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GADGET/IV: a taxonomic approach to semi-automatic design of information visualization applications using modular visualization environment GADGET/IV:使用模块化可视化环境实现信息可视化应用程序半自动设计的分类学方法
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885093
I. Fujishiro, Riki Furuhata, Y. Ichikawa, Yuriko Takeshima
Since novice users of visualization systems lack knowledge and expertise in data visualization, it is a tough task for them to generate efficient and effective visualizations that allow them to comprehend information that is embedded in the data. Therefore, systems supporting the users to design appropriate visualizations are of great importance. The GADGET (Goal-oriented Application Design Guidance for modular visualization EnvironmenTs) system, which has been developed by the authors (1997), interactively helps users to design scientific visualization applications by presenting appropriate MVE (Modular Visualization Environment) prototypes according to the specification of the visualization goals expressed mainly with the Wehrend matrix (S. Wehrend & C. Lewis, 1990). This paper extends this approach in order to develop a system named GADGET/IV, which is intended to provide the users with an environment for semi-automatic design of information visualization (IV) applications. To this end, a novel goal-oriented taxonomy of IV techniques is presented. Also, an initial design of the system architecture and user assistance flow is described. The usefulness of the GADGET/IV system is illustrated with example problems of Web site access frequency analysis.
由于可视化系统的新手用户缺乏数据可视化方面的知识和专业知识,因此对他们来说,生成高效和有效的可视化以使他们能够理解嵌入在数据中的信息是一项艰巨的任务。因此,支持用户设计适当可视化的系统是非常重要的。作者开发的GADGET(面向目标的模块化可视化环境应用设计指南)系统(1997年),根据主要用Wehrend矩阵表示的可视化目标的规范,通过呈现适当的MVE(模块化可视化环境)原型,交互式地帮助用户设计科学的可视化应用程序(S. Wehrend & C. Lewis, 1990)。本文对该方法进行了扩展,开发了一个名为GADGET/IV的系统,该系统旨在为用户提供一个半自动设计信息可视化(IV)应用程序的环境。为此,提出了一种新的面向目标的静脉注射技术分类方法。此外,还描述了系统架构的初步设计和用户辅助流程。通过网站访问频率分析的实例问题说明了GADGET/IV系统的实用性。
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引用次数: 31
Collaborative geographic visualization: enabling shared understanding of environmental processes 协作地理可视化:实现对环境过程的共享理解
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885102
Isaac Brewer, A. MacEachren, Hadi Abdo, J. Gundrum, George Otto
We describe a prototype same-time/different-place collaborative geovisualization environment. We outline an approach to understanding use and usability and present results of interviews with domain experts about the ways in which collaborative visualization might enable groups to work at a distance. One goal for our research is to design an effective and flexible system that can support group work on environmental science research mediated through dynamic geovisualization displays. We are addressing this goal using a four-step human-centered system design process, modeled on that proposed by (Gabbard et al., 1999) for development and evaluation of virtual environments. The steps they delineate are: user task analysis; expert guideline-based evaluation; formative user-centered evaluation; and summative comparative evaluation.
我们描述了一个原型的同时间/不同地点协同地理可视化环境。我们概述了一种理解使用和可用性的方法,并提供了与领域专家就协作可视化可能使团队远程工作的方式进行访谈的结果。我们研究的一个目标是设计一个有效和灵活的系统,可以通过动态地理可视化显示来支持环境科学研究的小组工作。我们正在使用以人为中心的四步系统设计过程来实现这一目标,该过程以(Gabbard et al., 1999)为开发和评估虚拟环境而提出的方法为模型。他们描述的步骤是:用户任务分析;基于专家指南的评价;形成性以用户为中心的评价;和总结性比较评价。
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引用次数: 95
A taxonomy of visualization techniques using the data state reference model 使用数据状态参考模型的可视化技术分类
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885092
Ed H. Chi
In previous work, researchers have attempted to construct taxonomies of information visualization techniques by examining the data domains that are compatible with these techniques. This is useful because implementers can quickly identify various techniques that can be applied to their domain of interest. However, these taxonomies do not help the implementers understand how to apply and implement these techniques. The author extends and proposes a new way to taxonomize information visualization techniques by using the Data State Model (E.H. Chi and J.T. Reidl, 1998). In fact, as the taxonomic analysis in the paper will show, many of the techniques share similar operating steps that can easily be reused. The paper shows that the Data State Model not only helps researchers understand the space of design, but also helps implementers understand how information visualization techniques can be applied more broadly.
