Iskandar Zul Putera Hamdan, Muhaini Othman, Yana Mazwin Mohmad Hassim, Suziyanti Marjudi, Munirah Mohd Yusof
Today, machine learning is utilized in several industries, including tourism, hospitality, and the hotel industry. This project uses machine learning approaches such as classification to predict hotel customers’ loyalty and develop viable strategies for managing and structuring customer relationships. The research is conducted using the CRISP-DM technique, and the three chosen classification algorithms are random forest, logistic regression, and decision tree. This study investigated key characteristics of merchants’ customers’ behavior, interest, and preference using a real-world case study with a hotel booking dataset from the C3 Rewards and C3 Merchant systems. Following a comprehensive investigation of prospective preferences in the pre-processing phase, the best machine learning algorithms are identified and assessed for forecasting customer loyalty in the hotel business. The study's outcome was recorded and examined further before hotel operators utilized it as a reference. The chosen algorithms are developed utilizing Python programming language, and the analysis result is evaluated using the Confusion Matrix, specifically in terms of precision, recall, and F1-score. At the end of the experiment, the accuracy values generated by the logistic regression, decision tree, and random forest algorithms were 57.83%, 71.44%, and 69.91%, respectively. To overcome the limits of this study method, additional datasets or upgraded algorithms might be utilized better to understand each algorithm's benefits and limitations and achieve further advancement.
{"title":"Customer Loyalty Prediction for Hotel Industry Using Machine Learning Approach","authors":"Iskandar Zul Putera Hamdan, Muhaini Othman, Yana Mazwin Mohmad Hassim, Suziyanti Marjudi, Munirah Mohd Yusof","doi":"10.30630/joiv.7.3.1335","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1335","url":null,"abstract":"Today, machine learning is utilized in several industries, including tourism, hospitality, and the hotel industry. This project uses machine learning approaches such as classification to predict hotel customers’ loyalty and develop viable strategies for managing and structuring customer relationships. The research is conducted using the CRISP-DM technique, and the three chosen classification algorithms are random forest, logistic regression, and decision tree. This study investigated key characteristics of merchants’ customers’ behavior, interest, and preference using a real-world case study with a hotel booking dataset from the C3 Rewards and C3 Merchant systems. Following a comprehensive investigation of prospective preferences in the pre-processing phase, the best machine learning algorithms are identified and assessed for forecasting customer loyalty in the hotel business. The study's outcome was recorded and examined further before hotel operators utilized it as a reference. The chosen algorithms are developed utilizing Python programming language, and the analysis result is evaluated using the Confusion Matrix, specifically in terms of precision, recall, and F1-score. At the end of the experiment, the accuracy values generated by the logistic regression, decision tree, and random forest algorithms were 57.83%, 71.44%, and 69.91%, respectively. To overcome the limits of this study method, additional datasets or upgraded algorithms might be utilized better to understand each algorithm's benefits and limitations and achieve further advancement.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"27 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136107382","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Kai Wah Hen, Choon Sen Seah, Deden Witarsyah, Shazlyn Milleana Shaharudin, Yin Xia Loh
Electronic commerce (E-Commerce) became an essential trading platform after the Covid-19 pandemic. From essential products to luxury brands, consumers can find almost everything on the normal E-Commerce platforms with the exception of fresh agricultural products. Agricultural E-Commerce (AE) is introduced to overcome the market needs. Technology Acceptance Model (TAM) is studied and integrated with additional variables to determine the needs of AE in Malaysia. In this study, five variables (product quality, logistic service quality, perceived price & value, platform design quality, and platform security) were studied to determine the Malaysian consumers’ purchase intention towards the AE. Five hypotheses were developed to identify the relationship between the variables. A total of 300 AE users have contributed their perception as respondents in this study through a survey questionnaire. The collected data were processed before the data analysis via Statistical Package for The Social Science (SPSS) version 25.0. Descriptive analysis, and inferential analysis were conducted. The result shows that all five variables are significantly related to the purchase intention towards AE. The product quality has the highest significant value (0.805) towards the purchase intention on AE, followed by logistic service quality, platform security, platform design quality and perceived price and value. Implication, limitation, and recommendation were also being discussed to assist the AE stakeholders in improving their AE.
