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2008 The Second International Conference on Next Generation Mobile Applications, Services, and Technologies最新文献

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Advanced WiMAX Adapter to Serve Adaptive Applications/Processes in Convergenced Manner 先进的WiMAX适配器,以融合的方式为自适应应用/过程服务
T. Nissila, K. Pentikousis, I. Harjula, J. Huusko, M. Katz
This research presents an advanced model of WiMAX adapter. The proposed adapter architecture can serve multiple adaptive applications and processes by utilising a convergence mechanism to differentiate the conversations with each utilised vendor equipment. This paper presents the Adapter architecture, and experiments for the efficient use of the system bandwidth for the management purposes. The experiments are focused on the aggregation of SNMP monitoring requests on WiMAX link. The derived aggregation results point a radical gain that can be achieved in SNMP monitoring when requesting more data at once. For WiMAX link the maximum goodput increase due to applied aggregation was 45-folds and for Ethernet link 6-folds. Even the lower aggregation levels lead to good results for both. This research motivates the use of a general Adapter solution for WiMAX technology, but also supports the vendor specific management approach. The WiMAX Adapter solution also supports both the user-end (UE) and the network controlled management approaches in the limits of the user privileges.
本文提出了一种先进的WiMAX适配器模型。所提出的适配器体系结构可以通过利用聚合机制来区分与每个使用的供应商设备的对话,从而服务于多个自适应应用程序和流程。本文介绍了适配器的体系结构,并进行了实验,以有效地利用系统带宽进行管理。实验重点研究了WiMAX链路上SNMP监控请求的聚合。派生的聚合结果表明,在一次请求更多数据时,可以在SNMP监视中获得巨大的收益。对于WiMAX链路,由于应用聚合而增加的最大收益是45倍,对于以太网链路是6倍。即使是较低的聚合级别也会为两者带来良好的结果。这项研究促进了WiMAX技术通用适配器解决方案的使用,但也支持供应商特定的管理方法。在用户权限的限制下,WiMAX适配器解决方案还支持用户端(UE)和网络控制管理方法。
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引用次数: 0
Application-Level QoS: Improving Video Conferencing Quality through Sending the Best Packet Next 应用级QoS:通过发送最佳分组来提高视频会议质量
Ian McDonald, Richard Nelson
In a traditional network stack, data from an application is transmitted in the order that it is received. An algorithm is proposed where information about the priority of packets and expiry times is used by the transport layer to reorder or discard packets at the time of transmission to optimise the use of available bandwidth. This can be used for video conferencing to prioritise important data. This scheme is implemented and compared to unmodified datagram congestion control protocol (DCCP). This algorithm is implemented as an interface to DCCP and tested using traffic modelled on video conferencing software. The results show improvement can be made to video conferencing during periods of congestion - substantially more audio packets arrive on time with the algorithm, which leads to higher quality video conferencing. In many cases video packet arrival rate also increases and adopting the algorithm gives improvements to video conferencing that are better than using unmodified queuing for DCCP. The algorithm proposed is implemented on the server only, so benefits can be obtained on the client without changes being required to the client.
在传统的网络堆栈中,来自应用程序的数据是按照接收到的顺序传输的。提出了一种算法,其中传输层使用有关数据包优先级和过期时间的信息在传输时重新排序或丢弃数据包,以优化可用带宽的使用。这可以用于视频会议,以优先考虑重要数据。实现了该方案,并与未修改的数据报拥塞控制协议(DCCP)进行了比较。该算法作为DCCP的接口实现,并在视频会议软件上进行了流量模拟测试。结果表明,在拥塞期间可以对视频会议进行改进-使用该算法可以使更多的音频数据包按时到达,从而提高视频会议的质量。在许多情况下,视频分组到达率也会提高,采用该算法可以改善视频会议,比使用未修改的DCCP队列更好。所提出的算法仅在服务器上实现,因此无需对客户端进行更改即可在客户端上获得好处。
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引用次数: 10
A Case for Hybrid Content Distribution for Interactive Video-on-Demand 交互式视频点播的混合内容分发案例
A. MacQuire, A. Brampton, N. Race, L. Mathy, M. Fry
With the advent of numerous video distribution services, content distribution networks (CDNs) are under increasing demand. Given the associated expenses, many organisations have made use of peer-to-peer (P2P) approaches to offset bandwidth costs. Unfortunately, using clients as part of the delivery process can vastly increase load on service providers' networks. Furthermore, many approaches thus far lack the ability for interactive, on-demand viewing. For these reasons, this paper considers how 'hybrid' methods could alleviate these issues, through simulations of delivery methodologies in a CDN context. As it is unlikely that any one method will suffice for all content, network and audience types, a successful system should adapt in response to changes, as outlined in this paper.
