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STATE OF GENDER EQUALITY IN AND BY ARTIFICIAL INTELLIGENCE 人工智能中的性别平等状况
IF 0.2 Pub Date : 2022-12-09 DOI: 10.33965/ijcsis_2022170203
J. D. Patón-Romero, Ricardo Vinuesa, L. Jaccheri, M. T. Baldassarre
When talking about sustainability, we usually think that it is only about safeguarding the environment; nothing is further from reality. Of course, the environment is a crucial component of sustainability and our survival, but it is important to recall that the society and the economy play important roles in this regard, and without the interconnection and development of these three perspectives it will not be possible to achieve sustainable progress. The Sustainable Development Goals (SDGs) established by the United Nations (UN) defend this idea and address the main challenges that humanity faces. One of these challenges is gender equality, which is identified in the perspective of social sustainability through SDG 5. Gender equality is a very complex and difficult challenge to address due to the great cultural diversity of our society. Thus, achieving this goal will require laying a solid foundation and working together by combining very different fields of knowledge. In this sense, Artificial Intelligence (AI) is one of the fields that is currently having the greatest impact and relevance for the development of new technologies and for the advancement of numerous areas. This growing evolution of AI demonstrates that its repercussions at the social level must be analyzed and addressed in such a way that AI becomes a positive asset for sustainability and, in this particular case, for gender equality. For all these reasons, this study aims to analyze the current state of the art and collect the existing knowledge in the fields of AI and gender equality, by conducting a Systematic Mapping Study (SMS). The obtained results and findings have allowed us to identify the most relevant advances in this regard, as well as the gaps and drawbacks that currently exist and on which we must urgently focus to address gender equality both in and by AI. In the same way, these findings demonstrate the limited joint development of both fields, but also indicate an increase in the relevance and the number of proposals that these fields are receiving in recent years.
当谈到可持续发展时,我们通常认为它只是保护环境;没有什么比这更脱离现实的了。当然,环境是可持续发展和人类生存的重要组成部分,但重要的是要记住,社会和经济在这方面发挥着重要作用,没有这三个方面的相互联系和发展,就不可能实现可持续的进步。联合国(UN)制定的可持续发展目标(sdg)捍卫了这一理念,并解决了人类面临的主要挑战。其中一个挑战是性别平等,这是通过可持续发展目标5从社会可持续性的角度确定的。由于我们社会的巨大文化多样性,性别平等是一个非常复杂和困难的挑战。因此,实现这一目标需要打下坚实的基础,并通过结合不同领域的知识共同努力。从这个意义上说,人工智能(AI)是目前对新技术的发展和许多领域的进步具有最大影响和相关性的领域之一。人工智能的不断发展表明,必须以这样一种方式分析和解决其在社会层面的影响,即人工智能成为可持续发展的积极资产,在这种特殊情况下,是性别平等的积极资产。由于所有这些原因,本研究旨在通过进行系统地图研究(SMS)来分析当前的艺术状态并收集人工智能和性别平等领域的现有知识。获得的结果和发现使我们能够确定这方面最相关的进展,以及目前存在的差距和缺陷,我们必须紧急关注这些差距和缺陷,以解决人工智能中的性别平等问题。同样,这些调查结果表明这两个领域的联合发展有限,但也表明近年来这些领域收到的建议的相关性和数量有所增加。
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引用次数: 1
A HYBRID DILATION APPROACH FOR REMOTE SENSING SCENE IMAGE CLASSIFICATION 一种用于遥感场景图像分类的混合扩展方法
IF 0.2 Pub Date : 2022-12-09 DOI: 10.33965/ijcsis_2022170201
Anas Tukur Balarabe, I. Jordanov
While fine-tuning a transfer learning model alleviates the need for a vast amount of training data, it still comes with a few challenges. One of them is the range of image dimensions that the input layer of a model accepts. This issue is of interest, especially in tasks that require the use of a transfer learning model. In scene classification, for instance, images could come in varying sizes that could be too large/small to be fed into the first layer of the architecture. While resizing could be used to trim images to a required shape, that is usually not possible for images with tiny dimensions, for example, in the case of the EuroSAT dataset. This paper proposes an Xception model-based framework that accepts images of arbitrary size and then resizes or interpolates them before extracting and enhancing the discriminative features using an adaptive dilation module. After applying the approach for scene classification problems and carrying out a number of experiments and simulations, we achieved 98.55% accuracy on the EuroSAT dataset, 99.22% on UCM , 96.15% on AID and 96.04% on the SIRI-WHU dataset, respectively. We also monitored the micro-average and macro-average ROC curve scores for all the datasets to further evaluate the proposed model’s effectiveness.
