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The Intel neuromorphic DNS challenge 英特尔神经形态DNS挑战
Pub Date : 2023-03-16 DOI: 10.1088/2634-4386/ace737
Jonathan Timcheck, S. Shrestha, D. B. Rubin, A. Kupryjanow, G. Orchard, Lukasz Pindor, Timothy M. Shea, Mike Davies
A critical enabler for progress in neuromorphic computing research is the ability to transparently evaluate different neuromorphic solutions on important tasks and to compare them to state-of-the-art conventional solutions. The Intel Neuromorphic Deep Noise Suppression Challenge (Intel N-DNS Challenge), inspired by the Microsoft DNS Challenge, tackles a ubiquitous and commercially relevant task: real-time audio denoising. Audio denoising is likely to reap the benefits of neuromorphic computing due to its low-bandwidth, temporal nature and its relevance for low-power devices. The Intel N-DNS Challenge consists of two tracks: a simulation-based algorithmic track to encourage algorithmic innovation, and a neuromorphic hardware (Loihi 2) track to rigorously evaluate solutions. For both tracks, we specify an evaluation methodology based on energy, latency, and resource consumption in addition to output audio quality. We make the Intel N-DNS Challenge dataset scripts and evaluation code freely accessible, encourage community participation with monetary prizes, and release a neuromorphic baseline solution which shows promising audio quality, high power efficiency, and low resource consumption when compared to Microsoft NsNet2 and a proprietary Intel denoising model used in production. We hope the Intel N-DNS Challenge will hasten innovation in neuromorphic algorithms research, especially in the area of training tools and methods for real-time signal processing. We expect the winners of the challenge will demonstrate that for problems like audio denoising, significant gains in power and resources can be realized on neuromorphic devices available today compared to conventional state-of-the-art solutions.
神经形态计算研究取得进展的一个关键因素是能够透明地评估重要任务上不同的神经形态解决方案,并将它们与最先进的传统解决方案进行比较。受微软DNS挑战赛的启发,英特尔神经形态深度噪声抑制挑战赛(英特尔N-DNS挑战赛)解决了一个普遍存在的商业相关任务:实时音频去噪。音频去噪由于其低带宽、时间性质和与低功耗设备的相关性,可能会从神经形态计算中获益。英特尔N-DNS挑战赛包括两个赛道:基于模拟的算法赛道,鼓励算法创新,以及神经形态硬件(Loihi 2)赛道,严格评估解决方案。对于这两种音轨,除了输出音频质量外,我们还指定了基于能量、延迟和资源消耗的评估方法。我们让英特尔N-DNS挑战数据集脚本和评估代码免费访问,鼓励社区参与并提供金钱奖励,并发布一个神经形态基线解决方案,与微软NsNet2和生产中使用的专有英特尔去噪模型相比,该解决方案显示出有希望的音频质量,高能效和低资源消耗。我们希望英特尔N-DNS挑战赛将加速神经形态算法研究的创新,特别是在实时信号处理的训练工具和方法领域。我们希望这次挑战的获胜者能够证明,对于诸如音频去噪之类的问题,与传统的最先进的解决方案相比,在当今可用的神经形态设备上可以实现功率和资源的显着提高。
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引用次数: 7
Perspective on investigation of neurodegenerative diseases with neurorobotics approaches 神经机器人技术在神经退行性疾病研究中的应用前景
Pub Date : 2023-03-09 DOI: 10.1088/2634-4386/acc2e1
Silvia Tolu, Beck Strohmer, Omar Zahra
Neurorobotics has emerged from the alliance between neuroscience and robotics. It pursues the investigation of reproducing living organism-like behaviors in robots by means of the embodiment of computational models of the central nervous system. This perspective article discusses the current trend of implementing tools for the pressing challenge of early-diagnosis of neurodegenerative diseases and how neurorobotics approaches can help. Recently, advances in this field have allowed the testing of some neuroscientific hypotheses related to brain diseases, but the lack of biological plausibility of developed brain models and musculoskeletal systems has limited the understanding of the underlying brain mechanisms that lead to deficits in motor and cognitive tasks. Key aspects and methods to enhance the reproducibility of natural behaviors observed in healthy and impaired brains are proposed in this perspective. In the long term, the goal is to move beyond finding therapies and look into how researchers can use neurorobotics to reduce testing on humans as well as find root causes for disease.
