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Proceedings IEEE Symposium on Information Visualization '96最新文献

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Towards rich information landscapes for visualising structured Web spaces 面向丰富的信息景观,用于可视化结构化Web空间
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559218
K. Andrews, Michael Pichler, Peter Wolf
The Harmony browser for the Hyper-G Web server utilises Hyper-G's rich data model to provide a number of tightly-coupled, two- and three-dimensional visualisation and navigational facilities. In particular the Harmony Information Landscape visualises the hierarchical structure of Hyper-G spaces upon a plane in three-dimensional space. The Harmony Information Landscape has now been extended to display a combined structure and link map by selectively superimposing hyperlink relationships in the vertical dimension above and below the hierarchy map. In addition, documents returned by search queries may be selectively "plotted" in the landscape, indicating their whereabouts in a broader context, and several sets of 3D icons are available for representing the various document types.
用于Hyper-G Web服务器的Harmony浏览器利用Hyper-G的丰富数据模型来提供许多紧密耦合的二维和三维可视化和导航设施。特别是和谐信息景观可视化了三维空间平面上的超g空间的层次结构。Harmony Information Landscape现在已经扩展为通过在层次图的上下垂直维度中选择性地叠加超链接关系来显示组合的结构和链接图。此外,通过搜索查询返回的文档可以有选择地在横向“绘制”,表明它们在更广泛的上下文中的位置,并且可以使用几组3D图标来表示各种文档类型。
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引用次数: 22
Animating multidimensional scaling to visualize N-dimensional data sets 动画多维缩放以可视化n维数据集
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559223
C. Bentley, M. Ward
Many techniques have been developed for visualizing multivariate (multidimensional) data. Most, if not all, are limited by the number of dimensions which can be effectively displayed. Multidimensional scaling (MDS) is an iterative non-linear technique for projecting n-D data down to a lower number of dimensions. This work presents extensions to MDS that enhance visualization of high-dimensional data sets. These extensions include animation, stochastic perturbation, and flow visualization techniques.
已经开发了许多用于可视化多变量(多维)数据的技术。大多数(如果不是全部的话)都受到可以有效显示的维度数量的限制。多维缩放(MDS)是一种迭代非线性技术,用于将n-D数据投影到较低的维数。这项工作提出了MDS的扩展,增强了高维数据集的可视化。这些扩展包括动画、随机扰动和流可视化技术。
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引用次数: 52
Visualizing the global topology of the MBone 可视化MBone的全局拓扑结构
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559226
T. Munzner, Eric Hoffman, K. Claffy, B. Fenner
We present a case study of visualizing the global topology of the Internet MBone. The MBone is the Internet's multicast backbone. Multicast is the most efficient way of distributing data from one sender to multiple receivers with minimal packet duplication. Developed and initially deployed by researchers within the Internet community, the MBone has been extremely popular for efficient transmission across the Internet of real-time video and audio streams such as conferences, meetings, congressional sessions, and NASA shuttle launches. The MBone, like the Internet itself grew exponentially with no central authority. The resulting suboptimal topology is of growing concern to network providers and the multicast research community. We create a geographic representation of the tunnel structure as arcs on a globe by resolving the latitude and longitude of MBone routers. The interactive 3D maps permit an immediate understanding of the global structure unavailable from the data in its original form as lines of text with only hostnames and IP addresses. Data visualization techniques such as grouping and thresholding allow further analysis of specific aspects of the MBone topology. We distribute the interactive 3D maps through the World-Wide Web using the VRML file format thus allowing network maintainers throughout the world to analyze the structure move effectively than would be possible with still pictures or pre-made videos.