虽然微调迁移学习模型减轻了对大量训练数据的需求,但它仍然存在一些挑战。其中之一是模型的输入层接受的图像尺寸范围。这个问题很有趣,特别是在需要使用迁移学习模型的任务中。例如,在场景分类中,图像可能有不同的大小,可能太大或太小而无法输入到架构的第一层。虽然调整大小可以用来将图像修剪成所需的形状,但对于尺寸很小的图像来说,这通常是不可能的,例如,在EuroSAT数据集的情况下。本文提出了一种基于异常模型的框架,该框架接受任意大小的图像,然后调整大小或插值,然后使用自适应扩展模块提取和增强判别特征。将该方法应用于场景分类问题,并进行了大量的实验和模拟,结果表明,该方法在EuroSAT数据集上的准确率为98.55%,在UCM数据集上的准确率为99.22%,在AID数据集上的准确率为96.15%,在SIRI-WHU数据集上的准确率为96.04%。我们还监测了所有数据集的微观平均值和宏观平均值ROC曲线得分,以进一步评估所提出模型的有效性。
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引用次数: 0
CLINICAL PATHWAYS AND THE NEED FOR SYSTEM INTEGRATION 临床路径与系统整合的必要性
IF 0.2 Pub Date : 2022-12-09 DOI: 10.33965/ijcsis_2022170205
P. Ovaskainen, R. Suomi, P. Nykänen
Rationale, aims and objectives : Resources to deliver healthcare are getting scarce all around the world. Clinical pathways are key tools to make health delivery in clinical settings efficient. Clinical pathway design, operation and follow-up all suffer from bad information systems integration. This might badly harm the adherence to clinical pathways. We have very little research on how clinical pathways are followed. This study assesses the functioning of a clinical pathway for elderly people in a Finnish case. At the same time it documents the hardships of getting information on the patient flows in a clinical pathway. Method: To support our theoretical discussion with a real case, a case study was performed on the follow-up of clinical pathway for elderly patients in emergency care. The data is on all patients aged 75 years or more who had visited the emergency unit of the city hospital in 2006–2008 was collected. The study sample comprised 24,195 admissions. The flow of patients after the first care at the emergency unit was analyzed, collecting data from various scattered sources. Results : The results show that the planned patient pathways seem not to be followed always. Yearly about 17% of the patients were referred to the university hospital, the more expensive care, but about 74% of these referrals did not follow the agreed procedure. The excess costs of referring patients to a non-standard, more expensive clinical pathway were 2,57 Million Euros over a period of three years for the studied population of 24,195 admissions, also averaging 106 Euros per admission. The case study clearly documents that adherence to the clinical pathway in the case is not as planned, and that system integration difficulties severely harm endeavors to analyze the functioning of and adherence to the pathway. Conclusion: Clinical pathways were not followed in the case as planned and expected. Bad data because of missing system integration made the follow-up of the clinical pathway adherence in our very challenging. Follow-up information of clinical pathway flows is often hard to collect because of fragmented information systems, that are not designed to document patient flows in clinical pathways. Reasons for these conditions should be better understood and studied in more depth.
