Pub Date : 2021-11-24DOI: 10.1109/sea-stem53614.2021.9668036
Siti Nur Diyana Mahmud, Noor Rosida Arifin
This study aims to develop an Urban Farming I-STEM teaching and learning module for STEM literacy and problem-solving skills through STEM integration by applying systemic design thinking into the Problem-Oriented Project Based Learning (POPBL) approach. This study was conducted in four phases to address the research questions, i) need analysis, ii) design and development, iii) experts' evaluation, and iv) usability evaluation by the users. Three experts and 30 students were involved in this study. The usability of the module was measured using a usability questionnaire consisting of three constructs. The first construct is effectiveness measured in terms of the effectiveness of modules for implementing STEM literacy. The second construct is competency which includes the competency of the module to integrate STEM and the third construct is satisfaction which is to measure the level of satisfaction with the use of the module. All constructs evaluated obtained high mean score values.
{"title":"Systemic Design Thinking in Urban Farming I-STEM Teaching and Learning Module","authors":"Siti Nur Diyana Mahmud, Noor Rosida Arifin","doi":"10.1109/sea-stem53614.2021.9668036","DOIUrl":"https://doi.org/10.1109/sea-stem53614.2021.9668036","url":null,"abstract":"This study aims to develop an Urban Farming I-STEM teaching and learning module for STEM literacy and problem-solving skills through STEM integration by applying systemic design thinking into the Problem-Oriented Project Based Learning (POPBL) approach. This study was conducted in four phases to address the research questions, i) need analysis, ii) design and development, iii) experts' evaluation, and iv) usability evaluation by the users. Three experts and 30 students were involved in this study. The usability of the module was measured using a usability questionnaire consisting of three constructs. The first construct is effectiveness measured in terms of the effectiveness of modules for implementing STEM literacy. The second construct is competency which includes the competency of the module to integrate STEM and the third construct is satisfaction which is to measure the level of satisfaction with the use of the module. All constructs evaluated obtained high mean score values.","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"25 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125699733","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-24DOI: 10.1109/SEA-STEM53614.2021.9668141
Saras Krishnan
Learning and assessment practices have seen great development in the higher educations particularly in the STEM disciplines. The quality of STEM education relies on an integrated approach to the curriculum and thus careful planning and development of the curriculum is crucial to fortify the effectiveness of the STEM education programs. Studies have shown blended learning approach improves students' learning in STEM courses. This paper discusses factors and concerns to be considered when re-designing a course into the blended learning mode.
{"title":"Designing a blended course","authors":"Saras Krishnan","doi":"10.1109/SEA-STEM53614.2021.9668141","DOIUrl":"https://doi.org/10.1109/SEA-STEM53614.2021.9668141","url":null,"abstract":"Learning and assessment practices have seen great development in the higher educations particularly in the STEM disciplines. The quality of STEM education relies on an integrated approach to the curriculum and thus careful planning and development of the curriculum is crucial to fortify the effectiveness of the STEM education programs. Studies have shown blended learning approach improves students' learning in STEM courses. This paper discusses factors and concerns to be considered when re-designing a course into the blended learning mode.","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115880893","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-24DOI: 10.1109/sea-stem53614.2021.9668041
Pratumtip Thongcharoen
This study aimed 1) to present an example of a learning plan for social etiquette courses in the digital age, 2) to use lessons from knowledge, skills and experiences that teacher who produce online teaching materials for PSU-MOOC have received, 3) to reflect on the youth participating in the production of online teaching materials for PSU-MOOC. The research methodology used was Classroom Action Research. The study population was more than 70 courses in 2021 over 4 months (May-August 2021). An example on the subject ‘social etiquette in the digital age’ is assessed, with an analysis and synthesis of the characteristics of lessons learned. The results of the study are as follows. Objective I: The subject ‘Social Etiquette in the Digital Age’ is one of the courses offered online at PSU-MOOC. It is expected to be started in late 2021. There are 3 chapters in total for generating teaching media in video format, totaling 10 clips, each 5–10 minutes long. Objective II: most of the problems and obstacles in the preparation of this course are related to having a limited preparation time of approximately 4 months. Therefore, time management principles must be used to achieve the objectives within the specified time. Also, filming the clips is difficult during the COVID-19 epidemic. Objective III: 6 students participated in making the clips as teaching assistants. They reflect on their experiences in interviews on relevant issues and participation as an actor in a simulation, including the opportunity to help with clip editing and graphic design. All of these enhance creative and imaginative skills, adaptation to living with others with respect and dignity, and basic social etiquette like not to bully, curse, or slander. Especially in the digital age, everyone needs to practice social etiquette that makes society livable, with caring, dependence on one another, and responsibility.
