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Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications. ICCIMA 2001最新文献

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Simulations of human immunodeficiency virus infection 人体免疫缺陷病毒感染模拟
T. Takayanagi, A. Ohuchi
Human immunodeficiency virus (HIV) infection and acquired immunodeficiency syndrome (AIDS) have been very important problems all over the world. The progression of HIV infection into AIDS is controlled with anti-HIV drugs, but the treatments with the anti-HIV drugs have some problems. Hence, the research and development of more effective anti-HIV treatments have been performed. As we consider it important to understand the dynamics of HIV infection, we propose a new mathematical model of HIV infection. The model is characterized by the calculations of responses against stimuli; that is, the experimental phenomena (when the values of responses are plotted against the logarithm of the values of stimuli, a sigmoid curve is obtained) are incorporated into the model. By using the calculations of the model, we obtain the simulation results which show a slow increase in the viral load and a slow decrease in non-infected CD4/sup +/ T cells after the acute phase.
人类免疫缺陷病毒(HIV)感染和获得性免疫缺陷综合征(AIDS)一直是全世界非常重要的问题。抗艾滋病毒药物可以控制艾滋病毒感染向艾滋病的发展,但抗艾滋病毒药物的治疗存在一些问题。因此,人们开始研究和开发更有效的抗艾滋病毒疗法。我们认为了解艾滋病病毒感染的动态变化非常重要,因此我们提出了一个新的艾滋病病毒感染数学模型。该模型的特点是计算反应与刺激的关系,即把实验现象(当反应值与刺激值的对数作图时,得到一条sigmoid曲线)纳入模型。通过使用该模型的计算,我们得到的模拟结果显示,在急性期之后,病毒载量缓慢增加,未感染的 CD4/sup +/ T 细胞缓慢减少。
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引用次数: 0
No free lunches in multi-agent systems,-a characteristic distribution approach to game theoretic modelling 多智能体系统中没有免费的午餐——一种博弈论建模的特征分布方法
S. Johansson
We introduce the notion of Characteristic Distributions which is a way of representing information about the payoffs of different behaviors in a Multi-agent System. We discuss how they can be used to simplify and structure the analysis of strategies and prove i) the existence of optimal environments, given a certain behavior, and ii) that all behaviors payoff equally, when taken over all possible environments (no free lunch theorem for strategies).
我们引入了特征分布的概念,它是一种表示多智能体系统中不同行为的收益信息的方法。我们将讨论如何使用它们来简化和构建策略分析,并证明i)给定特定行为的最优环境的存在,以及ii)当采取所有可能的环境时,所有行为的回报都是相等的(策略没有免费午餐定理)。
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引用次数: 0
Constructive neural networks in forecasting weekly river flow 构建神经网络在周流量预测中的应用
M. Valena, Teresa B Ludermir
This paper presents a constructive neural network model for seasonal streamflow forecasting. This surface water hydrology is basic to the design and operation of the reservoir. A good example is the operation of a reservoir with an uncontrolled inflow but having a means of regulating the outflow. If information on the nature of the inflow is determinable in advance, then the reservoir can be operated by some decision rule to minimize downstream flood damage. For this reasons, several companies in the Brazilian Electrical Sector use the linear time-series models such as PARMA (Periodic Auto regressive Moving Average) models developed by Box-Jenkins. This paper provides for river flow prediction a numerical comparison between neural networks, called nonlinear sigmoidal regression blocks networks (NSRBN) and PARMA models. The model was implemented to forecast weekly average inflow on an step-ahead basis. It was tested on four hydroelectric plants located in different river basins in Brazil. The results obtained in the evaluation of the performance of NSRBN were better than the results obtained with PARMA models.
