进行测试。该项目得到了加州大学、美国国家科学基金会粒子天体物理中心和美国国家航空航天局的支持。
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引用次数: 5
The use of computer-based systems in the resource management of a developing national distance education programme 在发展中的国家远程教育方案的资源管理中使用计算机系统
Pub Date : 1992-06-01 DOI: 10.1016/0167-9287(92)80008-Y
Chris Curran, Ronnie Saunders

This paper examines the resource management requirements in developing national distance education programmes through a review of the organizational approaches adopted in different countries, primarily at tertiary level. The cost structure of distance education vis-a-vis conventional education is outlined and the resource implications of alternative organizational approaches are briefly examined. The co-operative approach adopted in Ireland for the implementation of a national distance education programme is described. The cost-effective use of computer-based management systems in administration and of computer-based text production is detailed.

本文通过审查不同国家主要在高等教育一级采用的组织方法,审查了发展国家远程教育方案所需的资源管理。本文概述了远程教育相对于传统教育的成本结构,并简要审查了其他组织方法所涉资源问题。介绍了爱尔兰为实施国家远程教育方案而采取的合作办法。详细介绍了在行政管理和以计算机为基础的文本制作中经济有效地使用计算机管理系统的情况。
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引用次数: 3
The changing nature of teaching: The increasing complexity of tasks and tools 教学性质的变化:任务和工具的日益复杂
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90013-9
Toni Downes

Side by side with the increasing wealth and diversity of information and the rapid advances in technology in today's world, is an increasing complexity in both the information-handling tasks that learners encounter in the classroom and the information-handling tools that are available for teachers and learners to use. In this bewildering arena, teachers, often without appropriate training, face a range of complex decisions as they try to match learners, tasks and tools. This paper explores, with the aid of six case studies, some of the issues that need to be faced as teachers grapple with these decisions, with particular regard to the significant attributes of tasks commonly encountered by learners engaged in enquiry or problem solving.

在当今世界,随着信息的日益丰富和多样化以及技术的迅速发展,学习者在课堂上遇到的信息处理任务和可供教师和学习者使用的信息处理工具也越来越复杂。在这个令人眼花缭乱的舞台上,教师往往没有接受过适当的培训,他们在努力匹配学习者、任务和工具时,面临着一系列复杂的决策。本文借助六个案例研究,探讨了教师在努力做出这些决定时需要面对的一些问题,特别是关于学习者从事探究或解决问题时经常遇到的任务的重要属性。
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引用次数: 0
Effective computing in education: Teachers, tools and training 教育中的有效计算:教师、工具和培训
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90003-6
Ronald G. Ragsdale

The emphasis on tool applications of computers in school and business settings continues to grow, but the results of such use are often disappointing. An increasing number of studies are defining the shortcomings of this approach, but the solutions have not been found.

This paper begins with the assumptions underlying the emphasis on tool applications, reviews some of the studies that challenge these assumptions, then presents some suggestions for successful implementation of tool applications, based on more appropriate assumptions.

在学校和商业环境中,对计算机工具应用的重视不断增加,但这种使用的结果往往令人失望。越来越多的研究正在确定这种方法的缺点,但尚未找到解决方案。本文从强调工具应用的假设开始,回顾了一些挑战这些假设的研究,然后根据更合适的假设,提出了一些成功实现工具应用的建议。
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引用次数: 9
Learning and instruction with computer simulations 用计算机模拟进行学习和教学
Pub Date : 1991-01-01 DOI: 10.1016/0167-9287(91)80002-F
Ton de Jong

Computer simulations are used in many contexts, such as what-if analyses, experimentation and instruction. The topic of the present volume is the use of computer simulations in instruction. Instructional use of computer simulations has four characteristics:

  • Presence of a formalized, manipulable model;

  • Presence of learning goals (such as conceptual or operational knowledge);

  • Elicitation of specific learning processes (such as hypothesis generation and testing);

  • Presence of learner activity (learners may perform manipulations with the model). These four characteristics together confine our view on instruction and learning with computer simulations. The related topic of modelling shares the above mentioned characteristics with simulation, but has an additional one:

    • Possibility of interfering with the properties of the underlying model. Applying simulations in instruction is important for a number of reasons, the most important of which is probably that learners will be engaged in active exploration and learning — an approach which is advocated in modern instructional/learning theories. Creating hypothetical realities or changing time scales in simulations might sustain this learning approach. Additional reasons for using simulations are a motivational aspect and the possibility of creating situations that are unacceptable in reality for reasons of danger, costs or time.