在以前的工作中,研究人员试图通过检查与这些技术兼容的数据域来构建信息可视化技术的分类。这很有用,因为实现者可以快速识别各种可以应用于他们感兴趣的领域的技术。然而,这些分类法并不能帮助实现者理解如何应用和实现这些技术。作者扩展并提出了一种使用数据状态模型对信息可视化技术进行分类的新方法(E.H. Chi和J.T. Reidl, 1998)。事实上,正如本文中的分类分析所显示的,许多技术共享相似的操作步骤,可以很容易地重用。本文表明,数据状态模型不仅可以帮助研究者理解设计空间,还可以帮助实现者理解如何更广泛地应用信息可视化技术。
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引用次数: 630
Interactive problem solving via algorithm visualization 通过算法可视化交互式解决问题
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885103
P. Pu, D. Lalanne
COMIND is a tool for conceptual design of industrial products. It helps designers define and evaluate the initial design space by using search algorithms to generate sets of feasible solutions. Two algorithm visualization techniques, Kaleidoscope and Lattice, and one visualization of n-dimensional data, MAP, are used to externalize the machine's problem solving strategies and the tradeoffs as a result of using these strategies. After a short training period, users are able to discover tactics to explore design space effectively, evaluate new design solutions, and learn important relationships among design criteria, search speed and solution quality. We thus propose that visualization can serve as a tool for interactive intelligence, ie., human-machine collaboration for solving complex problems.
COMIND是一个工业产品概念设计工具。它通过使用搜索算法来生成可行的解决方案集,帮助设计师定义和评估初始设计空间。两种算法可视化技术(Kaleidoscope和Lattice)和一种n维数据可视化技术(MAP)用于外化机器的问题解决策略和使用这些策略的权衡。经过短时间的培训,用户能够发现有效探索设计空间的策略,评估新的设计解决方案,并了解设计标准,搜索速度和解决方案质量之间的重要关系。因此,我们建议可视化可以作为交互式智能的工具,即。,人机协作解决复杂问题。
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引用次数: 23
Information content measures of visual displays 视觉显示的信息内容测量
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885096
Julie Yang-Peláez, W. Flowers
With an increase in the number of different visualization techniques, it becomes necessary to develop a measure for evaluating the effectiveness of visualizations. Metrics to evaluate visual displays were developed based on measures of information content developed by Shannon and used in communication theory. These measures of information content can be used to quantify the relative effectiveness of displays.
随着不同可视化技术数量的增加,有必要开发一种方法来评估可视化的有效性。评估视觉显示的度量标准是基于Shannon开发的信息内容度量标准开发的,并用于传播理论。这些信息内容的度量可以用来量化显示的相对有效性。
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引用次数: 24
Creativity, complexity, and precision: information visualization for (landscape) architecture 创造性、复杂性和精确性:(景观)建筑的信息可视化
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885105
M. Büscher, D. Shapiro, Michael Christensen, P. Mogensen, P. Ørbæk
Drawing on ethnographic studies of (landscape) architects at work, this paper presents a human-centered approach to information visualization. A 3D collaborative electronic workspace allows people to configure, save and browse arrangements of heterogeneous work materials. Spatial arrangements and links are created and maintained as an integral part of ongoing work with 'live' documents and objects. The result is an extension of the physical information space of the architects' studio that utilizes the potential of electronic data storage, visualization and network technologies to support work with information in context.
