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FEC-based video streaming over packet loss networks with pre-interleaving 基于fec的视频流在丢包网络上的预交错
Jianfei Cai, C. Chen
The authors present a FEC-based end-to-end error control scheme for video streaming over packet loss networks. We propose a novel robust video streaming system in which an interleaving is applied to the compressed bitstream before channel coding. The application of such preinterleaving is able to improve the performance of video streaming over packet loss networks because pre-interleaving can simultaneously satisfy different requirements arising from both channel coding and source coding. We demonstrate with simulations that the proposed approach can achieve a significant improvement for video streaming over heavy packet loss networks.
提出了一种基于fec的丢包网络视频流端到端错误控制方案。我们提出了一种新的鲁棒视频流系统,该系统在信道编码之前对压缩的比特流进行交错处理。由于预交织可以同时满足信道编码和源编码的不同要求,因此这种预交织的应用能够提高丢包网络上视频流的性能。我们通过仿真证明,所提出的方法可以显著改善重丢包网络上的视频流。
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引用次数: 33
HTTP streaming of JPEG2000 images JPEG2000图像的HTTP流
S. Deshpande, W. Zeng
JPEG2000 is a new image compression standard. One of the goals of JPEG2000 is to support large images. Since even the compressed image file can be very big for large images, downloading the entire image can take a long time depending upon the user's connection speed. Thus, we propose to use streaming of JPEG2000 images. We use the Hypertext Transfer Protocol (HTTP) for streaming. The use of HTTP to stream JPEG2000 images will ease its deployment. Thus, JPEG2000 images can be hosted by a Web server and can be streamed to the client helper application. The solution is scalable, so client devices with different capabilities, a variety of screen resolutions, and heterogeneous bandwidths can all achieve a scalable viewing of the same content stored in a single file. It is also possible to stream only selected regions of the image at a particular resolution and decode this partial stream and display it at the client. Thus, the proposed approach can handle resolution, quality and region of interest scalability feature of JPEG2000 images.
JPEG2000是一种新的图像压缩标准。JPEG2000的目标之一是支持大型图像。由于对于大型图像来说,即使是压缩的图像文件也可能非常大,因此下载整个图像可能需要很长时间,这取决于用户的连接速度。因此,我们建议使用JPEG2000图像流。我们使用超文本传输协议(HTTP)进行流传输。使用HTTP传输JPEG2000图像将简化其部署。因此,JPEG2000图像可以由Web服务器托管,并可以流式传输到客户机助手应用程序。该解决方案是可伸缩的,因此具有不同功能、各种屏幕分辨率和异构带宽的客户机设备都可以实现对存储在单个文件中的相同内容的可伸缩查看。也可以在特定分辨率下仅流式传输图像的选定区域,并解码该部分流并在客户端显示它。因此,该方法可以处理JPEG2000图像的分辨率、质量和感兴趣区域的可扩展性特征。
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引用次数: 14
Checkpoint processing in distributed systems software using synchronized clocks 使用同步时钟的分布式系统软件中的检查点处理
S. Neogy, A. Sinha, P. K. Das
The method of taking checkpoints in a truly distributed manner, that is in the absence of a global checkpoint coordinator has been very tricky. This has been dealt with in a system that uses a loosely synchronized clock. The constituent processes take their checkpoints according to their own clocks at predetermined checkpoint instants. Since these checkpoints are asynchronous, in order to determine a global consistent set of such checkpoints there must be some sort of synchronization among them. Synchronization information is appended to clock synchronization messages that are used by the constituent processes for checkpoint-synchronization. Communication in this system is synchronous, so processes may be blocked for communication at the checkpointing instants. The blocked processes take their checkpoints after they unblock. It is shown that the set of such i-th checkpoints is consistent and hence the rollback required by the system in case failure occurs is only up to the last saved state.
以真正分布式的方式(即在没有全局检查点协调器的情况下)获取检查点的方法非常棘手。这个问题已经在使用松散同步时钟的系统中得到了解决。组成进程根据自己的时钟在预定的检查点时刻采取检查点。由于这些检查点是异步的,为了确定这些检查点的全局一致集,它们之间必须有某种同步。同步信息被附加到时钟同步消息中,由组成进程用于检查点同步。该系统中的通信是同步的,因此进程可能在检查点时刻阻塞通信。被阻塞的进程在解除阻塞后获得它们的检查点。可以看出,此类第i个检查点的集合是一致的,因此,系统在发生故障时所需的回滚仅持续到最后保存的状态。
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引用次数: 12
Multimedia applications of self-synchronizing T-codes 自同步t码的多媒体应用
A. Fong, G. R. Higgie, B. Fong
The convergence of multimedia applications, which include such diverse sources as video, audio and computer data, places harsh demands on the communications process. Source coding is an important step in the communications process. A good source-coding scheme is characterized by its high efficiency in removing redundancy inherent in the information source. It should also ensure data integrity and be suitable for different data types. Codeword synchronization is an important aspect of any data communications system, whether it is a wireline or wireless system. Traditionally, block codes are used for source coding to reduce uncertainties in synchronization. The authors propose the application of minimal sync-delay T-codes for information source coding. The aim is to facilitate widespread deployment of efficient codes that also have intrinsically strong synchronizing performance.
