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A Correlation Analysis Based Risk Warning Service for Cross-Border Trading 基于关联分析的跨境交易风险预警服务
Q2 Decision Sciences Pub Date : 2023-03-01 DOI: 10.26599/IJCS.2022.9100032
Anting Zhang;Bin Wu;Yinsheng Li
Obtaining a high-precision risk warning service, which can improve trading efficiency and legality, by reducing sampling proportion and customs clearance time dramatically is critical for cross-border trades. However, existing anti-fraudulent services are weak either in the precision or the mining capacity of discovering hidden risks. Among the reasons are incomplete data, untrustworthy resources, and old analysis models. On the basis of these observations, this article makes a combined technical solution for a risk warning service to address data resource, integrity, and mining capacity issues. The provided risk warning service is featured with a correlation analysis approach, which is advanced and efficient at addressing multisource and heterogeneous data to identify deep-seated risks with cross-border products, such as fake documents, price concealment, epidemic events, and ingredient pollution. To reveal the hidden correlation risks in cross-border clearance, a set of correlation-oriented data models and multi-attribute, multi-object, and multi-level methods are developed. The involved data sources and objects can be collected from inside businesses and public resources. Data are further structured to depict the whole portrait of a trade. The correlation analysis approach proves to be feasible and efficient in processing multisource and heterogeneous data to discover deep-seated risks with cross-border products. The risk warning service and the used correlation analysis approach have been studied and developed on the basis of a pilot project at an exit-and-entry port in Shanghai.
获得高精度的风险预警服务对跨境贸易至关重要,该服务可以通过大幅减少采样比例和清关时间来提高交易效率和合法性。然而,现有的反欺诈服务在发现潜在风险的准确性或挖掘能力方面都很弱。原因包括数据不完整、资源不可靠和分析模型陈旧。基于这些观察结果,本文为风险警告服务提供了一个组合技术解决方案,以解决数据资源、完整性和挖掘能力问题。所提供的风险预警服务具有相关性分析方法的特点,该方法在处理多源和异构数据方面先进高效,以识别跨境产品的深层次风险,如伪造文件、价格隐瞒、疫情事件和成分污染。为了揭示跨境通关中隐藏的关联风险,开发了一套面向关联的数据模型和多属性、多对象、多层次的方法。所涉及的数据源和对象可以从企业内部和公共资源中收集。数据被进一步结构化,以描绘交易的整体情况。相关性分析方法在处理多源异构数据以发现跨境产品深层次风险方面被证明是可行和有效的。在上海出入境口岸试点项目的基础上,研究和开发了风险预警服务和所使用的相关性分析方法。
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引用次数: 0
Erratum to “Ratemaking Model of Usage Based Insurance Based on Driving Behaviors Classification” by Zhishuo Liu, Mengjun Hao, and Fang Tian 刘志硕、郝梦君、方天“基于驾驶行为分类的使用型保险费率制定模型”勘误表
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/IJCS.2022.9100028
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引用次数: 0
Total Contents 总目录
Q2 Decision Sciences Pub Date : 2022-11-01
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引用次数: 0
Commodity Search Based on the Hybrid Breadth-Depth Algorithm in the Crowd Intelligence Based Transaction Network 基于广度-深度混合算法的群体智能交易网络商品搜索
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/IJCS.2022.9100022
Zhishuo Liu;Yinan Cheng;Fang Tian
Crowd intelligence based transaction network (CIbTN) is a new generation of e-commerce. In a CIbTN, buyers, sellers, and other institutions are all independent and intelligent agents. Each agent stores the commodity information in a local node. The agents interconnect through a circle of friends and construct an unstructured network. To conduct the commodity search task in a network more efficiently and in an energy-saving manner when a buyer presents a commodity demand, a hybrid breadth-depth search algorithm (HBDA) is proposed, which combines the search logic of the breadth-first search algorithm and the depth-first search algorithm. We defined the correlation degree of nodes in a network, optimized the rules of search and forwarding paths using the correlation degree between a node and its neighboring nodes in the circle of friends, and realized the HBDA based on the PeerSim simulation tool and Java. Experimental results show that, in general, the proposed HBDA has a better search success rate, search time, commodity matching degree, and search network consumption over the two blind search algorithms. The HBDA also has good expansibility, thus allowing it to be used for commodity search efficiently with a high success rate in large-scale networks.
