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2020 IEEE 45th Conference on Local Computer Networks (LCN)最新文献

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Time-dependent Stable Task Assignment in Participatory Mobile Crowdsensing 参与式移动众测的时变稳定任务分配
Pub Date : 2020-11-16 DOI: 10.1109/LCN48667.2020.9314829
F. Yucel, E. Bulut
Finding efficient task assignments is key to the success of mobile crowdsensing campaigns. Many studies in the literature focus on this problem and propose solutions that optimize the goals of mobile crowdsensing platform, but disregard user preferences. On the other hand, in a few recent studies that consider user preferences, workers are assigned a single task at a time, and the effect of these assignments to their prospective utilities is ignored. In this paper, we address these issues and study the task assignment problem considering both the user preferences and impact of each task assignment on the long-term utility of workers given the spatio-temporal characteristics of tasks. We propose a dynamic programming based task assignment algorithm that guarantees the satisfaction of users with their assignments. Through simulations, we compare it with a state-of-the-art algorithm and show the superiority of our algorithm in various aspects.
找到有效的任务分配是移动众筹活动成功的关键。文献中许多研究都关注这一问题,提出了优化移动众筹平台目标的解决方案,但忽略了用户偏好。另一方面,在最近一些考虑用户偏好的研究中,工人一次只被分配一项任务,而这些任务对他们预期效用的影响被忽略了。在本文中,我们解决了这些问题,并研究了任务分配问题,考虑了用户偏好和每个任务分配对工人长期效用的影响,给定任务的时空特征。提出了一种基于动态规划的任务分配算法,保证了用户对任务分配的满意度。通过仿真,我们将其与一种最先进的算法进行了比较,显示了我们的算法在各个方面的优越性。
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引用次数: 5
LCN 2020 Sponsors and Supporters LCN 2020赞助商和支持者
Pub Date : 2020-11-16 DOI: 10.1109/lcn48667.2020.9314845
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引用次数: 0
LCN 2020 Keynote 2 - Towards 6G LCN 2020主题2 -迈向6G
Pub Date : 2020-11-16 DOI: 10.1109/lcn48667.2020.9314788
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引用次数: 0
LCN 2020 Keynote 3 - Real-Time Distributed Contextual Intelligence in the Era of Ubiquitous Connectivity LCN 2020主题演讲3:无处不在连接时代的实时分布式上下文智能
Pub Date : 2020-11-16 DOI: 10.1109/lcn48667.2020.9314790
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引用次数: 0
Concurrent Transmission Based Data Sharing with Run-Time Variation of TDMA Schedule 基于TDMA调度运行时变化的并发传输数据共享
Pub Date : 2020-11-16 DOI: 10.1109/LCN48667.2020.9314855
M. Tummala, Sudipta Saha
Many-to-many data sharing protocols serve a very important role in many information management services. For low power decentralised systems such as IoT/WSN, the protocols need to be both fast and energy efficient. In this paper, we present our work on improving the speed and energy efficiency of an existing many-to-many data sharing protocol MiniCast. MiniCast uses a large and fixed TDMA schedule to carry out the data sharing operation. However, depending on the structure of the network, a large part of the schedule may remain unused leading to wastage of time and energy. We reduce this wastage by using different schedules at different time points in the data sharing process. Through simulation based study we show that such simple variations in schedule can bring up to 48% and 35% improvement in the latency and radio-on time, respectively, over the base protocol.
