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Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia最新文献

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Towards next generation barcode scanning 迈向下一代条码扫描
Gábor Sörös, C. Floerkemeier
Smartphones and tablets are increasingly used to scan visual codes that act as physical hyperlinks to digital information. Compared with the outstanding performance of enterprise laser scanners, smartphone cameras suffer from defocus and motion blur. In this project, we propose to turn every smartphone into an enterprise-grade barcode scanner by adapting the latest research results in photograph restoration to the very specific properties of barcode images.
智能手机和平板电脑越来越多地用于扫描视觉代码,这些代码充当到数字信息的物理超链接。与企业激光扫描仪的出色表现相比,智能手机相机存在散焦和运动模糊的问题。在这个项目中,我们建议将最新的照片复原研究成果应用到条形码图像的特殊属性中,将每一部智能手机变成一个企业级的条形码扫描器。
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引用次数: 3
The sound of music: sharing song selections between collocated strangers in public urban places 音乐之声:在城市公共场所,在陌生人之间分享歌曲选择
Jan Seeburger, M. Foth, D. Tjondronegoro
This paper presents Capital Music, a mobile application enabling real-time sharing of song choices with collocated urban dwellers. Due to the real-time, location-based peer-to-peer approach of the application, a user experience study was performed utilising the Wizard of Oz method. The study provides insight into how sharing non-privacy sensitive but personal data in an anonymous way can influence the user experience of people in public urban places. We discuss the findings in relation to how Capital Music influences the process of "cocooning" in public urban places, the practice of designing anonymous interactions between collocated strangers, and how the sharing of song choices can create a sense of commonality between anonymous users in the urban space. The outcomes of this study are relevant for future location-based social networking applications that aim to create interactions between collocated strangers.
本文介绍了Capital Music,这是一个移动应用程序,可以与城市居民实时分享歌曲选择。由于应用程序的实时,基于位置的点对点方法,使用绿野仙踪方法进行了用户体验研究。该研究提供了以匿名方式共享非隐私敏感但个人数据如何影响城市公共场所人们的用户体验的见解。我们讨论了首都音乐如何影响城市公共场所的“茧化”过程,设计共存的陌生人之间匿名互动的实践,以及共享歌曲选择如何在城市空间中的匿名用户之间创造一种共同感。这项研究的结果与未来基于位置的社交网络应用相关,这些应用旨在创建位于同一地点的陌生人之间的互动。
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引用次数: 32
Designing conversation-context recommendation display to support opportunistic search in meetings 设计会话上下文推荐显示,以支持会议中的机会搜索
Nan Li, P. Dillenbourg
In meetings, people sometimes come across information in the environment or in the conversation. This kind of accidentally encountered information may be or not be relevant to the main meeting topic, but stirs people's temporary interest and mediates group conversation. In some cases people even need to search these unexpected terms in the Web. This phenomenon is called opportunistic search. We question if digital displays can be designed to support opportunistic search in meetings. Assuming information sharing in collocated meetings may largely come from conversation, we propose to design an ambient tabletop display that provides just-in-time conversational information to support opportunistic browsing and searching. In this paper, we present our design explorations with user study, and answer some of the major design questions for such systems.
在会议中,人们有时会在环境或谈话中遇到信息。这种偶然遇到的信息可能与会议的主要主题相关,也可能与主题无关,但却激起了人们的暂时兴趣,并促成了小组对话。在某些情况下,人们甚至需要在网上搜索这些意想不到的术语。这种现象被称为机会搜索。我们质疑数字显示器是否可以设计成支持会议中的机会搜索。假设会议中的信息共享可能主要来自对话,我们建议设计一个环境桌面显示器,提供即时的对话信息,以支持机会浏览和搜索。在本文中,我们通过用户研究展示了我们的设计探索,并回答了此类系统的一些主要设计问题。
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引用次数: 4
Object circles: modeling physical objects as social relationships 对象圈:将物理对象建模为社会关系
F. Michahelles, Philipp Probst
Physical products, things, and appliances will be associated with digital counterparts, such as additional product information, instructions, API's, etc.. Thus, it will become challenging for users to consciously manage access rights of data of their objects and stay aware of which data is visible to whom. This paper proposes to transfer the notion of Google's circles for managing social relationships to managing data streams of physical objects. We describe the concept and its implementation, and provide a proof-of-concept by a sample scenario. Thus, we show that object circles offer a more intuitive way for everyday users to manage the data-streams of their objects transparently.
