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MCDA-based methodology for efficient 3D-design space exploration and decision 基于mcda的高效三维设计空间探索与决策方法
Pub Date : 2010-11-09 DOI: 10.1109/ISSOC.2010.5625544
N. Doan, F. Robert, Y. D. Smet, D. Milojevic
Recently, the academic and industrial communities have proposed new technologies in order to overcome the physical limitations of the silicon, and among them 3D-Stacked Integrated Circuits (3D-SIC). Manufacturing of 3D-SICs consists in piling up conventional CMOS ICs and creating vertical interconnections between them. This offers new perspectives and levels of performance but the question of efficiently designing them arises since the solution space increases significantly. This paper presents a first approach based on a multi-criteria method in order to be able to efficiently design 3D-SIC. The aim of this work is to quickly explore the design space while considering the numerous criteria involved. This work is a first approach that shows a new design method based on the use of Multi- Criteria Decision Aid (MCDA) tools for efficient 3D-SIC design. The problem considered in this first approach is a global 3D-floorplanning. This work has shown that using MCDA tools can provide objective information that would not be available with the current conventional design methods. Those information provides deep analyses which could answer some of the questions a designer may have about the design space of a circuit. We believe that, with these promising results, this MCDA-based method will allow designers to overcome the growing complexity of designing 3D-SICs.
最近,学术界和工业界提出了新的技术来克服硅的物理限制,其中包括3d堆叠集成电路(3D-SIC)。3d - sic的制造包括堆积传统的CMOS集成电路,并在它们之间建立垂直互连。这提供了新的视角和性能级别,但由于解决方案空间显著增加,因此有效地设计它们的问题就出现了。本文提出了一种基于多准则的三维sic结构设计方法。这项工作的目的是在考虑众多标准的同时快速探索设计空间。这项工作是第一种方法,展示了一种基于使用多标准决策辅助(MCDA)工具进行高效3D-SIC设计的新设计方法。在第一种方法中考虑的问题是全局3d地板规划。这项工作表明,使用MCDA工具可以提供当前传统设计方法无法提供的客观信息。这些信息提供了深入的分析,可以回答设计师可能对电路设计空间的一些问题。我们相信,有了这些有希望的结果,这种基于mcda的方法将使设计师能够克服设计3d - sic的日益复杂的问题。
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引用次数: 5
Skip-links: A dynamically reconfiguring topology for energy-efficient NoCs 跳跃式链路:一种节能noc的动态重新配置拓扑
Pub Date : 2010-11-09 DOI: 10.4018/jertcs.2011070102
S. Hollis, C. Jackson
We introduce the Skip-link architecture that dynamically reconfigures Network-on-Chip (NoC) topologies, in order to reduce the overall switching activity in many-core systems. The proposed architecture allows the creation of long-range Skip-links at runtime to reduce the logical distance between frequently communicating nodes. This offers a number of advantages over existing methods of creating optimised topologies already present in the literature such as the Reconfigurable NoC (ReNoC) architecture and static Long-Range Link (LRL) insertion. Our architecture monitors traffic behaviour and optimises the mesh topology without prior analysis of communications behaviour, and is thus applicable to all applications. Our technique does not utilise a master node, and each router acts independently. The architecture is thus scalable to future many-core networks. We evaluate the performance using a cycle-accurate simulation with synthetic traffic patterns and compare the results to a mesh architecture, demonstrating hop count and energy reductions of around 10%.
我们介绍了Skip-link架构,它可以动态地重新配置片上网络(NoC)拓扑,以减少多核系统中的总体交换活动。所提出的体系结构允许在运行时创建远程跳过链接,以减少频繁通信节点之间的逻辑距离。与现有的创建优化拓扑的方法(如可重构NoC (ReNoC)架构和静态远程链路(LRL)插入)相比,这提供了许多优势。我们的架构监控流量行为并优化网格拓扑,而无需事先分析通信行为,因此适用于所有应用程序。我们的技术不使用主节点,每个路由器都独立工作。因此,该体系结构可扩展到未来的多核网络。我们使用具有合成交通模式的周期精确模拟来评估性能,并将结果与网格架构进行比较,证明跳数和能量减少了约10%。
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引用次数: 31
Efficient floating-point texture decompression 高效的浮点纹理解压缩
Pub Date : 2010-11-09 DOI: 10.1109/ISSOC.2010.5625555
T. Aarnio, C. Brunelli, T. Viitanen
We propose a novel hardware design for decoding compressed floating-point textures in a graphics processing unit (GPU). Our decoder is based on the NXR texture format, which provides lossy, fixed-rate 6∶1 compression for floating-point textures. Our design exploits the constraints of the compressed pixel blocks to produce the correct output using only fixed-point arithmetic. This results in significantly lower silicon area occupation compared to pre-existing floating-point texture decoders.
