首页 > 最新文献

2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)最新文献

英文 中文
Analysis of Rewards in Bernoulli Bandits Using Martingales 利用鞅分析伯努利盗匪的报酬
C. Leung, Longjun Hao
Bernoulli bandits have found to mirror many practical situations in the context of reinforcement learning, and the aim is to maximize rewards through playing the machine over a set time frame. In an actual casino setting, it is often unrealistic to fix the time when playing stops, as the termination of play may be random and dependent on the outcomes of earlier lever pulls, which in turn affects the inclination of the gambler to continue playing. It is often assumed that exploration is repeated each time the game is played, and that the game tend to go on indefinitely. In practical situations, if the casino does not change their machines often, exploration need not be carried out repeatedly as this would be inefficient. Moreover, from the gamblers' point of view, they would likely to stop at some point or when certain conditions are fulfilled. Here, the bandit problem is studied in terms of stopping rules which are dependent on earlier random outcomes and on the behavior of the players. Rewards incorporating the cost of play and the size of payouts are then calculated on the conclusion of a playing episode. Here, the rewards for Bernoulli machines are placed within the context of martingales that are commonly used in gambling situations, and the fairness of the game is expressed through the parameters of the bandit machines which can be manifested as various forms of martingales. The average rewards and regrets as well as episode durations are obtained under different martingale stopping times. Exploration costs and regrets for different bandit machines are analyzed. Experimentation has also been undertaken which corroborate the theoretical results.
伯努利盗匪已经发现了强化学习背景下的许多实际情况,其目标是通过在设定的时间框架内玩机器来最大化奖励。在实际的赌场环境中,设定游戏停止的时间通常是不现实的,因为游戏的终止可能是随机的,并且取决于先前杠杆拉动的结果,这反过来影响了赌徒继续游戏的倾向。人们通常认为,每次玩游戏都会重复探索,游戏往往会无限地进行下去。在实际情况下,如果赌场不经常更换他们的机器,则不需要重复进行勘探,因为这将是低效的。此外,从赌徒的角度来看,他们可能会在某一点或某些条件得到满足时停止赌博。在这里,土匪问题是根据停止规则来研究的,这些规则依赖于早期的随机结果和玩家的行为。结合游戏成本和支出规模的奖励是在游戏情节结束时计算出来的。在这里,伯努利机器的奖励被放置在赌博场景中常用的鞅的背景下,游戏的公平性是通过强盗机器的参数来表达的,这些参数可以表现为各种形式的鞅。得到了不同鞅停止时间下的平均奖励和遗憾以及事件持续时间。分析了不同盗掘机的勘探成本和遗憾。还进行了实验,证实了理论结果。
{"title":"Analysis of Rewards in Bernoulli Bandits Using Martingales","authors":"C. Leung, Longjun Hao","doi":"10.1109/AIKE48582.2020.00015","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00015","url":null,"abstract":"Bernoulli bandits have found to mirror many practical situations in the context of reinforcement learning, and the aim is to maximize rewards through playing the machine over a set time frame. In an actual casino setting, it is often unrealistic to fix the time when playing stops, as the termination of play may be random and dependent on the outcomes of earlier lever pulls, which in turn affects the inclination of the gambler to continue playing. It is often assumed that exploration is repeated each time the game is played, and that the game tend to go on indefinitely. In practical situations, if the casino does not change their machines often, exploration need not be carried out repeatedly as this would be inefficient. Moreover, from the gamblers' point of view, they would likely to stop at some point or when certain conditions are fulfilled. Here, the bandit problem is studied in terms of stopping rules which are dependent on earlier random outcomes and on the behavior of the players. Rewards incorporating the cost of play and the size of payouts are then calculated on the conclusion of a playing episode. Here, the rewards for Bernoulli machines are placed within the context of martingales that are commonly used in gambling situations, and the fairness of the game is expressed through the parameters of the bandit machines which can be manifested as various forms of martingales. The average rewards and regrets as well as episode durations are obtained under different martingale stopping times. Exploration costs and regrets for different bandit machines are analyzed. Experimentation has also been undertaken which corroborate the theoretical results.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"87 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"134309187","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Using Event Log Timing Information to Assist Process Scenario Discoveries 使用事件日志定时信息协助流程场景发现
Zhenyu Zhang, Chunhui Guo, Wenyu Peng, Shangping Ren
Event logs contain abundant information, such as activity names, time stamps, activity executors, etc. However, much of existing trace clustering research has been focused on applying activity names to assist process scenarios discovery. In addition, many existing trace clustering algorithms commonly used in the literature, such as k-means clustering approach, require prior knowledge about the number of process scenarios existed in the log, which sometimes are not known aprior. This paper presents a two-phase approach that obtains timing information from event logs and uses the information to assist process scenario discoveries without requiring any prior knowledge about process scenarios. We use five real-life event logs to compare the performance of the proposed two-phase approach for process scenario discoveries with the commonly used k-means clustering approach in terms of model’s harmonic mean of the weighted average fitness and precision, i.e., the F1 score. The experiment data shows that (1) the process scenario models obtained with the additional timing information have both higher fitness and precision scores than the models obtained without the timing information; (2) the two-phase approach not only removes the need for prior information related to k, but also results in a comparable F1 score compared to the optimal k-means approach with the optimal k obtained through exhaustive search.
