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[1993] Proceedings Seventh International Parallel Processing Symposium最新文献

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Implementation of distributed asynchronous algorithms with stochastic delays for solving time drifting optimization problems 求解时间漂移优化问题的随机延迟分布式异步算法的实现
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262812
B. F. Beidas, G. Papavassilopoulos
A distributed asynchronous algorithm that minimizes a functional whose minimum drifts with time is discussed. The communication delays among the processors are assumed to be stochastic with Markovian character. The authors present conditions under which the mean square and almost sure convergence to the sought nonstationary solution are guaranteed.<>
讨论了一种求解函数最小值随时间漂移的分布式异步算法。假设处理器间的通信延迟是随机的,具有马尔可夫特征。作者给出了所求非平稳解的均方和几乎肯定收敛的保证条件
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引用次数: 1
New degree four networks: properties and performance 新四级网络:属性和性能
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262875
Gebre A. Gessesse, S. Chalasani
Two-dimensional tori, or its variants such as the midimew networks, are the most popular degree-four interconnection networks. However, the number of nodes interconnected by two-dimensional tori or the midimew networks grows as a square of their diameters. The authors discuss two different types of degree-four interconnection networks, the starcake networks and the k-ary 2-cliques. These graphs are regular, vertex-symmetric, maximally fault-tolerant and have a better diameter than the popular degree-four networks. They discuss the construction and routing of these networks and compare them with other interconnection networks. A preliminary performance comparison indicates that the proposed networks offer better throughput-delay characteristics than tori and midimew networks.<>
二维环面,或其变体,如中间网络,是最流行的四级互连网络。然而,由二维环面或中间网络连接的节点数量以其直径的平方增长。讨论了两种不同类型的四度互连网络,即starcake网络和k-ary - 2-cliques网络。这些图是规则的、顶点对称的、最大容错性的,并且具有比流行的四度网络更好的直径。他们讨论了这些网络的结构和路由,并将它们与其他互连网络进行了比较。初步的性能比较表明,所提出的网络比tori和midw网络具有更好的吞吐量-延迟特性
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引用次数: 2
A performance comparison of several superscalar processor models with a VLIW processor 几种超标量处理器模型与VLIW处理器的性能比较
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262853
John Lenell, N. Bagherzadeh
This paper quantitatively compares various superscalar processor architectures with a very long instruction word architecture developed at the University of California, Irvine. The motivation for this comparison is to study the capability of a dynamically scheduled processor to obtain the same performance achieved by a statically scheduled processor, and examine the hardware resources required by each.<>
本文以加州大学欧文分校开发的超长指令字体系结构为例,对各种超标量处理器体系结构进行了定量比较。进行这种比较的动机是研究动态调度处理器获得与静态调度处理器相同性能的能力,并检查每个处理器所需的硬件资源。
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引用次数: 8
Managing the bottlenecks of a parallel Gauss-Seidel algorithm for power flow analysis 潮流分析中并行高斯-塞德尔算法的瓶颈管理
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262781
Garng M. Huang, W. Ongsakul
The parallelization and implementations of Gauss-Seidel (G-S) algorithms for power flow analysis have been investigated on a Sequent Balance shared memory (SM) machine. In this paper, the authors generalize the idea to more general computer architectures and demonstrate how to effectively increase the speedup upper bounds of G-S algorithms by properly managing the bottlenecks.<>
本文研究了一种用于潮流分析的高斯-赛德尔(G-S)算法在顺序平衡共享内存(SM)机上的并行化和实现。在本文中,作者将这一思想推广到更通用的计算机体系结构中,并演示了如何通过适当管理瓶颈来有效地提高G-S算法的加速上界。
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引用次数: 2
Gossiping on interval graphs (computer networks) 区间图上的闲谈(计算机网络)
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262902
Suresh Singh, M. Sridhar
The authors present an algorithm that produces a schedule of transmissions to achieve gossiping in a system where nodes are equipped with radio transceivers; different nodes have transceivers with different ranges. They assume that all the nodes are placed on a line and that all communication occurs in one dimension. Finally, unlike traditional system models for gossiping, they assume that all nodes within range can hear a transmission and that simultaneous transmissions may cause information loss via collisions. The gossiping algorithm developed decomposes a system configuration into a spine tree and uses this structure to recursively produce a transmission schedule.<>