多媒体应用的融合,包括诸如视频、音频和计算机数据等多种来源,对通信过程提出了苛刻的要求。源编码是通信过程中的一个重要步骤。一个好的信源编码方案的特点是能够高效地去除信源中固有的冗余。它还应确保数据完整性,并适用于不同的数据类型。码字同步是任何数据通信系统的一个重要方面,无论是有线还是无线系统。为了减少同步过程中的不确定性,传统上采用分组码进行源编码。提出了最小同步延迟t码在信息源编码中的应用。其目的是促进高效代码的广泛部署,这些代码本身也具有强大的同步性能。
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引用次数: 10
Scalable video coding for failure-free video transmission 可扩展的视频编码,无故障的视频传输
Pol-Lin Tai, Chii-Tung Liu, Jia-Shung Wang
The authors propose a scalable video coding algorithm for low bit rate failure-free video transmission. In the failure-free video transmission, two channels are utilized to transmit the same video source. In the receiver, the video can be reconstructed by any single encoded bitstream. While receiving two encoded bitstreams, the image quality can be improved by combining two bitstreams. We develop a motion vector refinement technique to improve the image quality. In the encoder, the positions of the macroblocks for channel two are shifted by eight pixels from channel one. In the receiver, the motion vectors transmitted in each channel can be refined to more accurate motion vectors with smaller block size when two channels are received. The final decoded image is merged from the two reconstructed images by the two channels. Experimental results show our proposed method has high efficiency and high reliability.
针对低比特率无故障视频传输,提出了一种可扩展的视频编码算法。在无故障视频传输中,利用两个通道传输同一视频源。在接收机中,视频可以通过任何单个编码的比特流进行重构。在接收到两个编码的比特流时,通过合并两个比特流可以提高图像质量。我们开发了一种运动矢量细化技术来提高图像质量。在编码器中,通道2的宏块的位置从通道1移动了8个像素。在接收器中,当接收两个通道时,每个通道中传输的运动矢量可以细化为更精确的运动矢量,且块大小更小。最终的解码图像由两个重构图像通过两个通道合并而成。实验结果表明,该方法效率高,可靠性高。
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引用次数: 0
Maintenance of connected components in quadtree-based image representation 基于四叉树的图像表示中连通分量的维护
V. Khanna, Phalguni Gupta, C. Hwang
In this paper, we have considered the problem of maintaining connected components in quadtree representation of binary images when a small portion of the image undergoes change. The batch approach to re-compute the connected components information is very expensive. Our algorithms update the quadtree as well as the connected components' labeling when a homogeneous region in the quadtree is changing. The updating algorithms visit less nodes compared to the batch approach.
在本文中,我们考虑了当图像的一小部分发生变化时,二叉树表示中保持连通分量的问题。重新计算连接组件信息的批处理方法非常昂贵。当四叉树中的齐次区域发生变化时,我们的算法会更新四叉树以及连接组件的标记。与批处理方法相比,更新算法访问的节点更少。
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引用次数: 2
Off-line recognition of isolated Persian handwritten characters using multiple hidden Markov models 使用多个隐马尔可夫模型离线识别孤立的波斯语手写字符
A. Dehghani, F. Shabani, P. Nava
In this paper a new method for off-line recognition of isolated handwritten Persian characters based on hidden Markov models (HMMs) is proposed. In the proposed system, document images are acquired in 300-dpi resolution. Multiple filters such as median and morphologal filters are utilized for noise removal. The features used in this process are methods based on regional projection contour transformation (RPCT). In this stage, two types of feature vectors, based on this technique, are extracted. The recognition system consists of two stages. For each character in the training phase, multiple HMMs corresponding to different feature vectors are built. In the classification phase, the results of the individual classifiers are integrated to produce the final recognition.