{"title":"The study on Malaysia Agricultural E-Commerce (AE): Customer Purchase Intention","authors":"Kai Wah Hen, Choon Sen Seah, Deden Witarsyah, Shazlyn Milleana Shaharudin, Yin Xia Loh","doi":"10.30630/joiv.7.3.1372","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1372","url":null,"abstract":"Electronic commerce (E-Commerce) became an essential trading platform after the Covid-19 pandemic. From essential products to luxury brands, consumers can find almost everything on the normal E-Commerce platforms with the exception of fresh agricultural products. Agricultural E-Commerce (AE) is introduced to overcome the market needs. Technology Acceptance Model (TAM) is studied and integrated with additional variables to determine the needs of AE in Malaysia. In this study, five variables (product quality, logistic service quality, perceived price & value, platform design quality, and platform security) were studied to determine the Malaysian consumers’ purchase intention towards the AE. Five hypotheses were developed to identify the relationship between the variables. A total of 300 AE users have contributed their perception as respondents in this study through a survey questionnaire. The collected data were processed before the data analysis via Statistical Package for The Social Science (SPSS) version 25.0. Descriptive analysis, and inferential analysis were conducted. The result shows that all five variables are significantly related to the purchase intention towards AE. The product quality has the highest significant value (0.805) towards the purchase intention on AE, followed by logistic service quality, platform security, platform design quality and perceived price and value. Implication, limitation, and recommendation were also being discussed to assist the AE stakeholders in improving their AE.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"35 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136107384","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Norbertus Tri Suswanto Saptadi, Ansar Suyuti, Amil Ahmad Ilham, Ingrid Nurtanio
Indonesia needs new renewable energy as an alternative to fuel oil. The existence of organic waste is an opportunity to replace oil because it is renewable and contains relatively less air-polluting sulfur. Previous research that has been widely carried out still utilizes coconut shell raw materials, which are increasingly limited in number, so other alternative raw materials are needed. A model is needed to make a formulation that can optimize the composition of organic waste raw materials as a basic ingredient for making briquettes. The research objective was to determine the best raw material composition based on digital image analysis in processing organic waste into briquettes. An artificial intelligence approach with a Convolutional Neural Network (CNN) architecture can predict an effective object detection model. The image analysis results have shown an effective model in the raw material composition of 60% coconut, 20% wood, and 20% adhesive to produce quality biomass briquettes. Briquettes with a higher percentage of coconut will perform better in composition tests than mixed briquettes. The energy obtained from burning briquettes is useful for meeting household fuel needs and meeting micro, small, and medium business industries.
{"title":"Composition Model of Organic Waste Raw Materials Image-Based To Obtain Charcoal Briquette Energy Potential","authors":"Norbertus Tri Suswanto Saptadi, Ansar Suyuti, Amil Ahmad Ilham, Ingrid Nurtanio","doi":"10.30630/joiv.7.3.1682","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1682","url":null,"abstract":"Indonesia needs new renewable energy as an alternative to fuel oil. The existence of organic waste is an opportunity to replace oil because it is renewable and contains relatively less air-polluting sulfur. Previous research that has been widely carried out still utilizes coconut shell raw materials, which are increasingly limited in number, so other alternative raw materials are needed. A model is needed to make a formulation that can optimize the composition of organic waste raw materials as a basic ingredient for making briquettes. The research objective was to determine the best raw material composition based on digital image analysis in processing organic waste into briquettes. An artificial intelligence approach with a Convolutional Neural Network (CNN) architecture can predict an effective object detection model. The image analysis results have shown an effective model in the raw material composition of 60% coconut, 20% wood, and 20% adhesive to produce quality biomass briquettes. Briquettes with a higher percentage of coconut will perform better in composition tests than mixed briquettes. The energy obtained from burning briquettes is useful for meeting household fuel needs and meeting micro, small, and medium business industries.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"32 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136106124","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Three-Dimensional scanning is a method to convert various distances set into object visualization in 3-dimensional form. Developing a 3D scanner has various methods and techniques depending on the 3d scanner's purpose and the size of the object target. This research aims to build a prototype of a 3D scanner scanning small objects with dimensions maximum(10x7x23)cm. The study applied an a-three dimensional(3D) scanner using infrared and a motor to move the infrared upward to get Z-ordinate. The infrared is used to scan an object and visualize the result based on distance measurement by infrared. At the same time, the motor for rotating objects gets the (X, Y) ordinates. The object was placed in the center of the scanner, and the maximum distance of the object from infrared was 20cm. The model uses infrared to measure the object's distance, collect the result for each object's height, and visualize it in the graphic user interface. In this research, we tested the scanner with the distance between the object and infrared were 7 cm, 10 cm, 15 cm, and 20 cm. The best result was 80% accurate, with the distance between the object and the infrared being 10cm. The best result was obtained when the scanner was used on a cylindrical object and an object made of a non-glossy material. The design of this study is not recommended for objects with edge points and metal material.
