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Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology最新文献

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Pneu-Multi-Tools: Auto-Folding and Multi-Shapes Interface by Pneumatics in Virtual Reality 气动多工具:气动在虚拟现实中的自动折叠和多形状接口
Sheng-Pei Hu, June-Hao Hou
Pneu-Multi-Tools is a novel passive haptic feedback (PHF) wearable device that let users grip different shapes of virtual props in virtual reality(VR) with sensing the shape changes of foldable airbags driven by pneumatics. The solution to the limitation of primitive shapes in haptic interfaces for VR in the past is proposed in this research. TPU films can be manufactured into 4 kinds of folding shapes(clip, rectangle, cylinder and cone shape) owing to the numbers and orientation of folding hinges on a single airbag. Therefore, Pneu-Multi-Tools, which is stacked with different folding shapes of airbags and capable of automatically folding, enables users to use multi-props intuitively in VR games. There are 3 interaction scenarios are provided by this interface: "Pick-Up", "Order" and "Hot Key" in multi-props games to make it possible for users to switch the props more efficiently.
pue - multi - tools是一种新型的被动触觉反馈(PHF)可穿戴设备,用户可以在虚拟现实(VR)中抓住不同形状的虚拟道具,感知气动驱动下可折叠安全气囊的形状变化。本研究解决了以往VR触觉界面中原始形状的局限性。根据单个安全气囊上折叠铰链的数量和方向,TPU薄膜可折叠成4种形状(夹子、矩形、圆柱形和锥形)。因此,堆叠了不同折叠形状的安全气囊,并具有自动折叠功能的pue - multi- tools,可以让用户在VR游戏中直观地使用多道具。该界面提供了多道具游戏中的“拾取”、“下单”和“热键”3种交互场景,使用户能够更高效地切换道具。
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引用次数: 2
LiftTiles: Modular and Reconfigurable Room-scale Shape Displays through Retractable Inflatable Actuators LiftTiles:模块化和可重构的房间级形状显示,通过可伸缩的充气执行器
R. Suzuki, Ryosuke Nakayama, Dan Liu, Y. Kakehi, M. Gross, Daniel Leithinger
This paper introduces LiftTiles, a modular and reconfigurable room-scale shape display. LiftTiles consist of an array of retractable and inflatable actuator that is compact (e.g., 15cm tall) and light (e.g., 1.8kg), while extending up to 1.5m to allow for large-scale shape transformation. Inflatable actuation also provides a robust structure that can support heavy objects (e.g., 10 kg weight). This paper describes the design and implementation of LiftTiles and explores the application space for reconfigurable room-scale shape displays.
本文介绍了LiftTiles,一个模块化和可重构的房间级形状显示器。LiftTiles由一系列可伸缩和可充气的执行器组成,结构紧凑(例如,15厘米高),重量轻(例如,1.8公斤),同时延伸到1.5米,允许大规模的形状转换。充气驱动还提供了一个坚固的结构,可以支持重物(例如,10公斤重)。本文描述了LiftTiles的设计和实现,并探索了可重构房间级形状显示的应用空间。
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引用次数: 10
Machine-o-Matic: A Programming Environment for Prototyping Digital Fabrication Workflows Machine-o-Matic:数字化制造工作流原型的编程环境
Jasper Tran O'Leary, Nadya Peek
We propose a programming environment for prototyping workflows that consists of custom digital fabrication machines and user-defined interactions. At its core, Machine-o-Matic comprises a domain-specific programming language for defining custom CNC machines as aconfiguration of tools and moving stages connected together. Given a software defined machine configuration, the language compiles to firmware code that allows a user to control and test a physical machine immediately. The language includes constructs for users to define custom actions with the tool and to interface with input from sensors or a camera feed. To aid users in writing Machine-o-Matic programs, we include a drag and drop GUI for assembling, simulating, and experimenting with potential machine configurations before physically fabricating them. We present three proofs of concept to showcase the potential of our programming environment.
我们提出了一个由自定义数字制造机器和用户定义交互组成的原型工作流的编程环境。Machine-o-Matic的核心是一种特定领域的编程语言,用于将定制数控机床定义为连接在一起的工具和移动工作台的配置。给定一个软件定义的机器配置,该语言编译成固件代码,允许用户立即控制和测试物理机器。该语言包括一些结构,供用户使用该工具定义自定义动作,并与来自传感器或摄像头馈送的输入进行交互。为了帮助用户编写machine -o- matic程序,我们包含了一个拖放GUI,用于在物理制造机器之前对潜在的机器配置进行组装、模拟和试验。我们提出了三个概念证明来展示我们的编程环境的潜力。
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引用次数: 8
Gaze-based Product Filtering: A System for Creating Adaptive User Interfaces to Personalize Stateless Point-of-Sale Machines 基于注视的产品过滤:用于创建自适应用户界面以个性化无状态销售点机器的系统
Melanie Heck, Janick Edinger, Christian Becker
User interfaces in self-order terminals aim to satisfy the need for information of a broad audience and thus get easily clut-tered. Online shops present personalized product recommen-dations based on previously gathered user data to channel the user's attention. In contrast, stateless point-of-sales machines generally have no access to the user's personal information nor previous purchase behavior. User preferences must therefore be determined during the interaction. We thus propose using gaze data to determine preferences in real-time. In this paper we present a system for dynamic gaze-based fltering.
自排序终端的用户界面以满足广大受众对信息的需求为目的,容易出现混乱。在线商店根据先前收集的用户数据提供个性化的产品推荐,以引导用户的注意力。相比之下,无状态的销售点机器通常无法访问用户的个人信息,也无法访问以前的购买行为。因此,必须在交互过程中确定用户首选项。因此,我们建议使用凝视数据来实时确定偏好。本文提出了一种基于注视的动态滤波系统。
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引用次数: 4
Say and Find it: A Multimodal Wearable Interface for People with Visual Impairment 说并找到它:为视障人士设计的多模态可穿戴界面
Taeyong Kim, Sanghong Kim, Joonhee Choi, Youngsun Lee, Bowon Lee
Recent advances in computer vision and natural language processing using deep neural networks (DNNs) have enabled rich and intuitive multimodal interfaces. However, research on intelligent assistance systems for persons with visual impairment has not been well explored. In this work, we present an interactive object recognition and guidance interface based on multimodal interaction for blind and partially sighted people using an embedded mobile device. We demonstrate that the proposed solution using DNNs can effectively assist visually impaired people. We believe that this work will provide new and helpful insights for designing intelligent assistance systems in the future.
使用深度神经网络(dnn)的计算机视觉和自然语言处理的最新进展使丰富和直观的多模态界面成为可能。然而,针对视障人士的智能辅助系统的研究还没有得到很好的探索。在这项工作中,我们提出了一个基于多模态交互的交互式物体识别和引导界面,用于使用嵌入式移动设备的盲人和弱视人群。我们证明了使用深度神经网络的解决方案可以有效地帮助视障人士。我们相信这项工作将为未来智能辅助系统的设计提供新的有用的见解。
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引用次数: 1
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Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology
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