通过对工作中的(景观)建筑师的人种学研究,本文提出了一种以人为中心的信息可视化方法。3D协作电子工作空间允许人们配置、保存和浏览异构工作材料的安排。空间安排和联系被创建和维护,作为“实时”文件和物体正在进行的工作的组成部分。其结果是建筑师工作室的物理信息空间的扩展,利用电子数据存储、可视化和网络技术的潜力来支持在环境中处理信息的工作。
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引用次数: 13
Focus+context display and navigation techniques for enhancing radial, space-filling hierarchy visualizations 焦点+上下文显示和导航技术,用于增强径向,空间填充层次可视化
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885091
J. Stasko, Eugene Zhang
Radial, space-filling visualizations can be useful for depicting information hierarchies, but they suffer from one major problem. As the hierarchy grows in size, many items become small, peripheral slices that are difficult to distinguish. We have developed three visualization/interaction techniques that provide flexible browsing of the display. The techniques allow viewers to examine the small items in detail while providing context within the entire information hierarchy. Additionally, smooth transitions between views help users maintain orientation within the complete information space.
放射状、填充空间的可视化对于描述信息层次结构非常有用,但它们有一个主要问题。随着层次结构的增长,许多项变得很小,难以区分的外围切片。我们开发了三种可视化/交互技术,提供了对显示的灵活浏览。该技术允许查看者详细检查小项目,同时提供整个信息层次结构中的上下文。此外,视图之间的平滑转换有助于用户在完整的信息空间中保持方向。
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引用次数: 486
Visualizing sequential patterns for text mining 可视化文本挖掘的顺序模式
Pub Date : 2000-10-09 DOI: 10.1109/INFVIS.2000.885097
P. C. Wong, W. Cowley, Harlan Foote, E. Jurrus, James J. Thomas
A sequential pattern in data mining is a finite series of elements such as A/spl rarr/B/spl rarr/C/spl rarr/D where A, B, C, and D are elements of the same domain. The mining of sequential patterns is designed to find patterns of discrete events that frequently happen in the same arrangement along a timeline. Like association and clustering, the mining of sequential patterns is among the most popular knowledge discovery techniques that apply statistical measures to extract useful information from large datasets. As out computers become more powerful, we are able to mine bigger datasets and obtain hundreds of thousands of sequential patterns in full detail. With this vast amount of data, we argue that neither data mining nor visualization by itself can manage the information and reflect the knowledge effectively. Subsequently, we apply visualization to augment data mining in a study of sequential patterns in large text corpora. The result shows that we can learn more and more quickly in an integrated visual data-mining environment.
数据挖掘中的顺序模式是A/spl rarr/B/spl rarr/C/spl rarr/D等元素的有限序列,其中A、B、C和D是同一域的元素。序列模式挖掘的目的是找到离散事件的模式,这些事件经常沿着时间轴以相同的排列方式发生。与关联和聚类一样,顺序模式挖掘是最流行的知识发现技术之一,它应用统计度量从大型数据集中提取有用的信息。随着我们的计算机变得越来越强大,我们能够挖掘更大的数据集,并获得数十万个完整细节的顺序模式。面对如此庞大的数据量,我们认为无论是数据挖掘还是可视化本身都不能有效地管理信息和反映知识。随后,我们在大型文本语料库的顺序模式研究中应用可视化来增强数据挖掘。结果表明,在集成的可视化数据挖掘环境中,我们可以更快地学习到更多的内容。
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引用次数: 79
Redefining the focus and context of focus+context visualization 重新定义焦点+上下文可视化的焦点和上下文
Pub Date : 1900-01-01 DOI: 10.1109/INFVIS.2000.885094
S. Bjork, J. redstroM
The increasing diversity of computers, especially among small mobile devices such as mobile phones and PDAs, raise new questions about information visualization techniques developed for the desktop computer. Using a series of examples ranging from applications for ordinary desktop displays to web-browsers and other applications for PDAs, we describe how a focus+context technique, Flip Zooming, is changed due to the situation it is used in. Based on these examples, we discuss how the use of "focus" and "context" in focus+context techniques change in order to fit new areas of use for information visualization.
计算机的日益多样化,特别是在小型移动设备中,如移动电话和pda,对为台式计算机开发的信息可视化技术提出了新的问题。通过一系列的例子,从普通桌面显示器的应用程序到网页浏览器和其他pda应用程序,我们描述了焦点+上下文技术(Flip zoom)是如何根据使用的情况而改变的。基于这些例子,我们讨论了焦点+上下文技术中“焦点”和“上下文”的使用如何变化,以适应信息可视化的新使用领域。
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引用次数: 24
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IEEE Symposium on Information Visualization 2000. INFOVIS 2000. Proceedings
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