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Knowledge Acquisition最新文献

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Towards method-independent knowledge acquisition 走向独立于方法的知识获取
Pub Date : 1994-06-01 DOI: 10.1006/knac.1994.1009
Yolanda Gil, Cécile Paris

Rapid prototyping and tool reusability have pushed knowledge acquisition research to investigate method-specific knowledge acquisition tools appropriate for predetermined problem-solving methods. We believe that method-dependent knowledge acquisition is not the only approach. The aim of our research is to develop powerful yet versatile machine learning mechanisms that can be incorporated into general-purpose but practical knowledge acquisition tools. This paper shows through examples the practical advantages of this approach. In particular, we illustrate how existing knowledge can be used to facilitate knowledge acquisition through analogy mechanisms within a domain and across domains. Our sample knowledge acquisition dialogues with a domain expert illustrate which parts of the process are addressed by the human and which parts are automated by the tool, in a synergistic cooperation for knowledge-base extension and refinement. The paper also describes briefly the EXPECT problem-solving architecture that facilitates this approach to knowledge acquisition.

快速原型设计和工具可重用性推动了知识获取研究,以研究适用于预定问题解决方法的特定方法的知识获取工具。我们认为,依赖于方法的知识获取并不是唯一的方法。我们研究的目的是开发强大而通用的机器学习机制,这些机制可以被纳入通用但实用的知识获取工具中。本文通过实例说明了这种方法的实际优势。特别是,我们说明了如何利用现有知识,通过一个领域内和跨领域的类比机制来促进知识获取。我们与领域专家的样本知识获取对话说明了过程的哪些部分由人类处理,哪些部分由工具自动化,这是知识库扩展和细化的协同合作。本文还简要描述了EXPECT问题解决架构,该架构有助于这种知识获取方法。
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引用次数: 24
An integration of knowledge acquisition techniques and EBL for real-world production planning 知识获取技术和EBL的集成,用于实际生产计划
Pub Date : 1994-06-01 DOI: 10.1006/KNAC.1994.1007
T. Reinartz, F. Schmalhofer
Abstract The paper presents an approach to the integration of knowledge acquisition (KA) techniques and explanation-based learning (EBL). Knowledge acquisition techniques are used to delineate a problem class hierarchy for different manufacturing tasks in mechanical engineering. This hierarchy is stepwise formalized into a terminological representation language. The terminological descriptions are then combined with cases of specific manufacturing tasks and their solutions (in the form of production plans). Explanation-based learning is applied to the cases and skeletal plans are automatically constructed for the terminal classes of the problem class hierarchy. Such skeletal plans consist of a dependency structure with a sequence of operators, that can be instantiated to specific plans for all other problems of the class. An evaluation of the proposed KA/EBL integration demonstrates its strengths as well as certain limitations of explanation-based generalization.
摘要本文提出了一种将知识获取(KA)技术与基于解释的学习(EBL)相结合的方法。在机械工程中,知识获取技术用于描述不同制造任务的问题类层次结构。该层次结构逐步形式化为术语表示语言。然后将术语描述与特定制造任务的案例及其解决方案(以生产计划的形式)结合起来。将基于解释的学习应用于案例,并为问题类层次结构的终端类自动构建骨架图。这样的骨架计划由一个具有一系列操作符的依赖结构组成,这些操作符可以实例化为类的所有其他问题的特定计划。对提出的KA/EBL集成的评估表明了它的优势以及基于解释的泛化的某些局限性。
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引用次数: 7
Transferring knowledge from active expert to end-user environment 将知识从活跃的专家转移到最终用户环境
Pub Date : 1994-03-01 DOI: 10.1006/knac.1994.1001
Kristian Sandahl

An Active Expert methodology towards knowledge acquisition is proposed. Briefly this methodology implies that the expert should take as active a part as possible in the creation of the knowledge base. The knowledge engineer should act more like a teacher of knowledge structuring, as a tool designer and as a catalyst in the dialogue between the expert and the end-users. By doing so, many of the well-known problems with inter-human conflicts, knowledge engineer filtering, expert and end-user acceptance and maintenance could be reduced. The methodology has been developed during a 10-year period with three practical projects and a close cooperation with research in tool-based knowledge acquisition as the main empirical material. A major part of the paper is devoted to a description of the Active Expert methodology divided into 10 phases. Each phase is exemplified with material from practical projects.