多对多数据共享协议在许多信息管理服务中扮演着非常重要的角色。对于物联网/WSN等低功耗分散系统,协议需要既快速又节能。在本文中,我们介绍了我们在提高现有多对多数据共享协议MiniCast的速度和能效方面的工作。MiniCast使用一个大而固定的TDMA调度来进行数据共享操作。然而,根据网络结构的不同,可能会有很大一部分时间表未被使用,导致时间和精力的浪费。我们通过在数据共享过程的不同时间点使用不同的调度来减少这种浪费。通过基于仿真的研究,我们表明这种简单的调度变化可以使延迟和无线电接通时间分别比基本协议提高48%和35%。
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引用次数: 5
Service Provisioning for IoT Applications with Multiple Sources in Mobile Edge Computing 移动边缘计算中多源物联网应用的服务配置
Pub Date : 2020-11-16 DOI: 10.1109/LCN48667.2020.9314795
Jing Li, W. Liang, Zichuan Xu, Wanlei Zhou
We are embracing an era of Internet of Things (IoTs). However, the latency brought by unstable wireless networks and computation failures caused by limited resources on IoT devices seriously impacts the quality of service of user experienced. To address these shortcomings, the Mobile Edge Computing (MEC) platform provides a promising solution for the service provisioning of IoT applications, where edge-clouds (cloudlets) are co-located with wireless access points in the proximity of IoT devices, and the service response latency can be significantly reduced. Meanwhile, each IoT application usually imposes a service function chain enforcement for its data transmission, which consists of different service functions in a specified order, and each data packet transfer in the network from the gateways of IoT devices to the destination must pass through each of the service functions in order.In this paper, we study IoT-driven service provisioning in an MEC network for various IoT applications with service function chain requirements, where an IoT application consists of multiple data streams from different IoT sources that will be uploaded to the MEC network for aggregation, processing, and storage. We first formulate a novel cost minimization problem for IoT-driven service provisioning in MEC networks. We then show that the problem is NP-hard, and propose an IoT-driven service provisioning framework for IoT applications, which consists of streaming data uploading from multiple IoT sources to the MEC network, data stream aggregation and routing, and Virtual Network Function (VNF) instance placement and sharing in cloudlets in the MEC network. In addition, we devise an efficient algorithm for the problem, built upon the proposed service framework. We finally evaluate the performance of the proposed algorithm through experimental simulations. Experimental results demonstrate that the proposed algorithm is promising, compared with the lower bound on the optimal solution of the problem and another comparison heuristic.
我们正在迎来物联网(iot)时代。然而,无线网络不稳定带来的时延和物联网设备有限资源导致的计算失败严重影响了用户体验的服务质量。为了解决这些缺点,移动边缘计算(MEC)平台为物联网应用的服务提供提供了一个很有前途的解决方案,其中边缘云(cloudlets)与物联网设备附近的无线接入点共存,并且可以显着降低服务响应延迟。同时,每个物联网应用的数据传输通常会强制执行一个业务功能链,由不同的业务功能按特定的顺序组成,网络中从物联网设备的网关到目的地的每个数据包传输都必须依次经过各个业务功能。本文针对具有业务功能链需求的各种物联网应用,研究了物联网驱动的MEC网络服务提供,其中物联网应用由来自不同物联网来源的多个数据流组成,这些数据流将上传到MEC网络进行聚合、处理和存储。我们首先为MEC网络中物联网驱动的服务提供制定了一个新的成本最小化问题。然后,我们证明了这个问题是np困难的,并为物联网应用提出了一个物联网驱动的服务供应框架,该框架包括从多个物联网源向MEC网络上传流数据,数据流聚合和路由,以及虚拟网络功能(VNF)实例放置和在MEC网络中的云共享。此外,我们为该问题设计了一个有效的算法,该算法基于所建议的服务框架。最后,我们通过实验模拟来评估所提出算法的性能。实验结果表明,与问题最优解的下界和另一种比较启发式算法相比,该算法是有前途的。
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引用次数: 2
Traffic Characterization of Instant Messaging Apps: A Campus-Level View 即时通讯应用程序的流量特征:校园级视图
Pub Date : 2020-11-16 DOI: 10.1109/LCN48667.2020.9314799
Sina Keshvadi, Mehdi Karamollahi, C. Williamson
Over the past decade, Instant Messaging (IM) apps have become an extremely popular tool for billions of people to communicate online. In this paper, we use a combination of active and passive measurement techniques to study one week of IM app traffic on a large campus edge network. Despite the challenges of end-to-end encryption, user privacy, NAT, DHCP, and high traffic volumes, we identify the key characteristics of four popular IM apps: Facebook Messenger, Google Hangouts, Snapchat, and WeChat. The main observations from our study indicate a rich ecosystem of IM apps, many of which exhibit strong diurnal patterns, complex user interactions, and heavy-tailed distributions for connection durations and transfer sizes. Collectively, these four IM apps contribute about 650 GB of daily traffic volume on our campus network.