神经机器人是神经科学和机器人学的结合。它致力于通过中枢神经系统的计算模型的体现,在机器人中再现生物样行为的研究。这篇观点文章讨论了当前实施工具的趋势,以应对神经退行性疾病早期诊断的紧迫挑战,以及神经机器人方法如何提供帮助。最近,这一领域的进展已经允许测试一些与脑部疾病相关的神经科学假设,但由于发达的大脑模型和肌肉骨骼系统缺乏生物学上的合理性,限制了对导致运动和认知任务缺陷的潜在大脑机制的理解。从这个角度提出了增强健康和受损大脑中观察到的自然行为的可重复性的关键方面和方法。从长远来看,研究人员的目标不仅仅是寻找治疗方法,而是研究如何利用神经机器人减少对人类的测试,并找到疾病的根本原因。
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引用次数: 1
Machine learning using magnetic stochastic synapses 利用磁随机突触进行机器学习
Pub Date : 2023-03-03 DOI: 10.1088/2634-4386/acdb96
Matthew O. A. Ellis, A. Welbourne, Stephan J. Kyle, P. Fry, D. Allwood, T. Hayward, E. Vasilaki
The impressive performance of artificial neural networks has come at the cost of high energy usage and CO2 emissions. Unconventional computing architectures, with magnetic systems as a candidate, have potential as alternative energy-efficient hardware, but, still face challenges, such as stochastic behaviour, in implementation. Here, we present a methodology for exploiting the traditionally detrimental stochastic effects in magnetic domain-wall motion in nanowires. We demonstrate functional binary stochastic synapses alongside a gradient learning rule that allows their training with applicability to a range of stochastic systems. The rule, utilising the mean and variance of the neuronal output distribution, finds a trade-off between synaptic stochasticity and energy efficiency depending on the number of measurements of each synapse. For single measurements, the rule results in binary synapses with minimal stochasticity, sacrificing potential performance for robustness. For multiple measurements, synaptic distributions are broad, approximating better-performing continuous synapses. This observation allows us to choose design principles depending on the desired performance and the device’s operational speed and energy cost. We verify performance on physical hardware, showing it is comparable to a standard neural network.
人工神经网络令人印象深刻的表现是以高能源消耗和二氧化碳排放为代价的。以磁性系统为候选对象的非常规计算架构具有替代节能硬件的潜力,但在实施过程中仍面临诸如随机行为等挑战。在这里,我们提出了一种方法来利用传统的有害的随机效应在纳米线的磁畴壁运动。我们演示了功能二进制随机突触以及梯度学习规则,该规则允许它们的训练适用于一系列随机系统。该规则利用神经元输出分布的均值和方差,根据每个突触的测量次数,找到了突触随机性和能量效率之间的权衡。对于单次测量,该规则产生具有最小随机性的二元突触,牺牲了鲁棒性的潜在性能。对于多次测量,突触分布是广泛的,近似于性能更好的连续突触。这一观察结果使我们能够根据期望的性能和设备的运行速度和能源成本来选择设计原则。我们在物理硬件上验证了它的性能,表明它与标准神经网络相当。
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引用次数: 1
Dynamics of the judgment of tactile stimulus intensity 触觉刺激强度判断的动力学
Pub Date : 2023-03-02 DOI: 10.1088/2634-4386/acc08e
Zahra Yousefi Darani, Iacopo Hachen, M. E. Diamond
In the future, artificial agents will need to make assessments of tactile stimuli in order to interact intelligently with the environment and with humans. Such assessments will depend on exquisite and robust mechanosensors, but sensors alone do not make judgments and choices. Rather, the central processing of mechanosensor inputs must be implemented with algorithms that produce ‘behavioral states’ in the artificial agent that resemble or mimic perceptual judgments in biology. In this study, we consider the problem of perceptual judgment as applied to vibration intensity. By a combination of computational modeling and simulation followed by psychophysical testing of vibration intensity perception in rats, we show that a simple yet highly salient judgment—is the current stimulus strong or weak?—can be explained as the comparison of ongoing sensory input against a criterion constructed as the time-weighted average of the history of recent stimuli. Simulations and experiments explore how judgments are shaped by the distribution of stimuli along the intensity dimension and, most importantly, by the time constant of integration which dictates the dynamics of criterion updating. The findings of this study imply that judgments made by the real nervous system are not absolute readouts of physical parameters but are context-dependent; algorithms of this form can be built into artificial systems.
