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2013 IEEE Conference on Evolving and Adaptive Intelligent Systems (EAIS)最新文献

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Predicted probability enhancement for multi-label text classification using class label pair association 基于类标签对关联的多标签文本分类预测概率增强
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604107
Mohammad Salim Ahmed, Sourabh Jain, F. B. Muhaya, L. Khan
In order to extract knowledge from the growing information available over the Internet, it is imperative that we classify the information first. Classification is a vastly researched topic in the field of data mining and text data, representing a significant portion of the information, naturally has acquired significant research interest. However, text data classification presents its own problems of high and sparse dimensionality, as attributes span over huge set of words of natural language and multi-label property as each document may belong to more than one class simultaneously. Any solution proposed to classify such data without considering these facts cannot render optimum results. In this paper, we have discussed an approach based on fuzzy clustering to handle high dimensionality of data and using inter-class correlation information in the form of class label pairs to enhance the prediction probabilities in multi-label classification as a post processing step. We use correlation information in both positive (rewarding) and negative (penalizing) terms to enhance the probability metrics for multi-label classification. We have tested our proposed algorithm on a number of benchmark data sets and have been able to achieve better performance than the existing approaches.
为了从互联网上日益增长的信息中提取知识,我们必须首先对信息进行分类。分类是数据挖掘领域中一个被广泛研究的课题,而文本数据作为信息的重要组成部分,自然引起了人们极大的研究兴趣。然而,文本数据分类由于属性跨越自然语言的巨大词集以及每个文档可能同时属于多个类的多标签特性而存在高维和稀疏维的问题。任何不考虑这些事实而提出的对此类数据进行分类的解决方案都无法获得最佳结果。本文讨论了一种基于模糊聚类处理高维数据的方法,并作为后处理步骤,利用类间标签对形式的相关信息来提高多标签分类的预测概率。我们使用正(奖励)和负(惩罚)项的相关信息来增强多标签分类的概率度量。我们已经在许多基准数据集上测试了我们提出的算法,并且能够获得比现有方法更好的性能。
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引用次数: 2
An ensemble based Genetic Programming system to predict English football premier league games 基于集成的遗传规划系统预测英国足球超级联赛
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604116
Tianxiang Cui, Jingpeng Li, J. Woodward, A. Parkes
Predicting the result of a football game is challenging due to the complexity and uncertainties of many possible influencing factors involved. Genetic Programming (GP) has been shown to be very successful at evolving novel and unexpected ways of solving problems. In this work, we apply GP to the problem of predicting the outcomes of English Premier League games with the result being either win, lose or draw. We select 25 features from each game as the inputs to our GP system, which will then generate a function to predict the result. The experimental test on the prediction accuracy of a single GP-generated function is promising. One advantage of our GP system is, by implementing different runs or using different settings, it can generate as many high quality functions as we want. It has been showed that combining the decisions of a number of classifiers can provide better results than a single one. In this work, we combine 43 different GP-generated functions together and achieve significantly improved system performance.
由于许多可能的影响因素的复杂性和不确定性,预测足球比赛的结果是具有挑战性的。遗传规划(GP)已被证明是非常成功的进化新颖的和意想不到的解决问题的方法。在这项工作中,我们将GP应用于预测英超联赛的结果,结果要么是赢,要么是输,要么是平局。我们从每个游戏中选择25个特征作为GP系统的输入,然后生成一个函数来预测结果。对单个gp生成函数的预测精度的实验测试是有希望的。我们的GP系统的一个优点是,通过实现不同的运行或使用不同的设置,它可以生成我们想要的许多高质量的函数。研究表明,结合多个分类器的决策可以提供比单个分类器更好的结果。在这项工作中,我们将43种不同的gp生成功能组合在一起,显著提高了系统性能。
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引用次数: 12
Ensemble method based on individual evolving classifiers 基于个体进化分类器的集成方法
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604105
J. A. Iglesias, Agapito Ledezma, A. Sanchis
Humans often seek a second or third opinion about an important matter. Then, a final decision is reached after weighing and combining these opinions. This idea is the base of the ensemble based systems. Ensembles of classifiers are well established as a method for obtaining highly accurate classifiers by combining less accurate ones. On the other hand, evolving classifiers are inspired by the idea of evolve their structure in order to adapt to the changes of the environment. In this paper, we present a proof-of-concept method for constructing an ensemble system based on Evolving Fuzzy Systems. The main contribution of this approach is that the base-classifiers are self-developing (evolving) Fuzzy-rule-based (FRB) classifiers. Thus, we present an ensemble system which is based on evolving classifiers and keeps the properties of the evolving approach classification of streaming data. It is important to clarify that the evolving classifiers are gradually developing but they are not genetic or evolutionary.