基本原理、目的和目标:在世界各地,提供医疗保健的资源越来越少。临床途径是提高临床环境卫生服务效率的关键工具。临床路径设计、操作及随访均存在信息系统集成不良的问题。这可能会严重损害对临床途径的坚持。我们很少研究临床途径是如何遵循的。本研究评估了芬兰老年人临床途径的功能。同时,它记录了在临床途径中获取患者流动信息的困难。方法:为支持我们的理论讨论,结合实际案例,对急诊老年患者临床路径的随访进行个案研究。收集了2006-2008年期间到市医院急诊室就诊的所有75岁以上患者的数据。研究样本包括24195名招生人员。通过收集各种分散来源的数据,分析了急诊科首次护理后的患者流量。结果:结果表明,计划的患者路径似乎并不总是遵循。每年约有17%的患者转诊到大学医院,那里的护理费用更高,但其中约74%的转诊没有遵循约定的程序。在研究的24195名入院患者中,将患者转介到非标准、更昂贵的临床途径的额外费用在三年内为257万欧元,平均每次入院106欧元。该案例研究清楚地证明,在该病例中,对临床途径的依从性没有按计划进行,系统集成困难严重损害了分析途径功能和依从性的努力。结论:本病例未按计划和预期遵循临床路径。由于缺少系统整合导致的不良数据使得临床路径依从性的随访非常具有挑战性。临床路径流的随访信息往往难以收集,因为碎片化的信息系统并不是为了记录临床路径中的患者流动而设计的。这些情况的原因应该得到更好的理解和更深入的研究。
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引用次数: 0
THE INFLUENCE OF NATIONAL CULTURE DIMENSIONS ON AGILE PRACTICES: THE CASE OF SOUTH AFRICAN SOFTWARE DEVELOPMENT TEAMS 国家文化维度对敏捷实践的影响:以南非软件开发团队为例
IF 0.2 Pub Date : 2022-12-09 DOI: 10.33965/ijcsis_2022170206
Kirwin B Matthews, M. Tanner
Culture influences how agile frameworks are implemented, and agility is said to be suitable in contexts where flexibility and spontaneity are emphasized. While past studies have investigated the influence of national culture on Agile implementations and practices in Western and Eastern contexts, studies focusing on a South African software development context is limited. Furthermore, few studies have focused on the effect of cultural differences within software engineering in general. The purpose of this study is to describe how national culture influences Agile practices within the South African software development context. In particular, the Hofstede, GLOBE and Schwartz frameworks of national culture were considered. The study was interpretive and was executed using a qualitative, semistructured interview research strategy directed at Agile practitioners in South African software development teams. The thematic analysis technique was used to analyze the data. Eleven propositions were formulated to highlight how national culture dimensions influence Agile practices. The findings reveal that various national culture dimensions influence the decision-making process, the degree of Sprint interruptions, participation in Agile ceremonies, adherence to policies and prescribed Agile practices, how teams reach agreement, approaches to process improvement and Sprint Planning. The dimensions also influence the extent to which team members are encouraged to have fun and their work-life balance, commitment to achieving Sprint Goals and the sustainable working pace, the Definition of “Done”, blocker management, how commitments are made, team cohesion, preparation for and outcomes of Sprint Retrospective, as well as the degree to which the Scrum Master is task-focused or people-focused.
文化影响着敏捷框架的实现方式,据说敏捷适用于强调灵活性和自发性的环境。虽然过去的研究已经调查了西方和东方背景下国家文化对敏捷实现和实践的影响,但专注于南非软件开发背景的研究是有限的。此外,很少有研究关注文化差异在软件工程中的影响。本研究的目的是描述民族文化如何影响南非软件开发背景下的敏捷实践。特别考虑了Hofstede、GLOBE和Schwartz的民族文化框架。这项研究是解释性的,并使用定性的、半结构化的访谈研究策略,针对南非软件开发团队中的敏捷实践者。采用专题分析技术对数据进行分析。他们提出了11个命题来强调国家文化维度如何影响敏捷实践。研究结果表明,不同的国家文化维度会影响决策过程、Sprint中断的程度、参与敏捷仪式、遵守政策和规定的敏捷实践、团队达成协议的方式、过程改进的方法和Sprint计划。这些维度还会影响团队成员被鼓励玩得开心的程度、工作与生活的平衡程度、对实现Sprint目标和可持续工作节奏的承诺、“完成”的定义、障碍管理、如何做出承诺、团队凝聚力、Sprint回顾的准备和结果,以及Scrum Master以任务为中心还是以人为中心的程度。
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引用次数: 0
CONSISTENT GAMING SKILL DEMOGRAPHICS IN ACADEMIC RESEARCH 在学术研究中一致的游戏技能统计
IF 0.2 Pub Date : 2022-12-09 DOI: 10.33965/ijcsis_2022170202
Elizabeth A. Matthews, I. Koleva, Sujan Basnet
Video games are a popular topic in academia, encompassing many research subtopics. Often researchers investigating video game subjects partition the participants by the participant’s familiarity with video games. Unlike other demographic categories on which research subjects are divided, such as age range or income, sorting participants into gamer skill categories, such as “Expert Gamer”, has no objective consensus on what the labels should be. The inconsistency in terminology makes comparison between research works impossible. Hours per week is often a standard but does not provide statistical significance with many factors and is not as objective as it may seem. This paper highlights this problem, collects demographic questions in existing research, and showcases the data collected from a user study with these questions. The results show that self-chosen categories are a statistically significant metric and is recommended as an easy-to-obtain value.