随着众多视频分发服务的出现,对内容分发网络(cdn)的需求日益增长。考虑到相关费用,许多组织已经使用点对点(P2P)方法来抵消带宽成本。不幸的是,使用客户端作为交付过程的一部分会极大地增加服务提供商网络的负载。此外,到目前为止,许多方法缺乏交互式、点播观看的能力。由于这些原因,本文考虑了“混合”方法如何通过模拟CDN环境中的交付方法来缓解这些问题。因为任何一种方法都不可能满足所有的内容、网络和受众类型,一个成功的系统应该适应变化,正如本文所概述的那样。
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引用次数: 1
Open Source Web Application Development Stack for Symbian-Based Mobile Phones 基于symbian手机的开源Web应用开发栈
J. Wikman, J. Nurminen
LAMP is the widely used open source Web development stack for building dynamic Web sites. In this paper, we discuss PAMP (Personal AMP), which is a port of the stack to the Symbian/S60 mobile phone platform. We illustrate the possibilities of PAMP with a couple of examples, share our experiences in bringing the stack to resource-constrained devices, and discuss the lessons learned. The existence of the dominant development environment on handheld devices allows easier development of mobile services with familiar high-level tools. Moreover, it enables reuse of existing solutions like content management systems and integration with other Web services such as Facebook.
LAMP是广泛使用的开源Web开发堆栈,用于构建动态Web站点。在本文中,我们讨论了PAMP (Personal AMP),它是一个堆栈到Symbian/S60手机平台的端口。我们通过几个示例说明了PAMP的可能性,分享了我们将该堆栈引入资源受限设备的经验,并讨论了从中吸取的教训。在手持设备上的主导开发环境的存在使得使用熟悉的高级工具更容易开发移动服务。此外,它支持重用现有的解决方案,如内容管理系统和与其他Web服务(如Facebook)的集成。
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引用次数: 2
Optimizing Energy Consumption of Mobile Nodes in Heterogeneous Kademlia-Based Distributed Hash Tables 基于异构kademlia的分布式哈希表中移动节点能耗优化
I. Kelényi, J. Nurminen
This paper presents a novel mechanism that enables mobile devices to efficiently participate in Distributed Hash Tables (DHTs). By selectively dropping messages, we can significantly reduce traffic and thus the energy consumption of mobile nodes with only minor performance degradation. The protocol extension preserves compatibility with existing widely used DHT systems. We evaluate the solution by measuring the energy-consumption of mobile phones participating in the Kademlia-based Mainline BitTorrent DHT, which consists of over one million nodes. We further analyze the impact of our mechanism on the performance of the DHT by means of an analytical model.