事件日志包含丰富的信息,如活动名称、时间戳、活动执行器等。然而,现有的跟踪聚类研究大多集中在应用活动名称来辅助流程场景发现上。此外,文献中常用的许多现有的跟踪聚类算法,如k-means聚类方法,需要事先知道日志中存在的过程场景的数量,而这些过程场景有时是未知的。本文提出了一种两阶段的方法,该方法从事件日志中获取时间信息,并使用这些信息来协助流程场景的发现,而不需要任何关于流程场景的先验知识。我们使用五个现实生活中的事件日志来比较所提出的两阶段方法在过程场景发现方面的性能与常用的k-means聚类方法在模型加权平均适应度和精度的调和平均值方面的性能,即F1分数。实验数据表明:(1)与不含时序信息的过程场景模型相比,加入时序信息的过程场景模型具有更高的适应度和精度分数;(2)两阶段方法不仅消除了对与k相关的先验信息的需要,而且与最优k-means方法相比,通过穷举搜索获得的最优k的F1分数相当。
{"title":"Using Event Log Timing Information to Assist Process Scenario Discoveries","authors":"Zhenyu Zhang, Chunhui Guo, Wenyu Peng, Shangping Ren","doi":"10.1109/AIKE48582.2020.00017","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00017","url":null,"abstract":"Event logs contain abundant information, such as activity names, time stamps, activity executors, etc. However, much of existing trace clustering research has been focused on applying activity names to assist process scenarios discovery. In addition, many existing trace clustering algorithms commonly used in the literature, such as k-means clustering approach, require prior knowledge about the number of process scenarios existed in the log, which sometimes are not known aprior. This paper presents a two-phase approach that obtains timing information from event logs and uses the information to assist process scenario discoveries without requiring any prior knowledge about process scenarios. We use five real-life event logs to compare the performance of the proposed two-phase approach for process scenario discoveries with the commonly used k-means clustering approach in terms of model’s harmonic mean of the weighted average fitness and precision, i.e., the F1 score. The experiment data shows that (1) the process scenario models obtained with the additional timing information have both higher fitness and precision scores than the models obtained without the timing information; (2) the two-phase approach not only removes the need for prior information related to k, but also results in a comparable F1 score compared to the optimal k-means approach with the optimal k obtained through exhaustive search.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133415354","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Using Cultural Algorithms with Common Value Auctions to Provide Sustainability in Complex Dynamic Environments 利用文化算法与共同价值拍卖在复杂动态环境中提供可持续性
Anas Al-Tirawi, R. Reynolds
In Computation intelligence algorithm performance is crucial especially when the complexity of the system increases and becomes chaotic (un-predictable). In Cultural Systems many algorithms are able to predict the system performance as the complexity is linear, or non-linear. However, when it is chaotic the prediction quality decreases dramatically. In this paper, we are show that Common Value Auctions are able to distribute sufficient information through the system in order to sustain the prediction rate even on the edge of chaos. This sustainability is expressed here in terms of increased resilience and robustness. Systems that rely on wisdom of the crowd based approaches are shown not to do as well when environmental change goes from linear to non-linear, and finally to chaotic.