我们提出了一种在图形处理单元(GPU)中解码压缩浮点纹理的新硬件设计。我们的解码器基于NXR纹理格式,该格式为浮点纹理提供有损,固定率6∶1压缩。我们的设计利用压缩像素块的约束,仅使用定点算法产生正确的输出。与现有的浮点纹理解码器相比,这显著降低了硅面积占用。
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引用次数: 2
On-line dependability enhancement of multiprocessor SoCs by resource management 基于资源管理的多处理器soc在线可靠性增强
Pub Date : 2010-09-29 DOI: 10.1109/ISSOC.2010.5625564
Timon D. ter Braak, S. T. Burgess, H. Hurskainen, H. Kerkhoff, B. Vermeulen, Xiao Zhang
This paper describes a new approach towards dependable design of homogeneous multi-processor SoCs in an example satellite-navigation application. First, the NoC dependability is functionally verified via embedded software. Then the Xentium processor tiles are periodically verified via on-line structural self-testing techniques, by using a new IIP Dependability Manager. Based on the Dependability Manager results, faulty tiles are electronically excluded and replaced by fault-free spare tiles via on-line resource management. This integrated approach enables fast electronic fault detection/diagnosis and repair, and hence a high system availability. The dependability application runs in parallel with the actual application, resulting in a very dependable system. All parts have been verified by simulation.
本文以卫星导航为例,介绍了一种同构多处理器soc可靠设计的新方法。首先,通过嵌入式软件对NoC的可靠性进行功能验证。然后,通过使用新的IIP可靠性管理器,通过在线结构自测技术定期验证Xentium处理器贴片。根据可靠性管理器的结果,通过在线资源管理,故障瓦片被电子排除,并由无故障的备用瓦片取代。这种集成的方法可以实现快速的电子故障检测/诊断和修复,从而提高系统的可用性。可靠性应用程序与实际应用程序并行运行,从而形成非常可靠的系统。所有部件均经过仿真验证。
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引用次数: 21
LDPC decoder area, timing, and energy models for early quantitative hardware cost estimates LDPC解码器的面积,时间,和能源模型的早期定量硬件成本估计
Pub Date : 2010-09-01 DOI: 10.1109/ISSOC.2010.5625546
Matthias Korb, T. Noll
System specification of SoCs needs to be supported by quantitative cost models to avoid wrong decisions in this early design phase. For less complex logic structures like for example FIR filters such generic cost models can be derived easily because they base on a simple gate count. For LDPC decoders the influence of the global interconnect between the two basic components of such a decoder complicates the derivation of general cost models. This might be the reason why no accurate cost models are known from literature yet. In this paper generic silicon area, iteration period, and energy cost models of high-throughput LDPC decoders are derived. Those models do not only allow for a decoding-performance vs. hardware-cost trade-off analysis during system specification but can also be used later on to choose a suitable architecture for a certain specification. Finally these models can be used for a fair benchmarking of the implemented decoder.
soc的系统规范需要定量成本模型的支持,以避免在早期设计阶段做出错误的决策。对于不太复杂的逻辑结构,例如FIR滤波器,可以很容易地推导出这种通用成本模型,因为它们基于简单的门计数。对于LDPC解码器,这种解码器的两个基本组件之间的全局互连的影响使一般成本模型的推导复杂化。这可能就是为什么从文献中还没有找到准确的成本模型的原因。本文推导了高通量LDPC解码器的通用硅面积、迭代周期和能量成本模型。这些模型不仅允许在系统规范期间进行解码性能与硬件成本的权衡分析,而且还可以在以后用于为特定规范选择合适的体系结构。最后,这些模型可用于对所实现的解码器进行公平的基准测试。
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引用次数: 15
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2010 International Symposium on System on Chip
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