在未来,人工智能体将需要对触觉刺激进行评估,以便与环境和人类进行智能互动。这种评估将依赖于精密而坚固的机械传感器,但传感器本身并不能做出判断和选择。相反,机械传感器输入的中央处理必须通过算法来实现,这些算法在人工代理中产生“行为状态”,类似或模仿生物学中的感知判断。在本研究中,我们考虑了振动强度的感知判断问题。通过计算模型和模拟的结合以及对大鼠振动强度感知的心理物理测试,我们展示了一个简单但高度突出的判断——当前刺激是强还是弱?-可以解释为正在进行的感官输入与最近刺激历史的时间加权平均值构建的标准的比较。模拟和实验探索了判断是如何通过刺激沿着强度维度的分布形成的,最重要的是,通过决定标准更新动态的整合时间常数。这项研究的结果表明,真正的神经系统所做的判断并不是对物理参数的绝对读出,而是与环境相关的;这种形式的算法可以被构建到人工系统中。
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引用次数: 1
Artificial visual neuron based on threshold switching memristors 基于阈值开关记忆电阻器的人工视觉神经元
Pub Date : 2023-03-01 DOI: 10.1088/2634-4386/acc050
Juan Wen, Zhen-Ye Zhu, Xin Guo
The human visual system encodes optical information perceived by photoreceptors in the retina into neural spikes and then processes them by the visual cortex, with high efficiency and low energy consumption. Inspired by this information processing mode, an universal artificial neuron constructed with a resistor (R s) and a threshold switching memristor can realize rate coding by modulating pulse parameters and the resistance of R s. Owing to the absence of an external parallel capacitor, the artificial neuron has minimized chip area. In addition, an artificial visual neuron is proposed by replacing R s in the artificial neuron with a photo-resistor. The oscillation frequency of the artificial visual neuron depends on the distance between the photo-resistor and light, which is fundamental to acquiring depth perception for precise recognition and learning. A visual perception system with the artificial visual neuron can accurately and conceptually emulate the self-regulation process of the speed control system in a driverless automobile. Therefore, the artificial visual neuron can process efficiently sensory data, reduce or eliminate data transfer and conversion at sensor/processor interfaces, and expand its application in the field of artificial intelligence.
人类的视觉系统将视网膜上的光感受器感知到的光信息编码成神经尖峰,再由视觉皮层处理,效率高,能耗低。受这种信息处理方式的启发,采用电阻器(R s)和阈值开关忆阻器构成的通用人工神经元,通过调制脉冲参数和R s的电阻来实现速率编码。由于无需外部并联电容,该人工神经元的芯片面积最小。此外,还提出了一种用光电阻器代替人工神经元中的R s的人工视觉神经元。人工视觉神经元的振荡频率取决于光电阻器与光之间的距离,这是获得深度感知以进行精确识别和学习的基础。采用人工视觉神经元的视觉感知系统可以准确、概念地模拟无人驾驶汽车速度控制系统的自我调节过程。因此,人工视觉神经元可以高效地处理感官数据,减少或消除传感器/处理器接口的数据传输和转换,扩大其在人工智能领域的应用。
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引用次数: 1
A perspective on the neuromorphic control of legged locomotion in past, present, and future insect-like robots 在过去、现在和未来的类昆虫机器人的腿运动的神经形态控制的观点
Pub Date : 2023-03-01 DOI: 10.1088/2634-4386/acc04f
N. Szczecinski, C. Goldsmith, W. Nourse, R. Quinn
This article is a historical perspective on how the study of the neuromechanics of insects and other arthropods has inspired the construction, and especially the control, of hexapod robots. Many hexapod robots’ control systems share common features, including: 1. Direction of motor output of each joint (i.e. to flex or extend) in the leg is gated by an oscillatory or bistable gating mechanism; 2. The relative phasing between each joint is influenced by proprioceptive feedback from the periphery (e.g. joint angles, leg load) or central connections between joint controllers; and 3. Behavior can be directed (e.g. transition from walking along a straight path to walking along a curve) via low-dimensional, broadly-acting descending inputs to the network. These distributed control schemes are inspired by, and in some robots, closely mimic the organization of the nervous systems of insects, the natural hexapods, as well as crustaceans. Nearly a century of research has revealed organizational principles such as central pattern generators, the role of proprioceptive feedback in control, and command neurons. These concepts have inspired the control systems of hexapod robots in the past, in which these structures were applied to robot controllers with neuromorphic (i.e. distributed) organization, but not neuromorphic computational units (i.e. neurons) or computational hardware (i.e. hardware-accelerated neurons). Presently, several hexapod robots are controlled with neuromorphic computational units with or without neuromorphic organization, almost always without neuromorphic hardware. In the near future, we expect to see hexapod robots whose controllers include neuromorphic organization, computational units, and hardware. Such robots may exhibit the full mobility of their insect counterparts thanks to a ‘biology-first’ approach to controller design. This perspective article is not a comprehensive review of the neuroscientific literature but is meant to give those with engineering backgrounds a gentle introduction into the neuroscientific principles that underlie models and inspire neuromorphic robot controllers. A historical summary of hexapod robots whose control systems and behaviors use neuromorphic elements is provided. Robots whose controllers closely model animals and may be used to generate concrete hypotheses for future animal experiments are of particular interest to the authors. The authors hope that by highlighting the decades of experimental research that has led to today’s accepted organization principles of arthropod nervous systems, engineers may better understand these systems and more fully apply biological details in their robots. To assist the interested reader, deeper reviews of particular topics from biology are suggested throughout.