在计算中,智能算法的性能是至关重要的,特别是当系统的复杂性增加和变得混乱(不可预测)。在文化系统中,许多算法能够预测系统的性能,因为复杂性是线性的或非线性的。然而,当它是混沌时,预测质量急剧下降。在本文中,我们证明了共同价值拍卖能够通过系统分配足够的信息,即使在混沌边缘也能维持预测率。这种可持续性在这里表现为增强的韧性和稳健性。当环境变化从线性到非线性,最后到混乱时,依赖于基于群体的智慧方法的系统表现不佳。
{"title":"Using Cultural Algorithms with Common Value Auctions to Provide Sustainability in Complex Dynamic Environments","authors":"Anas Al-Tirawi, R. Reynolds","doi":"10.1109/AIKE48582.2020.00042","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00042","url":null,"abstract":"In Computation intelligence algorithm performance is crucial especially when the complexity of the system increases and becomes chaotic (un-predictable). In Cultural Systems many algorithms are able to predict the system performance as the complexity is linear, or non-linear. However, when it is chaotic the prediction quality decreases dramatically. In this paper, we are show that Common Value Auctions are able to distribute sufficient information through the system in order to sustain the prediction rate even on the edge of chaos. This sustainability is expressed here in terms of increased resilience and robustness. Systems that rely on wisdom of the crowd based approaches are shown not to do as well when environmental change goes from linear to non-linear, and finally to chaotic.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114774588","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Multi-Agent Pathfinding with Hierarchical Evolutionary Hueristic A* 基于层次进化的多智能体寻路算法
Ying Fung Yiu, R. Mahapatra
Multiagent pathfinding (MAPF) problem is an important topic to various domains including video games, robotics, logistics, and crowd simulation. The goal of a pathfinding algorithm for MAPF is to find the shortest possible path for each agent without collisions with other agents. Search is among the most fundamental techniques for problem solving, and A* is the best known heuristic search algorithm. While A* guarantees to find the shortest path using a heuristic function, it cannot handle the large scale and many uncertainties in MAPF. The main challenge of MAPF is the scalability. The problem complexity grows exponentially as both the size of environments and the number of autonomous agents increase, which becomes more difficult for A* to compute results in real time under the constraints of memory and computing resources. To overcome the challenges in MAPF, distributed approaches are introduced to reduce the computational time and complexity. Contrast to centralized approaches, which use a single controller to determine every move of all agents, distributed approaches allow each agent to search for its own solution. Distributed MAPF algorithms need to refine solutions for all agents that are collision-free. The algorithm should lead agents to take another path, or standby on the same node at the moment, to avoid conflicts between any two paths. Under the circumstances, an optimal solution is no longer simply finding the shortest path for each agent. Instead, it should contain a collision-free path for every agent, with the lowest makespan, which is the number of time steps required for all agents to reach their target. However, minimizing the makespan and the sum of cost for all agents is a NP-hard problem. Given MAPF problems often require to be solved in real time with limited resources, minimizing only the makespan is a more practical approach.To achieve accurate search and high scalability, a MAPF algorithm must fulfill the following requirements: 1) it is capable to compute collision-free paths for all agents; 2) it can provides an accurate priority decision mechanism to ensure solution optimality; and 3) it should maintain the successful rate to obtain a solution as the number of agents increases. In this paper, we proposed a novel hierarchical pathfinding technique named Multi-Agent Hierarchical Evolutionary Heuristics A* (MA-HEHA*). Our contributions in this paper are: 1) we propose MA-HEHA* that can identify bottleneck areas to reduce collisions in abstract search; 2) our algorithm evolves heuristic functions by itself to avoid potential conflicts during local search; 3) we prove that MA-HEHA* maintain high successful rate when the scalability is high; 4) we evaluate MA-HEHA* on different types of MAPF problems to show its effectiveness. Our experiment results show that ourMA-HEHA* can efficiently solve large scale MAPF problems compared to traditional MAPF approaches.