{"title":"3D Scanner Using Infrared for Small Object","authors":"Marlindia Ike Sari, Anang Sularsa, Rini Handayani, Surya Badrudin Alamsyah, Siswandi Riki Rizaldi","doi":"10.30630/joiv.7.3.2050","DOIUrl":"https://doi.org/10.30630/joiv.7.3.2050","url":null,"abstract":"Three-Dimensional scanning is a method to convert various distances set into object visualization in 3-dimensional form. Developing a 3D scanner has various methods and techniques depending on the 3d scanner's purpose and the size of the object target. This research aims to build a prototype of a 3D scanner scanning small objects with dimensions maximum(10x7x23)cm. The study applied an a-three dimensional(3D) scanner using infrared and a motor to move the infrared upward to get Z-ordinate. The infrared is used to scan an object and visualize the result based on distance measurement by infrared. At the same time, the motor for rotating objects gets the (X, Y) ordinates. The object was placed in the center of the scanner, and the maximum distance of the object from infrared was 20cm. The model uses infrared to measure the object's distance, collect the result for each object's height, and visualize it in the graphic user interface. In this research, we tested the scanner with the distance between the object and infrared were 7 cm, 10 cm, 15 cm, and 20 cm. The best result was 80% accurate, with the distance between the object and the infrared being 10cm. The best result was obtained when the scanner was used on a cylindrical object and an object made of a non-glossy material. The design of this study is not recommended for objects with edge points and metal material.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136106261","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Tan Xue Ying, Azleena Mohd Kassim, Nor Athiyah Abdullah
Group formation to assign students with academic advisors based on student demography can be exhaustive as various possibilities and combinations can be formed. Hence, this paper proposed a genetic algorithm-based approach to automate group formation based on student demography to assign students to their academic advisors. The genetic algorithm (GA) will optimize the group formation of students with a balanced number of nationalities, races, and genders. Also, this paper examines the user acceptance of the proposed genetic algorithm-based application to automate group formation using the Unified Theory of Acceptance and Use of Technology (UTAUT) framework. The survey aims to study the impact of independent and moderating variables on dependent variables. The result proved that all the independent variables, Performance Expectancy (PE), Effort Expectancy (EE), Social Influence (SI), and Facilitating Condition (FC), have a positive impact on the dependent variable, Behavioral Intention (BI). In contrast, the moderating variable Experience (EX) and Voluntariness of Use (VU) have a negative impact on Behavioral Intention (BI). Thus, this paper concludes that the proposed application can increase the performance and efficiency of group formation and automatically assign students to academic advisors. However, respondents are reluctant and not ready to use the system. Thus, training and workshops can be conducted to introduce and train the users to utilize the system. Future works can be done where the application of the proposed genetic algorithm-based system can be further expanded to different academic purposes such as team formation for group assignment and team member selection for competition.