这篇文章是从历史的角度来研究昆虫和其他节肢动物的神经力学如何启发了六足机器人的构造,特别是控制。许多六足机器人的控制系统都有共同的特点,包括:1。腿部每个关节的电机输出方向(即弯曲或伸展)由振荡或双稳态门控机构进行门控;2. 每个关节之间的相对相位受到来自周围(例如关节角度,腿部负荷)或关节控制器之间的中心连接的本体感觉反馈的影响;和3。行为可以通过网络的低维、广泛作用的下行输入来指导(例如,从沿着直线行走到沿着曲线行走)。这些分布式控制方案的灵感来自于,并且在一些机器人中,密切模仿昆虫、天然六足动物以及甲壳类动物的神经系统组织。近一个世纪的研究揭示了组织原理,如中枢模式发生器、本体感觉反馈在控制中的作用和命令神经元。这些概念启发了过去六足机器人的控制系统,其中这些结构应用于具有神经形态(即分布式)组织的机器人控制器,但不是神经形态计算单元(即神经元)或计算硬件(即硬件加速神经元)。目前,有几种六足机器人是用神经形态计算单元控制的,有或没有神经形态组织,几乎都没有神经形态硬件。在不久的将来,我们期望看到六足机器人的控制器包括神经形态组织、计算单元和硬件。由于采用了“生物学优先”的控制器设计方法,这种机器人可能会表现出昆虫同类的完全机动性。这篇透视文章并不是对神经科学文献的全面回顾,而是为了给那些有工程背景的人一个关于神经科学原理的温和介绍,这些原理是模型和启发神经形态机器人控制器的基础。对六足机器人的控制系统和行为使用神经形态元素进行了历史总结。作者特别感兴趣的是,机器人的控制器与动物密切相关,可以用来为未来的动物实验产生具体的假设。作者希望通过强调几十年的实验研究,这些研究已经导致了今天公认的节肢动物神经系统的组织原理,工程师们可以更好地理解这些系统,并更充分地将生物细节应用于他们的机器人。为了帮助感兴趣的读者,建议对生物学的特定主题进行更深入的回顾。
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引用次数: 3
Designing polar textures with ultrafast neuromorphic features from atomistic simulations 从原子模拟中设计具有超快神经形态特征的极性纹理
Pub Date : 2023-02-28 DOI: 10.1088/2634-4386/acbfd6
S. Prosandeev, S. Prokhorenko, Y. Nahas, Yali Yang, Changsong Xu, J. Grollier, D. Talbayev, B. Dkhil, L. Bellaiche
This review summarizes recent works, all using a specific atomistic approach, that predict and explain the occurrence of key features for neuromorphic computing in three archetypical dipolar materials, when they are subject to THz excitations. The main ideas behind such atomistic approach are provided, and illustration of model relaxor ferroelectrics, antiferroelectrics, and normal ferroelectrics are given, highlighting the important potential of polar materials as candidates for neuromorphic computing. Some peculiar emphases are made in this Review, such as the connection between neuromorphic features and percolation theory, local minima in energy path, topological transitions and/or anharmonic oscillator model, depending on the material under investigation. By considering three different and main polar material families, this work provides a complete and innovative toolbox for designing polar-based neuromorphic systems.
