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2013 XXXIX Latin American Computing Conference (CLEI)最新文献

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Cultural Algorithms-based learning model for multi-agent systems 基于文化算法的多智能体系统学习模型
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670619
Juan Terán, J. Aguilar, Mariela Cerrada-Lozada
This paper aims to evaluate the learning model for coordination schemes in multiagent systems (MAS) based on Cultural Algorithms. The model is applied to a case of study in industrial automation, related to the Agents-based System for Fault Management System. The instantiation occurs on the conversations that are defining in the MAS's coordination model, which are characterized by type of conversation that have been previously defined. A conversation can have sub-conversations, and in this case the sub-conversations are characterized by a particular type of conversation. Additionally in these conversations can occur some type of conflict, that can be solved by using different coordination mechanisms existing in the literature. For this, it is developed a model based on cultural algorithms, which is used by the MAS as a learning way in the process to determine which coordination mechanism is more suitable for a given conversation and a given scenario. The results show that the obtained model through this learning guides the MAS to determine which mechanism is better suited for a given conversation.
本文旨在评估基于文化算法的多智能体系统(MAS)协调方案的学习模型。将该模型应用于工业自动化中基于agent的故障管理系统的研究实例。实例化发生在MAS协调模型中定义的对话上,这些对话以先前定义的对话类型为特征。一个会话可以有子会话,在这种情况下,子会话以特定类型的会话为特征。此外,在这些对话中可能会发生某种类型的冲突,可以通过使用文献中存在的不同协调机制来解决。为此,MAS开发了一个基于文化算法的模型,作为过程中的一种学习方式,以确定哪种协调机制更适合给定的会话和给定的场景。结果表明,通过这种学习获得的模型可以指导MAS确定哪种机制更适合给定的会话。
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引用次数: 1
AINIDIU: An experience among university, organizations and government AINIDIU:在大学、组织和政府之间的经历
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670606
Janio Jadán
The influence of computer science in society is very common today, particularly in education. This article describes a report of an experience in the area of disability, and how it integrated university, organizations and government. The personal experience of the author with your SEN (Special Educational Needs) daughter allowed to create the project AINIDIU (Intelligent Agent for Children with Visual Impairment). It is a software that facilitates the interaction and integration of children with visual impairment in their educational and family environment. The paper describes the background, technological structure and assessment methodology of AINIDIU software. It also describes the diffusion and socialization phase. Finally, the technology transfer process that took place, which benefited about 1,000 visually impaired children through The Misión "Manuela Espejo", program of the Vicepresidencia de la República del Ecuador.
计算机科学对当今社会的影响非常普遍,特别是在教育方面。这篇文章描述了一个报告的经验,在残疾人领域,以及它如何整合大学,组织和政府。作者与您的特殊教育需要(SEN)女儿的个人经验允许创建AINIDIU(视觉障碍儿童智能代理)项目。这是一个软件,促进互动和融合的儿童有视力障碍在他们的教育和家庭环境。本文介绍了AINIDIU软件的开发背景、技术结构和评价方法。它还描述了扩散和社会化阶段。最后是技术转让过程,通过República厄瓜多尔副总统的Misión“Manuela Espejo”项目,使大约1 000名视障儿童受益。
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引用次数: 2
A library for parallel thread-level speculation 一个用于并行线程级推测的库
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670596
J. Aguilar, Kahlil Campero
In this paper we describe the design and implementation of a library (based on pthreads and C + +) to use explicit parallelism thread-level speculation. The library consists of several models proposed for speculation, guaranteeing sequential consistency: decision structures speculation (where the branches are executed in parallel to the previous section), loops speculation (where all iterations are run in parallel), critical sections speculation, and speculation by cooperating threads. The library was evaluated through case studies taken from SPEC CPU 2000, allowing acceleration of about 1.5 x for a multicore architecture (four cores) with coarse-grained multithreaded.
在本文中,我们描述了一个库的设计和实现(基于pthreads和c++),以使用显式并行线程级推测。该库由几个用于推测的模型组成,保证了顺序一致性:决策结构推测(分支与前一部分并行执行)、循环推测(所有迭代并行运行)、临界区推测和合作线程的推测。该库通过SPEC CPU 2000的案例研究进行了评估,允许使用粗粒度多线程的多核架构(四核)加速约1.5倍。
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引用次数: 1
Towards a data quality model for open data portals 面向开放数据门户的数据质量模型
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670665
E. Oviedo, J. Mazón, J. Zubcoff
Data that can be reused and redistributed without any restriction is called Open Data. These two features make its quality can be greatly affected. To date, the most used quality criteria of Open Data are those established in the 5-Stars Model. This article aims to extend this model and corroborate the existence of specific quality criteria for Open Data and its corresponding measurement mechanisms. We propose a new Quality Model for Open Data portals which is exposed from two points of view: qualitative and quantitative. To illustrate the use of this model, we implemented a study case based on real open data about Municipality of Perez Zeledon in Costa Rica, which was evaluated with the qualitative model.