基于群体智能的交易网络(CIbTN)是新一代电子商务。在CIbTN中,买家、卖家和其他机构都是独立而聪明的代理人。每个代理将商品信息存储在本地节点中。代理通过朋友圈相互连接,构建一个非结构化网络。为了在买家提出商品需求时更高效、更节能地在网络中执行商品搜索任务,提出了一种混合广度-深度搜索算法(HBDA),该算法结合了广度优先搜索算法和深度优先搜索算法的搜索逻辑。我们定义了网络中节点的关联度,利用朋友圈中节点与其相邻节点之间的关联度优化了搜索和转发路径的规则,并基于PeerSim仿真工具和Java实现了HBDA。实验结果表明,总体而言,与两种盲搜索算法相比,所提出的HBDA在搜索成功率、搜索时间、商品匹配度和搜索网络消耗方面都有更好的表现。HBDA还具有良好的可扩展性,因此可以在大规模网络中高效地用于商品搜索,并具有较高的成功率。
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引用次数: 0
Research Roadmap of Service Ecosystems: A Crowd Intelligence Perspective 服务生态系统研究路线图:群体智能视角
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/ijcs.2022.9100026
Xiao Xue, Guanding Li, Deyu Zhou, Yepeng Zhang, Lu Zhang, Yang Zhao, Zhiyong Feng, Li-zhen Cui, Zhangbing Zhou, Xiaoping Sun, Xudong Lu, Shizhan Chen
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引用次数: 16
Blockchain Technology Application Maturity Assessment Model for Digital Government Public Service Projects 数字政府公共服务项目区块链技术应用成熟度评估模型
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/IJCS.2022.9100025
Yutao Yang;Yuxuan Shi;Tianmei Wang
With the deepening application of blockchain technology, exaggerating its empowering effects has become common. In recent years, the rational assessment of the maturity of blockchain technology applications in digital projects in different fields has been the focus of attention and identified as the key to improving the implementation effect of various digital projects. Although some studies have obtained substantial research results on technology maturity and its derivative applications, which can be used to predict the overall trend of a technology or guide the implementation of the technology on the ground, few studies have evaluated the maturity of blockchain technology in combination with different application scenarios. Our study combines application scenarios and the technical characteristics of blockchain technology and proposes an evaluation system for blockchain technology application maturity consisting of five primary indicators, that is, key application requirements, data security, process complexity, application ecological completeness, and technical performance requirements, and their corresponding secondary indicators. In addition, we take digital government public service projects as application scenarios and use the analytic hierarchy process (AHP) entropy method and expert scoring method to determine the weights corresponding to each index in the assessment system and construct a blockchain technology application maturity assessment model. Moreover, we apply the model to ten typical digital government public service projects to conduct a comprehensive assessment and analysis. By comparing the indicator scores of the different projects, we analyze the project characteristics influencing blockchain technology application maturity and provide suggestions for applying “blockchain + digital government public services”.