这篇综述总结了最近的工作,所有使用特定的原子方法,预测和解释了当三种典型的偶极材料受到太赫兹激发时,神经形态计算的关键特征的发生。提供了这种原子方法背后的主要思想,并给出了模型弛豫铁电体、反铁电体和正常铁电体的说明,强调了极性材料作为神经形态计算候选者的重要潜力。本综述特别强调了神经形态特征与渗透理论、能量路径的局部最小值、拓扑跃迁和/或非谐振子模型之间的联系,这取决于所研究的材料。通过考虑三种不同的主要极性材料家族,这项工作为设计基于极性的神经形态系统提供了一个完整和创新的工具箱。
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引用次数: 2
Neuromorphic deep spiking neural networks for seizure detection 用于癫痫检测的神经形态深脉冲神经网络
Pub Date : 2023-02-09 DOI: 10.1088/2634-4386/acbab8
Yikai Yang, J. K. Eshraghian, Nhan Duy Truong, A. Nikpour, O. Kavehei
The vast majority of studies that process and analyze neural signals are conducted on cloud computing resources, which is often necessary for the demanding requirements of deep neural network workloads. However, applications such as epileptic seizure detection stand to benefit from edge devices that can securely analyze sensitive medical data in a real-time and personalised manner. In this work, we propose a novel neuromorphic computing approach to seizure detection using a surrogate gradient-based deep spiking neural network (SNN), which consists of a novel spiking ConvLSTM unit. We have trained, validated, and rigorously tested the proposed SNN model across three publicly accessible datasets, including Boston Children’s Hospital–MIT (CHB-MIT) dataset from the U.S., and the Freiburg (FB) and EPILEPSIAE intracranial electroencephalogram datasets from Germany. The average leave-one-out cross-validation area under the curve score for FB, CHB-MIT and EPILEPSIAE datasets can reach 92.7 % , 89.0 % , and 81.1 % , respectively, while the computational overhead and energy consumption are significantly reduced when compared to alternative state-of-the-art models, showing the potential for building an accurate hardware-friendly, low-power neuromorphic system. This is the first feasibility study using a deep SNN for seizure detection on several reliable public datasets.
绝大多数处理和分析神经信号的研究都是在云计算资源上进行的,这对于深度神经网络工作负载的苛刻要求往往是必要的。然而,癫痫发作检测等应用将受益于能够以实时和个性化方式安全地分析敏感医疗数据的边缘设备。在这项工作中,我们提出了一种新的神经形态计算方法,使用基于代理梯度的深度尖峰神经网络(SNN)来检测癫痫发作,该网络由一个新的尖峰ConvLSTM单元组成。我们在三个可公开访问的数据集上训练、验证并严格测试了提出的SNN模型,包括来自美国的波士顿儿童医院-麻省理工学院(CHB-MIT)数据集,以及来自德国的Freiburg (FB)和EPILEPSIAE颅内脑电图数据集。FB、CHB-MIT和EPILEPSIAE数据集曲线得分下的平均留一交叉验证面积分别达到92.7%、89.0%和81.1%,而与其他最先进的模型相比,计算开销和能耗显著降低,显示了构建精确的硬件友好型、低功耗神经形态系统的潜力。这是第一次在几个可靠的公共数据集上使用深度SNN进行癫痫检测的可行性研究。
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引用次数: 8
Hadamard product-based in-memory computing design for floating point neural network training 基于Hadamard产品的浮点神经网络训练内存计算设计
Pub Date : 2023-02-09 DOI: 10.1088/2634-4386/acbab9
Anjunyi Fan, Yihan Fu, Yaoyu Tao, Zhonghua Jin, Haiyue Han, Huiyu Liu, Yaojun Zhang, Bonan Yan, Yuch-Chi Yang, Ru Huang
Deep neural networks (DNNs) are one of the key fields of machine learning. It requires considerable computational resources for cognitive tasks. As a novel technology to perform computing inside/near memory units, in-memory computing (IMC) significantly improves computing efficiency by reducing the need for repetitive data transfer between the processing and memory units. However, prior IMC designs mainly focus on the acceleration for DNN inference. DNN training with the IMC hardware has rarely been proposed. The challenges lie in the requirement of DNN training for high precision (e.g. floating point (FP)) and various operations of tensors (e.g. inner and outer products). These challenges call for the IMC design with new features. This paper proposes a novel Hadamard product-based IMC design for FP DNN training. Our design consists of multiple compartments, which are the basic units for the matrix element-wise processing. We also develop BFloat16 post-processing circuits and fused adder trees, laying the foundation for IMC FP processing. Based on the proposed circuit scheme, we reformulate the back-propagation training algorithm for the convenience and efficiency of the IMC execution. The proposed design is implemented with commercial 28 nm technology process design kits and benchmarked with widely used neural networks. We model the influence of the circuit structural design parameters and provide an analysis framework for design space exploration. Our simulation validates that MobileNet training with the proposed IMC scheme saves 91.2% in energy and 13.9% in time versus the same task with NVIDIA GTX 3060 GPU. The proposed IMC design has a data density of 769.2 Kb mm−2 with the FP processing circuits included, showing a 3.5 × improvement than the prior FP IMC designs.