作者提出了一种算法,该算法产生传输时间表,以在节点配备无线电收发器的系统中实现八卦;不同的节点有不同范围的收发器。他们假设所有的节点都放在一条线上,所有的通信都发生在一个维度上。最后,与传统的八卦系统模型不同,他们假设范围内的所有节点都能听到传输,同时传输可能会通过碰撞导致信息丢失。所开发的八卦算法将系统配置分解为脊柱树,并使用该结构递归地生成传输调度。
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引用次数: 0
A heuristic approach for embedding communication patterns in an interconnection cached parallel processing network 在互连缓存并行处理网络中嵌入通信模式的启发式方法
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262895
Vipul Gupta, E. Schenfeld
The problem of identifying whether a graph has a bounded l-contraction for a given integer l is known to be NP-complete for l>2. The authors describe a heuristic approach based on simulated annealing to approximate the solution of this problem. Performance results of their algorithm on graphs representing classical topologies (e.g. trees, grids, hypercubes and cube connected cycles), are presented as well.<>
对于给定的整数l,确定图是否具有有界l收缩的问题已知是对于l>2的np完全问题。作者描述了一种基于模拟退火的启发式方法来近似求解这一问题。他们的算法在表示经典拓扑(如树、网格、超立方体和立方体连接环)的图上的性能结果也被给出。b>
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引用次数: 8
Optimal mesh computer algorithms for simple polygons 简单多边形的最优网格计算机算法
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262878
S. Guha
The author presents optimal parallel algorithms that run in O( square root n) time on a square root n* square root n mesh-connected computer for a number of fundamental problems concerning visibility and distance properties inside a simple polygon. These include computing shortest paths, shortest path trees, shortest path partitions, all-farthest neighbors (both internal and external), the visibility polygon of a point, the weak visibility polygon of an edge, and the shooting problem.<>
作者提出了在平方根n*平方根n网格连接计算机上运行时间为O(平方根n)的最优并行算法,用于解决简单多边形内部可见性和距离属性的一些基本问题。这些问题包括计算最短路径、最短路径树、最短路径分区、最远邻居(包括内部和外部)、点的可见性多边形、边缘的弱可见性多边形以及射击问题。
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引用次数: 2
On the power of segmenting and fusing buses 关于分割和融合总线的力量
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262859
R. K. Thiruchelvan, J. Trahan, R. Vaidyanathan
The authors investigate communication among synchronous parallel processors through a new model of parallel computation called the reconfigurable multiple bus machine (RMBM). Four versions of the RMBM are introduced. In these models processors communicate over buses and possess varying abilities to segment and/or fuse buses. A hierarchy of the versions of the RMBM and the PRAM based on their relative 'powers' is established, indicating the relative contribution of segmenting and fusing buses.<>
作者通过一种新的并行计算模型——可重构多总线机(RMBM)来研究同步并行处理器之间的通信。介绍了四种版本的RMBM。在这些模型中,处理器通过总线进行通信,并具有分段和/或融合总线的不同能力。根据其相对“权力”建立了RMBM和PRAM版本的层次结构,表明了分割和融合总线的相对贡献
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引用次数: 62
A probabilistic analysis of a locality maintaining load balancing algorithm 局部性维护负载均衡算法的概率分析
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262908
K. Mehrotra, S. Ranka, Jhy-Chun Wang
This paper presents a simple load balancing algorithm and its probabilistic analysis. Unlike most of the previous load balancing algorithms, this algorithm maintains locality. The authors show that the cost of this load balancing algorithm is small for practical situations and discuss some interesting applications for data remapping.<>
提出了一种简单的负载均衡算法,并对其进行了概率分析。与以前的大多数负载均衡算法不同,该算法保持局部性。作者证明了这种负载均衡算法的成本在实际情况下很小,并讨论了一些有趣的数据重映射应用。
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引用次数: 9
Parallel execution of real-time rule-based systems 基于规则的实时系统的并行执行
Pub Date : 1993-04-13 DOI: 10.1109/IPPS.1993.262782
A. Cheng
When rule-based expert systems are used to monitor and control real-time systems, the ability of these expert systems to met stringent response time constraints is as important as their ability to produce correct results to react to input. This paper explores parallel execution as an approach to achieve higher execution speed in rule-based systems in domains requiring high performance and real-time response. In particular, it shows how rule-firing parallelism can be automatically extracted from a real-time rule-based system via static analysis of the system source code. To demonstrate the practicality of this approach, the proposed technique is applied to reduce the execution time of two NASA expert systems.<>
当基于规则的专家系统用于监测和控制实时系统时,这些专家系统满足严格响应时间限制的能力与生成正确结果以响应输入的能力同样重要。本文探讨了并行执行作为一种方法,在需要高性能和实时响应的领域中实现基于规则的系统的更高执行速度。特别是,它展示了如何通过对系统源代码的静态分析,从基于实时规则的系统中自动提取规则触发并行性。为了证明该方法的实用性,将所提出的技术应用于减少两个NASA专家系统的执行时间。
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引用次数: 23
期刊
[1993] Proceedings Seventh International Parallel Processing Symposium
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