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Proceedings of the 4th Media Architecture Biennale Conference最新文献

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Media Façades: When Buildings Perform 媒体面:当建筑表现
Pub Date : 2018-11-13 DOI: 10.1145/3284389.3284494
Michael Scully, Samuel Mayze
As media façades become more prevalent among cityscapes across the globe, these communities should consider regulating the power and presence of these large public cinema events which, until recently, have been contained in spaces outside the public view. The uncaging of this media form has pressed some governments to establish ordinances designed to protect the public but at a time when few in government, the arts, architecture, construction or the academy understand the ramifications of this emerging architecture movement. In this paper, we would like to address the impact structures of this nature might have over the cityscape and possible suggest aesthetic standards for this emerging architectural form.
随着媒体传播在全球城市景观中变得越来越普遍,这些社区应该考虑规范这些大型公共电影院活动的力量和存在,直到最近,这些活动一直被限制在公众视野之外的空间。这种媒体形式的释放迫使一些政府制定旨在保护公众的条例,但在政府、艺术、建筑、建筑或学院中,很少有人了解这种新兴建筑运动的后果。在本文中,我们想要解决这种性质的结构可能对城市景观的影响,并可能为这种新兴的建筑形式提出美学标准。
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引用次数: 2
Building pixels with others: a participatory experience to make a low-resolution LED matrix 与他人一起构建像素:制作低分辨率LED矩阵的参与式体验
Pub Date : 2018-11-13 DOI: 10.1145/3284389.3303994
Artur Vasconcelos Cordeiro
This paper is a report about a collective experience of making a LED matrix of 4x5 pixels in the Public Network of Laboratories of Digital Fabrication - Fab Lab Livre SP- in the city of São Paulo. The proposal was to make an accessible and simple media architecture technology. We built the project during a three-day workshop with multidisciplinary participants, using materials and tools from Fab Lab Livre SP. Each pixel measures 39x39x19 cm, and the panel measures 156x195x19 cm. On the first day, we built the pixels; on the second day, we gave an introductory course on coding; on the third day, we assembled and tested the LED matrix. Building the pixels on a scale that dialogues with the architectural space enabled another perception of the media device in the environment and stimulated new uses and ideas for participatory forms of interaction.
这篇论文是关于在圣保罗市的数字制造实验室公共网络Fab Lab Livre SP中制作4x5像素LED矩阵的集体经验报告。我们的建议是创造一种易于访问和简单的媒体架构技术。我们在为期三天的研讨会期间与多学科参与者一起构建了这个项目,使用了Fab Lab Livre SP的材料和工具。每个像素尺寸为39x39x19厘米,面板尺寸为156x195x19厘米。第一天,我们构建像素;第二天,我们开设了一门编程入门课程;第三天,我们组装并测试了LED矩阵。在与建筑空间对话的规模上构建像素,使环境中的媒体设备具有另一种感知,并激发了参与式互动形式的新用途和想法。
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引用次数: 0
Bauhaus Transformed: Designing Concerns of Future Cities 包豪斯的转型:未来城市的设计关注
Pub Date : 2018-11-13 DOI: 10.1145/3284389.3304001
P. Stephan, Enno Hyttrek
Designers are challenged to conceive socio-designs for future cities that will be driven by digital transformation. For this task we will draw from a parallel situation in history: The German Bauhaus (1919-1932) - part of the European heritage and the start of the Modern Movement - is globally known for addressing the fundamental questions of a technology-driven culture. The Bauhaus masters found answers in a new model of education and production, linking crafts, arts and industry. Today we take this model for an inspiration as we create and anticipate new answers appropriate for our time. Questions are: • How can new cultural patterns be created that integrate tradition and digital transformation? • How to design concerns like health, housing, education, mobility and security? • How can we advance cultural heritage from China and Europe and build on it? We introduce the concept of concerns and experiment with designing cultural formats. Design organizes signs, structures and events. Based on universal principles these activities embody qualities that form the building blocks for ethics, services and socio-psychology. Together with the world of smart materials they form future cultural formats.
