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2012 Sixth International Conference on Complex, Intelligent, and Software Intensive Systems最新文献

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Performance Investigation of a MANET Testbed in Outdoor Stairs Environment for Different Scenarios 室外楼梯环境下不同场景下MANET试验台性能研究
M. Hiyama, Elis Kulla, Tetsuya Oda, Makoto Ikeda, L. Barolli, M. Takizawa
The absence of any fixed infrastructure and mobility of Mobile Ad-hoc Networks (MANETs) make them attractive for usage in time-critical applications and collaborative computing. Recently MANETs are also used in real-time communications such as audio phone calls. In this paper, we investigate the performance of an outdoor stairs MANET test bed for different scenarios considering throughput and packet loss. We analyze the behavior of Optimized Link State Routing (OLSR) protocol. We design and implement two experimental scenarios: static scenario and moving scenario and draw conclusions regarding mobile communications with different number of hops.
没有任何固定的基础设施和移动自组织网络(manet)的移动性使它们在时间关键应用和协作计算中具有吸引力。最近,manet也被用于音频电话等实时通信。在本文中,我们研究了室外楼梯MANET测试平台在考虑吞吐量和数据包丢失的不同场景下的性能。分析了优化链路状态路由(OLSR)协议的行为。我们设计并实现了静态场景和移动场景两种实验场景,并得出了不同跳数下移动通信的结论。
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引用次数: 0
Building and Retrieval of 3D Objects in Cultural Heritage Domain 文化遗产领域三维物体的构建与检索
F. Amato, A. Mazzeo, V. Moscato, A. Picariello
Nowadays Augmented Reality (AR) is an emerging technology that promises significant results in a variety of applications. Despite the great advances in computer graphics and multimedia technologies, there is still a lack in the definition and building of a complete 3D object management system, in order to efficiently store, manage and retrieve such objects. In this paper a novel data model and a building and querying language for 3D objects are presented. This preliminary environment has been properly designed to be sufficiently powerful for including the functionalities and characteristics of modern 3D description languages, such as X3D and Collada, and at same time provides a formalism for optimization aims. Several examples from real Italian Cultural Heritage sites are provided and preliminary results are commented and discussed, showing the main advantages of the proposed system for both creation and information retrieval goals.
如今,增强现实(AR)是一项新兴技术,有望在各种应用中取得重大成果。尽管计算机图形学和多媒体技术取得了巨大的进步,但为了有效地存储、管理和检索这些对象,仍然缺乏一个完整的三维对象管理系统的定义和构建。本文提出了一种新的三维对象的数据模型和生成查询语言。这个初步的环境已经被适当地设计得足够强大,可以包括现代3D描述语言(如X3D和Collada)的功能和特征,同时为优化目标提供了一种形式。本文提供了几个意大利文化遗产地的实例,并对初步结果进行了评论和讨论,显示了所提出的系统在创建和信息检索目标方面的主要优势。
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引用次数: 8
A Transparent Service Replication Mechanism for Clouds 透明的云服务复制机制
M. Vardhan, D. Yadav, D. S. Kushwaha
File replication in distributed environment has been discussed by many researchers, but the issues like transparency and their impact on the overall system performance, are rarely focused, when deployed in the cloud environment. Distributed computing started with the cluster followed by the grid and is now in the era of cloud computing, where most of the services are accessed, by few clicks. In cloud, services are invoked on demand and there is no need of dedicated resources. It demands the availability of resources(i.e. logical resources), in order to fulfill the user requirements. To make this feasible, on-demand availability of logical resources (LR) is preferred. This work proposes an "OndemandLogical Resource Replication Scheme" (OLRRS) for file replication. OLRRS approach provides migration, access and performance transparency to the system, thereby ensuring the migration decisions about the files. It is also responsible for replicating the file, from one peer server to the other peer server, when the total number of request, on a peer server, for transferring a file reaches the threshold value. The scheme is simulated on JAVA platform and tested on a private cloud. A comparative study of the proposed approach with the Request Reply and Request Reply (RR) Acknowledgement (RRA)protocol is presented, showing the significant reduction by 37.5% to 58%, in terms of total number of messages exchanged for replication.
