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Pub Date : 2004-12-01 DOI: 10.1016/S1077-2014(04)00097-X
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引用次数: 0
A wavelet subspace method for real-time face tracking 一种小波子空间实时人脸跟踪方法
Pub Date : 2004-12-01 DOI: 10.1016/j.rti.2004.06.002
Rogerio S. Feris , Volker Krueger , Roberto M. Cesar Jr.

In this article, we present a new method for visual face tracking that is carried out in a wavelet subspace. Initially, a wavelet representation for the face template is created, which spans a low-dimensional subspace of the image space. The video sequence frames, where the face is tracked, are then orthogonally projected into this subspace. This can be done efficiently through a small number of applications of the wavelet filters. All further computations are performed in the low-dimensional wavelet subspace, allowing real-time processing. An effective performance assessment is carried out to show robustness with respect to facial expression and affine deformations, as well as the efficiency of our method, which allows real-time face tracking.

本文提出了一种在小波子空间中进行视觉人脸跟踪的新方法。首先,创建人脸模板的小波表示,该小波表示跨越图像空间的低维子空间。跟踪人脸的视频序列帧被正交投影到这个子空间中。这可以通过小波滤波器的少量应用有效地完成。所有进一步的计算都在低维小波子空间中进行,允许实时处理。进行了有效的性能评估,以显示对面部表情和仿射变形的鲁棒性,以及我们的方法的效率,可以实现实时人脸跟踪。
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引用次数: 25
RVLC decoding scheme for improved data recovery in MPEG-4 video coding standard 改进MPEG-4视频编码标准中数据恢复的RVLC解码方案
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.07.003
Sunil Kumar, Liyang Xu

In this paper, we present a low-complexity ‘reversible variable length code’ (RVLC) decoding scheme for MPEG-4 video that recovers more blocks and sometimes more macroblocks (MBs) from error propagation region of corrupted video packets, as compared to the MPEG-4 scheme. The remaining blocks and MBs are concealed. Simulation studies have been carried out to show that the proposed scheme achieves better data recovery, both in terms of peak-signal-to-noise ratio (PSNR) and perceptual quality. In addition, we present more conditions for error detection than those suggested in MPEG-4, discuss properties of error propagation in corrupted video packets, and provide the RVLC codeword structure. The use of RVLC code structure will enable the decoding in both directions by using only one code table, instead of separate tables used for forward and backward decoding. Since the scheme is purely decoder based, the compliance with the standard is fully maintained. It is very simple for the decoder to keep track of the additional blocks/MBs recovered by the proposed scheme. Therefore, the data recovery scheme suggested in MPEG-4 can still be used as default scheme.

在本文中,我们提出了一种低复杂度的MPEG-4视频“可逆变长码”(RVLC)解码方案,与MPEG-4方案相比,该方案可以从损坏视频数据包的错误传播区域恢复更多的块,有时甚至更多的宏块(mb)。其余的块和mb是隐藏的。仿真研究表明,所提出的方案在峰值信噪比(PSNR)和感知质量方面都取得了较好的数据恢复效果。此外,我们提出了比MPEG-4中建议的更多的错误检测条件,讨论了错误在损坏视频数据包中的传播特性,并提供了RVLC码字结构。RVLC码结构的使用将使解码在两个方向上只使用一个码表,而不是单独的表用于前向和后向解码。由于该方案完全基于解码器,因此完全保持了对标准的遵从性。对于解码器来说,跟踪通过所提出的方案恢复的额外块/ mb非常简单。因此,MPEG-4中建议的数据恢复方案仍然可以作为默认方案使用。
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引用次数: 6
An effective motion vector re-estimation method for low bit-rate video transcoding 一种有效的低比特率视频转码运动矢量重估计方法
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.08.004
June-Sok Lee, Goo-Rak Kwon, Jae-Won Kim, Nam-Hyeong Kim, Sung-Jea Ko

For the low bit-rate multimedia communications, video contents have to be transcoded according to the requirements of network bandwidth and the performance of clients. However, transcoding to the low bit-rate creates video quality degradation (drift error) caused by quantization, motion vector truncation, and downsizing. In this paper, we present an effective motion vector re-estimation method to compensate drift errors in the spatial resolution reduction transcoding. Experimental results show that our method can preserve image quality while transcoding to the low bit-rate.

