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LOUDSPEAKER MATRIX ARRAYS CHALLENGING THE WAY WE CREATE AND CONTROL SOUND 扬声器矩阵阵列挑战我们创造和控制声音的方式
Pub Date : 2022-11-14 DOI: 10.25144/14145
EW Start
Sampling the considerable literature1,2,3,4,5,6 about loudspeaker arrays, it’s noticed that the focus is often narrowed down to one specific technology. In particular, beamforming and Wave Field Synthesis (WFS) are covered in separate studies and seem to be unrelated, or at best only remotely related, topics. Both will be introduced briefly. Beamforming is a spatial filtering technique used to aim sound in a specific direction. There are many benefits, which include enhanced power efficiency, improved uniformity of coverage, increased direct-to-reverberant ratio, and reduced sound spill. Beamforming techniques can be broadly divided into two categories; mechanical and electronic beamforming, used in curved line arrays and steered column speakers, respectively. WFS is a spatial audio rendering method, capable of delivering a physically correct reproduction of the auditory scene. Depending on the practical implementation, the loudspeakers are distributed along a horizontal line or across a (vertical) plane. Admittedly, at first glance these technologies seem to have very little in common, but from a wave perspective, it’s obvious that they are closely intertwined. More importantly, both technologies can benefit from each other. Principles and features which are considered to be unique for one technology can be incorporated into the other, and vice versa. Using Matrix Arrays, 3D sound fields can be reproduced and controlled precisely in every direction. This opens up new ways for creating and controlling sound in functional as well as creative applications.
通过对大量关于扬声器阵列的文献1、2、3、4、5、6进行取样,我们注意到,焦点往往被缩小到一种特定的技术上。特别是,波束形成和波场合成(WFS)在单独的研究中被涵盖,似乎是不相关的,或者充其量只是远程相关的主题。两者都将简要介绍。波束形成是一种空间滤波技术,用于将声音瞄准特定方向。有很多好处,包括提高功率效率,改善覆盖均匀性,增加直接与混响比,减少声音溢出。波束形成技术大致可分为两类;机械和电子波束形成,分别用于曲线阵列和转向柱扬声器。WFS是一种空间音频渲染方法,能够提供听觉场景的物理正确再现。根据实际实施情况,扬声器沿水平线或横跨(垂直)平面分布。诚然,乍一看,这些技术似乎没有什么共同之处,但从波浪的角度来看,它们显然是紧密交织在一起的。更重要的是,这两种技术可以相互受益。被认为是一种技术独有的原理和特征可以被纳入另一种技术,反之亦然。利用矩阵阵列,可以在各个方向上精确地再现和控制三维声场。这为在功能性和创造性应用程序中创建和控制声音开辟了新的途径。
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引用次数: 1
USING COGNITIVE PSYCHOLOGY AND NEUROSCIENCE TO BETTER INFORM SOUND SYSTEM DESIGN AT LARGE MUSICAL EVENTS 利用认知心理学和神经科学更好地为大型音乐活动的音响系统设计提供信息
Pub Date : 2022-11-14 DOI: 10.25144/14148
J. Burton, A. Hill
Large musical events have become increasingly popular in the last fifty years. It is now not uncommon to have indoor shows in excess of 10,000 people, and open-air events of 30,000 people or more. These events, nevertheless, present technical challenges that have only begun to be solved in the last hundred years, with the introduction of sound reinforcement systems, electric lighting and now video/display technologies. However, these technologies present an artificial link to the performance that requires an understanding of both the audience's expectations as well as the technologies' abilities and limitations. Although many of these abilities and limitations are well documented, the audience's responses to them are less so. This paper introduces research primarily into audience auditory responses but at a subconscious level. By investigating these responses, it is hoped to find a commonality amongst audiences, from which better-informed metrics can be derived.
在过去的五十年里,大型音乐活动变得越来越受欢迎。现在,超过1万人参加的室内演出和3万人以上的露天演出都很常见。然而,这些事件带来的技术挑战在过去的一百年里才开始得到解决,随着声音增强系统、电力照明和现在的视频/显示技术的引入。然而,这些技术为表演提供了一种人为的联系,既需要了解观众的期望,也需要了解技术的能力和局限性。尽管许多这些能力和限制都有很好的记录,但听众对它们的反应却不是这样。本文主要介绍了听众听觉反应的研究,但在潜意识层面。通过调查这些反应,我们希望找到受众之间的共性,从而得出更明智的指标。
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引用次数: 0
ANALYSIS OF COMPLEX-VALUED NEURAL NETWORKS FOR AUDIO SOURCE LOCALISATION 音频源定位的复值神经网络分析
Pub Date : 2022-11-14 DOI: 10.25144/14156
VS Paul, P. Nelson
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引用次数: 0
A CRITICAL ANALYSIS OF SOUND LEVEL MONITORING METHODS AT LIVE EVENTS 对现场活动中声级监测方法的批判性分析
Pub Date : 2022-11-14 DOI: 10.25144/14142
A. Hill, J. Mulder, J. Burton, M. Kok, M. Lawrence
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引用次数: 0
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Reproduced Sound 2022
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