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Network fault management based on SNMP agent groups 基于SNMP代理组的网络故障管理
E. P. Duarte, A. Santos
A network management system must be fault-tolerant in order to provide the required fault management functionality. It is often useful to examine MIB objects of a faulty agent in order to determine why it is faulty. This paper presents a new framework for replicating of SNMP management objects in local area networks. The framework is based on groups of agents that communicate with each other using reliable multicast. A group of agents provides fault-tolerant object functionality. A SNMP service is proposed that allows replicated MIB objects of a faulty agent of a given group to be accessed through fault-free agents of that group. The presented framework allows the dynamic definition of agent groups, and management objects to be replicated in each group. A practical fault-tolerant tool for local area network fault management was implemented and is presented. The system employs SNMP agents that interact with a group communication tool. As an example, we show how the examination of TCP-related objects of faulty agents have been used in the fault diagnosis process. The impact of replication on network performance is evaluated as well as a probabilistic analysis of replicated object consistency.
为了提供所需的故障管理功能,网络管理系统必须具有容错性。检查故障代理的MIB对象以确定其故障原因通常是有用的。本文提出了一种新的局域网SNMP管理对象复制框架。该框架基于使用可靠多播相互通信的代理组。一组代理提供容错对象功能。提出了一种SNMP服务,允许通过该组的无故障代理访问给定组中故障代理的复制MIB对象。所提出的框架允许动态定义代理组,并在每个组中复制管理对象。提出了一种实用的局域网故障管理容错工具。系统使用SNMP代理与组通信工具进行交互。作为一个例子,我们展示了如何在故障诊断过程中使用对故障代理的tcp相关对象的检查。评估了复制对网络性能的影响,并对复制对象的一致性进行了概率分析。
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引用次数: 15
Adaptive resource management system for home-area networks 家庭局域网络自适应资源管理系统
H. Okamura
We propose an adaptive resource management system that manages computational resources, such as disk space, memory and CPU power, in home-area networks comprised of various devices, such as personal computers and information appliances. This system enables "poor" devices with limited computational resources to borrow excess computational resources from "rich" devices. Existing distributed systems and software frameworks for home-area networks do not account for important characteristics of home-area network environments, such as user needs based on family members' interests and physical state changes of devices; e.g., disconnection from and reconnection to networks. The proposed system overcomes this problem by employing dynamic adaptation mechanisms. A prototype of this adaptive resource management system, called PPS/J, was designed and implemented on a Java virtual machine. The overhead of the dynamic adaptation mechanisms was measured on the PPS/J, and we found it sufficiently low during application program execution.
我们提出了一种自适应资源管理系统,用于管理由各种设备(如个人计算机和信息设备)组成的家庭局域网中的计算资源,如磁盘空间、内存和CPU功率。该系统使计算资源有限的“穷”设备能够从“富”设备借用多余的计算资源。现有的家庭区域网络分布式系统和软件框架没有考虑到家庭区域网络环境的重要特征,如基于家庭成员兴趣的用户需求和设备物理状态变化;例如,断开和重新连接到网络。该系统采用动态自适应机制克服了这一问题。该自适应资源管理系统的原型PPS/J被设计并在Java虚拟机上实现。动态适应机制的开销在PPS/J上进行了测量,我们发现它在应用程序执行期间足够低。
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引用次数: 1
A light-weight repair protocol for the loss-free recording of MBone sessions 一个轻量级的修复协议,用于MBone会话的无损记录
V. Hilt, M. Mauve, W. Effelsberg
With the increasing popularity of MBone conferences, the need arose to archive the multimedia streams of these conferences. Like all network applications, a conference recorder is subject to packet loss, which introduces gaps into recorded media streams. Such gaps degrade the playback quality of an archived media stream or even disable the correct playback. We present a novel scheme for the loss-free recording of media streams. In contrast to existing systems that require the placement of recording caches within the network, our approach enables an end-to-end system design. We present a detailed protocol analysis that confirms the validity of our approach.
随着MBone会议的日益普及,需要对这些会议的多媒体流进行存档。像所有的网络应用程序一样,会议记录器也会出现丢包的问题,这会在录制的媒体流中引入间隙。这样的间隙会降低存档媒体流的播放质量,甚至会使正确的播放失效。提出了一种新的媒体流无损记录方案。与需要在网络中放置记录缓存的现有系统相比,我们的方法实现了端到端的系统设计。我们提出了一个详细的协议分析,证实了我们的方法的有效性。
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引用次数: 2
Improving the performance of wireless LAN using a new scheduling algorithm 利用一种新的调度算法提高无线局域网的性能
Si Wu, Ding Quanlong, C. Ko
We propose a prediction-based longest queue first (PLQF) scheduling algorithm. The main idea behind PLQF is that of providing the information of incoming traffic to the scheduler. During scheduling, the scheduler considers not only the queue length, but also the incoming traffic. The purpose is to minimize cell loss ratio (CLR) and improve the buffer utilization. A CSD (channel state dependent) version of the PLQF algorithm is also designed for wireless error-prone channels, targeting to utilize channel status to improve overall performance. Theoretical analysis shows that the PLQF algorithm we proposed can lead to a lower CLR than the conventional algorithms, especially for bursty traffic. Simulation results prove this to be true. Therefore, the PLQF algorithm is promising as an efficient scheduling algorithm.