人们经常在重要的事情上寻求第二或第三个意见。然后,在权衡和综合这些意见后做出最终决定。这个思想是基于集成的系统的基础。分类器集成是一种通过组合不太准确的分类器来获得高精度分类器的方法。另一方面,进化分类器的灵感来自于进化其结构以适应环境变化的想法。本文提出了一种基于演化模糊系统构造集成系统的概念验证方法。这种方法的主要贡献是基本分类器是自我发展(进化)的基于模糊规则(FRB)分类器。因此,我们提出了一种基于进化分类器的集成系统,并保持了流数据进化分类方法的特性。重要的是要澄清,进化的分类器是逐渐发展的,但它们不是遗传的或进化的。
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引用次数: 12
Online identification of complex multi-input-multi-output system based on generic evolving neuro-fuzzy inference system 基于泛型演化神经模糊推理系统的复杂多输入多输出系统在线辨识
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604112
Mahardhika Pratama, S. Anavatti, M. Garratt, E. Lughofer
Nowadays, unmanned aerial vehicles (UAV) play a noteworthy role in miscellaneous defence and civilian operation. A major facet in the UAV control system is an identification phase feeding the valid and up-to-date information of the system dynamic in order to generate proper adaptive control action to handle various UAV maneuvers. UAV, however, constitutes a complex system possessing a highly non-linear property. Conversely, the learning environment in modeling UAV's dynamic varies overtime and demands online learning scheme encouraging a fully adaptive and evolving algorithm with a mild computational load to settle the task. In contrast, contemporaneous literatures scrutinizing the identification of UAV dynamic yet rely on offline or batched learning procedures. Evolving neuro-fuzzy system (ENFS) where the landmarks are flexible rule base and usable in the time-critical applications offers a promising impetus in the UAV research field, and in particular its identification standpoint. The principle cornerstone is ENFS can commence its learning mechanism from scratch with an empty rule base and very limited expert knowledge. Nonetheless, it can perform automatic knowledge building from streaming data without catastrophic forgetting previous valid knowledge which is alike autonomous mental development of human brain. This paper elaborates the identification of rotary wing UAV based on our incipient ENFS algorithm termed generic evolving neuro-fuzzy system (GENEFIS). In summary, our algorithm can not only trace footprint of the UAV dynamic but also ameliorate the performance of existing ENFS in terms of predictive quality and resultant rule base burden.
目前,无人机在各种国防和民用作战中发挥着重要作用。无人机控制系统的一个主要方面是识别阶段,该阶段向系统动态提供有效和最新的信息,以产生适当的自适应控制动作来处理各种无人机机动。然而,无人机是一个具有高度非线性特性的复杂系统。相反,无人机动态建模的学习环境随着时间的推移而变化,需要在线学习方案,需要一种计算负荷较小的完全自适应进化算法来解决任务。相比之下,同期的文献研究无人机的动态识别,但依赖于离线或批量学习过程。演化神经模糊系统(ENFS)具有灵活的规则库和可用于时间关键应用的特征,为无人机研究领域提供了一个有希望的动力,特别是它的识别立场。基本的基石是ENFS可以用一个空白的规则库和非常有限的专家知识从头开始它的学习机制。然而,它可以从流数据中自动构建知识,而不会灾难性地忘记之前的有效知识,这类似于人类大脑的自主智力发展。本文详细阐述了基于通用进化神经模糊系统(GENEFIS)的初始ENFS算法的旋翼无人机辨识。综上所述,该算法不仅可以动态跟踪无人机的足迹,而且在预测质量和生成规则库负担方面改善了现有ENFS的性能。
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引用次数: 7
Evolving systems for computer user behavior classification 计算机用户行为分类的进化系统
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604108
J. A. Iglesias, Agapito Ledezma, A. Sanchis
A computer can keep track of computer users to improve the security in the system. However, this does not prevent a user from impersonating another user. Only the user behavior recognition can help to detect masqueraders. Under the UNIX operating system, users type several commands which can be analyzed in order to create user profiles. These profiles identify a specific user or a specific computer user behavior. In addition, a computer user behavior changes over time. If the behavior recognition is done automatically, these changes need to be taken into account. For this reason, we propose in this paper a simple evolving method that is able to keep up to date the computer user behavior profiles. This method is based on Evolving Fuzzy Systems. The approach is evaluated using real data streams.