提出了一种面向知识获取的主动专家方法。简言之,这种方法意味着专家应该在创建知识库的过程中尽可能积极地发挥作用。知识工程师应该更像是知识结构的老师,是工具设计者,是专家和最终用户之间对话的催化剂。通过这样做,可以减少许多众所周知的人际冲突、知识工程师过滤、专家和最终用户接受和维护问题。该方法是在10年期间制定的,有三个实际项目,并与基于工具的知识获取研究密切合作,作为主要的经验材料。本文的主要部分致力于描述主动专家方法,分为10个阶段。每个阶段都以实际项目中的材料为例。
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引用次数: 21
Models for knowledge-acquisition tool design 知识获取工具设计模型
Pub Date : 1994-03-01 DOI: 10.1006/KNAC.1994.1003
H. Eriksson
Knowledge acquisition is a modeling activity for the development of knowledge-based systems. Developers can take advantage of domain-specific knowledge-acquisition tools for the construction of knowledge bases. Modeling for the development of such tools is an activity that is analogous to the modeling for knowledge-based systems. However, there are important differences between the appropriate models for these two goals. The models for the development of domain-specific knowledge-acquisition tools involved can be divided into three major classes: knowledge-structure models, knowledge-acquisition models and design models. These models can help developers to create domain-specific tools for new application domains.
知识获取是基于知识的系统开发的一种建模活动。开发人员可以利用特定领域的知识获取工具来构建知识库。为这些工具的开发建模是一种类似于为基于知识的系统建模的活动。然而,这两个目标的适当模型之间存在重要差异。所涉及的领域知识获取工具开发模型可分为三类:知识结构模型、知识获取模型和设计模型。这些模型可以帮助开发人员为新的应用程序领域创建特定于领域的工具。
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引用次数: 6
Consistency-driven knowledge elicitation: using a learning-oriented knowledge representation that supports knowledge elicitation in NeoDISCIPLE 一致性驱动的知识启发:在NeoDISCIPLE中使用支持知识启发的面向学习的知识表示
Pub Date : 1994-03-01 DOI: 10.1006/knac.1994.1002
Gheorghe Tecuci, Michael Hieb

A general approach to knowledge elicitation in interactive learning systems is presented which both improves a knowledge base by removing inconsistencies and extends the representation space for learning. This approach addresses the problem of learning "new terms" with interactive learning systems. Two methods that illustrate this approach are implemented in the learning apprentice system NeoDISCIPLE, using a concept-based representation that is very appropriate for learning. At the same time, the representation facilitates knowledge elicitation associated with human-oriented representations like, for instance, repertory grids. Both methods are consistency-driven in that they elicit knowledge from a human expert in order to remove inconsistencies in the knowledge pieces learned by NeoDISCIPLE. The input to these methods is an inconsistent rule learned by NeoDISCIPLE, together with the examples from which the rule has been learned. The elicitation process is characterized by a guided interaction with the human expert, who is asked to make relevant distinctions pertaining to concepts appearing in the positive and negative examples of the rule. The first method elicits concept properties through a goal-driven property transfer from one concept to another, and the second one elicits concepts using a goal-driven conceptual clustering. In both cases the elicited knowledge is used to improve the inconsistent rule while simultaneously extending the representation space for learning.

