首页 > 最新文献

2014 IEEE VIS International Workshop on 3DVis (3DVis)最新文献

英文 中文
Benefits of 3D immersion for virtual colonoscopy 3D沉浸式虚拟结肠镜检查的好处
Pub Date : 2014-11-01 DOI: 10.1109/3DVis.2014.7160105
Koosha Mirhosseini, Qi Sun, K. Gurijala, B. Laha, A. Kaufman
Virtual Colonoscopy (VC) is a non-invasive clinical procedure that detects colon cancer in humans. VC seeks to supplement and improve the compliance rates for diagnosed patients, since the traditional optical colonoscopy is more painful, and less effective for cancer detection. In this paper, we discuss the benefits of using a 3D immersive user interface for VC. We discuss various design choices that we can make for such a design, leveraging the effects of the various combinations of virtual reality (VR) system components, as in previous VR empirical studies.
虚拟结肠镜检查(VC)是一种检测人类结肠癌的非侵入性临床手术。VC寻求补充和提高确诊患者的依从率,因为传统的光学结肠镜检查更痛苦,对癌症的检测效果较差。在本文中,我们讨论了在VC中使用3D沉浸式用户界面的好处。我们讨论了我们可以为这样的设计做出的各种设计选择,利用虚拟现实(VR)系统组件的各种组合的影响,就像之前的VR实证研究一样。
{"title":"Benefits of 3D immersion for virtual colonoscopy","authors":"Koosha Mirhosseini, Qi Sun, K. Gurijala, B. Laha, A. Kaufman","doi":"10.1109/3DVis.2014.7160105","DOIUrl":"https://doi.org/10.1109/3DVis.2014.7160105","url":null,"abstract":"Virtual Colonoscopy (VC) is a non-invasive clinical procedure that detects colon cancer in humans. VC seeks to supplement and improve the compliance rates for diagnosed patients, since the traditional optical colonoscopy is more painful, and less effective for cancer detection. In this paper, we discuss the benefits of using a 3D immersive user interface for VC. We discuss various design choices that we can make for such a design, leveraging the effects of the various combinations of virtual reality (VR) system components, as in previous VR empirical studies.","PeriodicalId":246346,"journal":{"name":"2014 IEEE VIS International Workshop on 3DVis (3DVis)","volume":"134 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129282721","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
Does 3D really make sense for visual cluster analysis? yes! 3D对视觉聚类分析真的有意义吗?是的!
Pub Date : 2014-11-01 DOI: 10.1109/3DVis.2014.7160098
B. Wang, K. Mueller
Our paper takes the stance that a 3D shaded display can add a significant amount of information to the visualization of high-dimensional data. We believe that it makes better use of the innate cognitive capabilities of the human visual system which is highly optimized to recognize and reason with 3D shape information. As a first step we studied a variety of real-world datasets and confirmed that the extension from the traditional 2D space to 3D space is indeed justified - most datasets we studied had clusters residing in subspaces with more than two significant principal components. We then describe an interactive interface that allows users to navigate these 3D subspaces, expand the exploration to higher dimensionalities, and also transition among the distinct subspaces inhabited by different clusters in the data.