电子游戏是学术界的热门话题,包含许多研究子主题。通常,调查电子游戏的研究人员会根据参与者对电子游戏的熟悉程度来划分参与者。与其他将研究对象划分为人口统计学类别(如年龄范围或收入)不同,将参与者划分为玩家技能类别(如“专家级玩家”),对于标签应该是什么并没有客观的共识。术语的不一致使研究工作之间无法进行比较。每周工作时间通常是一个标准,但并没有提供许多因素的统计意义,也不像看起来那么客观。本文强调了这个问题,收集了现有研究中的人口统计问题,并展示了从这些问题的用户研究中收集的数据。结果表明,自我选择的类别是一个统计上显著的度量,并推荐作为一个易于获得的值。
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引用次数: 0
ESTIMATION OF VARIOUS HUMAN EMOTIONS USING LIGHTWEIGHT FNIRS DEVICE 使用轻量级的fnirs设备估计各种人类情绪
IF 0.2 Pub Date : 2022-12-09 DOI: 10.33965/ijcsis_2022170204
D. Fukui, T. Katsura, M. Egi, N. Komoda, T. Ohkawa
We previously proposed a method for estimating pleasant and unpleasant emotions with high accuracy using only total hemoglobin data measured with a lightweight functional near infrared spectroscopy device. In this study, we used the method to evaluate the accuracy of estimating 20 types of emotions selected as uniformly distributed emotions in Russell’s circumplex model. We first divided the 20 types of emotions into four groups, corresponding to the four quadrants of Russell’s circumplex model and evaluated the estimation accuracy of each quadrant. The results indicate that the activation quadrant was estimated with high accuracy when the emotion was strongly aroused, with 76.7% recall for the pleasant–activation quadrant and 72.2% recall for the unpleasant–activation quadrant. We then evaluated the estimation accuracy of the 20 emotions individually. The results indicate that “excited” and “lethargic” were estimated with high accuracy, with 73.3% recall for “excited” and 61.5% recall for “lethargic,” and recall of “excited” improved to 80% when the emotion was strongly aroused. The results of this study indicate that the more strongly emotions included in activation quadrant in Russell’s circumplex model are aroused, the more accurately they can be classified. “Excited” and “lethargic” could be estimated with high accuracy regardless of the degree of emotional arousal.
我们之前提出了一种估算愉快和不愉快情绪的高精度方法,仅使用轻量级功能近红外光谱设备测量的总血红蛋白数据。在本研究中,我们使用该方法评估了在Russell 's circumplex模型中选择作为均匀分布情绪的20种情绪的估计准确性。我们首先将20种情绪类型分为四组,分别对应Russell 's circumplex模型的四个象限,并评估每个象限的估计精度。结果表明,当情绪被强烈唤起时,激活象限的估计准确率较高,愉快激活象限的回忆率为76.7%,不愉快激活象限的回忆率为72.2%。然后,我们分别评估了20种情绪的估计准确性。结果表明,“兴奋”和“昏睡”的估计准确率较高,“兴奋”和“昏睡”的回忆率分别为73.3%和61.5%,当情绪被强烈唤起时,“兴奋”的回忆率提高到80%。本研究结果表明,Russell’s circumplex模型中激活象限所包含的情绪越强烈,分类越准确。无论情绪唤起的程度如何,“兴奋”和“昏睡”的估计都具有较高的准确性。
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引用次数: 0
HISTORIC HOUSE MUSEUMS AND THEMATIC INDICATORS FOR CULTURE IN THE 2030 AGENDA 历史建筑、博物馆和2030年议程中的文化主题指标
IF 0.2 Pub Date : 2022-07-27 DOI: 10.33965/ijcsis_2022170106
D. Gallico
The paper presents the nuanced role of culture in the sustainable development agenda of the United Nations, highlighting the contribution of House Museums in all the World. Museums are increasingly aware of the need to become more sustainable. To this end, many museums are already doing some green work and green thinking, thus contributing to the United Nations' Sustainable Development Goals (SDG's) and to creating a sustainable future. Government and funding bodies are increasingly demanding environmental assessment. As agents of social responsibility we are expected more and more to deal with the results of environmental change such as flooding and drought, and to fulfil our role as a forum for public debate. We believe that despite the Covid-19 Pandemic and its devastating effect on personal, public, political, economic and cultural life over this past year it is important to also keep looking beyond it. Sustainability remains even more relevant for the future of society and museums alike. The research presents the results about an open call for museums and museum professionals, to have an important role to play in building a more peaceful, equal, and sustainable future. Best practices on sustainability address these issues, examine the challenges, inspire examples and show that a lot is possible.