可以不受任何限制地重用和重新分发的数据称为开放数据。这两个特点使得它的质量会受到很大影响。迄今为止,最常用的开放数据质量标准是那些建立在五星模型中的标准。本文旨在扩展这一模型,并证实开放数据的具体质量标准及其相应的测量机制的存在。本文提出了一种新的开放数据门户质量模型,该模型从定性和定量两个角度进行了阐述。为了说明该模型的使用,我们基于哥斯达黎加Perez Zeledon市的真实公开数据实施了一个研究案例,并用定性模型对其进行了评估。
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引用次数: 6
An ontology learning and teaching techniques for competency-based curricula design 面向能力本位课程设计的本体学与教技术
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670608
Glendys Munoz, M. Barrera, V. Miguel, Nora Montaño, Haydemar Núñez, E. Ramos
Selection of techniques and activities to develop in students the competences of university degree programs is a complex and ambiguous activity, to which the designers of competency-based curricula must face when building the curricula's learning units. In order to support the design of the modules in competency-based curricula, this paper presents the development of an ontology for the teaching/learning techniques domain. The ontology, developed using the methodology Methontology, establishes a framework that formally describes this domain, ensuring a consistent and unambiguous vocabulary. This document shows the conceptual model that was built from multiple meetings and interviews with experts.
选择培养学生大学学位课程能力的技术和活动是一项复杂而模糊的活动,这是能力本位课程设计者在构建课程学习单元时必须面对的问题。为了支持基于能力的课程中模块的设计,本文提出了一个教学/学习技术领域本体的开发。使用方法论方法论开发的本体建立了正式描述该领域的框架,确保了一致和明确的词汇表。本文档展示了从多次会议和专家访谈中建立的概念模型。
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引用次数: 1
Mobile Course: Development of a mobile app to access university courses information 移动课程:开发移动应用程序,访问大学课程信息
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670650
M. Chacón-Rivas, C. Garita
Nowadays, mobile technologies offer vast possibilities to extend and enrich learning activities. The constant evolution and growing use of these technologies, makes them a powerful instrument to promote a more inclusive education world-wide. Higher Education Institutions must then take advantage of these technologies in order to improve their learning processes. In this context, this paper presents the details of the technical development strategy of a university mobile application (app) called Curso Móvil (Mobile Course, in Spanish), which main objective is to offer students an easy and straightforward access to general information about their courses at the Costa Rica Institute of Technology (TEC). This paper includes a survey of university apps, the main requirements, general architecture design and graphical user interfaces, among other aspects of the app. Curso Móvil was originally developed for Android and its code has already been shared for use by a European university.
如今,移动技术为扩展和丰富学习活动提供了巨大的可能性。这些技术的不断发展和越来越多的使用,使它们成为促进世界范围内更具包容性教育的有力工具。高等教育机构必须利用这些技术来改善他们的学习过程。在这种情况下,本文介绍了一个名为Curso Móvil(西班牙语移动课程)的大学移动应用程序(应用程序)的技术开发策略的细节,其主要目标是为学生提供一个简单而直接的访问哥斯达黎加理工学院(TEC)课程的一般信息。本文包括对大学应用程序的调查,主要要求,总体架构设计和图形用户界面,以及应用程序的其他方面。Curso Móvil最初是为Android开发的,其代码已经被一所欧洲大学共享使用。
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引用次数: 3
Refactoring Java code by transformation rules in QVT-Relation 通过QVT-Relation中的转换规则重构Java代码
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670658
A. Gonzalez, M. Uva, M. Frutos
Model Driven Architecture (MDA) defines a software building process based on the production and transformation of models. In this context, QVT-Relations is a declarative language designed to permit both unidirectional and bidirectional model transformations. QVT Relations is a standard defined by the Object Management Group(OMG). On the other hand, the code optimization is the process of modifying a system to make some aspect of it work more efficiently or use fewer resources. Refactoring code define the process of changing a software system in such a way that it does not alter the external behavior of the code yet improves its internal structure. In this work, we propose a technique based on MDA. This technique implements a set of refactoring rules in QVT-Relations.