Learning through exploration puts high cognitive demands on learners. This may result in inefficient and ineffective learning behaviour, where students flounder and do not use the opportunities the simulation environment offers. Therefore, it seems that support is needed if learning from simulations is to be effective. This support can be given by a human teacher but also by a computer learning environment.

The present volume presents the results of an inventory of elements of such a computer learning environment. This inventory was conducted within a DELTA project called SIMULATE. In the project a learning environment that provides intelligent support to learners and that has a simulation as its nucleus is termed an Intelligent Simulation Learning Environment (ISLE).

计算机模拟在很多情况下都有应用,比如假设分析、实验和教学。本卷的主题是在教学中使用计算机模拟。计算机模拟的教学使用有四个特点:•存在一个形式化的、可操作的模型;•存在学习目标(如概念或操作知识);•引出特定的学习过程(如假设生成和测试);•存在学习者活动(学习者可以使用模型进行操作)。这四个特点共同限制了我们对计算机模拟教学的看法。建模的相关主题与模拟具有上述特征,但有一个额外的特征:•干扰底层模型属性的可能性。在教学中应用模拟很重要,原因有很多,其中最重要的可能是学习者将参与主动探索和学习-这是现代教学/学习理论所提倡的一种方法。在模拟中创造假设的现实或改变时间尺度可能会维持这种学习方法。使用模拟的另一个原因是动机方面,以及由于危险、成本或时间的原因,创造现实中不可接受的情况的可能性。探索式学习对学习者提出了很高的认知要求。这可能会导致低效和无效的学习行为,学生在模拟环境中挣扎,不利用机会。因此,如果从模拟中学习是有效的,似乎需要支持。这种支持可以由真人老师提供,也可以由计算机学习环境提供。本卷介绍了这种计算机学习环境的要素清单的结果。该清单是在DELTA的一个名为SIMULATE的项目中进行的。在本项目中,为学习者提供智能支持并以模拟为核心的学习环境被称为智能模拟学习环境(ISLE)。
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引用次数: 179
The relationship between personality and computer related attitudes of Israeli teachers 以色列教师个性与电脑相关态度的关系
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90015-2
Yaacov J. Katz, Baruch Offir

The aim of this study was to examine the personality and attitudinal traits which are conducive to effective use of computers within the framework of cai. 164 teachers, who served as the research sample, were administered the Eysenck Personality Questionnaire which taps three major personality factors, namely extraversion, neuroticism, and psychoticism. They were also administered a questionnaire on attitude to computers.

The results of this study indicate that teachers, more extraverted, more stable, and more toughminded in their attitudinal profiles, also have more positive computer oriented attitudes. In the light of these findings it is suggested that a personality and attitudinal examination of teachers using cai may lead to more efficient computer usage in the classroom.

本研究的目的是探讨在cai的框架下,有助于有效使用计算机的人格和态度特征。以164名教师为研究样本,采用艾森克人格问卷进行调查,该问卷主要包括外向性、神经质性和精神病性三种人格因素。他们还被要求填写一份关于对电脑态度的问卷。本研究结果显示,教师态度越外向、越稳定、态度越强硬,其电脑导向态度也越积极。根据这些发现,我们建议对使用cai的教师进行个性和态度检查,可能会导致在课堂上更有效地使用计算机。
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引用次数: 15
Consensus on computers in education: do teachers, parents and pupils share the same expectations and attitudes towards computers? 对教育中使用电脑的共识:老师、家长和学生对电脑的期望和态度是否相同?
Pub Date : 1991-01-01 DOI: 10.1016/S0167-9287(09)90008-5
Rolf Kristiansen

Attitudes and expectations are important factors for the use of new information and communication technologies (nict) in education. This study comprises three sets of data on attitudes towards nict, collected in 1990 from teachers (N = 500), parents (N = 800) and students in primary and lower secondary schools (N = 2,100). The same basic set of questions is used in the different samples, with relevant modifications according to characteristics of the three different populations.

The aims of this paper are (a) to study if teachers, parents and pupils share the same expectations and attitudes towards computers, and (b) eventually find some important factors influencing active use of computers in education.

The study is part of a parallel survey of parents', students' and teachers' attitudes towards new facets and content of curriculum (home economics and computers) in primary and lower secondary education in Norway.