在过去的十年里,即时通讯(IM)应用程序已经成为数十亿人在线交流的一种非常流行的工具。在本文中,我们使用主动和被动测量技术的组合来研究一个大型校园边缘网络上一周的IM应用程序流量。尽管存在端到端加密、用户隐私、NAT、DHCP和高流量等挑战,但我们确定了四种流行的即时通讯应用程序的关键特征:Facebook Messenger、Google Hangouts、Snapchat和微信。我们研究的主要观察结果表明,IM应用程序的生态系统非常丰富,其中许多应用程序表现出强烈的日模式、复杂的用户交互以及连接持续时间和传输大小的重尾分布。这四款IM应用合计每天为我们的校园网贡献约650 GB的流量。
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引用次数: 8
Leveraging a Music Streaming Platform in Establishing a Novel Storage Covert Channel 利用音乐流媒体平台建立一种新的存储隐蔽通道
Pub Date : 2020-11-16 DOI: 10.1109/LCN48667.2020.9314836
Connor Egbert, Fawaz Alhenaki, Daryl Johnson
Covert communication enables the hidden transfer of data. Unlike encrypted communication, where the goal is to make the transmitted data unreadable, covert communication aims to hide the existence of the communication. There have been research efforts on developing and preventing numerous types of channels. We present a novel storage covert channel by leveraging a music streaming platform and take an in depth look into its inner workings. The channel aims to enable data transmission between one sender and multiple receivers. The channel, presented in two different methods of encoding, utilizes a public music streaming platform playlists and encodes data by selectively adding music tracks. The first method of encoding leverages song names while the second uses data embedded within the song track id. We were successful in implementing both encoding schemes, thus demonstrating the covert channels’ feasibility.
隐蔽通信实现了数据的隐蔽传输。与加密通信不同,加密通信的目的是使传输的数据不可读,而隐蔽通信的目的是隐藏通信的存在。人们一直在研究如何开发和预防多种类型的渠道。我们通过利用音乐流媒体平台提出了一种新的存储隐蔽通道,并深入研究了其内部工作原理。该通道旨在实现一个发送方和多个接收方之间的数据传输。该频道以两种不同的编码方式呈现,利用公共音乐流媒体平台播放列表,并通过选择性地添加音乐曲目对数据进行编码。第一种编码方法利用歌曲名称,而第二种方法使用嵌入在歌曲轨道id中的数据。我们成功地实现了两种编码方案,从而证明了隐蔽信道的可行性。
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引用次数: 3
LCN 2020 Organizing Committee LCN 2020组委会
Pub Date : 2020-11-16 DOI: 10.1109/lcn48667.2020.9314820
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引用次数: 0
An Efficient Reputation Management Model based on Game Theory for Vehicular Networks 基于博弈论的汽车网络高效声誉管理模型
Pub Date : 2020-11-16 DOI: 10.1109/LCN48667.2020.9314791
Samira Chouikhi, L. Khoukhi, S. Ayed, Marc Lemercier
In this paper, we investigate the concept of reputation to improve the resistance of vehicular networks against malicious and misbehaving vehicles. We propose a robust reputation management system, which consists of a model for reputation calculation and a credibility model to enhance network efficiency. The reputation score or value reflects the behavior of a vehicle towards other vehicles and network services (selfish, cooperative, malicious, misbehaving, etc.); while the credibility of vehicles is used to determine whether a reputation score given by a vehicle is correct to deal with malicious vehicles that use reputation calculation to spoil the network operation. We first describe how the reputation score of each vehicle is determined. Then, we introduce a non-cooperative game, where each vehicle aims to maximize its credibility. The effectiveness of the proposed model is demonstrated through extensive simulations.
在本文中,我们研究了声誉的概念,以提高车辆网络对恶意和行为不端的车辆的抵抗力。我们提出了一个鲁棒信誉管理系统,该系统由信誉计算模型和可信度模型组成,以提高网络效率。声誉得分或价值反映了车辆对其他车辆和网络服务的行为(自私、合作、恶意、不当行为等);而车辆的可信度则用来判断车辆给出的信誉评分是否正确,以应对利用信誉计算破坏网络运行的恶意车辆。我们首先描述如何确定每辆车的声誉分数。然后,我们引入了一个非合作博弈,其中每个车辆的目标是最大化其可信度。通过大量的仿真验证了该模型的有效性。
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引用次数: 2
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2020 IEEE 45th Conference on Local Computer Networks (LCN)
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