深度神经网络(dnn)是机器学习的关键领域之一。它需要大量的计算资源来完成认知任务。内存计算(IMC)作为一种在内存内/近内存单元执行计算的新技术,通过减少处理单元和内存单元之间重复数据传输的需要,显著提高了计算效率。然而,先前的IMC设计主要集中在DNN推理的加速上。使用IMC硬件进行DNN训练的方法很少被提出。挑战在于DNN训练要求高精度(例如浮点数(FP))和各种张量操作(例如内积和外积)。这些挑战需要具有新功能的IMC设计。本文提出了一种新的基于Hadamard产品的FP深度神经网络训练IMC设计。我们的设计由多个隔间组成,这些隔间是矩阵元素处理的基本单元。我们还开发了BFloat16后处理电路和融合加法树,为IMC FP处理奠定了基础。基于所提出的电路方案,我们重新制定了反向传播训练算法,以方便和高效地执行IMC。该设计采用商用28纳米工艺设计套件实现,并采用广泛使用的神经网络进行基准测试。我们对电路结构设计参数的影响进行了建模,并为设计空间探索提供了一个分析框架。仿真结果表明,与使用NVIDIA GTX 3060 GPU相比,使用IMC方案进行MobileNet训练可节省91.2%的能量和13.9%的时间。该IMC设计的数据密度为769.2 Kb mm−2,其中包括FP处理电路,比先前的FP IMC设计提高了3.5倍。
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引用次数: 0
Editorial: Focus issue on 2D materials for neuromorphic computing 社论:关注神经形态计算的二维材料
Pub Date : 2023-02-08 DOI: 10.1088/2634-4386/acba3f
Feng Miao, J. JoshuaYang, I. Valov, Yang Chai
Neuromorphic computing aims at mimicking the synapses, dendrites, and neurons in the brain as well as their associated connected networks to perform a variety of complex tasks including sensing, computing, perception, sometimes by directly utilizing the physical properties of materials. Their functionality diversity and performance highly depend on the use of materials. Compared to the conventional materials, 2D materials exhibit many unique physical properties and the research of 2D materials has reshaped the field of neuromorphic computing. This special issue presents some of the innovations in using devices based on 2D materials to emulate the biological synapses or generate noise injection to hardware neural networks. The issue also provides a comprehensive analysis of recent advances in exploiting the unique physical properties of 2D materials for neuromorphic computing. These innovations and analysis may serve as a useful guide to further advance 2D materials for practical applications. This special issue includes two research articles and four review articles, with contents briefly summarized in the following paragraphs.
神经形态计算旨在模仿大脑中的突触、树突和神经元以及它们相关的连接网络来执行各种复杂的任务,包括传感、计算、感知,有时直接利用材料的物理特性。它们的功能多样性和性能高度依赖于材料的使用。与传统材料相比,二维材料具有许多独特的物理性质,二维材料的研究重塑了神经形态计算领域。本期特刊介绍了使用基于二维材料的设备来模拟生物突触或为硬件神经网络产生噪声注入的一些创新。这期杂志还全面分析了利用二维材料的独特物理特性进行神经形态计算的最新进展。这些创新和分析可能为进一步推进二维材料的实际应用提供有用的指导。本期特刊包括两篇研究文章和四篇综述文章,内容简述如下。
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引用次数: 0
期刊
Neuromorphic Computing and Engineering
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