根据学生人口统计数据,将学生分配给学术顾问的小组形式可能是详尽的,因为可以形成各种可能性和组合。因此,本文提出了一种基于遗传算法的方法,基于学生人口统计自动分组,将学生分配给他们的学术顾问。遗传算法(GA)将以国籍、种族和性别数量均衡的方式优化学生群体的形成。此外,本文还研究了用户对使用统一接受和使用技术理论(UTAUT)框架的基于遗传算法的应用程序的接受程度。本调查旨在研究自变量和调节变量对因变量的影响。结果表明,绩效期望(PE)、努力期望(EE)、社会影响(SI)、促进条件(FC)等自变量对因变量行为意向(BI)均有正向影响。而调节变量Experience (EX)和voluntary of Use (VU)对Behavioral Intention (BI)有负向影响。因此,本文的结论是,所提出的应用程序可以提高小组组建的性能和效率,并自动将学生分配给学术顾问。然而,受访者不愿意也不准备使用该系统。因此,可以进行培训和讲习班,以介绍和培训用户使用该系统。在未来的工作中,建议的基于遗传算法的系统的应用可以进一步扩展到不同的学术目的,例如小组作业的团队组成和比赛的团队成员选择。
{"title":"A Genetic Algorithm-based Group Formation to Assign Student with Academic Advisor: A Study on User Acceptance using UTAUT","authors":"Tan Xue Ying, Azleena Mohd Kassim, Nor Athiyah Abdullah","doi":"10.30630/joiv.7.3.1667","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1667","url":null,"abstract":"Group formation to assign students with academic advisors based on student demography can be exhaustive as various possibilities and combinations can be formed. Hence, this paper proposed a genetic algorithm-based approach to automate group formation based on student demography to assign students to their academic advisors. The genetic algorithm (GA) will optimize the group formation of students with a balanced number of nationalities, races, and genders. Also, this paper examines the user acceptance of the proposed genetic algorithm-based application to automate group formation using the Unified Theory of Acceptance and Use of Technology (UTAUT) framework. The survey aims to study the impact of independent and moderating variables on dependent variables. The result proved that all the independent variables, Performance Expectancy (PE), Effort Expectancy (EE), Social Influence (SI), and Facilitating Condition (FC), have a positive impact on the dependent variable, Behavioral Intention (BI). In contrast, the moderating variable Experience (EX) and Voluntariness of Use (VU) have a negative impact on Behavioral Intention (BI). Thus, this paper concludes that the proposed application can increase the performance and efficiency of group formation and automatically assign students to academic advisors. However, respondents are reluctant and not ready to use the system. Thus, training and workshops can be conducted to introduce and train the users to utilize the system. Future works can be done where the application of the proposed genetic algorithm-based system can be further expanded to different academic purposes such as team formation for group assignment and team member selection for competition.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136107228","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
This paper proposes a public image database for Ranjana script Handwritten Character Datasets (RHCD), publicly available for Ranjana script researchers or anyone interested in the subject. To the best of our knowledge, the Ranjana script Handwritten Character Dataset (RHCD) is the first publicly available database for Ranjana script researchers. Ranjana script descended from the Brahmi script, consists of 36 consonant letters, 16 vowel letters, and 10 numerical letters. The focus of this research is three-fold: the first is to create a new database for Ranjana script Handwritten Character Recognition; the second is to test the character recognition accuracy of the created RHCD using existing CNN algorithms like LeNET-5, AlexNET, and ZFNET algorithm; the third is to propose a model by investigating different hyper-tuning parameters to improve the recognition accuracy of the created RHCD. The research method applied in this study is dataset collection, digitization & cropping, pre-processing, dataset splitting, data augmentation, and finally, implementing the CNN model (existing and proposed). Performance evaluation is based on the test accuracy, precision, recall, and F1-score. The experiment result shows that our model ranks first, with a testing accuracy of 99.73% for 64x64 pixels resolution with precision, recall, and F1-score value 1. Creation and recognition of Ranjana script characters, vowel modifiers, and compound characters can be the next milestone to be achieved. Segmentation of words and sentences into characters and recognizing each character individually can be the next research domain.