多智能体寻径(Multiagent pathfinding, MAPF)问题是电子游戏、机器人、物流和人群模拟等领域的一个重要课题。MAPF寻路算法的目标是在不与其他智能体发生冲突的情况下为每个智能体找到最短的可能路径。搜索是解决问题的最基本技术之一,而A*是最著名的启发式搜索算法。虽然A*保证使用启发式函数找到最短路径,但它不能处理MAPF中大规模和许多不确定性。MAPF的主要挑战是可伸缩性。随着环境规模和自治代理数量的增加,问题的复杂性呈指数级增长,在内存和计算资源的限制下,A*更难实时计算结果。为了克服MAPF中存在的问题,引入了分布式方法来减少计算时间和复杂度。集中式方法使用单个控制器来确定所有代理的每一步移动,而分布式方法则允许每个代理搜索自己的解决方案。分布式MAPF算法需要为所有无冲突的代理优化解决方案。该算法应该引导agent选择另一条路径,或者同时在同一节点上备用,以避免任意两条路径之间的冲突。在这种情况下,最优解决方案不再是简单地为每个代理找到最短路径。相反,它应该包含每个代理的无冲突路径,具有最低的makespan,即所有代理到达其目标所需的时间步数。然而,最小化所有代理的最大完工时间和总成本是一个np困难问题。考虑到MAPF问题通常需要用有限的资源实时解决,最小化最大完工时间是一种更实用的方法。为了实现准确的搜索和高可扩展性,MAPF算法必须满足以下要求:1)能够计算所有智能体的无冲突路径;2)能够提供准确的优先级决策机制,确保解决方案的最优性;3)随着agent数量的增加,保持求解的成功率。本文提出了一种新的分层寻径技术——多智能体分层进化启发式a * (MA-HEHA*)。我们在本文中的贡献是:1)我们提出了可以识别瓶颈区域的MA-HEHA*,以减少摘要搜索中的冲突;2)算法自进化启发式函数,避免局部搜索过程中可能出现的冲突;3)证明了在可扩展性高的情况下,MA-HEHA*保持较高的成功率;4)对不同类型的MAPF问题评价了MA-HEHA*算法的有效性。实验结果表明,与传统的MAPF方法相比,ourMA-HEHA*可以有效地解决大规模MAPF问题。
{"title":"Multi-Agent Pathfinding with Hierarchical Evolutionary Hueristic A*","authors":"Ying Fung Yiu, R. Mahapatra","doi":"10.1109/AIKE48582.2020.00041","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00041","url":null,"abstract":"Multiagent pathfinding (MAPF) problem is an important topic to various domains including video games, robotics, logistics, and crowd simulation. The goal of a pathfinding algorithm for MAPF is to find the shortest possible path for each agent without collisions with other agents. Search is among the most fundamental techniques for problem solving, and A* is the best known heuristic search algorithm. While A* guarantees to find the shortest path using a heuristic function, it cannot handle the large scale and many uncertainties in MAPF. The main challenge of MAPF is the scalability. The problem complexity grows exponentially as both the size of environments and the number of autonomous agents increase, which becomes more difficult for A* to compute results in real time under the constraints of memory and computing resources. To overcome the challenges in MAPF, distributed approaches are introduced to reduce the computational time and complexity. Contrast to centralized approaches, which use a single controller to determine every move of all agents, distributed approaches allow each agent to search for its own solution. Distributed MAPF algorithms need to refine solutions for all agents that are collision-free. The algorithm should lead agents to take another path, or standby on the same node at the moment, to avoid conflicts between any two paths. Under the circumstances, an optimal solution is no longer simply finding the shortest path for each agent. Instead, it should contain a collision-free path for every agent, with the lowest makespan, which is the number of time steps required for all agents to reach their target. However, minimizing the makespan and the sum of cost for all agents is a NP-hard problem. Given MAPF problems often require to be solved in real time with limited resources, minimizing only the makespan is a more practical approach.To achieve accurate search and high scalability, a MAPF algorithm must fulfill the following requirements: 1) it is capable to compute collision-free paths for all agents; 2) it can provides an accurate priority decision mechanism to ensure solution optimality; and 3) it should maintain the successful rate to obtain a solution as the number of agents increases. In this paper, we proposed a novel hierarchical pathfinding technique named Multi-Agent Hierarchical Evolutionary Heuristics A* (MA-HEHA*). Our contributions in this paper are: 1) we propose MA-HEHA* that can identify bottleneck areas to reduce collisions in abstract search; 2) our algorithm evolves heuristic functions by itself to avoid potential conflicts during local search; 3) we prove that MA-HEHA* maintain high successful rate when the scalability is high; 4) we evaluate MA-HEHA* on different types of MAPF problems to show its effectiveness. Our experiment results show that ourMA-HEHA* can efficiently solve large scale MAPF problems compared to traditional MAPF approaches.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125454527","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 2
Computational Simulation of Artificial Nanoparticles Paths 人工纳米粒子路径的计算模拟
H. Nieto-Chaupis
In this paper the action to deliver nanoparticles in prospective Nanomedicine is computationally simulated. For this end, the usage of quantum mechanics has as end to describe the different paths that nanoparticles travel from a generator to a concrete target. The presence of ions might be against the purpose of the technique of Drug Delivery Targeted by which assumes that not any noise might coexist together to the nanoparticles. This paper presents simulations by which the Brownian dynamics would alter the nanoparticles paths. From the results one finds that depending on the energy interactions it would be a cause for errors and deviation of nanoparticles along their path to the desired target.