本文提出了一种新的机制,使移动设备能够有效地参与分布式哈希表(dht)。通过选择性地丢弃消息,我们可以显著减少流量,从而减少移动节点的能量消耗,而性能下降很小。协议扩展保留了与现有广泛使用的DHT系统的兼容性。我们通过测量参与kademlia的主线BitTorrent DHT的移动电话的能耗来评估该解决方案,该系统由超过100万个节点组成。我们通过分析模型进一步分析了我们的机制对DHT性能的影响。
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引用次数: 31
Pivot: Automatically Offering Information and Services to Real-World Shoppers 枢纽:自动向现实世界的购物者提供信息和服务
N. Nichols, K. Hammond, L. Birnbaum, L. Gandy
Shoppers with an Internet-enabled computer have a wealth of product information available to them. By browsing to a variety of Websites, users can conduct searches and compare prices, read reviews, and learn more about a product. These sites are pivot points for a user; once they are at Amazon.com's landing page, for example, they can navigate outwards to a million different products. The idiom of browsing to a central page for a site and then navigating outwards is acceptable when browsing is convenient, with large displays and useful input devices. This process becomes inconvenient, however, when the user is out and about in the world. We have built a system, Pivot, that uses physical objects as pivot points for the user. Specifically, Pivot uses the 1-D barcodes present on every product to deliver powerful services and options to a user on his or her cellphone. These services are chosen to be most useful to a user in the moment and trying to make a purchase decision. This paper describes the motivations for the system, the system itself, its current real-world deployment, and our intended future work.
拥有一台能上网的电脑的购物者可以获得大量的产品信息。通过浏览各种各样的网站,用户可以进行搜索,比较价格,阅读评论,并了解更多关于产品的信息。这些网站是用户的支点;例如,一旦他们进入亚马逊的登陆页面,他们就可以向外导航到100万种不同的产品。浏览到站点的中心页面,然后向外导航的习惯做法是可以接受的,如果浏览方便,有大屏幕和有用的输入设备。然而,当用户外出时,这个过程就变得不方便了。我们建立了一个系统,Pivot,它使用物理对象作为用户的枢轴点。具体来说,Pivot使用每个产品上的1-D条形码,为用户的手机提供强大的服务和选项。这些服务被选择为对正在尝试做出购买决定的用户最有用的服务。本文描述了该系统的动机、系统本身、其当前的实际部署以及我们预期的未来工作。
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引用次数: 1
Admission Control in IP Multicast over Heterogeneous Access Networks 异构接入网中IP组播的准入控制
P. Santos, A. Pinto, M. Ricardo, T. Almeida, F. Fontes
Network operators have been reluctant to deploy IP multicast services mainly due to the lack of native control over multicast groups. This lack of control does not only prevent operators from generating revenue from multicast-based services but also hinders regular network management. In this work we identified the network elements where admission control should be enforced for multicast sessions spawning over heterogeneous access networks. The architecture proposed uses existing AAA functionality to perform user identification and multicast session admission control. This control is made at the network layer with no protocol modifications. Three access networks were considered: xDSL, WiMAX and UMTS.
网络运营商一直不愿意部署IP组播服务,主要是因为缺乏对组播组的本地控制。这种控制的缺乏不仅阻碍了运营商从基于多播的服务中获得收入,而且妨碍了正常的网络管理。在这项工作中,我们确定了应该对异构接入网络上产生的多播会话实施准入控制的网络元素。提出的体系结构使用现有的AAA功能来执行用户识别和组播会话许可控制。这种控制是在网络层进行的,不需要修改协议。考虑了三种接入网:xDSL、WiMAX和UMTS。
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引用次数: 3
ICT-Based Learning – More Freedom, More Side-Effects? 基于信息通信技术的学习——更自由,更副作用?
Xu Xinhao, Zhou Wei, Li Min
Thanks to the rapidly-developing Web, pervasive computing and mobile technologies, learning activities are being shifted to a new era which is characterized by ubiquitous adoption of information and communication technologies (ICT). ICT-based Learning (IBL), like mobile-learning, fosters high quality learning practices offering great freedom to learners while, at the same time, coming along with undesirable side-effects. This paper focuses on these issues after a brief summary of IBL background and gives possible solutions to them. The paper concludes with an objective view towards IBL and calls equal attention to the other side of IBL research, so that a balanced research can be achieved and better IBL system solutions can be reached.