我们提出了一个可视化互联网MBone的全局拓扑的案例研究。MBone是互联网的多播主干。多播是将数据从一个发送方分发到多个接收方的最有效的方式,并且数据包重复最少。MBone最初是由互联网社区的研究人员开发和部署的,它在互联网上高效传输实时视频和音频流(如会议、会议、国会会议和NASA航天飞机发射)方面非常受欢迎。MBone就像互联网本身一样,在没有中央权威的情况下呈指数级增长。由此产生的次优拓扑越来越受到网络提供商和多播研究团体的关注。我们通过解析MBone路由器的纬度和经度,在地球仪上以弧线的形式创建隧道结构的地理表示。交互式3D地图允许立即了解全局结构,这些结构无法从原始形式的数据(仅包含主机名和IP地址的文本行)中获得。分组和阈值等数据可视化技术允许对MBone拓扑的特定方面进行进一步分析。我们使用VRML文件格式通过万维网发布交互式3D地图,从而使世界各地的网络维护人员能够比使用静态图片或预先制作的视频更有效地分析结构移动。
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引用次数: 99
Geospatial metadata querying and visualization on the WWW using Java/sup TM/ applets 使用Java/sup TM/ applet在WWW上进行地理空间元数据查询和可视化
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559225
Naim Alper, Chuck Stein
This paper presents the query and visualization interfaces of the Master Environmental Library (MEL) system. MEL uses the World Wide Web (WWW) to make accessible distributed data whose metadata conform to the Federal Geographic Data Committee's (FGDC) content standards for digital geospatial metadata. The interfaces are implemented as Java/sup TM/ applets and are more intuitive, interactive and possess greater functionality than their Hypertext Markup Language (HTML) counterparts. As well as querying, the interface allows users to visualize and manage the list of query results so that users can more quickly discover the datasets of real interest. Several new tools used to visualize attributes of the metadata are presented.
本文介绍了主环境库(MEL)系统的查询和可视化界面。MEL使用万维网(WWW)提供可访问的分布式数据,这些数据的元数据符合联邦地理数据委员会(FGDC)的数字地理空间元数据内容标准。这些接口是作为Java/sup TM/ applet实现的,比它们的超文本标记语言(HTML)对应物更直观、更具有交互性和更强大的功能。除了查询之外,该界面还允许用户可视化和管理查询结果列表,以便用户能够更快地发现真正感兴趣的数据集。介绍了几种用于可视化元数据属性的新工具。
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引用次数: 7
Data characterization for automatically visualizing heterogeneous information 用于自动可视化异构信息的数据表征
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559211
Michelle X. Zhou, Steven K. Feiner
Automated graphical generation systems should be able to design effective presentations for heterogeneous (quantitative and qualitative) information in static or interactive environments. When building such a system, it is important to thoroughly understand the presentation-related characteristics of domain-specific information. We define a data-analysis taxonomy that can be used to characterize heterogeneous information. In addition to capturing the presentation-related properties of data, our characterization takes into account the user's information-seeking goals and visual-interpretation preferences. We use automatically-generated examples from two different application domains to demonstrate the coverage of the proposed taxonomy and its utility for selecting effective graphical techniques.
自动图形生成系统应该能够为静态或交互环境中的异构(定量和定性)信息设计有效的表示。在构建这样的系统时,彻底理解特定于领域的信息的表示相关特征是很重要的。我们定义了一个数据分析分类法,可以用来描述异构信息。除了捕获数据的表示相关属性外,我们的描述还考虑了用户的信息寻求目标和视觉解释偏好。我们使用来自两个不同应用程序领域的自动生成示例来演示所建议的分类法的覆盖范围及其在选择有效图形化技术方面的实用性。
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引用次数: 63
Visualizing usability log data 可视化可用性日志数据
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559227
Mark Gray, Albert N. Badre, M. Guzdial
Our approach to testing graphical user interfaces involves logging large amounts of data. These logs capture information at the key press and mouse click level about how an application is used. Since the raw data is voluminous and not at a useful level of detail, we use analysis and visualization to find information that is interesting and useful to a usability analyst but was previously buried in the data. We call some of our custom visualizations "contextual" meaning they use key elements of the context the data was collected in as an organizing structure. We expect this type of visualization to be easier and faster to understand and more helpful than traditional charts. We hope that our finding a natural geometry for these visualizations will inspire others whose data apparently has no inherent geometry to find natural ways to visualize their data.