实体产品、物品和设备将与数字对应物相关联,例如附加的产品信息、说明、API等。因此,用户要有意识地管理其对象的数据访问权限,并知道哪些数据对谁可见,这将成为一项挑战。本文提出将管理社会关系的Google圈子的概念转移到管理物理对象的数据流上。我们将描述该概念及其实现,并通过示例场景提供概念验证。因此,我们表明对象圈为日常用户提供了一种更直观的方式来透明地管理其对象的数据流。
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引用次数: 2
Personal routine visualization using mobile devices 使用移动设备的个人日常可视化
N. Correia, Cristiano Lopes, J. Hawkey, Sofia Oliveira, Olivier Perriquet
This demonstration presents work done in the TimeMachine project with the goal to explore patterns in everyday life using a mobile application. This mobile application captures GPS data and uses this information to provide a subjective map of the user behavior using several visualizations. The project resorts to a rigorous data capture and processing approach with the goal of providing meaningful visualizations to the users. The visualizations depart from common map based representations as time is the main variable that is considered. Routines are represented through time based variables such as duration and frequency (for a given place or set of places) and a glimpse of the future is also provided considering what happened in the past. The demonstration presents the current version of the mobile application and desktop based tools used to extract information or prototype additional visualizations.
这个演示展示了在timemmachine项目中完成的工作,其目标是使用移动应用程序探索日常生活中的模式。这个移动应用程序捕获GPS数据,并使用这些信息提供使用几个可视化的用户行为的主观地图。该项目采用严格的数据捕获和处理方法,目的是为用户提供有意义的可视化。由于时间是考虑的主要变量,因此可视化不同于常见的基于地图的表示。例程通过基于时间的变量表示,例如持续时间和频率(对于给定地点或一组地点),并且还提供了考虑过去发生的事情的未来一瞥。演示展示了当前版本的移动应用程序和用于提取信息或原型附加可视化的基于桌面的工具。
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引用次数: 4
ConWIZ: a tool supporting contextual Wizard of Oz simulation ConWIZ:一个支持绿野仙踪情境模拟的工具
T. Grill, Ondrej Polácek, M. Tscheligi
When applying the Wizard of Oz (WOz) method to mobile and ubiquitous computing studies, the task of the wizard becomes more difficult as observing the user requires the wizard to be in the context. We address this problem through the ConWIZ system that allows not only to control a specific prototype but also to control parameters included in the contextual settings. In order to evaluate our approach, we setup a study with eight human wizards where we evaluated the applicability, appropriateness and usability of the ConWIZ system for mobile and UbiComp environments. Each wizard had to simulate a navigation system and control contextual parameters like simulation of wind by switching a fan on and off, and tactile feedback mechanism using the ConWIZ system. All wizards stated that the tool is definitely applicable and appropriate for supporting a mobile WOz study which allows the wizard to be hidden also if he resides in the study context. Regarding the applicability of the system, we found out that high workload may hinder the wizard from doing additional tasks such as note taking.
当将Wizard of Oz (WOz)方法应用于移动和无处不在的计算研究时,向导的任务变得更加困难,因为观察用户需要向导处于上下文中。我们通过ConWIZ系统解决了这个问题,该系统不仅可以控制特定的原型,还可以控制上下文设置中包含的参数。为了评估我们的方法,我们建立了一个研究与八个人类向导,我们评估的适用性,适当性和可用性的ConWIZ系统在移动和UbiComp环境。每个向导都必须模拟一个导航系统,并控制环境参数,比如通过开关风扇模拟风,以及使用ConWIZ系统的触觉反馈机制。所有向导都表示,该工具绝对适用于支持移动WOz研究,如果向导驻留在研究环境中,则可以隐藏该工具。关于系统的适用性,我们发现高工作量可能会阻碍向导执行额外的任务,例如记笔记。
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引用次数: 13
Find my stuff: a search engine for everyday objects 查找我的东西:一个日常用品的搜索引擎
Pascal Knierim, Jens Nickels, S. Musiol, Bastian Könings, F. Schaub, Björn Wiedersheim, M. Weber
Searching for lost keys, wallets or mobile phones is a common nuisance. Compared to digital information, search support for physical objects is very limited. We propose Find My Stuff (FiMS) as a search engine for physical objects. We built a fully functional Arduino-based prototype. FiMS offers the users a simple search interface to locate tagged physical items in different indoor environments. A hierarchical search process ensures energy efficient and effective searches. Instead of a fixed search infrastructure, the localization system is based on SmartFurniture equipped with RFID readers and ZigBee modules. Search results provide intuitive search cues based on relative positioning to support users in the physical retrieval of their lost objects. The system requires no manual calibration and is robust against rearrangement of SmartFurniture. Safety mechanisms prevent abuse of the system and protect user privacy.