在低比特率的多媒体通信中,视频内容需要根据网络带宽和客户端性能的要求进行转码。然而,转码到低比特率会造成视频质量下降(漂移误差),这是由量化、运动矢量截断和缩小尺寸引起的。本文提出了一种有效的运动矢量重估计方法来补偿空间分辨率降低转码中的漂移误差。实验结果表明,该方法可以在低码率转码的同时保持图像质量。
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引用次数: 2
Low bit-rate multimedia communication 低比特率多媒体通信
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.09.001
Shan Suthaharan , Mrinal Mandal (Guest Editors)
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引用次数: 0
Real-time scheduling based on imprecise computation for scalable streaming media system over the Internet 基于不精确计算的可扩展流媒体系统实时调度
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.08.002
Kui Gao , Wen Gao , Simin He , Yuan Zhang

This paper proposes a performance metrics and a real-time scheduling algorithm based on imprecise computation workload model for delivery of scalable streaming media, which can be adapted to network status and QoS requirement over the best-effort Internet. The scheduling task of a scalable streaming media is partitioned into two subtasks: the mandatory subtask for the base layer and the optional subtask for the enhancement layers. The imprecise computation workload model and real-time scheduling algorithm provide scheduling flexibility by trading off video quality reconstructed in client to meet the playback deadline. Thus, the better usage of available bandwidth and smoother playback are achieved.

本文提出了一种基于不精确计算负载模型的可扩展流媒体传输的性能度量和实时调度算法,该算法能够适应互联网上的网络状态和QoS要求。可扩展流媒体的调度任务分为两个子任务:基础层的必选子任务和增强层的可选子任务。不精确的计算工作量模型和实时调度算法通过权衡客户端重构的视频质量来满足播放期限,从而提供了调度灵活性。因此,可以更好地利用可用带宽并实现更平滑的播放。
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引用次数: 4
A novel DCT domain transcoder for transcoding video streams with half-pixel motion vectors 一种用于半像素运动向量视频流转码的新型DCT域转码器
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.07.002
Gang Cao , Zhijun Lei , Jintao Li , Nicolas D. Georganas , Zhenmin Zhu

Video transcoding is one of the key techniques to provide heterogeneous multimedia applications with Universal Multimedia Access (UMA) service. Recently, compressed domain (DCT, Discrete Cosine Transform) transcoding architectures have been proposed to achieve fast transcoding, in which DCT domain Inverse Motion Compensation (IMC) is the most important module to reduce computational complexity. The problem of IMC has been studied for integer-pixel precision motion vectors (MVs), and, subsequently, for half-pixel precision MVs in which extra filtering, hence, extra computation is introduced. Since most current video coding standards, such as H.263, MPEG-2, etc., use half-pixel precision MVs to achieve better quality, reducing computational complexity of IMC for half-pixel MVs is important for real time fast transcoding video streams encoded by these standards. In this paper, we propose a novel half-pixel filter for IMC, which simplifies the extract operations by integrating the interpolation and translation operations into one single step. Compared to other existing half-pixel filtering algorithms, the proposed filter does not introduce any distortion and drift errors. Experimental results demonstrate that the proposed filter achieves faster transcoding than other DCT domain transcoders, and almost the same video quality as that of pixel domain transcoders.

视频转码是为异构多媒体应用提供通用多媒体访问(UMA)服务的关键技术之一。近年来,为了实现快速转码,提出了压缩域(DCT, Discrete Cosine Transform)转码架构,其中DCT域逆运动补偿(IMC)是降低计算复杂度的最重要模块。本文首先研究了整像素精度运动矢量(mv)的IMC问题,然后研究了半像素精度运动矢量(mv)的IMC问题,其中引入了额外的滤波,从而引入了额外的计算。由于目前大多数视频编码标准,如H.263、MPEG-2等,都使用半像素精度mv来获得更好的质量,因此降低半像素mv的IMC计算复杂度对于由这些标准编码的实时快速转码视频流非常重要。在本文中,我们提出了一种新的半像素IMC滤波器,它通过将插值和平移操作集成到一个步骤中来简化提取操作。与现有的半像素滤波算法相比,该算法不存在失真和漂移误差。实验结果表明,该滤波器的转码速度比其他DCT域转码器快,且视频质量与像素域转码器基本一致。
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引用次数: 3
Real-time DSP implementation of motion-JPEG2000 using overlapped block transferring and parallel-pass methods 运动- jpeg2000的实时DSP实现采用重叠块传输和并行通道方法
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.08.003
Byeong-Doo Choi, Kang-Sun Choi, Min-Cheol Hwang, Jun-ki Cho, Sung-Jea Ko

This paper presents a real-time implementation of Motion-JPEG2000 encoder using a fixed-point DSP chip. Among several modules in JPEG2000 encoder, the lifting algorithm for discrete wavelet transform (DWT) and the embedded block coding with optimized truncation (EBCOT) comprise more than 85% of the encoding complexity. Thus, it is very important to design and optimize these two modules in order to increase the performance of the hardware implementation. First we propose an overlapped block transferring (OBT) method that can significantly improve the performance of the lifting algorithm for DWT by increasing the cache hit rate. We show that the execution time of the lifting scheme can be further reduced by programming the DSP software using the single instruction multiple data (SIMD) instructions and the super scalar pipeline structure. Moreover, we introduce a parallel-pass method for fast implementation of EBCOT. This method reduces the processing time of EBCOT by processing the three coding passes of the same bit-plane in parallel. Experimental results show that our developed Motion-JPEG2000 DSP system meets the common requirement of the real-time video coding [30 frames/s (fps)] and is proven to be a practical and efficient DSP solution.