{"title":"Ranjana Script Handwritten Character Recognition using CNN","authors":"Jen Bati, Pankaj Raj Dawadi","doi":"10.30630/joiv.7.3.1725","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1725","url":null,"abstract":"This paper proposes a public image database for Ranjana script Handwritten Character Datasets (RHCD), publicly available for Ranjana script researchers or anyone interested in the subject. To the best of our knowledge, the Ranjana script Handwritten Character Dataset (RHCD) is the first publicly available database for Ranjana script researchers. Ranjana script descended from the Brahmi script, consists of 36 consonant letters, 16 vowel letters, and 10 numerical letters. The focus of this research is three-fold: the first is to create a new database for Ranjana script Handwritten Character Recognition; the second is to test the character recognition accuracy of the created RHCD using existing CNN algorithms like LeNET-5, AlexNET, and ZFNET algorithm; the third is to propose a model by investigating different hyper-tuning parameters to improve the recognition accuracy of the created RHCD. The research method applied in this study is dataset collection, digitization & cropping, pre-processing, dataset splitting, data augmentation, and finally, implementing the CNN model (existing and proposed). Performance evaluation is based on the test accuracy, precision, recall, and F1-score. The experiment result shows that our model ranks first, with a testing accuracy of 99.73% for 64x64 pixels resolution with precision, recall, and F1-score value 1. Creation and recognition of Ranjana script characters, vowel modifiers, and compound characters can be the next milestone to be achieved. Segmentation of words and sentences into characters and recognizing each character individually can be the next research domain.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"28 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136107389","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Suryasari Suryasari, Aminuddin Rizal, Sri Kusumastuti, Taufiqqurrachman Taufiqqurrachman
Remote photoplethysmography (rPPG) is now becoming a new trend method to measure human physiological parameters. Especially due to it noncontact measurement which safe dan suitable to use in this new era condition. Pulse rate variability (PRV) and respiration rate (RR) included as parameters can be measured by using rPPG. PRV and RR are used to measure both physical and psychological wellness of the subject. However, current performance challenges in rPPG algorithm in measuring PRV and RR are illuminance invariant and motion. Especially in different light condition which represent real-life environment, signal-to-noise ratio (SNR) will be affected and directly reduce the measurement accuracy. Therefore in this study, we develop rPPG algorithm and then investigate the performance rPPG in different illuminance scenarios. We perform PRV and RR measurement under each scenario. On this study, for the pulse signal extraction, we were using algorithm is based on the modification of plane orthogonal-to-skin (POS) algorithm. While, for respiration signal extraction is done in CIE Lab color space. Our experimental results show the mean absolute error (MAE) of each measured parameters are 3.25 BPM and 2 BPM for PRV and RR respectively compared with clinical apparatus. The proposed method proved to be more reliable to use in real environments measurement. However, limitation of our proposed algorithm is still running in offline mode, hence for the future we want try to make our algorithm run in real time.
{"title":"Illuminance Color Independent in Remote Photoplethysmography for Pulse Rate Variability and Respiration Rate Measurement","authors":"Suryasari Suryasari, Aminuddin Rizal, Sri Kusumastuti, Taufiqqurrachman Taufiqqurrachman","doi":"10.30630/joiv.7.3.1176","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1176","url":null,"abstract":"Remote photoplethysmography (rPPG) is now becoming a new trend method to measure human physiological parameters. Especially due to it noncontact measurement which safe dan suitable to use in this new era condition. Pulse rate variability (PRV) and respiration rate (RR) included as parameters can be measured by using rPPG. PRV and RR are used to measure both physical and psychological wellness of the subject. However, current performance challenges in rPPG algorithm in measuring PRV and RR are illuminance invariant and motion. Especially in different light condition which represent real-life environment, signal-to-noise ratio (SNR) will be affected and directly reduce the measurement accuracy. Therefore in this study, we develop rPPG algorithm and then investigate the performance rPPG in different illuminance scenarios. We perform PRV and RR measurement under each scenario. On this study, for the pulse signal extraction, we were using algorithm is based on the modification of plane orthogonal-to-skin (POS) algorithm. While, for respiration signal extraction is done in CIE Lab color space. Our experimental results show the mean absolute error (MAE) of each measured parameters are 3.25 BPM and 2 BPM for PRV and RR respectively compared with clinical apparatus. The proposed method proved to be more reliable to use in real environments measurement. However, limitation of our proposed algorithm is still running in offline mode, hence for the future we want try to make our algorithm run in real time.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"366 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136106271","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Roza Susanti, Zaini Zaini, Anton Hidayat, Nadia Alfitri, Muhammad Ilhamdi Rusydi