本文对纳米药物中纳米颗粒的传递过程进行了计算模拟。为此,量子力学的使用最终描述了纳米粒子从发生器到具体目标的不同路径。离子的存在可能违背靶向给药技术的目的,该技术假定纳米粒子不会同时存在任何噪音。本文给出了布朗动力学改变纳米粒子路径的模拟。从结果中我们发现,依赖于能量的相互作用,这将是纳米粒子沿着它们到达预期目标的路径产生误差和偏差的原因。
{"title":"Computational Simulation of Artificial Nanoparticles Paths","authors":"H. Nieto-Chaupis","doi":"10.1109/AIKE48582.2020.00045","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00045","url":null,"abstract":"In this paper the action to deliver nanoparticles in prospective Nanomedicine is computationally simulated. For this end, the usage of quantum mechanics has as end to describe the different paths that nanoparticles travel from a generator to a concrete target. The presence of ions might be against the purpose of the technique of Drug Delivery Targeted by which assumes that not any noise might coexist together to the nanoparticles. This paper presents simulations by which the Brownian dynamics would alter the nanoparticles paths. From the results one finds that depending on the energy interactions it would be a cause for errors and deviation of nanoparticles along their path to the desired target.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130614944","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Convolution-based Machine Learning To Attenuate Covid-19’s Infections in Large Cities 基于卷积的机器学习减少大城市的Covid-19感染
H. Nieto-Chaupis
In this paper a nonlinear mathematical model based at convolution theory and translated in terms of Machine Learning philosophy is presented. In essence, peaks functions are assumed as the pattern of rate of infections at large cities. In this manner, once the free parameters of theses patterns are identified then one proceeds to engage to the well-known Mitchell’s criteria in order to construct the algorithm that would yield the best estimates as to carry out social intervention as well as to predict dates about the main characteristics of infection’s distributions. The distributions are modeled by the Dirac-Delta function whose spike property is used to make the numerical convolutions. In this manner the parameters of Dirac-Delta function’s argument are interpreted as the model parameters that determine the dates of social regulation such as quarantine as well as the possible date of end of first wave and potential periods of the beginning of a second one. The theoretical and computational approach is illustrated with a case of outbreak depending on free parameters simulating the implementation of new rules to detain the infections.
本文提出了一个基于卷积理论并转化为机器学习哲学的非线性数学模型。本质上,峰值函数被假设为大城市感染率的模式。以这种方式,一旦这些模式的自由参数被确定,那么人们就会继续参与著名的米切尔标准,以构建算法,该算法将产生最佳估计,以实施社会干预,并预测有关感染分布的主要特征的日期。分布由狄拉克-三角洲函数建模,该函数的尖峰特性用于进行数值卷积。以这种方式,狄拉克- δ函数参数的参数被解释为确定社会管制日期(如隔离)以及第一波结束的可能日期和第二波开始的可能时期的模型参数。理论和计算方法通过一个依赖自由参数的爆发案例来说明,模拟实施新的规则来阻止感染。
{"title":"Convolution-based Machine Learning To Attenuate Covid-19’s Infections in Large Cities","authors":"H. Nieto-Chaupis","doi":"10.1109/AIKE48582.2020.00044","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00044","url":null,"abstract":"In this paper a nonlinear mathematical model based at convolution theory and translated in terms of Machine Learning philosophy is presented. In essence, peaks functions are assumed as the pattern of rate of infections at large cities. In this manner, once the free parameters of theses patterns are identified then one proceeds to engage to the well-known Mitchell’s criteria in order to construct the algorithm that would yield the best estimates as to carry out social intervention as well as to predict dates about the main characteristics of infection’s distributions. The distributions are modeled by the Dirac-Delta function whose spike property is used to make the numerical convolutions. In this manner the parameters of Dirac-Delta function’s argument are interpreted as the model parameters that determine the dates of social regulation such as quarantine as well as the possible date of end of first wave and potential periods of the beginning of a second one. The theoretical and computational approach is illustrated with a case of outbreak depending on free parameters simulating the implementation of new rules to detain the infections.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"153 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116911836","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