提出了一种在交互式学习系统中进行知识启发的通用方法,该方法通过消除不一致性来改进知识库,并扩展了学习的表示空间。这种方法解决了使用交互式学习系统学习“新术语”的问题。说明这种方法的两种方法在学习学徒系统NeoDISCIPLE中实现,使用非常适合学习的基于概念的表示。同时,这种表示促进了与以人为本的表示相关的知识启发,例如,储备网格。这两种方法都是一致性驱动的,因为它们从人类专家那里获取知识,以消除NeoDISCIPLE学习的知识片段中的不一致性。这些方法的输入是NeoDISCIPLE学习的不一致规则,以及学习该规则的示例。启发过程的特点是与人类专家进行有指导的互动,专家被要求对规则的正面和反面例子中出现的概念进行相关区分。第一种方法通过目标驱动的属性从一个概念转移到另一个概念来引出概念属性,第二种方法使用目标驱动的概念聚类来引出概念。在这两种情况下,引出的知识都用于改进不一致规则,同时扩展学习的表示空间。
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引用次数: 14
Models for knowledge-acquisition tool design 知识获取工具设计模型
Pub Date : 1994-03-01 DOI: 10.1006/knac.1994.1003
Henrik Eriksson

Knowledge acquisition is a modeling activity for the development of knowledge-based systems. Developers can take advantage of domain-specific knowledge-acquisition tools for the construction of knowledge bases. Modeling for the development of such tools is an activity that is analogous to the modeling for knowledge-based systems. However, there are important differences between the appropriate models for these two goals. The models for the development of domain-specific knowledge-acquisition tools involved can be divided into three major classes: knowledge-structure models, knowledge-acquisition models and design models. These models can help developers to create domain-specific tools for new application domains.

知识获取是开发基于知识的系统的建模活动。开发人员可以利用特定领域的知识获取工具来构建知识库。开发此类工具的建模是一项类似于基于知识的系统建模的活动。然而,实现这两个目标的适当模型之间存在重要差异。所涉及的领域特定知识获取工具的开发模型可分为三大类:知识结构模型、知识获取模型和设计模型。这些模型可以帮助开发人员为新的应用程序域创建特定于域的工具。
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引用次数: 6
Joint concept formation 联合概念形成
Pub Date : 1994-03-01 DOI: 10.1006/knac.1994.1004
Huan Liu, Wilson X. Wen

Many concept formation systems construct disjoint-concept trees. However, a priori imposed tree structures may restrict the application of these systems in some domains. A joint concept formation scheme is thus proposed, which learns from observation, and constructs acyclic directed concept graphs (trees are a special case). We show that the joint concept formation system can avoid or alleviate some problems the disjoint concept formation system would face, such as the unique winner and oscillation problems. We also demonstrate that a joint concept formation system is able to generate a concept tree if such a regularity is found among the data. The experimental results are consistent with the expectations that the joint system is a generalized version of the disjoint system and improves the learning performance. Joint concept formation extends the classic works, such as COBWEB and ARACHNE.