本文提出了一种用于季节流量预报的构造性神经网络模型。地表水水文是水库设计和运行的基础。一个很好的例子是水库的运行,流入不受控制,但有办法调节流出。如果来水的性质信息是预先确定的,那么水库就可以按照一定的决策规则来运行,以使下游洪水的损害最小化。出于这个原因,巴西电力行业的几家公司使用线性时间序列模型,如Box-Jenkins开发的PARMA(周期性自动回归移动平均)模型。本文提供了非线性s型回归块网络(NSRBN)和PARMA模型在河流流量预测方面的数值比较。该模型用于逐级预测周平均流入。它在巴西不同流域的四个水力发电厂进行了测试。NSRBN的性能评价结果优于PARMA模型。
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引用次数: 0
An immune optimization inspired by biological immune cell-cooperation for division-and-labor problem 基于生物免疫细胞合作的分工问题免疫优化
N. Toma, S. Endo, Koji Yamada, H. Miyagi
The purposes of the paper are to propose and evaluate an immune optimization algorithm inspired by biological immune cell-cooperation, and this algorithm solves the division-of-labor problems in a multi-agent system (MAS). The proposed algorithm solves the problem through interactions between agents, and between agents and the environment. The interactions are performed by division-and-integration processing, inspired by immune cell-cooperation and a similar co-evolutionary approach. The division-and-integration processing optimizes the work domain, and the similar co-evolutionary approach performs equal divisions. To investigate the validity, this algorithm is applied to "N-th agent's Travelling Salesmen Problem" as a typical problem of MAS. The best property for solving via MAS is clarified with some simulations.
本文提出并评价了一种基于生物免疫细胞协同的免疫优化算法,该算法解决了多智能体系统(MAS)中的分工问题。该算法通过智能体之间以及智能体与环境之间的交互来解决该问题。受免疫细胞合作和类似的共同进化方法的启发,这种相互作用是通过分裂和整合处理进行的。划分和集成处理优化工作域,类似的协同进化方法执行相等的划分。为了验证该算法的有效性,将该算法应用于MAS的典型问题“第n个agent的旅行推销员问题”。通过一些仿真,阐明了用MAS求解的最佳性质。
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引用次数: 7
Accelerating evolution by direct manipulation for interactive fashion design 通过直接操作交互式时装设计加速进化
Jong-Ha Lee, Hee-Su Kim, Sung-Bae Cho
In usual evolutionary computation (EC) is not effective for local search, but efficient for global search due to its probabilistic operators. This problem becomes worse in the interactive EC (IEC) applications, which have the generation length limitation caused by user evaluation. To solve that, this paper proposes direct manipulation (DM) method, well known in HCI field, of evolution for IEC. It allows the user to manipulate individuals directly, instead of using evolutionary operators as an interface to each individual. Through this approach, the DM overcomes the shortcoming of EC, letting alone the ability of global search to the original operators. We have applied the DM concept to the fashion design system based on IEC, and shown that the application is promising with two experiments.
在常规的进化计算中,由于其概率算子的存在,进化计算在局部搜索中效果不佳,但在全局搜索中效果较好。在交互式EC (IEC)应用中,由于用户评价对生成长度的限制,这一问题变得更加严重。为了解决这一问题,本文提出了HCI领域中著名的IEC演化直接操纵(DM)方法。它允许用户直接操作个体,而不是使用进化算子作为每个个体的接口。通过这种方法,DM克服了EC的缺点,更不用说对原始算子的全局搜索能力。我们将DM概念应用到基于IEC的服装设计系统中,并通过两个实验证明了该系统的应用前景。
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引用次数: 13
On the rationality of profit sharing in multi-agent reinforcement learning 论多智能体强化学习中利润分配的合理性
K. Miyazaki, S. Kobayashi
Reinforcement learning is a kind of machine learning. It aims to adapt an agent to an unknown environment according to rewards. Traditionally, from theoretical point of view, many reinforcement learning systems assume that the environment has Markovian properties. However it is important to treat non-Markovian environments in multi-agent reinforcement learning systems. In this paper, we use Profit Sharing (PS) as a reinforcement learning system and discuss the rationality of PS in multi-agent environments. Especially, we classify non-Markovian environments and discuss how to share a reward among reinforcement learning agents. Through cranes control problem, we confirm the effectiveness of PS in multi-agent environments.
强化学习是机器学习的一种。它旨在根据奖励使智能体适应未知环境。传统上,从理论的角度来看,许多强化学习系统假设环境具有马尔可夫性质。然而,在多智能体强化学习系统中处理非马尔可夫环境是很重要的。本文将利润分享作为一种强化学习系统,并讨论了多智能体环境下利润分享的合理性。特别是,我们对非马尔可夫环境进行了分类,并讨论了如何在强化学习智能体之间共享奖励。通过起重机控制问题,验证了多智能体环境下PS算法的有效性。
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引用次数: 0
期刊
Proceedings Fourth International Conference on Computational Intelligence and Multimedia Applications. ICCIMA 2001
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