Heuristic Function Evolution For Pathfinding Algorithm in FPGA Accelerator 基于启发式函数进化的FPGA加速器寻路算法
Ying Fung Yiu, R. Mahapatra
A* is an informed pathfinding algorithm that depends on an accurate heuristic function to search for the shortest path. A complex pathfinding problem requires a well-informed heuristic function to efficiently process all data and compute the next move. Hence, designing good heuristic functions for specific domains becomes the primary research focus on pathfinding algorithms optimization. However, designing new heuristic functions is time consuming and difficult. Evolutionary Heuristic A* (EHA*) search proposed to have a self-evolving heuristic function to reduce the engineering efforts on heuristic functions design. The Genetic Algorithm is one of the most popular and efficient optimization techniques that is based on the Darwinian principle of survival of the fittest. It has been successfully applied on many complex real world applications including VLSI circuit partitioning, Travelling Salesman Problem (TSP), and robotic designs. Although the Genetic Algorithm is proved to be efficient on solving complex problems, the amount of computations and iterations required for this method is enormous. Therefore, we propose a hardware accelerator architecture for EHA* that is implemented on a Field Programmable Gate Array(FPGA) by employing a combination of pipelining and parallelization to achieve better performance. Moreover, the proposed Genetic Algorithm accelerator can be customized in terms of the population size, number of generations, crossover rates, and mutation rates for flexibility. The FPGA accelerator proposed in this paper achieves more than 8x speed up compared to the software implementation.
A*是一种知情寻路算法,它依赖于一个精确的启发式函数来搜索最短路径。一个复杂的寻路问题需要一个消息灵通的启发式函数来有效地处理所有数据并计算下一步的移动。因此,针对特定领域设计良好的启发式函数成为寻路算法优化的主要研究重点。然而,设计新的启发式函数既费时又困难。进化启发式A* (EHA*)搜索提出了一个自进化的启发式函数,以减少启发式函数设计的工程化工作量。遗传算法是基于达尔文适者生存原则的最流行、最有效的优化技术之一。它已成功地应用于许多复杂的实际应用,包括VLSI电路划分,旅行推销员问题(TSP)和机器人设计。虽然遗传算法在解决复杂问题上是有效的,但该方法的计算量和迭代量是巨大的。因此,我们提出了一种EHA*的硬件加速器架构,该架构在现场可编程门阵列(FPGA)上实现,采用流水线和并行化的组合来实现更好的性能。此外,所提出的遗传算法加速器可以根据种群大小、世代数、交叉率和突变率进行定制,以提高灵活性。本文提出的FPGA加速器与软件实现相比,速度提高了8倍以上。
{"title":"Heuristic Function Evolution For Pathfinding Algorithm in FPGA Accelerator","authors":"Ying Fung Yiu, R. Mahapatra","doi":"10.1109/AIKE48582.2020.00043","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00043","url":null,"abstract":"A* is an informed pathfinding algorithm that depends on an accurate heuristic function to search for the shortest path. A complex pathfinding problem requires a well-informed heuristic function to efficiently process all data and compute the next move. Hence, designing good heuristic functions for specific domains becomes the primary research focus on pathfinding algorithms optimization. However, designing new heuristic functions is time consuming and difficult. Evolutionary Heuristic A* (EHA*) search proposed to have a self-evolving heuristic function to reduce the engineering efforts on heuristic functions design. The Genetic Algorithm is one of the most popular and efficient optimization techniques that is based on the Darwinian principle of survival of the fittest. It has been successfully applied on many complex real world applications including VLSI circuit partitioning, Travelling Salesman Problem (TSP), and robotic designs. Although the Genetic Algorithm is proved to be efficient on solving complex problems, the amount of computations and iterations required for this method is enormous. Therefore, we propose a hardware accelerator architecture for EHA* that is implemented on a Field Programmable Gate Array(FPGA) by employing a combination of pipelining and parallelization to achieve better performance. Moreover, the proposed Genetic Algorithm accelerator can be customized in terms of the population size, number of generations, crossover rates, and mutation rates for flexibility. The FPGA accelerator proposed in this paper achieves more than 8x speed up compared to the software implementation.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"80 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126210985","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Asymmetric Error Control for Binary Classification in Medical Disease Diagnosis 医学疾病诊断中二元分类的不对称误差控制
Wasif Bokhari, A. Bansal