本文介绍了一种基于定点DSP芯片的Motion-JPEG2000编码器的实时实现方法。在JPEG2000编码器的几个模块中,离散小波变换提升算法(DWT)和优化截断嵌入式分组编码(EBCOT)占编码复杂度的85%以上。因此,为了提高硬件实现的性能,对这两个模块进行设计和优化是非常重要的。首先,我们提出了一种重叠块传输(OBT)方法,该方法可以通过提高缓存命中率来显著提高DWT提升算法的性能。通过使用单指令多数据(SIMD)指令和标量管道结构对DSP软件进行编程,可以进一步缩短提升方案的执行时间。此外,我们还介绍了一种快速实现EBCOT的并行通道方法。该方法通过并行处理同一位平面的三个编码通道,减少了EBCOT的处理时间。实验结果表明,我们开发的Motion-JPEG2000 DSP系统满足实时视频编码的一般要求[30帧/秒(fps)],是一种实用高效的DSP解决方案。
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引用次数: 12
An embedded wavelet image coder with parallel encoding and sequential decoding of bit-planes 一种嵌入式小波图像编码器,具有位平面并行编码和顺序解码
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.08.006
Yufei Yuan, Mrinal K. Mandal

Wavelet-based coders are widely used in image compression. Many popular embedded wavelet coders are based on a data structure known as zerotree. However, there exists another category of embedded wavelet coders that are fast and efficient without employing zerotree. These coders are based on three key concepts: (1) wavelet coefficient reordering, (2) bit-plane partitioning, and (3) encoding of bit-planes with certain efficient variants of run-length coding. In this paper, we propose a novel method to construct a bit-plane encoder that can be used in this category of non-zerotree coders. Instead of encoding the bit-planes progressively, the bit-plane encoding process can be finished in one pass when multiple bit-plane encoders are activated concurrently. With this proposed method, traditional partitioned-block based parallel processing strategy is enhanced with another dimension (depth of bit-planes) of processing flexibility. This bit-plane encoder inherently targets parallel processing architecture. The final output bitstream can be compatible with that of the original sequential coder if compatibility is preferred over speed and memory efficiency.

小波编码器在图像压缩中得到了广泛的应用。许多流行的嵌入式小波编码器都是基于一种称为零树的数据结构。然而,存在另一类不使用零树的快速高效的嵌入式小波编码器。这些编码器基于三个关键概念:(1)小波系数重排序,(2)位平面划分,(3)位平面编码的某些有效变体的运行长度编码。本文提出了一种构造位平面编码器的新方法,可用于这类非零树编码器。当同时激活多个位平面编码器时,可以一次完成位平面编码过程,而不是逐步编码位平面。该方法提高了传统的基于块分割的并行处理策略的处理灵活性,增加了位面深度。这种位平面编码器固有地针对并行处理架构。如果兼容性优先于速度和内存效率,则最终输出比特流可以与原始顺序编码器的比特流兼容。
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引用次数: 1
A scalable video codec for layered video streaming 一个可扩展的视频编解码器,用于分层视频流
Pub Date : 2004-10-01 DOI: 10.1016/j.rti.2004.08.005
Wei Feng, Ashraf A. Kassim, Chen-Khong Tham

A wavelet-based video codec that performs layering of encoded bit streams to support layered scalable video streaming is presented in this paper. The proposed codec can generate separate bit streams comprising different cumulative layers. A new sorting algorithm is incorporated to produce spatial and temporal resolution scalable bit streams, and a specially designed layer-ID is used to identify the layer that a particular data packet belongs to. The proposed codec is more suitable for real network environments as it is able to correctly decode bit streams that have experienced losses incurred during network transmission loss.

提出了一种基于小波的视频编解码器,它对编码的码流进行分层,以支持分层可扩展的视频流。所提出的编解码器可以生成包含不同累积层的独立比特流。采用了一种新的排序算法来产生时空分辨率可扩展的比特流,并使用特殊设计的层id来识别特定数据包所属的层。本文提出的编解码器能够正确解码在网络传输丢失过程中出现丢失的比特流,更适合于实际的网络环境。
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引用次数: 0
期刊
Real-Time Imaging
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