本文提出了一种基于隐马尔可夫模型的孤立手写体波斯语字符离线识别新方法。在该系统中,以300 dpi的分辨率获取文档图像。多滤波器如中值滤波器和形态滤波器被用来去除噪声。在此过程中使用的特征是基于区域投影轮廓变换(RPCT)的方法。在此阶段,基于该技术提取了两种类型的特征向量。该识别系统分为两个阶段。对于训练阶段的每个字符,构建对应不同特征向量的多个hmm。在分类阶段,将各个分类器的结果综合起来,产生最终的识别结果。
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引用次数: 41
Fractal image compression using iterated function system with probabilities 基于概率迭代函数系统的分形图像压缩
S. Mitra, C. A. Murthy, M. Kundu, B. Bhattacharya, T. Acharya
Deals with a new technique of fractal image compression based on the theory of iterated function systems (IFS) with probabilities. The theory of IFS with probabilities, in the context of image compression, is a relatively unexplored area. The rationale behind using this approach stems from the fact that it is possible to define a Markov operator associated with the probability measure whose support is the support of the given image. A new technique of fractal image compression is proposed using IFS with probabilities. The technique is found to be extremely fast in computing both the coefficients of maps and the probabilities. Thus, the proposed technique provides a very fast fractal-based image compression encoding.
研究了一种基于概率迭代函数系统理论的分形图像压缩新技术。概率IFS理论,在图像压缩的背景下,是一个相对未开发的领域。使用这种方法的基本原理源于这样一个事实,即可以定义一个与概率度量相关的马尔可夫算子,其支持是给定图像的支持。提出了一种基于概率IFS的分形图像压缩新技术。人们发现,该技术在计算地图系数和概率方面都非常快。因此,该技术提供了一种非常快速的基于分形的图像压缩编码。
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引用次数: 8
Graph object oriented model and query language: a semi-structured approach 图面向对象的模型和查询语言:半结构化的方法
S. Choudhury, N. Chaki, S. Bhattacharya
In an effort to design and develop a suitable platform for the next generation information systems, a new Graph Object Oriented database Model (GOOM) is proposed. In fact, the proposed model in its present definition is an improvement of our earlier work (S. Choudhury et al., 1998; 2000). The evolution is found to be absolutely essential in the interest of implementing the model and towards building a reliable Graph Query Language (GQL). We have introduced the concept of encapsulating homogeneous entities into semantic group while permitting the declaration of relationships amongst different semantic groups from various user-defined views. The proposed model aims at extracting the positive features of both object and relational data models besides providing a structured graphic representation. The paper emphasizes the mathematical foundation of the proposed graph language. In fact, the proposed GQL maintains a very similar interface to that of widely accepted SQL.
为了设计和开发适合下一代信息系统的平台,提出了一种新的面向对象的图形数据库模型(GOOM)。事实上,目前提出的模型定义是对我们早期工作的改进(S. Choudhury et al., 1998;2000)。对于实现模型和构建可靠的图形查询语言(GQL)来说,这种演变是绝对必要的。我们引入了将同构实体封装到语义组中的概念,同时允许从不同的用户定义视图声明不同语义组之间的关系。该模型除了提供结构化的图形表示外,还旨在提取对象和关系数据模型的积极特征。本文强调了所提出的图语言的数学基础。实际上,建议的GQL维护了与被广泛接受的SQL非常相似的接口。
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引用次数: 4
A highly efficient domain-programmable parallel architecture for iterative LDPCC decoding 一种高效的域可编程并行LDPCC迭代译码结构
G. Al-Rawi, J. Cioffi
We present a domain-programmable (code-independent) parallel architecture for efficiently implementing iterative probabilistic decoding of LDPC codes. The architecture is based on distributed computing and message passing. The exploited parallelism was found to be communication limited. To increase the utilization of the computational resources, we separate the routing process and state management functionalities performed by physical nodes from computation functionalities performed by function units that can be shared by multiple physical nodes. Simulation results show that the proposed architecture leads to improvements in FU utilization by 251%, 116%, and 209% compared to a hypothetical fully parallel custom implementation, a fully sequential implementation, and a proprietary FPGA custom implementation, respectively, that all use the same core FU design. Compared to an implementation on a shared-memory general-purpose parallel machine, the proposed architecture exhibits 75.6% improvement in scalability. We also introduce a novel low cost store-and-forward routing algorithm for deadlock avoidance in torus networks.
我们提出了一种域可编程(码无关)并行架构,用于有效地实现LDPC码的迭代概率解码。该体系结构基于分布式计算和消息传递。发现所利用的并行性是通信受限的。为了提高计算资源的利用率,我们将物理节点执行的路由处理和状态管理功能与可由多个物理节点共享的功能单元执行的计算功能分离开来。仿真结果表明,与假设的完全并行自定义实现、完全顺序实现和专有FPGA自定义实现相比,所提出的架构使FU利用率分别提高了251%、116%和209%,所有这些都使用相同的核心FU设计。与共享内存通用并行机上的实现相比,所提出的体系结构在可伸缩性方面提高了75.6%。我们还介绍了一种新的低成本存储转发路由算法,用于避免环面网络中的死锁。
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引用次数: 14
期刊
Proceedings International Conference on Information Technology: Coding and Computing
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