由于网络、普适计算和移动技术的迅速发展,学习活动正在进入一个以信息通信技术(ICT)无处不在为特征的新时代。与移动学习一样,基于信息通信技术的学习(IBL)促进了高质量的学习实践,为学习者提供了极大的自由,同时也带来了不良的副作用。本文在简要总结IBL背景的基础上,重点讨论了这些问题,并提出了可能的解决方案。本文以客观的视角对IBL进行总结,同时对IBL研究的另一面给予同等的关注,从而达到研究的平衡,得出更好的IBL系统解决方案。
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引用次数: 1
An ANFIS-Based Hybrid Video Quality Prediction Model for Video Streaming over Wireless Networks 基于anfiss的无线视频流混合视频质量预测模型
A. Khan, Lingfen Sun, E. Ifeachor
There are many parameters that affect video quality but their combined effect is not well identified and understood when video is transmitted over mobile/wireless networks. In this paper our aim is twofold. First, to study and analyze the behaviour of video quality for wide range variations of a set of selected parameters. Second, to develop a learning model based on ANFIS to estimate the visual perceptual quality in terms of the mean opinion score (MOS) and decodable frame rate (Q value). We trained three ANFIS-based ANNs for the three distinct content types using a combination of network level and application level parameters such as frame rate, send bitrate, link bandwidth and packet error rate and tested the ANN models using unseen dataset. We found that the video quality is more sensitive to network level parameters compared to application level parameters. Preliminary results show that a good prediction accuracy was obtained from the ANFIS-based ANN model. The work should help in the development of a reference-free video prediction model and quality of service (QoS) control methods for video over wireless/mobile networks.
有许多参数会影响视频质量,但当视频通过移动/无线网络传输时,它们的综合影响并没有得到很好的识别和理解。在本文中,我们的目的是双重的。首先,研究和分析一组选定参数的大范围变化对视频质量的影响。其次,建立基于ANFIS的学习模型,根据平均意见分数(MOS)和可解码帧率(Q值)估计视觉感知质量。我们使用网络级和应用级参数(如帧速率、发送比特率、链路带宽和包错误率)的组合,对三种不同的内容类型训练了三个基于anfiss的ANN,并使用未见过的数据集测试了ANN模型。我们发现视频质量对网络级参数比应用级参数更敏感。初步结果表明,基于anfiss的神经网络模型具有较好的预测精度。这项工作将有助于开发无参考视频预测模型和无线/移动网络视频的服务质量(QoS)控制方法。
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引用次数: 24
Mobile Situation-Aware Task Recommendation Application 移动态势感知任务推荐应用程序
D. Cheng, Henry Song, Hyuk Cho, S. Jeong, Swaroop Kalasapur, A. Messer
With more and more applications available on mobile devices, it has become increasingly difficult for users to find a desired application. Although research has been conducted for situation-awarere commendations on mobile devices, none addresses this problem; most research is for media content recommendations. Moreover, existing approaches assume predefined situations and/or user-specified profiles; some require users to intentionally train their devices before using them for recommendations. We believe that what defines a situation and what applications are preferred in the situation not only vary from user to user but also change over time, and therefore these assumptions and requirements are impractical for ordinary consumers. In this paper, we will describe our approach of using unsupervised learning, specifically co-clustering, to derive latent situation-based patterns from usage logs of user interactions with the device and environments and use the patterns for task and communication mode recommendations.
随着移动设备上可用的应用程序越来越多,用户找到所需应用程序变得越来越困难。尽管已经对移动设备上的情境感知表彰进行了研究,但没有一个解决这个问题;大多数研究都是为了媒体内容推荐。此外,现有方法假定预先确定的情况和/或用户指定的概况;有些公司要求用户在使用设备进行推荐之前有意识地对其进行训练。我们认为,定义一种情况和在这种情况下首选哪些应用程序不仅因用户而异,而且还会随着时间而变化,因此这些假设和要求对普通消费者来说是不切实际的。在本文中,我们将描述我们使用无监督学习的方法,特别是共聚类,从用户与设备和环境交互的使用日志中派生潜在的基于情境的模式,并将这些模式用于任务和通信模式建议。
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引用次数: 19
期刊
2008 The Second International Conference on Next Generation Mobile Applications, Services, and Technologies
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