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Quantization for Probability Measures in the Prohorov Metric Prohorov度量中概率测度的量化
Pub Date : 2009-05-27 DOI: 10.1137/S0040585X97983687
S. Graf, H. Luschgy
For a probability distribution P on ${bf R}^d$ and $nin{bf N}$ consider $e_n = inf pi (P,Q)$, where $pi$ denotes the Prokhorov metric and the infimum is taken over all discrete probabilities Q with $|mbox{supp}(Q) | le n$. We study solutions Q of this minimization problem, stability properties, and consistency of empirical estimators. For some classes of distributions we determine the exact rate of convergence to zero of the nth quantization error $e_n$ as $n rightarrowinfty$.
对于${bf R}^d$和$nin{bf N}$上的概率分布P,考虑$e_n = inf pi (P,Q)$,其中$pi$表示Prokhorov度量,最小值被取为$|mbox{supp}(Q) | le n$的所有离散概率Q。我们研究了这个最小化问题的解Q、稳定性和经验估计量的一致性。对于某些类型的分布,我们确定第n个量化误差$e_n$收敛到零的确切速率为$n rightarrowinfty$。
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引用次数: 10
An Efficient Method for Aerodynamic Shape Optimization 一种有效的气动外形优化方法
Pub Date : 2004-08-30 DOI: 10.2514/6.2004-4628
S. Hazra
We present simultaneous pseudo-timestepping as an efficient method for aerodynamic shape optimization. In this method, instead of solving the necessary optimality conditions by iterative techniques, pseudo-time embedded nonstationary system is integrated in time until a steady state is reached. The main advantages of this method are that it requires no additional globalization techniques and that a preconditioner can be used for convergence acceleration which stems from the reduced SQP method. The important issue of this method is the trade-off between the accuracy of the forward and adjoint solver and its impact on the computational cost to approach an optimum solution is addressed. The method is applied to a test case of drag reduction for an RAE2822 airfoil, keeping it’s thickness constant. The optimum overall cost of computation that is achieved in this method is less than 4 times that of the forward simulation run. Nomenclature (x, y) ∈ R :cartesian coordinates H :total enthalpy (ξ, η) ∈ [0, 1] :generalized coordinates M :Mach number Ω :flow field domain )∞ :values at free stream ∂Ω :flow field boundary γ :ratio of specific heats ~n := ( nx ny ) :unit outward normal Cref :chord length α :angle of attack CD :drag coefficient ρ :density I :cost unction u :x-component of velocity w :vector of state variables v :y-component of velocity q :vector of design variables p :pressure λ :vector of adjoint variables E :total energy J :Jacobian Cp :pressure coefficient B :reduced Hessian
同时伪时间步进是一种有效的气动形状优化方法。在这种方法中,伪时间嵌入的非平稳系统不是通过迭代技术来求解必要的最优性条件,而是在时间上进行积分,直到达到稳态。该方法的主要优点是不需要额外的全球化技术,并且可以使用前置条件来加速收敛,这源于简化的SQP方法。该方法的重要问题是在正演和伴随求解器的精度及其对接近最优解的计算成本的影响之间进行权衡。该方法应用于RAE2822翼型减阻试验案例,保持其厚度不变。该方法实现的最佳总体计算成本小于正向模拟运行的4倍。命名法(x, y)∈R:笛卡尔坐标H:总焓(ξ, η)∈[0,1):广义坐标M:马赫数Ω:流场域)∞:值在自由流∂Ω:流场边界γ:比热比~ n: = (nx ny):单位外法线Cref:弦长α:攻角CD:阻力系数ρ:密度我:成本津津有味u: x分量速度w:向量的状态变量v:速度分量问:向量的设计变量p:压力λ:伴随变量的向量E:总能量J:雅可比矩阵Cp:压力系数B:减少黑森
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引用次数: 26
Polynomial Constants Are Decidable 多项式常数是可决定的
Pub Date : 2002-09-17 DOI: 10.1007/3-540-45789-5_4
M. Müller-Olm, H. Seidl
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引用次数: 47
Speeding up symbolic model checking by accelerating dynamic variable reordering 通过加速动态变量重排序加快符号模型检验
Pub Date : 2000-03-02 DOI: 10.1145/330855.330954
C. Meinel, Christian Stangier
Symbolic Model checking is a widely used technique in sequential verification. As the size of the OBDDs and also the computation time depends on the order of the input variables, the verification may only succeed if a well suited variable order is chosen. Since the characteristics of the represented functions are changing, the variable order has to be adapted dynamically. Unfortunately, dynamic reordering strategies are often very time consuming and sometimes do not provide any improvement of the OBDD representation. This paper presents adaptions of reordering techniques originally intended for combinatorial verification to the specific requirements of symbolic model checking. The techniques are orthogonal in the way that they use either structural information about the OBDDs or semantical information about the represented functions. The application of these techniques substantially accelerates the reordering process and makes it possible to finish computations, that are too time consuming, otherwise.