设计师面临的挑战是为数字化转型驱动的未来城市构想社会设计。为了完成这项任务,我们将借鉴历史上的类似情况:德国包豪斯(1919-1932)——欧洲遗产的一部分和现代运动的开端——以解决技术驱动文化的基本问题而闻名于世。包豪斯的大师们在一种新的教育和生产模式中找到了答案,将工艺、艺术和工业联系起来。今天,我们以这个模型为灵感,创造和期待适合我们时代的新答案。问题是:•如何创造融合传统和数字化转型的新文化模式?•如何设计健康、住房、教育、流动性和安全等问题?•如何推进中欧文化遗产并在此基础上进一步发展?我们引入了关注的概念,并尝试设计文化形式。设计组织标志、结构和活动。这些活动以普遍原则为基础,体现了构成道德、服务和社会心理学基石的品质。它们与智能材料世界一起构成了未来的文化形态。
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引用次数: 0
Media architecture: Content with purpose for the public 媒体架构:面向公众的内容
Pub Date : 2018-11-13 DOI: 10.1145/3284389.3284390
James Berrett
Media architecture within urban spaces such as large scale media walls, building facades and art installations are increasingly being installed throughout cities. The digital media content displayed on such media architecture can vary, from advertisements to digital designs to data-driven visualisation. While digital media content has a unique ability to inform, entertain and promote interactions among the audience, new questions emerge when it is intended to cause societal impact by conveying a deeper narrative and resonating with the audience.
城市空间内的媒体建筑,如大型媒体墙、建筑立面和艺术装置,越来越多地安装在城市各处。在这种媒体架构上显示的数字媒体内容可以各不相同,从广告到数字设计再到数据驱动的可视化。虽然数字媒体内容具有告知、娱乐和促进受众互动的独特能力,但当它旨在通过传达更深层次的叙事和与受众产生共鸣来产生社会影响时,新的问题就出现了。
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引用次数: 1
Developing an Intuitive Website for Prototyping Creative Media Facade Content 开发一个直观的网站原型创意媒体外观内容
Pub Date : 2018-11-13 DOI: 10.1145/3284389.3303995
Naiyu Wang, L. Hespanhol
Media facades have successfully enabled interactions between citizens and buildings, yet they still mostly function as top-down urban infrastructure, with content commissioned by the government or private owners. One of the key reasons for that is the lack of user-friendly and public-facing prototyping tools to design creative content for media facades, making them out of reach for regular citizens, artists and other creative content providers. This paper describes our preliminary work in addressing this gap with a prototype of an online platform for media facade content creation, with features such as built-in templates, editing tools, and 'copy and paste' of lighting patterns across different sections of the facade. Crucially, the project is concerned with making the interface intuitive enough to facilitate the design of creative content for media facades by regular citizens, even if they lack coding skills, thus enabling self-expression and a greater diversity in public media art creation.
媒体立面成功地实现了市民和建筑之间的互动,但它们主要还是作为自上而下的城市基础设施,内容由政府或私人所有者委托。其中一个关键原因是缺乏用户友好且面向公众的原型工具来为媒体外观设计创意内容,这使得普通市民、艺术家和其他创意内容提供者无法接触到它们。本文描述了我们在解决这一差距方面的初步工作,其中包括一个用于媒体立面内容创建的在线平台原型,该平台具有内置模板、编辑工具和跨立面不同部分的照明模式“复制和粘贴”等功能。至关重要的是,该项目关注的是使界面足够直观,以方便普通公民为媒体立面设计创意内容,即使他们缺乏编码技能,从而使自我表达和公共媒体艺术创作更加多样化。
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引用次数: 0
20 Pixels of Data Workshop 20像素的数据工作室
Pub Date : 2018-11-13 DOI: 10.1145/3284389.3303996
Artur Vasconcelos Cordeiro
The 20 Pixels of Data Workshop is a proposal to make a simple LED matrix of 4x5 pixels measuring 1.60m width and 2.00m height, and to create data visualization of the local context. The idea is to work collectively with perception of the environment and representation of information, making digital data more accessible and visible to a broader audience in an architectural space. The pixels will be made of cardboard boxes and LED strip, controlled by an Arduino board with relay modules and sensors. The Workshop aims to empower communities to build their own media device to share graphical information and representation of the environment.
20像素的数据工作室是一个简单的4x5像素的LED矩阵,宽度为1.60米,高度为2.00米,并创建当地环境的数据可视化。这个想法是通过对环境的感知和信息的表示来共同工作,使数字数据在建筑空间中更容易被更广泛的受众访问和看到。像素将由纸板箱和LED条组成,由带有继电器模块和传感器的Arduino板控制。工作坊旨在让社区建立自己的媒体设备,分享图形信息和环境表现。
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引用次数: 0
Proceedings of the 4th Media Architecture Biennale Conference 第四届媒体建筑双年展论文集
Pub Date : 2012-11-15 DOI: 10.1145/3284389
M. Brynskov, P. Dalsgaard, A. Schieck
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引用次数: 0
期刊
Proceedings of the 4th Media Architecture Biennale Conference
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