{"title":"Lessons Learned on Knowledge Management to Produce Online Teaching Materials for PSU-MOOC: A Case Study of the Subject ‘Social Etiquette in the Digital Age’","authors":"Pratumtip Thongcharoen","doi":"10.1109/sea-stem53614.2021.9668041","DOIUrl":"https://doi.org/10.1109/sea-stem53614.2021.9668041","url":null,"abstract":"This study aimed 1) to present an example of a learning plan for social etiquette courses in the digital age, 2) to use lessons from knowledge, skills and experiences that teacher who produce online teaching materials for PSU-MOOC have received, 3) to reflect on the youth participating in the production of online teaching materials for PSU-MOOC. The research methodology used was Classroom Action Research. The study population was more than 70 courses in 2021 over 4 months (May-August 2021). An example on the subject ‘social etiquette in the digital age’ is assessed, with an analysis and synthesis of the characteristics of lessons learned. The results of the study are as follows. Objective I: The subject ‘Social Etiquette in the Digital Age’ is one of the courses offered online at PSU-MOOC. It is expected to be started in late 2021. There are 3 chapters in total for generating teaching media in video format, totaling 10 clips, each 5–10 minutes long. Objective II: most of the problems and obstacles in the preparation of this course are related to having a limited preparation time of approximately 4 months. Therefore, time management principles must be used to achieve the objectives within the specified time. Also, filming the clips is difficult during the COVID-19 epidemic. Objective III: 6 students participated in making the clips as teaching assistants. They reflect on their experiences in interviews on relevant issues and participation as an actor in a simulation, including the opportunity to help with clip editing and graphic design. All of these enhance creative and imaginative skills, adaptation to living with others with respect and dignity, and basic social etiquette like not to bully, curse, or slander. Especially in the digital age, everyone needs to practice social etiquette that makes society livable, with caring, dependence on one another, and responsibility.","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114796376","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Nowadays, there are more cars used on the road. Traffic congestion problems can cause the economy and the environment both directly and indirectly problems, also part of the problem of air pollution. The traffic light management system in the current situation has used a fixed waiting time, which inability to be flexible according to the traffic at different times such as in rush hour and other. It is not efficient enough to manage traffic with fixed waiting time. The organizers came up with the idea of developing an intelligent traffic light system with flexibility according to the number of cars in real-time by reducing waiting time. The paper was designed and developed by implementing the intelligent traffic light system using image processing technology to process the appropriate waiting time from each image frame. Lazarus and OpenGL were used to program based on Pascal language. The software has been developed for receiving traffic video at the intersection to process car image segmentation of each frame and to calculate the distance of the length of the car in each route in addition. It is also possible to calculate the appropriate time for green-light and red-light duration and corresponding to the length of the waiting vehicles in each route at the intersection. This investigated software can be used to reduce the waiting time at the traffic light intersection by 45.35%. In addition, the intelligent traffic light system is also a social development towards a smart city. The project has created the learning environment and computational thinking for society through the process of STEM Education with using IoT and Artificial Intelligence.
{"title":"Intelligent Traffic Light System Using Image Processing","authors":"Basla Siripatana, Kittipong Nopchanasuphap, Somporn Chuai-Aree","doi":"10.1109/sea-stem53614.2021.9668057","DOIUrl":"https://doi.org/10.1109/sea-stem53614.2021.9668057","url":null,"abstract":"Nowadays, there are more cars used on the road. Traffic congestion problems can cause the economy and the environment both directly and indirectly problems, also part of the problem of air pollution. The traffic light management system in the current situation has used a fixed waiting time, which inability to be flexible according to the traffic at different times such as in rush hour and other. It is not efficient enough to manage traffic with fixed waiting time. The organizers came up with the idea of developing an intelligent traffic light system with flexibility according to the number of cars in real-time by reducing waiting time. The paper was designed and developed by implementing the intelligent traffic light system using image processing technology to process the appropriate waiting time from each image frame. Lazarus and OpenGL were used to program based on Pascal language. The software has been developed for receiving traffic video at the intersection to process car image segmentation of each frame and to calculate the distance of the length of the car in each route in addition. It is also possible to calculate the appropriate time for green-light and red-light duration and corresponding to the length of the waiting vehicles in each route at the intersection. This investigated software can be used to reduce the waiting time at the traffic light intersection by 45.35%. In addition, the intelligent traffic light system is also a social development towards a smart city. The project has created the learning environment and computational thinking for society through the process of STEM Education with using IoT and Artificial Intelligence.","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"121 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129966400","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-24DOI: 10.1109/sea-stem53614.2021.9668065
Risma Samoh, O. Kaosaiyaporn
Nowadays, teaching media is important in learning because it is a medium for transferring content from the teacher to the learner or as a medium that the learners can use to learn on their own in order to help them learn effectively. Thailand is a country that earns its main income from tourism. However, there was a problem in using English to communicate because of the lack of learning materials. Therefore, the researcher realized the importance of developing English language skills by using advances in technological innovation to increase the ability of learning, Small Private Online Course (SPOC). The study was to study English for tourist guide skill and the students' satisfaction after studying with the material. A sample was selected by purposive sampling method from 16 English major students who have enrolled in a course. A study of Application of SPOC on English for Tourist Guides Course for English major students, Faculty of Humanities and Social Sciences, Prince of Songkla University found that 1) the results of English Language for Tour Guides Skills with Small Private Online Course (SPOC) were found that learners have skills at a high level and learners have a high level of satisfaction. However, the researcher found that the correctness of the language used by the students was not at a very good level. But on the other hand, most of the learners' performance skills and gestures, and tone of speech were at a very good level. This shows that learners who have learned with the SPOC can develop their skills very well. However, there must be more development in terms of grammar in order to use the language more correctly.