符号模型检验是序列验证中广泛使用的一种技术。由于obdd的大小和计算时间取决于输入变量的顺序,因此只有选择了非常合适的变量顺序,验证才可能成功。由于所表示函数的特征是变化的,因此必须动态地适应变量顺序。不幸的是,动态重排序策略通常非常耗时,而且有时不会对OBDD表示提供任何改进。本文提出了原用于组合验证的重新排序技术,以适应符号模型检查的具体要求。这些技术是正交的,因为它们要么使用关于obdd的结构信息,要么使用关于表示的函数的语义信息。这些技术的应用大大加快了重新排序过程,并使完成计算成为可能,否则这些计算太耗时。
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引用次数: 10
Nonuniform Grids for Reduced Basis Design of Low Order Feedback Controllers for Nonlinear Continuous Systems 非线性连续系统低阶反馈控制器的非均匀网格降基设计
Pub Date : 1998-11-01 DOI: 10.1142/S0218202598000561
B. King
In this paper, we discuss the use of nonuniform grids in reduced basis design for developing low order nonlinear feedback controllers for hybrid distributed parameter systems. The reduced basis approach was presented in an earlier paper by Burns and King; therein, all approximations were based upon uniform grids. In this paper, we explore the effect on control design of using nonuniform grids in the fundamental step of approximating the functional controller gains. We illustrate the process using a weakly nonlinear distributed parameter system.
本文讨论了在简化基设计中使用非均匀网格来开发混合分布参数系统的低阶非线性反馈控制器。减少基的方法是由Burns和King在早期的一篇论文中提出的;其中,所有的近似都基于均匀网格。在本文中,我们探讨了在逼近功能控制器增益的基本步骤中使用非均匀网格对控制设计的影响。我们用一个弱非线性分布参数系统来说明这一过程。
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引用次数: 19
The Electronic Colloquium on Computational Complexity (ECCC): A Digital Library in Use 计算复杂性(ECCC)电子研讨会:使用中的数字图书馆
Pub Date : 1997-09-01 DOI: 10.1007/BFb0026741
J. Bern, C. Damm, C. Meinel
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引用次数: 16
Computational Design of Optimal Output Feedback Controllers 最优输出反馈控制器的计算设计
Pub Date : 1997-03-01 DOI: 10.1137/S1052623495290441
T. Rautert, E. Sachs
We consider the problem of designing feedback control laws when a complete set of state variables is not available. For linear autonomous systems with quadratic performance criterion, the design problem consists of choosing an appropriate matrix of feedback gains according to a certain objective function. In the literature, the performance of quasi-Newton methods has been reported to be substandard. We try to explain some of these observations and to propose structured quasi-Newton updates. These methods, which take into account the special structure of the problem, show considerable improvement in the convergence. Using test examples from optimal output feedback design, we also can verify these results numerically.