寻找丢失的钥匙、钱包或手机是一件常见的麻烦事。与数字信息相比,对物理对象的搜索支持非常有限。我们提出Find My Stuff (FiMS)作为物理对象的搜索引擎。我们建立了一个全功能的基于arduino的原型。FiMS为用户提供了一个简单的搜索界面,可以在不同的室内环境中定位带有标签的物理物品。一个分层搜索过程确保能源效率和有效的搜索。定位系统不是固定的搜索基础设施,而是基于配备RFID读取器和ZigBee模块的SmartFurniture。搜索结果提供基于相对定位的直观搜索线索,以支持用户物理检索丢失的物品。该系统不需要手动校准,并且对SmartFurniture的重新排列具有很强的稳健性。安全机制防止系统被滥用,保护用户隐私。
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引用次数: 5
LightBeam: interacting with augmented real-world objects in pico projections LightBeam:在微投影中与增强的现实世界对象交互
Jochen Huber, Jürgen Steimle, Chunyuan Liao, Qiong Liu, M. Mühlhäuser
Pico projectors have lately been investigated as mobile display and interaction devices. We propose to use them as 'light beams': Everyday objects sojourning in a beam are turned into dedicated projection surfaces and tangible interaction devices. This way, our daily surroundings get populated with interactive objects, each one temporarily chartered with a dedicated sub-issue of pervasive interaction. While interaction with objects has been studied in larger, immersive projection spaces, the affordances of pico projections are fundamentally different: they have a very small, strictly limited field of projection, and they are mobile. This paper contributes the results of an exploratory field study on how people interact with everyday objects in pico projections in nomadic settings. Based upon these results, we present novel interaction techniques that leverage the limited field of projection and trade-off between digitally augmented and traditional uses of everyday objects.
微型投影仪最近被研究作为移动显示和交互设备。我们建议将它们用作“光束”:在光束中逗留的日常物体变成专用的投影表面和有形的交互设备。通过这种方式,我们的日常环境中充满了互动对象,每个对象都暂时拥有一个专门的普遍互动子问题。虽然人们已经在更大的沉浸式投影空间中研究了与物体的交互作用,但微型投影的功能却截然不同:它们的投影范围非常小,而且受到严格限制,而且它们是可移动的。本文提供了一项探索性的实地研究结果,研究了游牧环境中人们如何与pico投影中的日常物品互动。基于这些结果,我们提出了新的交互技术,利用有限的投影领域以及数字增强和传统日常物品使用之间的权衡。
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引用次数: 24
Assessing the impact of language style on emergent leadership perception from ubiquitous audio 从无处不在的音频中评估语言风格对突发领导感知的影响
Dairazalia Sanchez-Cortes, P. Motlícek, D. Gática-Pérez
Leaders stand out for what they say and how they say it. This work describes the impact of the language style of emergent leaders in small group discussions based on 7 hours of audio from English spoken discussions recorded with a ubiquitous platform. For the language style analysis, word categories are extracted from manual transcriptions of the discussions as well as from automatically detected keywords. The most relevant word categories are then used to predict the emergent leader in each group. Our findings reveal that non-privacy sensitive word categories like amount of words, conjunctions and assent are good predictors of emergent leadership. The emergent leader can be correctly inferred in a fully automatic approach with up to 82% accuracy using categories derived from keywords, and up to 86% using categories derived from full manual transcriptions.
领导者会因为他们说的话和他们说话的方式而引人注目。这项工作描述了新兴领导者的语言风格在小组讨论中的影响,该小组讨论基于7小时的音频,这些音频来自于一个无处不在的平台录制的英语口语讨论。对于语言风格分析,从讨论的手动转录以及自动检测的关键字中提取单词类别。然后使用最相关的词类别来预测每组中的新兴领导者。使用基于关键词的分类,可以在全自动方法中正确推断出紧急领导者,准确率高达82%,而使用基于完全手动转录的分类,准确率高达86%。
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引用次数: 14
Security in migratory interactive web applications 迁移交互式web应用程序中的安全性
Giuseppe Ghiani, F. Paternò, Lorenzo Isoni
In ubiquitous environments migratory interactive applications allow users to perform their tasks continuously across various devices. Users can push and pull migratory Web applications from one device to another for various reasons. However, the flexibility of such pervasive applications raises various security issues, such as the risk of theft of private information from the migrated user interfaces or the intrusion of malicious versions of the applications replacing the original ones. In this paper, we analyse such risks and present a number of solutions to address them in a client/server-based solution for supporting secure migration of interactive Web applications.
在无处不在的环境中,迁移交互式应用程序允许用户跨各种设备连续执行任务。由于各种原因,用户可以将迁移的Web应用程序从一个设备推到另一个设备。然而,这种普及应用程序的灵活性引发了各种安全问题,例如从迁移的用户界面窃取私有信息的风险,或者替换原始应用程序的恶意版本的入侵。在本文中,我们分析了此类风险,并提出了许多解决方案,以在基于客户机/服务器的解决方案中解决这些风险,从而支持交互式Web应用程序的安全迁移。
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引用次数: 8
期刊
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
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