Coffee is one of the famous plants’ commodities in the world. There are some coffee powders such as Arabica dan Robusta. This study aimed to identify two various coffee powders, Arabica and Robusta based on the blended aroma profiles, employing the backpropagation Artificial Neural Network (ANN). Four taste sensors were employed, namely TGS 2602, 2610, 2611, and 2620, to capture the diverse coffee aroma. These detectors were combined with the aroma sensors having transducers integrated with signal amplifiers or processors, which featured a load of 10 KΩ resistance. Three aroma types were investigated, namely Arabica coffee, Robusta coffee, and without coffee beans. The neural network architecture consisted of four inputs from all sensors, with one hidden layer housing eight neurons. Two neuron outputs were employed for classification, with 70 samples used for training ANN for each type. During the training phase, the developed neural network showed an impressive accuracy rate of 91.90%. TGS 2602 and 2611 sensors showed the most significant differences among the three aroma types. When analyzing ground Robusta coffee, TGS 2602 and 2611 sensors recorded 2.967 volts and 1.263 volts, with a gas concentration of 17.92 ppm and 2441.8 ppm. Similarly, the sensors for ground Arabica coffee displayed 3.384 volts and 1.582 volts with a gas concentration of 20.445 ppm and 3058.5 ppm in both TGS 2602 and 2611, respectively. The implemented ANN with aroma sensor as input successfully identify the coffee powders.
{"title":"Identification of Coffee Types Using an Electronic Nose with the Backpropagation Artificial Neural Network","authors":"Roza Susanti, Zaini Zaini, Anton Hidayat, Nadia Alfitri, Muhammad Ilhamdi Rusydi","doi":"10.30630/joiv.7.3.1375","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1375","url":null,"abstract":"Coffee is one of the famous plants’ commodities in the world. There are some coffee powders such as Arabica dan Robusta. This study aimed to identify two various coffee powders, Arabica and Robusta based on the blended aroma profiles, employing the backpropagation Artificial Neural Network (ANN). Four taste sensors were employed, namely TGS 2602, 2610, 2611, and 2620, to capture the diverse coffee aroma. These detectors were combined with the aroma sensors having transducers integrated with signal amplifiers or processors, which featured a load of 10 KΩ resistance. Three aroma types were investigated, namely Arabica coffee, Robusta coffee, and without coffee beans. The neural network architecture consisted of four inputs from all sensors, with one hidden layer housing eight neurons. Two neuron outputs were employed for classification, with 70 samples used for training ANN for each type. During the training phase, the developed neural network showed an impressive accuracy rate of 91.90%. TGS 2602 and 2611 sensors showed the most significant differences among the three aroma types. When analyzing ground Robusta coffee, TGS 2602 and 2611 sensors recorded 2.967 volts and 1.263 volts, with a gas concentration of 17.92 ppm and 2441.8 ppm. Similarly, the sensors for ground Arabica coffee displayed 3.384 volts and 1.582 volts with a gas concentration of 20.445 ppm and 3058.5 ppm in both TGS 2602 and 2611, respectively. The implemented ANN with aroma sensor as input successfully identify the coffee powders.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"62 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136107392","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Face recognition has made significant progress because of advances in deep convolutional neural networks (CNNs) in addressing face verification in large amounts of data variation. When image data comes from different sources and devices, the identifiability of other classes and the presence of profile face data can lead to inaccurate and ambiguous classification because other classes lack discriminatory power. Furthermore, using a complex architecture with many deep convolutional layers can become very slow in the training process due to a huge amount of Random Access Memory (RAM) usage during the reverse pass of backpropagation. In this paper, we design a light CNN architecture that addresses these challenges. Specifically, we implemented Max-feature-map (MFM) into each convolutional layer to improve the accuracy and efficiency of the CNN. The strength of the support vector-guided SoftMax (SV-SoftMax) is also used in the proposed method to emphasize misclassified points and adaptively guide feature learning. Experimental results show that the 9-Layers CNN with MFM layer and SV-SoftMax outperform VGG-19 with 96.22% validation accuracy and the second rank below FaceNet tested on the same dataset with fewer parameters. Moreover, the model performed well on data that is obtained from various capture devices such as webcam, CCTVs, phone cameras, and DSLR cameras. The implications of this research could extend to scenarios requiring face recognition technology implementation with light size, such as surveillance and authentication systems