随着区块链技术应用的深入,夸大其赋能效果已成为普遍现象。近年来,合理评估区块链技术在不同领域数字项目中的应用成熟度一直是人们关注的焦点,并被确定为提高各种数字项目实施效果的关键。尽管一些研究已经获得了关于技术成熟度及其衍生应用的实质性研究成果,可以用来预测一项技术的总体趋势或指导该技术在实地的实施,但很少有研究结合不同的应用场景来评估区块链技术的成熟度。我们的研究结合了应用场景和区块链技术的技术特点,提出了一个由五个主要指标组成的区块链技术应用成熟度评估体系,即关键应用需求、数据安全性、流程复杂性、应用生态完整性和技术性能要求,以及它们相应的次要指标。此外,我们以数字政府公共服务项目为应用场景,采用层次分析法(AHP)熵法和专家评分法确定评估系统中各指标对应的权重,构建区块链技术应用成熟度评估模型。此外,我们将该模型应用于十个典型的数字政府公共服务项目,进行了全面的评估和分析。通过比较不同项目的指标得分,分析影响区块链技术应用成熟度的项目特征,为应用“区块链+数字政府公共服务”提供建议。
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引用次数: 0
User Experience Adaptation of Complex Game Interface for User Behaviour Modeling Using RNN 基于RNN的复杂游戏界面用户体验适应用户行为建模
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/IJCS.2022.9100021
Fatima Isiaka;Zainab Adamu;Muhammad A. Adamu
In a video game review, the main focus is the narratives, characters, graphics, and mechanics in the gameplay. Some recent research mentions the user interface only when it comes into light as a creative platform for simple interactive narratives from a technical point of view; this narrative is mainly a software tool that requires traditionally modernized inputs from the user. The user needs to interact with the navigational controls or menus in order to start a basic game play. A complex game interface as stimulus is generally considered as having a feeling of immersion that allows for visual tracking of user behavioural patterns and use it to predict the next strategy of the user using robust computational models. A number of users have limited sensory perception in a gameplay and hence rely on complex game stimulus and an adaptive model is paramount when considering behavioural expectations that place the user in a digital environment with more expressive perceptions. We developed a custom based eye tracking and 3D object detection algorithm which was utilised by recruiting users to interact with visual 3D objects and trace their eye movement behaviour to generated data. We then applied the use of recurrent neural network (RNN) for direct tracing of user behavioural activities in a sequential manner to predict their behaviour for interface adaptation. Result indicates that redundant user attributes are flexible and flawless for identifying predicted response of the user in a controlled environment. This would lead to prototypical representation of user behavioural analytics as an embedded platform in the confined digital environment. One of the limitations of the project is its inability to basically specify the 3D gaze point at the inner boundaries of the visual field. Data visualisation is strictly based on combined object flow detection. The originality of the work is its ability to redefine fixation point to a rendered cascaded 3D gaze point and space-defined saccade which is indicated by the distance between one gaze points to the other. The 3D gaze point would be well suited for fixation generalisation on 3D as well as on 2D digital oriented environment.
在视频游戏评论中,主要关注游戏中的叙事、角色、图形和机制。最近的一些研究提到,只有当用户界面从技术角度被认为是简单互动叙事的创意平台时,它才会出现;这种叙述主要是一种软件工具,需要用户传统上现代化的输入。用户需要与导航控件或菜单进行交互,以便开始基本的游戏。作为刺激的复杂游戏界面通常被认为具有沉浸感,该沉浸感允许对用户行为模式进行视觉跟踪,并使用稳健的计算模型来预测用户的下一个策略。许多用户在游戏中的感官感知有限,因此依赖于复杂的游戏刺激,在考虑将用户置于感知更具表现力的数字环境中的行为预期时,自适应模型至关重要。我们开发了一种基于自定义的眼睛跟踪和3D对象检测算法,该算法用于招募用户与视觉3D对象交互,并跟踪他们的眼球运动行为以生成数据。然后,我们应用递归神经网络(RNN)以顺序的方式直接跟踪用户的行为活动,以预测他们的行为,从而进行界面自适应。结果表明,冗余用户属性对于识别受控环境中用户的预测响应是灵活和完美的。这将导致用户行为分析作为受限数字环境中的嵌入式平台的原型表示。该项目的局限性之一是无法基本上指定视野内部边界的3D凝视点。数据可视化严格基于对象流检测的组合。该作品的独创性在于它能够将注视点重新定义为渲染的级联3D注视点和空间定义的扫视,该扫视由一个注视点到另一个注视点将之间的距离表示。3D注视点将非常适合于在3D以及在2D数字定向环境上的注视泛化。
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引用次数: 0
Individual Behavior Modeling and Transmission Control During Disease Spread: A Review 疾病传播过程中的个体行为建模与传播控制研究进展
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/IJCS.2022.9100027
Wengxiang Dong;H. Vicky Zhao
In this paper, we provide a detailed review of two categories of the literature: the spontaneous protective behaviors of individuals during disease spread and the mandatory measures to control the disease spread. In the literature, the models of individual protective behaviors can be divided into two parts: the environment-induced protective behaviors and the information-induced protective behaviors. And the mandatory measures of disease control can be divided into two parts: the macro-based control methods and the micro-based control methods. We provide a detailed review to the various categories of research. Then we compare the effects of different control methods through simulation. Among the micro-based control methods, the method based on minimizing the largest eigenvalue has the best effect. This review is of crucial importance to summarize the studies of the spontaneous protective behaviors during disease spread and the mandatory measures to control the disease spread.