本文介绍了文化在联合国可持续发展议程中的微妙作用,强调了世界各地的博物馆的贡献。博物馆越来越意识到需要变得更加可持续。为此,许多博物馆已经在做一些绿色的工作和绿色的思考,从而为联合国的可持续发展目标(SDG)做出贡献,创造一个可持续的未来。政府和资助机构对环境评估的要求越来越高。作为社会责任的推动者,人们越来越期望我们处理诸如洪水和干旱等环境变化的后果,并履行我们作为公共辩论论坛的作用。我们认为,尽管2019冠状病毒病大流行在过去一年里对个人、公共、政治、经济和文化生活造成了破坏性影响,但重要的是,我们也要继续放眼未来。可持续性对社会和博物馆的未来更加重要。研究结果公开呼吁博物馆和博物馆专业人员在建设一个更加和平、平等和可持续的未来中发挥重要作用。可持续发展的最佳实践解决了这些问题,审视了挑战,启发了例子,并表明很多都是可能的。
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引用次数: 10
SOCIO-TECHNICAL LEARNING: CONTEXTUALIZING UNDERGRADUATE EXTERNSHIPS TO BRIDGE THE DIGITAL DIVIDE 社会技术学习:情境化本科实习以弥合数字鸿沟
IF 0.2 Pub Date : 2022-07-27 DOI: 10.33965/ijcsis_2022170102
Cynthia Pickering, Erik Fisher, P. Ross
This paper describes the temporal progression of human and social dimensions that undergraduate information and communications technology (ICT) students realized during an experiential learning externship where they explored digital divide technology solutions for low-income neighborhoods in the surrounding urban community. The described research represents significant adaptation and use of socio-technical integration research (STIR) with undergraduate ICT students engaged in work based experiential learning to promote equity in STEM education, instill a sense of civic responsibility, and practice approaches to tackling complex societal problems. Methods used for the research study included: STIR, semi-structured interviews, and on-site group observations. Using STIR, an embedded social scientist conducted regular one-on-one dialogs with three of four student externs, to collaboratively describe each student’s consideration of human and social dimensions as part of their technical work, explore alternative choices and their potential outcomes, and engage in reflexive learning that in some cases, influenced deliberate changes to material and behavioral practices. The on-site observation of group activities within the ICT innovation center situated in the local urban community provided additional ecosystem context during technical solution design and development of the digital divide solution for local high schools and feeder schools. Outcomes for participating undergraduate ICT students showed: 1) Technology learning improvements for all students; 2) Capacity building to reflect, anticipate and respond to sociotechnical interactions for some students; and 3) Each student was able to progress to a new level of socio-technical learning and decision making. Reflexive discourse with participants surfaced cultural assets and consideration of alternative knowledges in collaborative technology design, development, and implementation that can potentially lead to solutions that are more community centered now and in the future as the ICT students transition to the workforce. them with schoolwork and life." [This is an expansion beyond T0 and T1 that includes future prospects in addition to near-term benefits.]
本文描述了信息和通信技术(ICT)本科学生在体验式学习实习期间为周围城市社区的低收入社区探索数字鸿沟技术解决方案所实现的人类和社会维度的时间进展。所描述的研究代表了对从事基于工作的体验式学习的ICT本科学生进行社会技术整合研究(STIR)的重大适应和使用,以促进STEM教育的公平性,灌输公民责任感,并实践解决复杂社会问题的方法。采用的研究方法包括:STIR、半结构化访谈和现场小组观察。利用STIR,一名嵌入式社会科学家与四名学生实习生中的三名进行了定期的一对一对话,共同描述每个学生对人类和社会维度的考虑,作为他们技术工作的一部分,探索替代选择及其潜在结果,并参与反思性学习,在某些情况下,影响了对物质和行为实践的刻意改变。在当地城市社区的ICT创新中心内,对小组活动的现场观察为当地高中和支线学校的数字鸿沟解决方案的技术解决方案设计和开发提供了额外的生态系统背景。参与的ICT本科学生的结果显示:1)所有学生的技术学习都有所改善;2)对一些学生进行反思、预测和回应社会技术互动的能力建设;3)每个学生都能够在社会技术学习和决策方面进步到一个新的水平。与参与者的反思性对话揭示了文化资产和对协作技术设计、开发和实施中的替代知识的考虑,随着ICT学生向劳动力过渡,这些知识可能会在现在和未来带来更多以社区为中心的解决方案。他们有学业和生活。”[这是一个超越T0和T1的扩展,除了短期效益外,还包括未来前景。]
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引用次数: 0
SEMANTIC AND SYNTACTIC RULES FOR THE SPECIFICATION OF INFORMATION SYSTEMS AND TECHNOLOGY COMPETENCIES 信息系统和技术能力规范的语义和句法规则