分布式环境下的文件复制已经被许多研究人员讨论过,但是在云环境下部署时,像透明度及其对整体系统性能的影响等问题却很少被关注。分布式计算从集群开始,然后是网格,现在是云计算时代,只需点击几下就可以访问大多数服务。在云中,服务是按需调用的,不需要专用资源。它要求资源的可用性(例如:逻辑资源),以满足用户需求。为了使其可行,首选逻辑资源的按需可用性(LR)。这项工作提出了一种用于文件复制的“OndemandLogical Resource Replication Scheme”(OLRRS)。OLRRS方法为系统提供了迁移、访问和性能透明性,从而确保了关于文件的迁移决策。当对等服务器上传输文件的请求总数达到阈值时,它还负责将文件从一个对等服务器复制到另一个对等服务器。该方案在JAVA平台上进行了仿真,并在私有云上进行了测试。将所提出的方法与请求应答和请求应答(RR)确认(RRA)协议进行了比较研究,结果表明,就为复制而交换的消息总数而言,该方法显着减少了37.5%至58%。
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引用次数: 3
Experimental Evaluation of a Waste Management Robot System 垃圾处理机器人系统的实验评价
Keita Matsuo, Kouhei Umezaki, Evjola Spaho, L. Barolli, Jiro Iwashige, M. Takizawa
Recently, there are many problems caused by global environment warming. The limited natural resources require efficient methods and systems for recycling and processing of the wastes for a better environment. One of the problems today is the processing of the kitchen garbage, because when they become in large amounts in small areas, the natural capacity of the environment can not assimilate them. Therefore, construction of the recycling systems is needed to save the resources and minimize the wastes. For this reason, in this paper, we have proposed and implemented waste management robots, which can change the kitchen garbage to compost. Then, the compost can be mixed with the ground and used for growing of vegetables and other plants. The proposed system uses the information network, sensor technology and robot technology. We present in this paper, the implementation of the proposed system and evaluate its performance by experimental results.
最近,全球环境变暖引起了许多问题。有限的自然资源需要有效的方法和系统来回收和处理废物,以创造更好的环境。今天的问题之一是厨房垃圾的处理,因为当它们在小范围内大量出现时,环境的自然容量无法吸收它们。因此,需要建设回收系统,以节约资源,减少浪费。因此,在本文中,我们提出并实现了垃圾管理机器人,它可以将厨房垃圾变成堆肥。然后,堆肥可以与地面混合,用于种植蔬菜和其他植物。该系统采用了信息网络、传感器技术和机器人技术。本文介绍了该系统的实现,并通过实验结果对其性能进行了评价。
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引用次数: 1
A Multi-fold Time Approach to Address Emotions in Live and Virtualized Collaborative Learning 在实时和虚拟协作学习中处理情绪的多重时间方法
M. Feidakis, T. Daradoumis, S. Caballé
The enrichment of Computer Supported Collaborative (CSCL) Systems with emotion awareness features (detect emotion patterns and respond effectively) opens a window to the future of learner-to-computer interaction. In the current paper we present a system's design that attempts to evaluate the learner's affective state while he/she is taking part into collaborative tasks, in three different time-points: (i) before the task, (ii) in real-time (while collaborating) and (iii) retrospective (after the task). For the emotion assessment process, self-reporting and sentiment analysis are explored. Based on effective production rules that correlate emotions or emotion sequences to affective feedback techniques, the system will provide emotion scaffolds corresponding to user needs and feelings.
具有情感感知特征(检测情感模式并有效响应)的计算机支持协作(CSCL)系统的丰富为学习者与计算机交互的未来打开了一扇窗。在当前的论文中,我们提出了一个系统的设计,试图在三个不同的时间点评估学习者参与协作任务时的情感状态:(i)任务前,(ii)实时(协作时)和(iii)回顾(任务后)。在情绪评估过程中,探讨了自我报告和情绪分析。基于将情感或情感序列与情感反馈技术相关联的有效生产规则,系统将提供与用户需求和感受相对应的情感支架。
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引用次数: 7
Study on Seam Carving for Image Fingerprint 图像指纹的缝刻技术研究
M. Fujimura, H. Kuroda, K. Imamura
In past several years many image contents are distributed via internet. But illegal copy problem are rise up. Multimedia fingerprint techniques are tools for resist illegal copy. However today collusion attack such as average attack is appeared. Collusion attack is efficient method for breaking copyright protection scheme of image fingerprint. This paper presented an image fingerprint scheme to resistant collusion attack which is average attack especially. Proposed image fingerprint scheme is applied seam carving technique. Experimental results show that proposed image fingerprint scheme was good performance.
在过去的几年里,许多图像内容都是通过互联网传播的。但非法复制问题正在兴起。多媒体指纹技术是防范非法复制的有效手段。然而今天出现了平均攻击等串通攻击。合谋攻击是破解图像指纹版权保护方案的有效手段。本文提出了一种抗合谋攻击特别是平均攻击的图像指纹方案。提出的图像指纹方案采用了缝刻技术。实验结果表明,所提出的图像指纹方案具有良好的性能。
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引用次数: 2
Semantic Interoperability on the Web of Things: The Semantic Smart Gateway Framework 物联网的语义互操作性:语义智能网关框架
Konstantinos I. Kotis, A. Katasonov
The aim of this paper is to present authors' proposal regarding semantic interoperability for interconnected and semantically coordinated smart entities in a Web of Things. More specific, the paper presents a use case scenario and requirements related to the semantic registration, coordination and retrieval of smart entities. Motivated by these, the paper accentuates the need for, and emphasizes, a framework of Semantic Smart Gateways (SSGF) in the Semantic Web of Things (SWoT), proposing an ontology learning and an ontology alignment method respectively.