研究了不存在完整状态变量集时反馈控制律的设计问题。对于具有二次型性能准则的线性自治系统,设计问题是根据一定的目标函数选择合适的反馈增益矩阵。在文献中,准牛顿方法的性能被报道为不合格。我们试图解释其中的一些观测结果,并提出结构化的准牛顿更新。这些方法考虑到问题的特殊结构,在收敛性方面有很大的提高。通过最优输出反馈设计的测试实例,我们也可以在数值上验证这些结果。
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引用次数: 104
Polytope Projection and Projection Polytopes 多面体投影和投影多面体
Pub Date : 1996-11-01 DOI: 10.1080/00029890.1996.12004814
T. Burger, P. Gritzmann, V. Klee
Imagine yourself as the commander of a space ship. Liftoff was a piece of cake, and since then you have been gliding merrily along. But then comes the bad news: A Klingon ship is approaching, and you must prepare for the attack. More bad news: Your batteries are running low! The good news is that your solar cells are working and you are close to a bright star. Thus you can recharge your batteries, but you must certainly do that as quickly as possible. You analyze the situation. Since the solar cells are distributed evenly over the surface of the ship, you decide that you should rotate the ship so that its "face area" is maximized with respect to the light source (assuming that you are still so far from the star that the incoming rays are practically parallel). A similar but opposite problem arises when you approach a star that emits harmful radiation. You then want to minimize the exposure to the radiation and therefore to minimize the face area in the direction of the star. In these problems, you are in control of a body in 3, and you want to turn the body so as to maximize or minimize its "shadow area"with respect to a particular direction of projection (the direction of the incoming rays). In a mathematically equivalent formulation, you may regard the body as being fixed and then look for a direction that maximizes or minimizes the area of the body's projection on a plane orthogonal to the direction. Projections belong to the basic tools in many areas of mathematics. While the projection on a given subspace can be expressed as a simple matrux operation applied to the original body, it is not so clear how to find projections that are "optimal"with respect to an application that one may have in mind. Problems of this kind occur in a great variety of situations with a similarly great variety of (more or less explicit) criteria for what is a good projection. Examples include the analysis of statistical, astronomical or linguistic data, and also the design and analysis of algorithms for manifold applications. We do not want to elaborate on these applications here; the goal of this paper really is to present some of the (as we hope the reader will agree) beautiful mathematics underlying the special projection problems of maximizing or minimizing the "shadow area" and their higherdimensional analogues involving orthogonal projections of a body in 114Z1 onto an (n1)-dimensional subspace. We assume that the body in question is an ndimensional convex polytope. When n = 3, this seems to be a reasonable assumption in the case of the space ship (see Figure 1). It is not hard to see that when n = 2 (so that we are projecting a convex polygon P onto various lines), the maximum projection-length is equal to P's diameter and the minimum projection-length is equal to P's width (the minimum distance between two parallel supporting lines of P) (see Figure 2). Thus the n-dimensional task considered here is one of several ways of extending to 114Z1 the classical Eu
想象自己是一艘宇宙飞船的指挥官。升空是小菜一碟,从那以后,你就一直愉快地滑翔着。但是坏消息来了:一艘克林贡飞船正在靠近,你必须做好攻击的准备。更多的坏消息:你的电池快没电了!好消息是你的太阳能电池在工作,你离一颗明亮的恒星很近。因此,你可以充电,但你一定要尽快做到这一点。你分析形势。由于太阳能电池均匀地分布在飞船的表面,你决定旋转飞船,使它的“表面面积”相对于光源最大化(假设你仍然离恒星很远,入射的光线实际上是平行的)。当你接近一颗发出有害辐射的恒星时,会出现类似但相反的问题。然后你要把暴露在辐射下的时间减到最小因此也要把朝向恒星方向的面部面积减到最小。在这些问题中,你控制着3中的一个物体,你想要转动这个物体,以便根据特定的投影方向(入射光线的方向)最大化或最小化它的“阴影面积”。在一个数学上等价的公式中,你可以认为物体是固定的,然后寻找一个方向,使物体在与该方向正交的平面上的投影面积最大化或最小化。投影是许多数学领域的基本工具。虽然给定子空间上的投影可以表示为应用于原始主体的简单矩阵运算,但对于人们可能想到的应用,如何找到“最优”的投影并不清楚。这类问题发生在各种各样的情况下,对于什么是好的投影,也有同样各种各样的(或多或少明确的)标准。例子包括统计、天文或语言数据的分析,以及多种应用的算法设计和分析。我们不想在这里详细说明这些应用;本文的真正目的是展示一些(我们希望读者会同意)隐藏在“阴影区域”最大化或最小化的特殊投影问题及其高维类似问题的美丽数学,这些问题涉及114Z1中的物体在(n1)维子空间上的正交投影。我们假定所讨论的物体是一个无维凸多面体。当n = 3时,这似乎是一个合理的假设,以宇宙飞船为例(见图1)。不难看出,当n = 2时(这样我们就把一个凸多边形P投射到不同的直线上),最大投影长度等于P的直径,最小投影长度等于P的宽度(P的两条平行支撑线之间的最小距离)(见图2)。因此,这里考虑的n维任务是将计算多边形直径和宽度的经典欧几里得任务扩展到114Z1的几种方法之一。