IF 0.2 Pub Date : 2022-07-27 DOI: 10.33965/ijcsis_2022170104
Fábio Longo de Moura, Filipe de Sá-Soares
There is currently a great demand, which looks set to continue to grow in the near future, for professionals in the Information Systems and Technology area. The search for these professionals faces the difficulty of hiring individuals suited to the company’s culture and who have a set of competencies that can add value to the company in the short term, with the possibility of a lasting relationship and with gains for both parties, employee and employer. However, several references that assist in the structuring of professional profiles do not follow a standard when using the concepts needed to describe professional competencies, falling short to provide a more accurate support to the process of hiring and developing professionals. This work analyzes eight competency frameworks, reviews the definitions of competency-related concepts and proposes a competency grammar to standardize and clarify the specification of competencies, by resorting to Backus-Naur Form. To validate the proposal, Information Systems and Technology professionals, as well as practitioners from four other professional areas, reported attributes of their occupations, in light of the adopted definitions and observing the proposed grammatical rules.
目前对信息系统和技术领域的专业人员的需求很大,而且在不久的将来还会继续增长。寻找这些专业人士面临的困难是,招聘到适合公司文化的人,这些人有一系列能力,可以在短期内为公司增加价值,有可能建立持久的关系,并为双方(员工和雇主)带来收益。但是,在使用描述专业能力所需的概念时,一些有助于构建专业概况的参考资料没有遵循标准,无法为雇用和培养专业人员的过程提供更准确的支持。本文分析了八种胜任力框架,回顾了胜任力相关概念的定义,并通过巴克斯-瑙尔表提出了一种胜任力语法,以规范和阐明胜任力的规格。为了验证建议,资讯系统及科技专业人士,以及其他四个专业领域的从业员,根据已采纳的定义和遵守建议的语法规则,报告其职业的属性。
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引用次数: 0
IMPLEMENTATION OF A ONE STAGE OBJECT DETECTION SOLUTION TO DETECT COUNTERFEIT PRODUCTS MARKED WITH A QUALITY MARK 实施单阶段对象检测解决方案,以检测标有质量标志的假冒产品
IF 0.2 Pub Date : 2022-07-27 DOI: 10.33965/ijcsis_2022170103
Eduard Daoud, Nabil Khalil, M. Gaedke
Counterfeit products are a major problem that the market has faced for a long time. According to the Global Brand Counterfeiting Report 2018, "Amount of Total Counterfeiting, globally has reached to 1.2 Trillion USD in 2017 and is Bound to Reach 1.82 Trillion USD by the Year 2020" a solution to this concern has already been researched and published by the authors in previous research papers published in e-society 2020 and IADIS journal. However, the issue with the previously mentioned solution was that the object detection performance and accuracy in detecting small objects need to be improved. In this paper, a comparison between the current state of the art algorithm YOLO (You Only Look Once) used in the new implementation and the SSD (Single Shot Detector) algorithm, the faster R-CNN (Region-Based Convolutional Neural Networks) used in the old implementation is made under the same condition and using the same training, testing, and validation sets. The comparison is made in the context of the present task to discuss and prove why YOLO is a more suitable option for the counterfeit product detection task.
假冒产品是市场长期面临的一个主要问题。根据《2018年全球品牌假冒报告》,“2017年全球假冒总额已达到1.2万亿美元,到2020年必将达到1.82万亿美元”,这一问题的解决方案已经由作者在之前发表在e-society 2020和IADIS期刊上的研究论文中研究和发表。然而,前面提到的解决方案的问题是,在检测小物体时,物体检测的性能和精度需要提高。本文在相同的条件下,使用相同的训练、测试和验证集,对新实现中使用的当前最先进的算法YOLO (You Only Look Once)和旧实现中使用的更快的R-CNN(基于区域的卷积神经网络)SSD (Single Shot Detector)算法进行了比较。在本任务的背景下进行比较,讨论和证明为什么YOLO是假冒产品检测任务更合适的选择。
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引用次数: 1
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IADIS-International Journal on Computer Science and Information Systems
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