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Advances in Mobile Multimedia最新文献

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Model for interactive, collaborative and multimedia mobile learning environment 交互式、协作和多媒体移动学习环境的模型
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536913
D. Davcev, Aleksandar Karadimce
In this paper we propose a model for interactive, collaborative and creative multimedia distance learning in mCloud which goes beyond the existing solutions and provides personalized delivery of multimedia learning content. Our empirical results confirm that the larger groups of students and their usage of Web and mCloud lead to higher creativity of the students.
在本文中,我们提出了一个交互式、协作和创造性的mCloud多媒体远程学习模型,它超越了现有的解决方案,提供了个性化的多媒体学习内容交付。我们的实证结果证实,更大的学生群体及其对Web和mCloud的使用导致了更高的学生创造力。
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引用次数: 3
A Comparative Analysis of Flooding Time Synchronization Protocol and Recursive Time Synchronization Protocol 泛洪时间同步协议与递归时间同步协议的比较分析
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536945
Danish Sattar, T. Sheltami, A. Mahmoud, E. Shakshuki
Time synchronization plays an important role in distributed systems. Distributed wireless sensor networks (WSN) often require accurate time synchronization for coordination and data reliability. But precision of time synchronization is limited to scope and criticality of the application. Energy, lifetime and time synchronization are important parameters of any wireless sensor network. Flooding Time Synchronization Protocol (FTSP) and Recursive Time Synchronization Protocol (RTSP) are two state of the art protocols for time synchronization in WSNs. In this paper, a comparative analysis of both protocols under two different topologies i.e. bus and tree, using message count as performance parameter. Xbee Pro and Arduino Mega are used for communication and logical design implementation of both protocols, respectively.
时间同步在分布式系统中起着重要的作用。分布式无线传感器网络(WSN)通常需要精确的时间同步,以保证协调和数据可靠性。但是时间同步的精度受限于应用的范围和重要性。能量、寿命和时间同步是任何无线传感器网络的重要参数。洪水时间同步协议(FTSP)和递归时间同步协议(RTSP)是无线传感器网络时间同步的两种最新协议。本文以消息数作为性能参数,对两种协议在总线和树两种不同拓扑结构下的性能进行了比较分析。Xbee Pro和Arduino Mega分别用于两种协议的通信和逻辑设计实现。
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引用次数: 4
Raising User Awareness about Privacy Threats in Participatory Sensing Applications through Graphical Warnings 通过图形警告提高用户对参与式传感应用中隐私威胁的认识
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536861
D. Reinhardt, Martin Michalak, M. Hollick
Mobile phones are increasingly leveraged as sensor platforms to collect information about user's context. The collected sensor readings can however reveal personal and sensitive information about the users and hence put their privacy at stake. In prior work, we have proposed different user interfaces allowing users to select the degree of granularity at which the sensor readings are shared in order to protect their privacy. In this paper, we aim at further increasing user awareness about potential privacy risks and investigate the introduction of picture-based warnings based on their current privacy settings. Depending on their privacy conception and the proposed warnings, users can then adapt their settings or leave them unchanged. We evaluate the picture-based warnings by conducting a user study involving 30 participants. The results show that more than 70% of the participants would change their settings after having seen the picture-based warnings.
手机越来越多地被用作传感器平台来收集有关用户环境的信息。然而,收集到的传感器读数可能会泄露用户的个人和敏感信息,从而危及他们的隐私。在之前的工作中,我们提出了不同的用户界面,允许用户选择共享传感器读数的粒度程度,以保护他们的隐私。在本文中,我们旨在进一步提高用户对潜在隐私风险的认识,并研究基于当前隐私设置引入基于图片的警告。根据他们的隐私概念和建议的警告,用户可以调整他们的设置或保持不变。我们通过进行一项涉及30名参与者的用户研究来评估基于图片的警告。结果显示,超过70%的参与者在看到基于图片的警告后会改变他们的设置。
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引用次数: 24
Instantaneous Video Quality Assessment for lightweight devices 轻量级设备的瞬时视频质量评估
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536903
A. Liotta, D. Mocanu, Vlado Menkovski, L. Cagnetta, Georgios Exarchakos
Monitoring and controlling the user's Quality of Experience (QoE) in modern video services is a challenging proposition, mainly due to the limitations of current video quality assessment algorithms. While subjective QoE methods would better reflect the nature of human perception, these are not suitable in real-time automation cases. On the other hand, the existing objective algorithms are either too complex or too inaccurate, particularly in the context of lightweight devices such as camera sensors or smart phones. This paper introduces a novel objective QoE algorithm, Instantaneous Video Quality Assessment (IVQA), that is comparably as accurate as the most heavyweight algorithm available in the literature but can also be run in real-time. This approach is tested against a selection of ten objective metrics and benchmarked with a subjective user dataset.