计算机可以跟踪计算机用户以提高系统的安全性。但是,这并不能阻止用户冒充另一个用户。只有用户行为识别才能帮助检测伪装者。在UNIX操作系统下,用户键入几个命令,可以分析这些命令以创建用户配置文件。这些配置文件识别特定的用户或特定的计算机用户行为。此外,计算机用户的行为会随着时间的推移而改变。如果行为识别是自动完成的,则需要考虑这些变化。因此,我们在本文中提出了一种简单的进化方法,能够保持最新的计算机用户行为概况。该方法基于演化模糊系统。使用实际数据流对该方法进行了评估。
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引用次数: 8
The IEEE Computer Society Smart Grid Vision Project opens opportunites for computational intelligence IEEE计算机协会智能电网视觉项目为计算智能提供了机会
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604117
D. Cartes, J. Chow, D. McCaugherty, S. Widergren, G. Venayagamoorthy
The IEEE Computer Society Smart Grid Vision Project (CS-SGVP) was chartered to develop Smart Grid visions looking forward as far as 30 years into the future. At the completion of the project it was realized that to address the complexity of a Smart Grid with vast numbers of intelligent connected devices and systems, computational intelligence techniques must move from top-down to the lowest levels of architectures, with interactive cooperation between smart components, each with a level of autonomy. The CS-SGVP team emphasized creative thought leadership and “blue sky” thinking to identify future Smart Grid operational visions and the role of computing to achieve these visions. The CS-SGVP team developed its visions using a three-tiered approach. Architectural concepts describe Smart Grid goals and characteristics, general grid types, as well as computing concepts considered common across grid types. Functional concepts describe how the grid will operate. Technological concepts describe the roles of certain technologies within the Smart Grid. The CS-SGVP expects that over the course of many years, various visions will come to fruition.
IEEE计算机协会智能电网愿景项目(CS-SGVP)被授权开发未来30年的智能电网愿景。在项目完成时,人们意识到,为了解决具有大量智能连接设备和系统的智能电网的复杂性,计算智能技术必须从自上而下移动到最低层次的架构,并在智能组件之间进行交互合作,每个组件都具有一定程度的自治。CS-SGVP团队强调创造性思维领导和“蓝天”思维,以确定未来智能电网的运营愿景和计算在实现这些愿景中的作用。CS-SGVP团队使用三层方法开发其愿景。体系结构概念描述了智能网格的目标和特征、一般网格类型,以及被认为跨网格类型通用的计算概念。功能概念描述了网格将如何运行。技术概念描述了某些技术在智能电网中的作用。CS-SGVP期望在多年的过程中,各种愿景将实现。
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引用次数: 6
A Meta-cognitive Interval Type-2 fuzzy inference system classifier and its projection based learning algorithm 一种元认知区间2型模糊推理系统分类器及其投影学习算法
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604104
K. Subramanian, R. Savitha, S. Sundaram
In this paper, we present a Meta-cognitive Interval Type-2 neuro-Fuzzy Inference System (McIT2FIS) classifier and its projection based learning algorithm. McIT2FIS consists of two components, namely, a cognitive component and a meta-cognitive component. The cognitive component is an Interval Type-2 neuro-Fuzzy Inference System (IT2FIS) represented as a six layered adaptive network realizing Takagi-Sugeno-Kang type inference mechanism. IT2FIS begins with zero rules, and rules are added and updated depending on the relative knowledge represented by the sample in comparison to that represented by the cognitive component. The knowledge representation ability of IT2FIS is controlled by a self-regulatory learning mechanism that forms the meta-cognitive component. As each sample is presented to the network, the meta-cognitive component monitors the hinge-loss error and class-specific spherical potential of the current sample to decide what-to-learn, when-to-learn and how-to-learn them, efficiently. When a new rule is added or when an existing rule is updated, a Projection Based Learning (PBL) algorithm uses class specific criterion and sample overlap criterion to estimate the network parameters corresponding to the minimum energy point of the error function. The performance of McIT2FIS is evaluated on a set of benchmark classification problems from UCI machine learning repository. The statistical performance comparison with other algorithms available in the literature indicates improved performance of McIT2FIS.