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引用次数: 27
An Even Faster Solver for General Systems of Equations 一般方程组更快的求解器
Pub Date : 1996-09-24 DOI: 10.1007/3-540-61739-6_42
Christian Fecht, H. Seidl
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引用次数: 36
Polytope Containment and Determination by Linear Probes 多晶体封隔及线性探针测定
Pub Date : 1995-05-01 DOI: 10.1112/PLMS/S3-70.3.691
P. Gritzmann, V. Klee, J. Westwater
As the terms are used here, a body in R is a compact convex set with non-empty interior, and a polytope is a body that has only finitely many extreme points. The class of all bodies whose interior includes the origin 0 is denoted by %%. A set X is symmetric if X = -X. The ray-oracle of a body C e "#({ is the function 0c which, accepting as input an arbitrary ray R issuing from 0, produces the point at which R intersects the boundary of C. This paper is concerned with a few central aspects of the following general question: given certain information about C, what additional information can be obtained by questioning the ray-oracle, and how efficiently can it be obtained? It is assumed that infinite-precision real arithmetic and the usual vector operations in U are available at no cost, so the efficiency of an algorithm is measured solely in terms of its number of calls to the ray-oracle. The paper discusses two main problems, the first of which—the containment problem—arose from a question in abstract numerical analysis. Here the goal is to construct a polytope P (not necessarily in any sense a small one) that contains C, where this requires precise specification of the vertices of P. There are some sharp positive results for the case in which d = 2 and C is known not to be too asymmetric, but the main result on the containment problem is negative. It asserts that when d 2 3 and the body is known only to be rotund and symmetric, there is no algorithm for the containment problem. This is the case even when there is available a certain master oracle whose questionanswering power far exceeds that of the ray-oracle. However, it turns out that even when there is no additional information about C, the following relaxation of the containment problem admits an algorithmic solution based solely on the ray-oracle: construct a polytope containing C or conclude that the centred condition number of C exceeds a prescribed bound. In the other main problem—the reconstruction problem— it is known only that C is itself a polytope and the problem is to construct C with the aid of a finite number of calls to the ray-oracle. That is accomplished with a number of calls that depends on the number of faces (and hence on the 'combinatorial complexity') of C.
正如这里所使用的术语,R中的体是一个内部非空的紧凸集,而多面体是一个只有有限多个极值点的体。所有内部包含原点0的物体的类用%%表示。当X = -X时,集合X是对称的。物体C的射线预言是函数0c,它接受从0发出的任意射线R作为输入,产生R与C的边界相交的点。本文讨论下列一般性问题的几个中心方面:给定关于C的某些信息,通过质疑射线预言可以获得哪些附加信息,以及获得这些信息的效率如何?假设无限精度的实算术和U中的通常向量操作都是免费的,因此算法的效率仅根据其对ray-oracle的调用次数来衡量。本文讨论了两个主要问题,第一个是由抽象数值分析中的一个问题引起的安全壳问题。这里的目标是构造一个包含C的多角体P(不一定是一个小多角体),这需要对P的顶点进行精确的说明。在d = 2且已知C不太不对称的情况下,有一些明显的正结果,但包含问题的主要结果是负的。它断言,当d23和物体仅已知为圆形和对称时,不存在包含问题的算法。即使存在某个回答问题的能力远远超过射线神谕的主神谕,情况也是如此。然而,事实证明,即使没有关于C的附加信息,以下的包容问题的松弛也允许仅基于射线预言的算法解决方案:构造包含C的多面体或得出C的中心条件数超过规定界的结论。在另一个主要问题(重构问题)中,只知道C本身是多面体,问题是借助于对射线神谕的有限次调用来构造C。这是通过一些调用来完成的,这些调用取决于C的面数(因此取决于C的“组合复杂性”)。
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引用次数: 5
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Universität Trier, Mathematik/Informatik, Forschungsbericht
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