模型驱动的体系结构(MDA)定义了一个基于模型的生产和转换的软件构建过程。在此上下文中,QVT-Relations是一种声明性语言,旨在允许单向和双向模型转换。QVT关系是由对象管理组(OMG)定义的标准。另一方面,代码优化是修改系统以使其某些方面更有效地工作或使用更少资源的过程。重构代码定义了以这样一种方式改变软件系统的过程,即在不改变代码的外部行为的同时改善其内部结构。在这项工作中,我们提出了一种基于MDA的技术。该技术在QVT-Relations中实现了一组重构规则。
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引用次数: 1
Real-time diffuse global illumination based on voxelization 基于体素化的实时漫射全局照明
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670656
F. Sans
Since many years, global illumination algorithms find limited use on interactive applications due to the computational cost for calculating the interaction of light in an environment. A branch of the solutions consist in creating a discretized representation of the scene in order to estimate diffuse interactions from multiple light bounces in real-time. In this paper, we present a simple and efficient approach to compute the light interaction in the scene using a voxel-based representation of diffuse surfaces. Our approach computes indirect bounces of light over the surfaces using a coarse representation based on voxels taking advantages of the GPU. The voxelization process is completely performed on the modern graphics hardware over three different techniques. Also, we add an ambient occlusion effect to improve the quality of the final image, and a filter on image-space. Our tests shown that the algorithm developed is capable to compute the global illumination effects on interactive times over complex scenes.
多年来,由于计算环境中光的相互作用的计算成本,全局照明算法在交互式应用中的应用有限。解决方案的一个分支包括创建场景的离散表示,以便实时估计多个光反弹的漫射相互作用。在本文中,我们提出了一种简单而有效的方法来计算场景中的光相互作用,使用基于体素的漫射表面表示。我们的方法利用GPU的优势,使用基于体素的粗糙表示来计算表面上的间接光线反射。体素化过程完全通过三种不同的技术在现代图形硬件上执行。此外,我们添加了环境遮挡效果来提高最终图像的质量,并在图像空间上添加了过滤器。我们的测试表明,该算法能够计算复杂场景中交互时间的全局照明效果。
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引用次数: 4
Heterogeneous integration platform based on free software: Virtual Campus of the University of Nueva Esparta 基于免费软件的异构集成平台:新埃斯帕塔大学虚拟校园
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670634
Wilpia Flores Cabrera, Hector Hernandez, Nelly Melendez, L. Coelho
The Virtual Campus is space to build knowledge. However, the development of these tools Technology and Communication. The prospect of Virtual Campus of the University of Nueva Esparta concerns shaped spaces for learning tools. Consequently, the aim of this article is to socialize the college experience regarding the integration of heterogeneous platforms based on open source software to develop the Virtual Campus. The theoretical foundation is based, from the technological point of view in the theory of innovation by recombination and integrated approach to services. From the pedagogical point of view addresses the consolidation of learning through projects. The methodology used was the analysis is and reflection based on the characteristics of the educational systems and the operational aspects of the Virtual Campus. The results reflect the implementation of an educational service for the management and dissemination of knowledge generated by the university community.
虚拟校园是构建知识的空间。然而,这些工具的发展技术和通信。新埃斯帕塔大学虚拟校园的前景涉及学习工具的形状空间。因此,本文的目的是将基于开源软件的异构平台集成开发虚拟校园的高校经验社会化。理论基础是基于,从技术角度出发的理论创新是通过重组和服务集成的方法来实现的。从教学的角度来看,通过项目来巩固学习。所采用的方法是根据教育系统的特点和虚拟校园的操作方面进行分析和反思。结果反映了大学社区为管理和传播知识而实施的教育服务。
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引用次数: 0
Vehicle scheduling for suburban public transport 郊区公共交通车辆调度
Pub Date : 2013-11-21 DOI: 10.1109/CLEI.2013.6670670
Sebastian Alaggia, Antonio Mauttone, María E. Urquhart
This paper studies the Vehicle Scheduling Problem (VSP) in the context of suburban passenger transportation. The problem consists in finding a set of sequences of trips which have to be assigned to the available fleet of buses. The complexity of this problem depends on the number of depots where the fleet is housed. The paper focuses on the resolution of Multiple Depot VSP (MDVSP) which has NP-Hard Complexity. A column generation heuristic is proposed to solve the problem, and two heuristic algorithms are used to provide a set of initial columns, one of them is based on the auction algorithm for Single Depot VSP (SDVSP). The algorithms where tested with a small instance and real world one, obtaining solutions which are either optimal or have lower cost and use less buses than the best known solution for a related and more complex problem.
本文研究了城郊客运环境下的车辆调度问题。问题在于找到一组行程序列,这些行程序列必须分配给可用的公交车队。这个问题的复杂程度取决于舰队所在仓库的数量。本文主要研究具有NP-Hard复杂度的多车辆段VSP (MDVSP)的分辨率问题。针对该问题,提出了一种启发式列生成算法,并采用两种启发式算法提供初始列集,其中一种算法是基于单车场VSP (SDVSP)的竞价算法。这些算法在一个小实例和现实世界中进行了测试,得到的解决方案要么是最优的,要么是成本更低的,并且比已知的解决方案使用更少的总线来解决相关的更复杂的问题。
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引用次数: 0
期刊
2013 XXXIX Latin American Computing Conference (CLEI)
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