In binary classification applications, such as medical disease diagnosis, the cost of one type of error could greatly outweigh the other enabling the need of asymmetric error control. Due to this unique nature of the problem, where one error greatly outweighs the other, traditional machine learning techniques, even with much improved accuracy, may not be ideal as they do not provide a way to control the false negatives below a certain threshold. To address this need, a classification algorithm that can control the false negatives to a certain threshold is proposed. The theoretical foundation for this algorithm is based on Neyman-Pearson (NP) Lemma, which is used to construct a novel tree-based classifier that enables asymmetric error control. This classifier is evaluated on the data obtained from the Framingham heart study and it predicts the risk of a ten-year cardiac disease, not only with improved accuracy and F1 score but also with full control over the number of false negatives. With an improved accuracy in predicting cardiac disease, this tree-based classifier with asymmetric error control can reduce the burden of cardiac disease in populations and potentially save a lot of human lives. The methodology used to construct this classifier can be expanded to many more use cases in medical disease diagnosis.
在二元分类应用中,例如医学疾病诊断,一种错误的成本可能大大超过另一种错误的成本,从而需要非对称错误控制。由于这个问题的独特性,其中一个错误大大超过另一个错误,传统的机器学习技术,即使精度大大提高,也可能不是理想的,因为它们不能提供一种将假阴性控制在一定阈值以下的方法。针对这一需求,提出了一种能将假阴性控制在一定阈值内的分类算法。该算法的理论基础是基于Neyman-Pearson (NP)引理,该引理用于构建一种新的基于树的分类器,实现非对称误差控制。该分类器是根据Framingham心脏研究获得的数据进行评估的,它预测十年心脏病的风险,不仅提高了准确性和F1分数,而且完全控制了假阴性的数量。这种具有非对称误差控制的基于树的分类器在预测心脏病的准确性方面有所提高,可以减轻人群的心脏病负担,并可能挽救许多人的生命。用于构建该分类器的方法可以扩展到医学疾病诊断中的更多用例。
{"title":"Asymmetric Error Control for Binary Classification in Medical Disease Diagnosis","authors":"Wasif Bokhari, A. Bansal","doi":"10.1109/AIKE48582.2020.00013","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00013","url":null,"abstract":"In binary classification applications, such as medical disease diagnosis, the cost of one type of error could greatly outweigh the other enabling the need of asymmetric error control. Due to this unique nature of the problem, where one error greatly outweighs the other, traditional machine learning techniques, even with much improved accuracy, may not be ideal as they do not provide a way to control the false negatives below a certain threshold. To address this need, a classification algorithm that can control the false negatives to a certain threshold is proposed. The theoretical foundation for this algorithm is based on Neyman-Pearson (NP) Lemma, which is used to construct a novel tree-based classifier that enables asymmetric error control. This classifier is evaluated on the data obtained from the Framingham heart study and it predicts the risk of a ten-year cardiac disease, not only with improved accuracy and F1 score but also with full control over the number of false negatives. With an improved accuracy in predicting cardiac disease, this tree-based classifier with asymmetric error control can reduce the burden of cardiac disease in populations and potentially save a lot of human lives. The methodology used to construct this classifier can be expanded to many more use cases in medical disease diagnosis.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"60 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131922268","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Overview on Quantum Computing and its Applications in Artificial Intelligence 量子计算及其在人工智能中的应用综述
Nahed Abdelgaber, C. Nikolopoulos
This paper will review the basic building blocks of quantum computing and discuss the main applications in artificial intelligence that can be addressed more efficiently using the quantum computers of today. Artificial intelligence and quantum computing have many features in common. Quantum computing can provide artificial intelligence and machine learning algorithms with speed of training and computational power in less price. Artificial intelligence on the other hand can provide quantum computers with the necessary error correction algorithms. Some of the algorithms in AI that have been successfully implemented on a quantum computer, that we will present in this paper, are both unsupervised learning algorithms (clustering and Principal component analysis) and also supervised learning classification, such as support vector machines.