{"title":"Max Feature Map CNN with Support Vector Guided Softmax for Face Recognition","authors":"Herdianti Darwis, Zahrizhal Ali, Yulita Salim, Poetri Lestari Lokapitasari Belluano","doi":"10.30630/joiv.7.3.1751","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1751","url":null,"abstract":"Face recognition has made significant progress because of advances in deep convolutional neural networks (CNNs) in addressing face verification in large amounts of data variation. When image data comes from different sources and devices, the identifiability of other classes and the presence of profile face data can lead to inaccurate and ambiguous classification because other classes lack discriminatory power. Furthermore, using a complex architecture with many deep convolutional layers can become very slow in the training process due to a huge amount of Random Access Memory (RAM) usage during the reverse pass of backpropagation. In this paper, we design a light CNN architecture that addresses these challenges. Specifically, we implemented Max-feature-map (MFM) into each convolutional layer to improve the accuracy and efficiency of the CNN. The strength of the support vector-guided SoftMax (SV-SoftMax) is also used in the proposed method to emphasize misclassified points and adaptively guide feature learning. Experimental results show that the 9-Layers CNN with MFM layer and SV-SoftMax outperform VGG-19 with 96.22% validation accuracy and the second rank below FaceNet tested on the same dataset with fewer parameters. Moreover, the model performed well on data that is obtained from various capture devices such as webcam, CCTVs, phone cameras, and DSLR cameras. The implications of this research could extend to scenarios requiring face recognition technology implementation with light size, such as surveillance and authentication systems","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"5 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136106130","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Agile and User Experience have become popular for decades due to the ability to understand customer needs. However, both methods have different perspectives on the point of view, value, and quality. Moreover, user research in UX is usually conducted in the long term. The human aspect is a critical thing in Agile, the purpose of this aspect is to understand the value and need of the product, and with the user stories, several developers try to understand the human aspect of customers. In the elicitation process of the UX, developers used user stories to capture customer personality. One important factor is emotion; UX researchers measure emotions from the product journey, but it is unpleasant when the customer finds out the product does not meet expectations. This study aims to research the implementation of capturing emotion in user experience among Agile software development activities from several perspectives. In addition, Limited resources in software projects require innovation that can guarantee the sustainability and quality of the product. In this paper, we used modified systematic mapping to extract, classify, and interpret articles from popular publishers and map the user experience life cycle to answer several existing problems. This research shows that a combination of user requirement and UX increase the product's usability. Moreover, involving the user in the development center increases the project's success.
{"title":"Capturing User Experience of Customer-Centric Software Process through Requirement Process: Systematic Review","authors":"Wahyu Andhyka Kusuma, Azrul Hazri Jantan, Novia Indriaty Admodisastro, Noris Mohd Norowi","doi":"10.30630/joiv.7.3.1499","DOIUrl":"https://doi.org/10.30630/joiv.7.3.1499","url":null,"abstract":"Agile and User Experience have become popular for decades due to the ability to understand customer needs. However, both methods have different perspectives on the point of view, value, and quality. Moreover, user research in UX is usually conducted in the long term. The human aspect is a critical thing in Agile, the purpose of this aspect is to understand the value and need of the product, and with the user stories, several developers try to understand the human aspect of customers. In the elicitation process of the UX, developers used user stories to capture customer personality. One important factor is emotion; UX researchers measure emotions from the product journey, but it is unpleasant when the customer finds out the product does not meet expectations. This study aims to research the implementation of capturing emotion in user experience among Agile software development activities from several perspectives. In addition, Limited resources in software projects require innovation that can guarantee the sustainability and quality of the product. In this paper, we used modified systematic mapping to extract, classify, and interpret articles from popular publishers and map the user experience life cycle to answer several existing problems. This research shows that a combination of user requirement and UX increase the product's usability. Moreover, involving the user in the development center increases the project's success.","PeriodicalId":32468,"journal":{"name":"JOIV International Journal on Informatics Visualization","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-09-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"136107224","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}