{"title":"Results of Application of SPOC on English for Tourist Guides Course","authors":"Risma Samoh, O. Kaosaiyaporn","doi":"10.1109/sea-stem53614.2021.9668065","DOIUrl":"https://doi.org/10.1109/sea-stem53614.2021.9668065","url":null,"abstract":"Nowadays, teaching media is important in learning because it is a medium for transferring content from the teacher to the learner or as a medium that the learners can use to learn on their own in order to help them learn effectively. Thailand is a country that earns its main income from tourism. However, there was a problem in using English to communicate because of the lack of learning materials. Therefore, the researcher realized the importance of developing English language skills by using advances in technological innovation to increase the ability of learning, Small Private Online Course (SPOC). The study was to study English for tourist guide skill and the students' satisfaction after studying with the material. A sample was selected by purposive sampling method from 16 English major students who have enrolled in a course. A study of Application of SPOC on English for Tourist Guides Course for English major students, Faculty of Humanities and Social Sciences, Prince of Songkla University found that 1) the results of English Language for Tour Guides Skills with Small Private Online Course (SPOC) were found that learners have skills at a high level and learners have a high level of satisfaction. However, the researcher found that the correctness of the language used by the students was not at a very good level. But on the other hand, most of the learners' performance skills and gestures, and tone of speech were at a very good level. This shows that learners who have learned with the SPOC can develop their skills very well. However, there must be more development in terms of grammar in order to use the language more correctly.","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"39 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"114593464","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-24DOI: 10.1109/sea-stem53614.2021.9667986
Tzong-Sheng Deng, Kuay‐Keng Yang, Lanlan Liu, Ming Choa Lin
The research aimed to explore the works of undergraduate students regarding their practices of inquiry-based as they participated in creative-learning curriculum. Data were collected throughout the program from their review of documents. The structure of the present through reviewed the meaning of scientific literacy and reflected on the relationships of self-expression and multimodality in daily life. The cases of documentary as examples, which demonstrate that the teacher and students co-created in the art-based educational process. We hope all students get to know more of their experience and improve their learning performance.
{"title":"The Concept of STEAM in Science Communication: Review of Works on the Curriculum","authors":"Tzong-Sheng Deng, Kuay‐Keng Yang, Lanlan Liu, Ming Choa Lin","doi":"10.1109/sea-stem53614.2021.9667986","DOIUrl":"https://doi.org/10.1109/sea-stem53614.2021.9667986","url":null,"abstract":"The research aimed to explore the works of undergraduate students regarding their practices of inquiry-based as they participated in creative-learning curriculum. Data were collected throughout the program from their review of documents. The structure of the present through reviewed the meaning of scientific literacy and reflected on the relationships of self-expression and multimodality in daily life. The cases of documentary as examples, which demonstrate that the teacher and students co-created in the art-based educational process. We hope all students get to know more of their experience and improve their learning performance.","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"95 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124762453","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-24DOI: 10.1109/sea-stem53614.2021.9668049
Nattapong Tongtep, Lerluck Boonlamp
Digital society is a group of people who communicate through electronic devices worked with computer programs and the Internet, such as sending e-mail, texting on online social media. To be a part of a digital society, knowing and understanding the use of technology knowingly is necessary. Nowadays, many people, especially young citizens are in the digital society without appropriate attitude and understanding. Therefore, it is necessary to organize learning activities by selecting learning providers (instructors and teaching assistants) who have the right personalities and characteristics for transferring knowledge to learners. This research examines the characteristics and personalities of learning providers using edutainment-based active learning management. We assigned learning providers to carry out learning activities for 30 high school students to enhance the skills and knowledge needed for the digital society and take the personality questionnaire to indicate differing psychological preferences. The study indicated that personality of instructors who can prepare young citizens to the digital society using edutainment-based learning are extroverted, happy to enjoy a learning environment in which the material is presented in a detailed and sequential manner (Sensing) while teaching assistants emphasize issues and causes that can be personalized while they consider other people's motives (Feeling), and thrived when information is organized and structured (Judgement). The specific characteristic of the instructor is extraordinarily caring, social, and popular people, always eager to help (Consultant) while the teaching assistant is quiet and mystical, yet very inspiring and tireless idealists (Advocate).