在现代视频服务中,监控和控制用户的体验质量(QoE)是一个具有挑战性的命题,主要是由于当前视频质量评估算法的局限性。虽然主观QoE方法可以更好地反映人类感知的本质,但这些方法不适用于实时自动化情况。另一方面,现有的客观算法要么太复杂,要么太不准确,特别是在相机传感器或智能手机等轻型设备的背景下。本文介绍了一种新的客观QoE算法,即瞬时视频质量评估(IVQA),该算法与文献中最重量级的算法一样准确,但也可以实时运行。该方法针对十个客观指标进行了测试,并使用主观用户数据集进行了基准测试。
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引用次数: 25
Measurement of Inter-Frequency Small Cell in Heterogeneous Networks 异构网络中频间小蜂窝的测量
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536919
Hyung-Deug Bae, Jae-Wook Shin, Pyeong-jung Song
Inter-frequency small cell deployments on hotspot locations are seen as a potential solution to offload macro user traffic to small cells. In order to discover inter-frequency small cells, macro user equipments (UE) are required to perform gap-assisted measurement. The currently existing short measurement periods can increase offloading, but at low UE speeds, it leads to unnecessarily measurement to scan neighbor cells and results in waste of UE battery. Long measurement periods are discussed in 3GPP to reduce UE power consumption. However, due to long measurement periods and consequently delayed cell discovery, inter-frequency mobility and offloading performance are degraded, especially at UE high speeds. In this paper, it is shown using simulation that mobility performance and the small cell dwelling time are degraded at high UE speeds when adopting the long measurement periods. Based the simulation results, it is proposed that applying the long measurement period is effective for low mobility UE to reduce the UE power consumption while keeping the acceptable handover failure rate and the offloading performance.
在热点位置部署频间小小区被视为将宏用户流量分流到小小区的潜在解决方案。为了发现频间小单元,需要宏用户设备(UE)进行间隙辅助测量。目前存在的较短的测量周期可以增加卸载,但在低UE速度下,会导致不必要的测量扫描邻近电池,导致UE电池的浪费。在3GPP中讨论了较长的测量周期以降低UE功耗。然而,由于测量周期长,因此延迟了蜂窝的发现,频率间迁移率和卸载性能下降,特别是在UE高速下。在本文中,通过仿真表明,当采用较长的测量周期时,在高UE速度下移动性能和小蜂窝驻留时间会下降。基于仿真结果,提出了在保持可接受的切换失败率和卸载性能的同时,对低迁移率终端采用较长的测量周期可以有效地降低终端功耗。
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引用次数: 0
Music Homogeneity Analysis through Instantaneous Frequencies 基于瞬时频率的音乐同质性分析
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536894
Tatiana Endrjukaite, Y. Kiyoki
This paper describes a new method of music data retrieval. Proposed method provides a way to determine tune's internal homogeneity, which means detecting which parts of the tune sound typical to whole tune and which do not. Such information can be used for various purposes such as tune thumbnail creation or tune cleaning from untypical parts for further automatic analysis. In our method, we slice music piece into frames and compare these frames with the whole tune by means of Instantaneous Frequency Spectrum, which gives a comprehensive approximation of frames homogeneity. This approximation is then iteratively refined. The final result shows homogeneity of short frames to the whole tune. By setting different thresholds we can get desired level of accuracy. However, proposed automatic threshold shows good results throughout all experiments. Visual presentation of tune homogeneity gives a good description of a piece's internal structure.
本文介绍了一种新的音乐数据检索方法。所提出的方法提供了一种确定曲调内部均匀性的方法,即检测曲调的哪些部分听起来是全曲的典型部分,哪些部分不典型。这些信息可用于各种目的,例如创建曲调缩略图或从非典型部分中清除曲调以进行进一步的自动分析。在该方法中,我们将音乐片段分割成帧,并利用瞬时频谱将这些帧与整首曲子进行比较,从而得到了帧均匀性的全面近似。然后迭代地改进这个近似。最后的结果显示了短帧对整个曲子的均匀性。通过设置不同的阈值,我们可以获得所需的精度水平。然而,所提出的自动阈值在所有实验中都取得了良好的效果。音调同质性的视觉表现可以很好地描述乐曲的内部结构。
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引用次数: 0
Gender Recognition Based On Combining Facial and Hair Features 基于面部和毛发特征结合的性别识别
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536933
Chien-Cheng Lee, Chung-Shun Wei
This paper presents a gender recognition method by combining three types of effective features, including facial texture features, hair geometry features, and mustache features. The recognition method includes two phases which are based on the AdaBoost algorithm. In the first phase, facial and hair features are extracted from a face image and then fed into a classifier to roughly classify the image into male and female classes. In the second phase, the mustache features are added into the feature vector of the female patterns which classified into female class in the first phase. The female patterns are then classified again to correct the misclassified patterns. The FERET database is used to evaluate our method in the experiment. In the FERET data set, 659 images are chosen in which 366 of them are used as training data and the rest are regarded as test data. The best classification rate of the proposed method achieves 96.25%.