提出一种基于预测的最长队列优先(PLQF)调度算法。PLQF背后的主要思想是向调度程序提供传入流量的信息。在调度过程中,调度程序不仅考虑队列长度,还考虑传入的流量。目的是尽量减少细胞损失率(CLR),提高缓冲液的利用率。PLQF算法的CSD(信道状态依赖)版本也被设计用于易出错的无线信道,目标是利用信道状态来提高整体性能。理论分析表明,所提出的PLQF算法比传统算法具有更低的CLR,尤其适用于突发流量。仿真结果证明了这一点。因此,PLQF算法是一种高效的调度算法。
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引用次数: 1
Experimental evaluation of error control for video multicast over wireless LANs 无线局域网视频组播误差控制的实验评价
Peng Ge, P. McKinley
Multicasting of compressed video streams over wireless networks demands significantly different approaches to error control than those used in wired networks, due to high packet loss rate. This paper describes an experimental study of a proxy service to enhance interactive MPEG-1 video streams when multicast across wireless local area networks. The architecture and operation of the proxy service are presented, followed by results of a performance study conducted on a mobile computing testbed The main contribution of the paper is to show that a combination of forward and backward error control is effective when applied to video streams for mobile collaborating users.
由于高丢包率,无线网络上压缩视频流的多播需要与有线网络中使用的错误控制方法明显不同。本文介绍了一种代理服务的实验研究,以增强无线局域网多播时的交互式MPEG-1视频流。介绍了代理服务的架构和操作,并在移动计算测试平台上进行了性能研究。本文的主要贡献是表明,向前和向后错误控制相结合的方法在应用于移动协作用户的视频流时是有效的。
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引用次数: 26
Communication primitives for ubiquitous systems or RPC considered harmful 通用系统或RPC的通信原语被认为是有害的
U. Saif, D. Greaves
RPC is widely used to access and modify remote state. Its procedural call semantics are argued as an efficient unifying paradigm for both local and remote access. Our experience with ubiquitous device control systems has shown otherwise. RPC semantics of a synchronous, blocking invocation on a statically typed interface are overly restrictive, inflexible, and fail to provide an efficient unifying abstraction for accessing and modifying state in ubiquitous systems. This paper considers other alternatives and proposes the use of comvets (conditional, mobility aware events) as the unifying generic communication paradigm for such systems.
RPC被广泛用于访问和修改远程状态。它的过程调用语义被认为是本地和远程访问的有效统一范式。我们对无处不在的设备控制系统的经验却证明了这一点。静态类型接口上的同步、阻塞调用的RPC语义过于严格、不灵活,并且无法为访问和修改无处不在的系统中的状态提供有效的统一抽象。本文考虑了其他替代方案,并建议使用comvets(有条件的、移动感知的事件)作为此类系统的统一通用通信范式。
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引用次数: 45
Using threading and factory model to improve the performance of distributed object computing system 采用线程和工厂模型来提高分布式对象计算系统的性能
Chia-Chen Lee, Teh-Sheng Huang, Wen-Cheng Sheu, Jain-Feng Tsai, H. Wu
Due to the rapid growth of the Internet, the Internet has had a drastic influence and impact on not only our daily life but also on enterprise information applications. Object oriented technology is widely used in the software industry currently. Web based and distributed object based computing systems comprise the integration of object oriented technology and distributed computing, which is a new computing paradigm. This paradigm gives a new system architecture to be taken into consideration for solving the problems of interoperability and integration of heterogeneous systems. The Common Object Request Broker Architecture (CORBA) provides a standard infrastructure for performing object interoperability transparently. However, a Web based, CORBA based and distributed object architecture will compete very well with the performances of CORBA object binding and interoperability between CORBA objects, and object management issues when the number of CORBA objects are soaring. We propose CORBA based multithreading and factory models to improve the performance of the distributed object architecture. Also, we give a Web based and CORBA based telecommunication service order provisioning system to act as an experimental evaluation.
由于互联网的快速发展,互联网不仅对我们的日常生活产生了巨大的影响和冲击,而且对企业的信息应用也产生了巨大的影响和冲击。面向对象技术目前在软件行业中得到了广泛的应用。基于Web和基于分布式对象的计算系统是面向对象技术与分布式计算相结合的产物,是一种新的计算范式。该范式为解决异构系统的互操作性和集成问题提供了一种新的系统架构。公共对象请求代理体系结构(CORBA)为透明地执行对象互操作性提供了标准的基础结构。然而,基于Web、基于CORBA和分布式对象的体系结构将与CORBA对象绑定的性能、CORBA对象之间的互操作性以及当CORBA对象数量激增时的对象管理问题展开激烈的竞争。为了提高分布式对象体系结构的性能,我们提出了基于CORBA的多线程和工厂模型。并给出了一个基于Web和CORBA的电信业务订单发放系统作为实验评估。
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引用次数: 1
An example of real-time group communication system 一个实时群通信系统的例子
C. Delporte-Gallet, H. Fauconnier
We describe a group communication system for real-time systems and show how to use it. This system, we call the synchronized phase system (SPS) ensures a property weaker than the classical virtual synchrony, but SPS, with some liveness properties is powerful enough to build an atomic broadcast service. Moreover, for real-time systems we can give explicit bounds on the size of good periods (periods without timing failure) to ensure the timeliness properties on message delivery. This system has been implemented to build a real time atomic broadcast service in the French project ATR.