{"title":"Educator Personality Toward Edutainment for Preparing Youth to a Digital Society","authors":"Nattapong Tongtep, Lerluck Boonlamp","doi":"10.1109/sea-stem53614.2021.9668049","DOIUrl":"https://doi.org/10.1109/sea-stem53614.2021.9668049","url":null,"abstract":"Digital society is a group of people who communicate through electronic devices worked with computer programs and the Internet, such as sending e-mail, texting on online social media. To be a part of a digital society, knowing and understanding the use of technology knowingly is necessary. Nowadays, many people, especially young citizens are in the digital society without appropriate attitude and understanding. Therefore, it is necessary to organize learning activities by selecting learning providers (instructors and teaching assistants) who have the right personalities and characteristics for transferring knowledge to learners. This research examines the characteristics and personalities of learning providers using edutainment-based active learning management. We assigned learning providers to carry out learning activities for 30 high school students to enhance the skills and knowledge needed for the digital society and take the personality questionnaire to indicate differing psychological preferences. The study indicated that personality of instructors who can prepare young citizens to the digital society using edutainment-based learning are extroverted, happy to enjoy a learning environment in which the material is presented in a detailed and sequential manner (Sensing) while teaching assistants emphasize issues and causes that can be personalized while they consider other people's motives (Feeling), and thrived when information is organized and structured (Judgement). The specific characteristic of the instructor is extraordinarily caring, social, and popular people, always eager to help (Consultant) while the teaching assistant is quiet and mystical, yet very inspiring and tireless idealists (Advocate).","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"44 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128045966","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2021-11-24DOI: 10.1109/sea-stem53614.2021.9668039
J. C. Torchia-Núñez, J. Cervantes-de-Gortari
Basic courses in Engineering are intended for students to learn the foundations of certain topics, whether their uses and applications will be reviewed or not in the same or in future courses. According to our experience, state-of-the-art examples and exercises within the frontier of knowledge, should be extensively used at any level of every course of the STEM disciplines. This practice promotes several important aspects in education from the student side: development of imagination and creativity, concretion of concepts when applied in industry or some other well-established scenario, questioning the details that conveyed a basic concept from blackboard into fruition and even thought experiments to outperform those state-of-the-art examples. This article emphasizes the importance of employing disruptive, state-of-the-art, appealing and challenging examples on basic courses in Engineering to produce a positive, shocking impact on students and lecturers.
{"title":"State-of-the-art examples for leading edge education in STEM disciplines","authors":"J. C. Torchia-Núñez, J. Cervantes-de-Gortari","doi":"10.1109/sea-stem53614.2021.9668039","DOIUrl":"https://doi.org/10.1109/sea-stem53614.2021.9668039","url":null,"abstract":"Basic courses in Engineering are intended for students to learn the foundations of certain topics, whether their uses and applications will be reviewed or not in the same or in future courses. According to our experience, state-of-the-art examples and exercises within the frontier of knowledge, should be extensively used at any level of every course of the STEM disciplines. This practice promotes several important aspects in education from the student side: development of imagination and creativity, concretion of concepts when applied in industry or some other well-established scenario, questioning the details that conveyed a basic concept from blackboard into fruition and even thought experiments to outperform those state-of-the-art examples. This article emphasizes the importance of employing disruptive, state-of-the-art, appealing and challenging examples on basic courses in Engineering to produce a positive, shocking impact on students and lecturers.","PeriodicalId":405480,"journal":{"name":"2021 2nd SEA-STEM International Conference (SEA-STEM)","volume":"52 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2021-11-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126595436","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}