在这篇论文中,我们对两类文献进行了详细的回顾:个体在疾病传播过程中的自发保护行为和控制疾病传播的强制性措施。在文献中,个体保护行为的模型可以分为两部分:环境诱导的保护行为和信息诱导的保护行动。疾病控制的强制性措施可分为两部分:基于宏观的控制方法和基于微观的控制方法。我们对各类研究进行了详细的回顾。然后通过仿真比较了不同控制方法的效果。在基于微观的控制方法中,基于最小化最大特征值的方法效果最好。这篇综述对于总结疾病传播过程中自发保护行为的研究以及控制疾病传播的强制性措施具有至关重要的意义。
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引用次数: 0
Future of Networked Information Society: A Deeply Interconnected “Primitive Society” 网络化信息社会的未来:一个深度互联的“原始社会”
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/IJCS.2022.9100023
Xiao Sun;Jun Qian;Ziyang Wang;Jinwei Miao;Yueting Chai
Human society is evolving toward the future network information society. In this paper, we identify the interconnected level as the key factor driving the evolution of human society and incorporate it into our proposed evolutionary model of social formation. We show the entire process of social formation evolution at the interconnected level through theoretical analysis and simulation. Our result is consistent with what human beings have gone through. By contrast, the result presents the following four characteristics of the future network information society: the personalization of goods or services, the downsizing of enterprises or organizations, the decentralization of production or life, and the sharing of production or living tools. We regard the future network information society as a deeply interconnected “Primitive Society”.
人类社会正在向未来的网络信息社会发展。在本文中,我们将相互联系的水平确定为驱动人类社会进化的关键因素,并将其纳入我们提出的社会形成的进化模型中。我们通过理论分析和模拟,在相互关联的层面上展示了社会形态演变的整个过程。我们的结果与人类所经历的是一致的。相比之下,该结果呈现出未来网络信息社会的以下四个特征:商品或服务的个性化、企业或组织的精简、生产或生活的分散化以及生产或生活工具的共享。我们将未来的网络信息社会视为一个深度互联的“原始社会”。
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引用次数: 0
Research Roadmap of Service Ecosystems: A Crowd Intelligence Perspective 服务生态系统研究路线图:基于群体智能的视角
Q2 Decision Sciences Pub Date : 2022-11-01 DOI: 10.26599/IJCS.2022.9100026
Xiao Xue;Guanding Li;Deyu Zhou;Yepeng Zhang;Lu Zhang;Yang Zhao;Zhiyong Feng;Lizhen Cui;Zhangbing Zhou;Xiao Sun;Xudong Lu;Shizhan Chen
With the mutual interaction and dependence of several intelligent services, a crowd intelligence service network has been formed, and a service ecosystem has gradually emerged. Such a development produces an ever-increasing effect on our lives and the functioning of the whole society. These facts call for research on these phenomena with a new theory or perspective, including what a smart society looks like, how it functions and evolves, and where its boundaries and challenges are. However, the research on service ecosystems is distributed in many disciplines and fields, including computer science, artificial intelligence, complex theory, social network, biological ecosystem, and network economics, and there is still no unified research framework. The researchers always have a restricted view of the research process. Under this context, this paper summarizes the research status and future developments of service ecosystems, including their conceptual origin, evolutionary logic, research topic and scale, challenges, and opportunities. We hope to provide a roadmap for the research in this field and promote sound development.
随着多种智能服务的相互作用和依赖,形成了人群智能服务网络,服务生态系统逐步形成。这种发展对我们的生活和整个社会的运作产生了越来越大的影响。这些事实要求用新的理论或视角来研究这些现象,包括智能社会是什么样子的,它是如何运作和演变的,以及它的边界和挑战在哪里。然而,服务生态系统的研究分布在许多学科和领域,包括计算机科学、人工智能、复杂理论、社会网络、生物生态系统和网络经济学,仍然没有统一的研究框架。研究人员对研究过程的看法总是有限的。在此背景下,本文总结了服务生态系统的研究现状和未来发展,包括其概念起源、进化逻辑、研究主题和规模、挑战和机遇。我们希望为该领域的研究提供一个路线图,并促进健康发展。
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引用次数: 17
期刊
International Journal of Crowd Science
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