我们的论文认为,三维阴影显示可以为高维数据的可视化添加大量的信息。我们认为,它更好地利用了人类视觉系统与生俱来的高度优化的识别和推理三维形状信息的认知能力。作为第一步,我们研究了各种现实世界的数据集,并证实了从传统的2D空间到3D空间的扩展确实是合理的——我们研究的大多数数据集都有驻留在具有两个以上重要主成分的子空间中的簇。然后,我们描述了一个交互界面,允许用户导航这些3D子空间,将探索扩展到更高的维度,并在数据中不同集群所居住的不同子空间之间进行转换。
{"title":"Does 3D really make sense for visual cluster analysis? yes!","authors":"B. Wang, K. Mueller","doi":"10.1109/3DVis.2014.7160098","DOIUrl":"https://doi.org/10.1109/3DVis.2014.7160098","url":null,"abstract":"Our paper takes the stance that a 3D shaded display can add a significant amount of information to the visualization of high-dimensional data. We believe that it makes better use of the innate cognitive capabilities of the human visual system which is highly optimized to recognize and reason with 3D shape information. As a first step we studied a variety of real-world datasets and confirmed that the extension from the traditional 2D space to 3D space is indeed justified - most datasets we studied had clusters residing in subspaces with more than two significant principal components. We then describe an interactive interface that allows users to navigate these 3D subspaces, expand the exploration to higher dimensionalities, and also transition among the distinct subspaces inhabited by different clusters in the data.","PeriodicalId":246346,"journal":{"name":"2014 IEEE VIS International Workshop on 3DVis (3DVis)","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130817212","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
Beyond the classical monoscopic 3D in graph analytics: An experimental study of the impact of stereoscopy 超越图形分析中的经典单视角3D:立体视角影响的实验研究
Pub Date : 2014-11-01 DOI: 10.1109/3DVis.2014.7160095
Nicolas Greffard, Fabien Picarougne, P. Kuntz
Popular in the nineties, 3D visualization has since garnered much criticisms. While historically the vast majority of 3D visualization evaluations have been based on the classical Brunelleschi's perspective rendering, today new questions are raised with the recent access to high quality stereoscopic representations. Do these new interfaces offer improvements over the traditional 3D counterparts? This paper describes a comparative evaluation of monoscopic 3D and stereoscopic 3D for an important problem in graph visualization: the detection of communities. Our results show that stereoscopic 3D outperforms both 2D and monoscopic 3D in the task resolution. The 2D condition always yields the lower response times. Mono-scopic and stereoscopic 3D obtain similar response times. A complementary study based on an original methodology reveals that these apparent similarities actually correspond to different interaction strategies - rotations around the graph. Under the monoscopic condition, participants tend to explore the display space more thoroughly while under the stereoscopic condition, they seem to favor the adoption of a smaller set of viewpoints on the graph.
从90年代开始流行的3D可视化技术就受到了很多批评。虽然历史上绝大多数的3D可视化评估都是基于经典的布鲁内莱斯基的视角渲染,但今天,随着最近获得高质量的立体表示,新的问题出现了。这些新界面是否比传统的3D界面有所改进?本文针对图形可视化中的一个重要问题:群落检测,对单视角三维和立体三维进行了比较评价。我们的研究结果表明,立体3D在任务分辨率上优于2D和单视角3D。2D条件总是产生较低的响应时间。单视角和立体3D获得相似的响应时间。一项基于原始方法的补充研究表明,这些表面上的相似性实际上对应于不同的交互策略-围绕图表旋转。在单视角条件下,被试倾向于更彻底地探索展示空间,而在立体条件下,他们似乎倾向于在图上采用更小的视点集合。
{"title":"Beyond the classical monoscopic 3D in graph analytics: An experimental study of the impact of stereoscopy","authors":"Nicolas Greffard, Fabien Picarougne, P. Kuntz","doi":"10.1109/3DVis.2014.7160095","DOIUrl":"https://doi.org/10.1109/3DVis.2014.7160095","url":null,"abstract":"Popular in the nineties, 3D visualization has since garnered much criticisms. While historically the vast majority of 3D visualization evaluations have been based on the classical Brunelleschi's perspective rendering, today new questions are raised with the recent access to high quality stereoscopic representations. Do these new interfaces offer improvements over the traditional 3D counterparts? This paper describes a comparative evaluation of monoscopic 3D and stereoscopic 3D for an important problem in graph visualization: the detection of communities. Our results show that stereoscopic 3D outperforms both 2D and monoscopic 3D in the task resolution. The 2D condition always yields the lower response times. Mono-scopic and stereoscopic 3D obtain similar response times. A complementary study based on an original methodology reveals that these apparent similarities actually correspond to different interaction strategies - rotations around the graph. Under the monoscopic condition, participants tend to explore the display space more thoroughly while under the stereoscopic condition, they seem to favor the adoption of a smaller set of viewpoints on the graph.","PeriodicalId":246346,"journal":{"name":"2014 IEEE VIS International Workshop on 3DVis (3DVis)","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115779683","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 25
SPAROGRAM: The spatial augmented reality holographic display for 3D visualization and exhibition SPAROGRAM:用于三维可视化和展示的空间增强现实全息显示器
Pub Date : 2014-11-01 DOI: 10.1109/3DVis.2014.7160106
Minju Kim, Jungjin Lee, K. Wohn
While the 3D graphics technique has found its place for the scientific visualization, especially for medical and biological applications, it has long been speculated that the 3D may not be so much effective as far as the conventional information visualization is concerned. We agree upon this view that the naive extension of the 2D visual forms to 3D is not a way to go. Instead, the computergenerated 3D virtual world will serve best when the virtual world is seamlessly integrated with the real 3D space. For an example, a physical automobile model surrounded with various kinds of virtual visual forms such as texts, images, sounds and 3D models will offer the user (or the audience) another level of appreciation and experience on the subject being presented. In this paper, we present our on-going developmental efforts toward the above framework which calls for the tight integration of the 3D visual forms and the 3D real space. The Spatial AR Hologram (SPAROGRAM) is capable of manifesting augmented three-dimensional information by making full use of the real 3D space that encompasses the surroundings of the real object comprehensively and simultaneously. To accomplish this, a multiple layer of stereoscopic images was implemented. Stereoscopic images enable spatial visualization using the physical and virtual third dimension. Furthermore, ensuring the continuity of the spatial experience, we made the use of spatial exploration with user interaction in real-time. We describe the whole process of system design and prototyping. Our initial investigation suggests that the newly conceived holographic display produce not only continuous 3D space perception, but also the better spatial awareness and realism. Furthermore, it is a promising way to present information in three-dimensional display and help the users understand information effectively and efficiently.