我们描述了一个实时系统的群通信系统,并说明了如何使用它。这个系统,我们称之为同步相位系统(SPS),它保证了一个比传统的虚拟同步更弱的特性,但是SPS具有一些动态特性,足以构建一个原子广播服务。此外,对于实时系统,我们可以对良好周期(没有定时故障的周期)的大小给出明确的界限,以确保消息传递的时效性。该系统已在法国ATR项目中用于建立实时原子广播服务。
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引用次数: 6
Dynamic relationships and the persistence of pairings 动态关系和配对的持久性
A. Amer, D. Long
The ability to automatically hoard data on a computer's local store would go a long way towards freeing the mobile user from dependence on the network and potentially unbounded latencies. An important step in developing a fully automated file hoarding algorithm is the ability to automatically identify strong relationships between files. We present a mechanism for visualizing the degree of long-term relationships inherent in a file access stream. We do this by comparing the performance of static and dynamic relationship predictors. We demonstrate that even the simplest associations (from a static/first-successor predictor) maintain relatively high accuracy over extended periods of time, closely tracking the performance of an equivalent dynamic (last-successor) predictor. We then introduce rank-difference plots, a visualization technique which allows us to demonstrate how this behavior is caused by stable static pairings of files that are lost by the adaptation of the dynamic predictor for a substantial subset of frequently accessed files. We conclude by demonstrating how a third pairing mechanism can make use of these observations to outperform both the dynamic and static predictors.
在计算机本地存储中自动存储数据的能力将大大有助于将移动用户从对网络的依赖和潜在的无限延迟中解放出来。开发全自动文件存储算法的一个重要步骤是能够自动识别文件之间的强关系。我们提出了一种机制来可视化文件访问流中固有的长期关系的程度。我们通过比较静态和动态关系预测器的性能来做到这一点。我们证明,即使是最简单的关联(来自静态/第一后继预测器)在较长时间内保持相对较高的准确性,密切跟踪等效动态(最后后继)预测器的性能。然后,我们引入秩差图,这是一种可视化技术,它允许我们演示这种行为是如何由文件的稳定静态配对引起的,这些文件是通过动态预测器对大量频繁访问的文件子集进行调整而丢失的。最后,我们演示了第三种配对机制如何利用这些观察结果来优于动态和静态预测器。
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引用次数: 4
Dynamic e-service composition in DySCo DySCo中的动态电子服务组合
G. Piccinelli, L. Mokrushin
Until recently, the Internet was dominated by Web sites and store-fronts. We have now entered the next Internet evolution: e-services. E-services are modular, nimble electronic services that perform work, achieve tasks or complete transactions. The first step to turn an existing asset or service into an e-service revolves around accessibility. The virtualisation of the service provides communication channels that support automated conversational capabilities. The format of the service description allows automated discovery and enables automated negotiation on contractual terms and parameters. The second step towards the realisation of the full potential for the e-service vision focuses instead on composition and interaction orchestration. Beyond business conversations for point interactions, e-services can expose complete interaction processes. A service delivery is no longer a one-to-one (buyer-to-seller) relationship, but it now triggers the dynamic creation of business networks. In this paper, we first give a feeling about the e-service vision. We then propose a service model based on the ideas of functional incompleteness, multi-party orchestration and dynamic service composition. A prototype based on the proposed model, called DySCo (Dynamic Service Composition) is presented.
直到最近,互联网还是由网站和店面主导的。我们现在进入了互联网的下一个发展阶段:电子服务。电子服务是执行工作、完成任务或完成交易的模块化、灵活的电子服务。将现有资产或服务转变为电子服务的第一步围绕可访问性展开。服务的虚拟化提供了支持自动会话功能的通信通道。服务描述的格式允许自动发现,并支持对合同条款和参数的自动协商。实现电子服务远景的全部潜力的第二步将重点放在组合和交互编排上。除了用于点交互的业务对话之外,电子服务还可以公开完整的交互过程。服务交付不再是一对一(买方对卖方)的关系,但它现在触发了业务网络的动态创建。在本文中,我们首先给出了电子服务愿景的概念。然后,我们提出了一个基于功能不完备、多方编排和动态服务组合思想的服务模型。提出了基于该模型的动态服务组合(DySCo)原型。
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引用次数: 37
期刊
Proceedings 21st International Conference on Distributed Computing Systems Workshops
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