本文的目的是提出作者关于物联网中相互连接和语义协调的智能实体的语义互操作性的建议。更具体地说,本文提出了与智能实体的语义注册、协调和检索相关的用例场景和需求。基于此,本文强调并强调了语义物联网(SWoT)中语义智能网关(SSGF)框架的必要性,并分别提出了本体学习和本体对齐方法。
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引用次数: 50
An Explorable Immersive Panorama 一个可探索的沉浸式全景
Marzio Guarnaccia, O. Gambino, R. Pirrone, E. Ardizzone
The immersive panoramas are widely used to provide virtual tours of real scene. Their use covers a wide field of applications: art, industry, space research, topography, forensic investigation and all those systems requiring the exploration of a virtual environment which simulates a real one. Often sophisticated devices are used to perform the panorama acquisition. In this paper, we present an image based immersive panorama requiring low cost devices for the acquisition task and provides an innovative human-computer interaction approach. Many panoramic images of the same location are captured. The visualization system changes the panorama in a transparent way with respect to the user interaction in function of the position of the virtual point of view. Indeed, the new and more detailed panorama is loaded each time the current point of view position corresponds to a point of acquisition. Our solution is particularly suited to tele-immersive software environments, because it is lighter than a full 3D scene, but the user can lives a full exploration experience of a scene.
沉浸式全景图被广泛用于提供真实场景的虚拟游览。它们的使用涵盖了广泛的应用领域:艺术,工业,空间研究,地形,法医调查以及所有需要探索模拟真实环境的虚拟环境的系统。通常使用复杂的设备来进行全景采集。在本文中,我们提出了一种基于图像的沉浸式全景,需要低成本的设备来完成采集任务,并提供了一种创新的人机交互方法。同一地点的许多全景图像被捕获。可视化系统根据虚拟视点位置的功能,以透明的方式改变全景图。事实上,每次当前视角位置对应于一个获取点时,都会加载新的更详细的全景图。我们的解决方案特别适合远程沉浸式软件环境,因为它比完整的3D场景更轻,但用户可以在场景中获得完整的探索体验。
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引用次数: 5
A Life Log Collecting System Supported by Smartphone to Model Higher-Level Human Behaviors 智能手机支持的生活日志收集系统,模拟更高层次的人类行为
M. Abe, Daisuke Fujioka, H. Handa
In this paper, we propose a system to collect human behavior in detail with higher-level tags such as attitude, accompanying-person, expenditure, tasks and so on. The system makes it possible to construct database to model higher-level human behaviors that are utilized in context-aware services. The system has two input methods, i.e., on-the-fly by a smart phone and post-processing by a PC browser. On the PC, users can interactively know where and when they were, which results in easily and accurately constructing human behavior database. To decrease numbers of operations, users' repetitions and similarity of among users are used. According to experiment results, the system successfully decreases operation time, higher-level tags are properly collected and behavior tendencies of the users are clearly captured.
在本文中,我们提出了一个系统来收集人类行为的细节与更高层次的标签,如态度,陪伴人,支出,任务等。该系统使构建数据库来模拟上下文感知服务中使用的高级人类行为成为可能。该系统有两种输入法,即智能手机即时输入法和PC浏览器后处理输入法。在个人电脑上,用户可以交互式地了解自己的时间和地点,从而方便、准确地构建人类行为数据库。为了减少操作次数,使用了用户的重复次数和用户之间的相似度。实验结果表明,该系统成功地减少了操作时间,正确地收集了高层标签,清晰地捕捉了用户的行为倾向。
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引用次数: 8
An Experimental Study on X-Shaped Branching Waveguide in Two-Dimensional Photonic Crystal Structure 二维光子晶体结构中x形分支波导的实验研究
H. Maeda, Yongmei Zhang, Hiroyuki Terashima
Photonic crystal or electromagnetic band gap structure are expected to play important roles in optical signal processing and optical fiber communications, because of its unique and sensitive characteristics for wavelength based on photonic band gap theory. In such signal transmission and processing, high density multiplexing in wavelength domain is expected due to its sensitiveness with respect to optical wavelength. This is important to improve capacity of information transmission in the future photonic network. In this paper, experiments based on X-shaped branching wave guide reported by using scale models in microwave frequency. Comparisons of the parameters which could be indicated as Q factor and extinction ratio were summarized. Filtering characteristics of each structure were measured to be certified that X-shaped wave guide can be operated as filter components with good separation in wavelength division multiplexing (WDM) systems.
基于光子带隙理论,光子晶体或电磁带隙结构具有独特的对波长敏感的特性,有望在光信号处理和光纤通信中发挥重要作用。在这种信号传输和处理中,由于其对波长的敏感性,需要在波长域进行高密度复用。这对提高未来光子网络的信息传输能力具有重要意义。本文报道了基于x形分支波导的微波频率比例模型实验。总结了用Q因子和消光比表示的参数的比较。对各结构的滤波特性进行了测试,证明了x形波导可以作为波分复用(WDM)系统中具有良好分离性的滤波元件。
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引用次数: 7
期刊
2012 Sixth International Conference on Complex, Intelligent, and Software Intensive Systems
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