态度和期望是在教育中使用新的信息和通信技术的重要因素。本研究包括1990年从教师(N = 500)、家长(N = 800)和中小学学生(N = 2100)中收集的关于nict态度的三组数据。在不同的样本中使用了相同的基本问题集,并根据三个不同群体的特征进行了相应的修改。本文的目的是(a)研究教师、家长和学生对计算机的期望和态度是否相同,以及(b)最终发现一些影响教育中积极使用计算机的重要因素。这项研究是一项平行调查的一部分,该调查调查了挪威中小学教育中家长、学生和教师对课程新方面和新内容(家政学和计算机)的态度。
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引用次数: 10
About the authors 作者简介
Pub Date : 1991-01-01 DOI: 10.1016/0167-9287(91)80008-L
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引用次数: 0
Aspects of computer simulations in an instructional context 教学环境中计算机模拟的各个方面
Pub Date : 1991-01-01 DOI: 10.1016/0167-9287(91)80003-G
Jos J.A. van Berkum, Hans Hijne, Ton de Jong, Wouter R. van Joolingen, Melanie Njoo

Computer simulations in an instructional context can be characterized according to four aspects (themes): simulation models, learning goals, learning processes and learner activity. The present paper provides an outline of these four themes.

The main classification criterion for simulation models is quantitative vs. qualitative models. For quantitative models a further subdivision can be made by classifying the independent and dependent variables as continuous or discrete. A second criterion is whether one of the independent variables is time, thus distinguishing dynamic and static models. Qualitative models on the other hand use propositions about non-quantitative properties of a system or they describe quantitative aspects in a qualitative way. Related to the underlying model is the interaction with it. When this interaction has a normative counterpart in the real world we call it a procedure.

The second theme of learning with computer simulation concerns learning goals. A learning goal is principally classified along three dimensions, which specify different aspects of the knowledge involved. The first dimension, knowledge category, indicates that a learning goal can address principles, concepts and/or facts (conceptual knowledge) or procedures (performance sequences). The second dimension, knowledge representation, captures the fact that knowledge can be represented in a more declarative (articulate, explicit), or in a more compiled (implicit) format, each one having its own advantages and drawbacks. The third dimension, knowledge scope, involves the learning goal's relation with the simulation domain; knowledge can be specific to a particular domain, or generalizable over classes of domains (generic). A more or less separate type of learning goal refers to knowledge acquisition skills that are pertinent to learning in an exploratory environment.

Learning processes constitute the third theme. Learning processes are defined as cognitive actions of the learner. Learning processes can be classified using a multilevel scheme. The first (highest) of these levels gives four main categories: orientation, hypothesis generation, testing and evaluation. Examples of more specific processes are model exploration and output interpretation.

The fourth theme of learning with computer simulations is learner activity. Learner activity is defined as the ‘physical’ interaction of the learner with the simulations (as opposed to the mental interaction that was described in the learning processes). Five main categories of learner activity are distinguished: defining experimental settings (variables, parameters etc.), interaction process choices (deciding a next step), collecting data, choice of data presentation and metacontrol over the simulation.

教学环境下的计算机模拟可以根据四个方面(主题)来表征:模拟模型、学习目标、学习过程和学习者活动。本文概述了这四个主题。模拟模型的主要分类标准是定量模型和定性模型。对于定量模型,可以通过将自变量和因变量分类为连续变量或离散变量来进一步细分。第二个标准是自变量中是否有一个是时间,从而区分动态和静态模型。另一方面,定性模型使用关于系统的非定量特性的命题,或者它们以定性的方式描述定量方面。与底层模型相关的是与它的交互。当这种交互在现实世界中有一个规范的对应物时,我们称之为过程。计算机模拟学习的第二个主题与学习目标有关。学习目标主要分为三个维度,它们指定了所涉及知识的不同方面。第一个维度,知识类别,表明学习目标可以涉及原则、概念和/或事实(概念性知识)或过程(绩效序列)。第二个维度是知识表示,它抓住了这样一个事实,即知识可以以更声明性的(清晰的、显式的)或更编译的(隐式的)格式表示,每种格式都有自己的优点和缺点。第三个维度是知识范围,涉及到学习目标与仿真领域的关系;知识可以是特定于特定领域的,也可以泛化到不同的领域(通用)。一种或多或少独立的学习目标类型是指在探索环境中与学习相关的知识获取技能。第三个主题是学习过程。学习过程被定义为学习者的认知行为。学习过程可以使用多级方案进行分类。第一个(最高的)层次给出了四个主要类别:定位、假设生成、测试和评估。更具体的过程的例子是模型探索和输出解释。计算机模拟学习的第四个主题是学习者的活动。学习者活动被定义为学习者与模拟的“物理”互动(与学习过程中描述的心理互动相反)。学习者活动主要分为五类:定义实验设置(变量、参数等)、交互过程选择(决定下一步)、收集数据、选择数据表示和对模拟的元控制。
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引用次数: 10
期刊
Education and Computing
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