本文提出了一种结合面部纹理特征、毛发几何特征和胡须特征三种有效特征的性别识别方法。该方法基于AdaBoost算法,分为两个阶段。在第一阶段,从人脸图像中提取面部和头发特征,然后将其输入分类器,将图像大致分为男性和女性两类。在第二阶段,将胡须特征加入到第一阶段分类为女性类的女性图案的特征向量中。然后再次对女性模式进行分类,以纠正错误分类的模式。实验中使用FERET数据库对我们的方法进行了评价。FERET数据集中选取了659张图像,其中366张作为训练数据,其余作为测试数据。该方法的最佳分类率达到96.25%。
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引用次数: 5
Channel estimation algorithms for MIMO-OFDM systems (LTE standard) MIMO-OFDM系统的信道估计算法(LTE标准)
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536906
A. Laraki, D. E. Ouadghiri, A. Jamali
This paper deals with the LTE downlink transmission scheme, from the base station to the terminal (the mobile phone), which is based on multicarrier modulation: OFDM (Orthogonal Frequency Division Multiplexing). LTE also supports the use of multiple antennas at both the base station and the terminal to improve communication performance: Multiple Input -- Multiple Output (MIMO) antenna processing. The project focuses on the different methods for estimating the time-varying channel between the transmitter and the receiver: to carry out coherent demodulation, the mobile terminal requires estimates of the downlink channel, and to allow this, known symbols are inserted in the transmitted signal.
本文研究了基于多载波调制OFDM (Orthogonal Frequency Division Multiplexing)的LTE下行传输方案,即从基站到终端(手机)的传输。LTE还支持在基站和终端使用多天线来提高通信性能:多输入多输出(MIMO)天线处理。该项目侧重于估计发射器和接收器之间时变信道的不同方法:为了进行相干解调,移动终端需要估计下行信道,为了实现这一点,在发射信号中插入已知符号。
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引用次数: 0
Assessing the User Experience Design as a Persuasive Methodology in a Real World Sport Application 在现实世界的体育应用中评估用户体验设计作为一种有说服力的方法
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536874
Paolo Pilloni, F. Mulas, Luisella Piredda, S. Carta
In the last years, researchers are experimenting with innovative methodologies to help people in their daily training routines. Our research activity focuses on the study of the effects of the former technologies on people's sport habits. This work describes an experimentation conducted on Everywhere Run! (EWRun), a mobile application part of a bigger platform, that aims at helping people to stay active behaving like a virtual personal trainer. In this work we show some interesting results that arise from recent radical changes we made to the software usability and its graphical design. We observed a considerable increment of the user base and, as a consequence, of the total number of daily trainings. To statistically prove the effectiveness of the redesign, we decided to compare the two versions of the application. The results confirm its effectiveness in terms of usability and brought us to investigate how the new design is affecting user motivation by means of a custom questionnaire and a well known motivation assessment tool. The positive result observed will be the starting point of our forthcoming researches: we aim at further validating the results presented in this work over a longer period of time and over a larger number of real users.
在过去的几年里,研究人员正在试验一些创新的方法来帮助人们进行日常训练。我们的研究活动集中在研究以前的技术对人们运动习惯的影响。本作品描述了在Everywhere Run!(EWRun)是一个更大平台的移动应用程序的一部分,旨在帮助人们像虚拟私人教练一样保持活跃。在这项工作中,我们展示了一些有趣的结果,这些结果来自于我们最近对软件可用性及其图形设计所做的根本性改变。我们观察到用户基础有了相当大的增长,因此,每天的培训总数也增加了。为了从统计上证明重新设计的有效性,我们决定比较应用程序的两个版本。结果证实了它在可用性方面的有效性,并使我们通过自定义问卷和知名动机评估工具来调查新设计如何影响用户动机。观察到的积极结果将是我们即将开展的研究的起点:我们的目标是在更长的时间和更多的实际用户中进一步验证这项工作中提出的结果。
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引用次数: 8
Automatic GEO-MASHUP generation of outdoor activities 自动生成GEO-MASHUP户外活动
Pub Date : 2013-12-02 DOI: 10.1145/2536853.2536949
S. Verstockt, Viktor Slavkovikj, P. D. Potter, Baptist Vandersmissen, Jürgen Slowack, R. Walle
In this paper, we describe a novel approach for the automatic generation of a GEO-MASHUP related to a user his outdoor activities. Each mashup consists of online geotagged media resources related to the geographic keypoints where the outdoor activity was performed. In order to detect candidate keypoints, we search low-activity locations based on the travelling distance over time. Subsequently, we filter out route-specific keypoints (such as traffic lights) using online trajectory information. Finally, the remaining keypoints are fed to a set of social media web services to retrieve the geotagged media which summarizes the user's activity. The GEO-MASHUP demonstrator, which is evaluated in real-world conditions, shows the feasibility of our novel approach.
在本文中,我们描述了一种用于自动生成与用户户外活动相关的GEO-MASHUP的新方法。每个mashup都包含与执行户外活动的地理关键点相关的在线地理标记媒体资源。为了检测候选关键点,我们根据移动距离搜索低活动位置。随后,我们使用在线轨迹信息过滤出特定于路线的关键点(如交通灯)。最后,将剩余的关键点馈送到一组社交媒体网络服务,以检索总结用户活动的地理标记媒体。GEO-MASHUP演示器在实际条件下进行了评估,显示了我们新方法的可行性。
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引用次数: 2
期刊
Advances in Mobile Multimedia
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