许多概念形成系统构建不相交的概念树。然而,先验强加的树结构可能会限制这些系统在某些领域的应用。因此,提出了一种联合概念形成方案,该方案从观察中学习,并构造非循环有向概念图(树是一种特殊情况)。我们证明了联合概念形成系统可以避免或缓解不相交概念形成系统将面临的一些问题,如唯一赢家和振荡问题。我们还证明,如果在数据中发现这种规律性,联合概念形成系统能够生成概念树。实验结果与预期一致,即联合系统是不相交系统的广义版本,并提高了学习性能。联合概念形成是对经典作品的延伸,如《眼镜蛇》和《蜘蛛侠》。
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引用次数: 3
Joint concept formation 节理概念形成
Pub Date : 1994-03-01 DOI: 10.1006/KNAC.1994.1004
Huan Liu, W. Wen
Abstract Many concept formation systems construct disjoint-concept trees. However, a priori imposed tree structures may restrict the application of these systems in some domains. A joint concept formation scheme is thus proposed, which learns from observation, and constructs acyclic directed concept graphs (trees are a special case). We show that the joint concept formation system can avoid or alleviate some problems the disjoint concept formation system would face, such as the unique winner and oscillation problems. We also demonstrate that a joint concept formation system is able to generate a concept tree if such a regularity is found among the data. The experimental results are consistent with the expectations that the joint system is a generalized version of the disjoint system and improves the learning performance. Joint concept formation extends the classic works, such as COBWEB and ARACHNE.
许多概念形成系统构造不相交的概念树。然而,先验强加的树结构可能会限制这些系统在某些领域的应用。提出了一种联合概念形成方案,该方案从观察中学习,构造无环有向概念图(树是特例)。研究表明,联合概念形成系统可以避免或缓解不联合概念形成系统所面临的一些问题,如唯一赢家问题和振荡问题。我们还证明了如果数据之间存在这样的规律性,联合概念形成系统就能够生成概念树。实验结果与期望一致,即联合系统是不连接系统的广义版本,并提高了学习性能。联合概念的形成延伸了经典作品,如COBWEB和ARACHNE。
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引用次数: 3
Transferring knowledge from active expert to end-user environment 将知识从活跃的专家转移到最终用户环境
Pub Date : 1994-03-01 DOI: 10.1006/KNAC.1994.1001
K. Sandahl
An Active Expert methodology towards knowledge acquisition is proposed. Briefly this methodology implies that the expert should take as active a part as possible in the creation of the knowledge base. The knowledge engineer should act more like a teacher of knowledge structuring, as a tool designer and as a catalyst in the dialogue between the expert and the end-users. By doing so, many of the well-known problems with inter-human conflicts, knowledge engineer filtering, expert and end-user acceptance and maintenance could be reduced. The methodology has been developed during a 10-year period with three practical projects and a close cooperation with research in tool-based knowledge acquisition as the main empirical material. A major part of the paper is devoted to a description of the Active Expert methodology divided into 10 phases. Each phase is exemplified with material from practical projects.
提出了一种主动专家知识获取方法。简单地说,这种方法意味着专家应该尽可能积极地参与知识库的创建。知识工程师应该更像知识结构的老师、工具设计者和专家与最终用户之间对话的催化剂。通过这样做,许多众所周知的问题,如人际冲突、知识工程师过滤、专家和最终用户的接受和维护可以减少。该方法是在10年的时间里发展起来的,其中包括三个实际项目,并与以工具为基础的知识获取研究密切合作,作为主要的经验材料。本文的主要部分是对分为10个阶段的主动专家方法的描述。每个阶段都用实际项目中的材料举例说明。
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引用次数: 21
Supporting preprocessing and postprocessing for machine learning algorithms: a workbench for ID3 支持机器学习算法的预处理和后处理:ID3工作台
Pub Date : 1993-12-01 DOI: 10.1006/KNAC.1993.1013
Charalambos Tsatsarakis, D. Sleeman
Abstract Inductive learning algorithms have been suggested as alternatives to knowledge acquisition for expert systems. However, the application of machine learning algorithms often involves a number of subsidiary tasks to be performed as well as algorithm execution itself. It is important to help the domain expert manipulate his or her data so they are suitable for a specific algorithm, and subsequently to assess the algorithm results. These activities are often called preprocessing and postprocessing. This paper discusses issues related to the application of the ID3 algorithm, an important representative of the inductive learning family. A prototype workbench which has been developed to provide an integrated approach to the application of ID3 is presented. The design rationale and the potential use of the system is justified. Finally, future directions and further enhancements of the workbench are discussed.
摘要归纳学习算法被认为是专家系统知识获取的替代方法。然而,机器学习算法的应用通常涉及许多要执行的辅助任务以及算法本身的执行。重要的是帮助领域专家操作他或她的数据,使它们适合特定的算法,然后评估算法结果。这些活动通常称为预处理和后处理。本文讨论了归纳学习家族的重要代表ID3算法的应用相关问题。提出了一个原型工作台,为ID3的应用提供了一个集成的方法。该系统的设计原理和潜在用途是合理的。最后,讨论了工作台的未来方向和进一步增强。
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引用次数: 8
期刊
Knowledge Acquisition
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