虽然三维图形技术已经在科学可视化,特别是医学和生物应用中找到了自己的位置,但长期以来人们一直猜测,就传统的信息可视化而言,三维图形技术可能并不那么有效。我们同意这种观点,即单纯地将2D视觉形式扩展到3D不是一种可行的方法。相反,当虚拟世界与真实的3D空间无缝集成时,计算机生成的3D虚拟世界将发挥最大的作用。例如,一个物理汽车模型被各种虚拟视觉形式(如文本、图像、声音和3D模型)所包围,将为用户(或观众)提供另一种对所呈现主题的欣赏和体验。在本文中,我们向上述框架提出了我们正在进行的发展努力,这需要三维视觉形式和三维真实空间的紧密结合。空间增强现实全息图(SPAROGRAM, Spatial AR Hologram)是通过充分利用真实的三维空间,全面、同步地包罗真实物体的周围环境,来表现增强的三维信息。为此,实现了多层立体图像。立体图像可以使用物理和虚拟的第三维度实现空间可视化。此外,为了保证空间体验的连续性,我们将空间探索与用户实时交互。我们描述了系统设计和原型设计的整个过程。我们的初步研究表明,新构思的全息显示器不仅产生连续的三维空间感知,而且具有更好的空间意识和真实感。此外,它是一种很有前途的信息三维显示方式,可以帮助用户有效地理解信息。
{"title":"SPAROGRAM: The spatial augmented reality holographic display for 3D visualization and exhibition","authors":"Minju Kim, Jungjin Lee, K. Wohn","doi":"10.1109/3DVis.2014.7160106","DOIUrl":"https://doi.org/10.1109/3DVis.2014.7160106","url":null,"abstract":"While the 3D graphics technique has found its place for the scientific visualization, especially for medical and biological applications, it has long been speculated that the 3D may not be so much effective as far as the conventional information visualization is concerned. We agree upon this view that the naive extension of the 2D visual forms to 3D is not a way to go. Instead, the computergenerated 3D virtual world will serve best when the virtual world is seamlessly integrated with the real 3D space. For an example, a physical automobile model surrounded with various kinds of virtual visual forms such as texts, images, sounds and 3D models will offer the user (or the audience) another level of appreciation and experience on the subject being presented. In this paper, we present our on-going developmental efforts toward the above framework which calls for the tight integration of the 3D visual forms and the 3D real space. The Spatial AR Hologram (SPAROGRAM) is capable of manifesting augmented three-dimensional information by making full use of the real 3D space that encompasses the surroundings of the real object comprehensively and simultaneously. To accomplish this, a multiple layer of stereoscopic images was implemented. Stereoscopic images enable spatial visualization using the physical and virtual third dimension. Furthermore, ensuring the continuity of the spatial experience, we made the use of spatial exploration with user interaction in real-time. We describe the whole process of system design and prototyping. Our initial investigation suggests that the newly conceived holographic display produce not only continuous 3D space perception, but also the better spatial awareness and realism. Furthermore, it is a promising way to present information in three-dimensional display and help the users understand information effectively and efficiently.","PeriodicalId":246346,"journal":{"name":"2014 IEEE VIS International Workshop on 3DVis (3DVis)","volume":"51 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2014-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123431987","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 6
期刊
2014 IEEE VIS International Workshop on 3DVis (3DVis)
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1