本文提出了一种元认知区间2型神经模糊推理系统(McIT2FIS)分类器及其基于投影的学习算法。McIT2FIS由两个组件组成,即认知组件和元认知组件。认知组件是一个区间型2神经模糊推理系统(IT2FIS),表示为六层自适应网络,实现Takagi-Sugeno-Kang型推理机制。IT2FIS从零规则开始,根据样本所表示的相对知识与认知组件所表示的相对知识进行比较,添加和更新规则。IT2FIS的知识表示能力受自我调节学习机制控制,该机制形成元认知成分。当每个样本呈现给网络时,元认知组件监测当前样本的铰链损失误差和类别特定的球形势,以决定学习什么,何时学习以及如何有效地学习它们。当添加新规则或更新现有规则时,PBL算法使用类特定准则和样本重叠准则来估计误差函数最小能量点对应的网络参数。在UCI机器学习存储库的一组基准分类问题上对McIT2FIS的性能进行了评估。与文献中其他算法的统计性能比较表明,McIT2FIS的性能有所提高。
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引用次数: 28
ARFA: Automated real-time flight data analysis using evolving clustering, classifiers and recursive density estimation ARFA:使用进化聚类、分类器和递归密度估计的自动实时飞行数据分析
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604110
Denis Kolev, P. Angelov, Garegin Markarian, M. Suvorov, S. Lysanov
In this paper a novel approach to autonomous real time flight data analysis (FDA) is proposed and investigated. The anomaly detection is based on recursive density estimation (RDE) and the fault identification is based on the evolving self-learning classifiers introduced recently. The paper starts with a brief critical analysis of the currently used FDA methods and tools. Then the problems of fault detection (FD) and identification are described formally. The importance of the ability to process the data in real time and on-line (in flight) is directly related to the efficiency and safety. Therefore, in this paper the focus is on the recursive approaches which are computationally lean and suitable for on-line mode of operation. The novel concept of ARFA (Automated Real-time FDA) is then applied to real flight data from Russian and USA made aircrafts. The results are compared and analyzed. Both, advantages that this novel methodology and algorithms offer as well as the current limitations and future directions of research are pointed out and future work outlined.
本文提出并研究了一种自主实时飞行数据分析的新方法。异常检测基于递归密度估计(RDE),故障识别基于最近引入的进化自学习分类器。本文首先对目前使用的FDA方法和工具进行了简要的批判性分析。然后对故障检测和识别问题进行了形式化描述。实时和在线(飞行中)处理数据的能力的重要性直接关系到效率和安全。因此,本文的研究重点是计算精简且适合于在线运行模式的递归方法。ARFA(自动实时FDA)的新概念随后被应用于来自俄罗斯和美国制造的飞机的真实飞行数据。对结果进行了比较和分析。本文指出了这种新方法和算法的优点,以及当前的局限性和未来的研究方向,并概述了未来的工作。
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引用次数: 14
Dynamic and evolving fuzzy concept lattices 动态和演化的模糊概念格
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604101
Trevor P. Martin
Fuzzy formal concept analysis enables us to add structure to data by identifying coherent groups of related objects and attributes. In a situation where data is added dynamically, the concept lattice may evolve in different ways - either in content (more objects added to existing concepts) or in structure (entirely new concepts are created). This change can be monitored and quantified by means of a recently defined distance metric. In this paper, we present a new and more efficient algorithm for calculating the fuzzy distance between concept lattices, and illustrate the evolution of concept lattices by simple examples.
模糊形式概念分析使我们能够通过识别相关对象和属性的连贯组来为数据添加结构。在动态添加数据的情况下,概念格可能以不同的方式发展——要么在内容上(向现有概念添加更多对象),要么在结构上(创建全新的概念)。这种变化可以通过最近定义的距离度量来监测和量化。本文提出了一种新的、更有效的概念格间模糊距离计算算法,并通过简单的例子说明了概念格的演化过程。
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引用次数: 2
Evolution of a digital organism playing Go 一个下围棋的数字有机体的进化
Pub Date : 2013-04-16 DOI: 10.1109/EAIS.2013.6604115
C. Alt, H. A. Mayer
Digital organisms (DOs) model the basic structure and development of natural organisms to create robust, scalable, and adaptive solutions to problems from different fields. The applicability of DOs has been investigated mainly on a few synthetic problems like pattern creation, but on a very limited number of real world problems, e.g., the creation of architectural structures. In this paper the potential of DOs for learning to play the game of Go is demonstrated. Go has been chosen for its high complexity, its simple set of rules, and its pattern-oriented structure. A DO is designed, which is able to learn to play the game of Go by means of artificial evolution. The DO is evolved against three computer opponents of different strength on a 5×5 board. Specifically, we are interested in the DO's scalability, when evolved to play on the small board and transferred to a larger board without any external adaptations.
数字生物(DOs)模拟自然生物的基本结构和发展,为来自不同领域的问题创造强大的、可扩展的和自适应的解决方案。DOs的适用性主要研究在一些综合问题上,如模式创建,但在非常有限数量的现实世界问题上,例如,架构结构的创建。本文展示了DOs在学习围棋方面的潜力。选择Go是因为它的高复杂性、简单的规则集和面向模式的结构。设计了一个能够通过人工进化的方式学习下围棋的DO。DO是在5×5棋盘上与三个不同强度的计算机对手进行博弈。具体来说,我们对DO的可扩展性感兴趣,当进化到在小棋盘上玩时,转移到更大的棋盘上,而不需要任何外部调整。
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引用次数: 0
期刊
2013 IEEE Conference on Evolving and Adaptive Intelligent Systems (EAIS)
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