本文将回顾量子计算的基本构建模块,并讨论使用当今的量子计算机可以更有效地解决的人工智能中的主要应用。人工智能和量子计算有许多共同之处。量子计算可以以更低的价格提供具有训练速度和计算能力的人工智能和机器学习算法。另一方面,人工智能可以为量子计算机提供必要的纠错算法。我们将在本文中介绍的一些在量子计算机上成功实现的人工智能算法,既是无监督学习算法(聚类和主成分分析),也是监督学习分类,如支持向量机。
{"title":"Overview on Quantum Computing and its Applications in Artificial Intelligence","authors":"Nahed Abdelgaber, C. Nikolopoulos","doi":"10.1109/AIKE48582.2020.00038","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00038","url":null,"abstract":"This paper will review the basic building blocks of quantum computing and discuss the main applications in artificial intelligence that can be addressed more efficiently using the quantum computers of today. Artificial intelligence and quantum computing have many features in common. Quantum computing can provide artificial intelligence and machine learning algorithms with speed of training and computational power in less price. Artificial intelligence on the other hand can provide quantum computers with the necessary error correction algorithms. Some of the algorithms in AI that have been successfully implemented on a quantum computer, that we will present in this paper, are both unsupervised learning algorithms (clustering and Principal component analysis) and also supervised learning classification, such as support vector machines.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"68 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124414417","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 12
Discovery of Analogical Knowledge for the Transfer of Workflow Tasks 工作流任务转移的类比知识发现
Mirjam Minor, Miriam Herold
Analogical knowledge considers functional properties of objects in contrast to literal similarity which compares the degree of featural overlap. A classical example from Gentner’s structure mapping theory is "An electric battery is like a reservoir" [1]. Acquiring analogical knowledge in a computational approach is a challenging task. In this paper, we present a solution that combines learning with knowledge engineering. The proposed knowledge discovery approach uses word embeddings to learn analogy on workflow tasks. The resulting knowledge is integrated with an ontology for the purpose of workflow transfer across application domains. A case study is conducted on the two example domains ’passenger and baggage handling at the airport’ and ’SAP warehouse management’. The experimental results on comparing the computational analogy with a golden standard from a knowledge engineering expert are quite promising and provide a proof-of-concept for the feasibility of the approach.
类比知识考虑对象的功能属性,而不是比较特征重叠程度的文字相似性。genner结构映射理论的一个经典例子是“一个电池就像一个水库”[1]。在计算方法中获取类比知识是一项具有挑战性的任务。本文提出了一种将学习与知识工程相结合的解决方案。提出的知识发现方法使用词嵌入来学习工作流任务的相似性。生成的知识与本体集成,用于跨应用程序域的工作流传输。对两个示例领域“机场乘客和行李处理”和“SAP仓库管理”进行了案例研究。将计算类比与知识工程专家的黄金标准进行比较的实验结果很有希望,为该方法的可行性提供了概念验证。
{"title":"Discovery of Analogical Knowledge for the Transfer of Workflow Tasks","authors":"Mirjam Minor, Miriam Herold","doi":"10.1109/AIKE48582.2020.00020","DOIUrl":"https://doi.org/10.1109/AIKE48582.2020.00020","url":null,"abstract":"Analogical knowledge considers functional properties of objects in contrast to literal similarity which compares the degree of featural overlap. A classical example from Gentner’s structure mapping theory is \"An electric battery is like a reservoir\" [1]. Acquiring analogical knowledge in a computational approach is a challenging task. In this paper, we present a solution that combines learning with knowledge engineering. The proposed knowledge discovery approach uses word embeddings to learn analogy on workflow tasks. The resulting knowledge is integrated with an ontology for the purpose of workflow transfer across application domains. A case study is conducted on the two example domains ’passenger and baggage handling at the airport’ and ’SAP warehouse management’. The experimental results on comparing the computational analogy with a golden standard from a knowledge engineering expert are quite promising and provide a proof-of-concept for the feasibility of the approach.","PeriodicalId":370671,"journal":{"name":"2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)","volume":"22 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2020-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123291989","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 1
期刊
2020 IEEE Third International Conference on Artificial Intelligence and Knowledge Engineering (AIKE)
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1