我们测试图形用户界面的方法涉及记录大量数据。这些日志捕获有关如何使用应用程序的按键和鼠标单击级别的信息。由于原始数据非常庞大,而且没有达到有用的细节水平,因此我们使用分析和可视化来查找对可用性分析师感兴趣和有用的信息,这些信息以前隐藏在数据中。我们将一些自定义可视化称为“上下文”,这意味着它们使用收集数据的上下文的关键元素作为组织结构。我们希望这种类型的可视化比传统图表更容易、更容易理解、更有帮助。我们希望我们对这些可视化的自然几何的发现将激励那些数据显然没有固有几何的人找到自然的方法来可视化他们的数据。
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引用次数: 22
Minimally-immersive interactive volumetric information visualization 最小沉浸式交互式体积信息可视化
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559220
D. Ebert, Chris Shaw, Amen Zwa, E. L. Miller, D. Roberts
This paper describes a minimally immersive volumetric interactive system for information visualization. The system, SFA, uses glyph-based volume rendering, enabling more information attributes to be visualized than traditional 2D and surface-based information visualization systems. Two-handed interaction and stereoscopic viewing combine to produce a minimally immersive interactive system that enhances the user's three-dimensional perception of the information space, capitalizing on the human visual system's pre-attentive learning capabilities to quickly analyze the displayed information. The paper describes the usefulness of this system for the visualization of document similarity within a corpus of textual documents. SFA allows the three-dimensional volumetric visualization, manipulation, navigation, and analysis of multivariate, time-varying information spaces, increasing the quantity and clarity of information conveyed from the visualization as compared to traditional 2D information systems.
本文描述了一种用于信息可视化的最小沉浸式体积交互系统。SFA系统使用基于字形的体绘制,比传统的2D和基于表面的信息可视化系统能够可视化更多的信息属性。双手交互和立体观看相结合,产生了一个最低限度的沉浸式交互系统,增强了用户对信息空间的三维感知,利用人类视觉系统的预先注意学习能力来快速分析显示的信息。本文描述了该系统对文本文档语料库中文档相似度可视化的有用性。SFA允许对多变量时变信息空间进行三维体可视化、操作、导航和分析,与传统的二维信息系统相比,增加了可视化所传达信息的数量和清晰度。
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引用次数: 11
Visualizing the results of multimedia Web search engines 可视化多媒体网络搜索引擎的结果
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559219
Sougata Mukherjea, K. Hirata, Y. Hara
Search engines are very useful because they allow the user to retrieve documents of interest from the World-Wide Web. However, if the user's query results in lots of records to be retrieved, just listing the results is not very user-friendly. We are developing a system that allows the visualization of the results. Visualizations of both text and image search are generated on the fly based on the search results.
搜索引擎非常有用,因为它们允许用户从万维网检索感兴趣的文档。但是,如果用户的查询导致要检索的记录很多,那么仅仅列出结果并不是很友好。我们正在开发一个系统,使结果可视化。文本和图像搜索的可视化都是基于搜索结果动态生成的。
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引用次数: 22
Selection: 524,288 ways to say "this is interesting" 选择:524,288种表达“这很有趣”的方式
Pub Date : 1996-10-28 DOI: 10.1109/INFVIS.1996.559216
G. Wills
Visualization is a critical technology for understanding complex, data-rich systems. Effective visualizations make important features of the data immediately recognizable and enable the user to discover interesting and useful results by highlighting patterns. A key element of such systems is the ability to interact with displays of data by selecting a subset for further investigation. This operation is needed for use in linked-views systems and in drill-down analysis. It is a common manipulation in many other systems. It is as ubiquitous as selecting icons in a desktop GUI. It is therefore surprising to note that little research has been done on how selection can be implemented. This paper addresses this omission, presenting a taxonomy for selection mechanisms and discussing the interactions between branches of the taxonomy. Our suggestion of 524,288 possible systems [2/sup 16/ operation systems/spl times/2 (memory/memoryless)/spl times/2 (data-dependent/independent)/spl times/2 (brush/lasso)] is more in fun than serious, as within the taxonomy there are many different choices that can be made. This framework is the result of considering both the current state of the art and historical antecedents.
可视化是理解复杂的、数据丰富的系统的关键技术。有效的可视化可以立即识别数据的重要特征,并使用户能够通过突出显示模式来发现有趣和有用的结果。这种系统的一个关键要素是通过选择一个子集进行进一步研究来与数据显示进行交互的能力。在链接视图系统和向下钻取分析中需要使用此操作。这是许多其他系统中常见的操作。它就像在桌面GUI中选择图标一样无处不在。因此,令人惊讶的是,很少有人研究选择是如何实现的。本文解决了这一遗漏,提出了一种选择机制的分类法,并讨论了分类法分支之间的相互作用。我们建议的524,288种可能的系统[2/sup 16/操作系统/spl times/2(内存/无内存)/spl times/2(数据依赖/独立)/spl times/2(刷/套索)]与其说是严肃的,倒不如说是有趣的,因为在分类法中可以做出许多不同的选择。这个框架是考虑到当前的艺术状态和历史先例的结果。
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引用次数: 109
期刊
Proceedings IEEE Symposium on Information Visualization '96
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