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Proceedings of the Fifth IEEE International Symposium on Signal Processing and Information Technology, 2005.最新文献

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2D spatial-frequency processing based audio coding for real time wireless transmission 基于二维空频处理的实时无线传输音频编码
G. Luo
Wireless systems are often subject to bandwidth or cost constraints which are incompatible with high data rates. The key enabling technology for digital audio wireless products is data compression. For real time wireless transmission, very low encoding and decoding delay has become an essential prerequisite. In live productions, the tolerable total delay time is less than a few milliseconds. Current audio coding schemes like MPEG standards or wavelet techniques can hardly reach such a threshold by using overlapping frames of input signal with psychoacoustic model. This paper presents a two dimensional (2D) spatial-frequency processing based audio coder with ultra low delay for real time wireless applications using non-overlapping short block processing and embedded coding. 2D fast lifting wavelet transform with boundary effects minimized is developed for further exploring the correlation of the audio signal. A modified 2D SPIHT (set partitioning in hierarchical trees) algorithm with more bits used to encode the wavelet coefficients and transmitting fewer bits in the sorting pass, is implemented to reduce the correlation between the coefficients at different decomposition levels and inside each band at scalable bit rates. The experiment shows the proposed coder is efficient and has low complexity with less memory requirements in implementation
无线系统通常受到带宽或成本的限制,这与高数据速率不兼容。数字音频无线产品的关键使能技术是数据压缩。对于实时无线传输,极低的编解码延迟已成为必不可少的先决条件。在现场制作中,可容忍的总延迟时间小于几毫秒。目前的音频编码方案,如MPEG标准或小波技术,利用心理声学模型的输入信号重叠帧,很难达到这样的阈值。本文提出了一种基于二维空频处理的超低延迟音频编码器,该编码器采用非重叠短块处理和嵌入式编码,适用于实时无线应用。为了进一步探讨音频信号的相关性,提出了边界效应最小化的二维快速提升小波变换。为了以可扩展的比特率降低小波系数在不同分解级别和每个频带内系数之间的相关性,实现了一种改进的二维SPIHT(分层树集合分割)算法,该算法使用更多的比特来编码小波系数,在排序过程中传输更少的比特。实验结果表明,该编码器的实现效率高,复杂度低,对内存的要求少
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引用次数: 1
A robust steganography algorithm based on texture similarity using Gabor filter 基于纹理相似度的Gabor滤波鲁棒隐写算法
Z.Z. Kermani, M. Jamzad
The main concern of steganography (image hiding) methods is to embed a secret image into a host image in such a way that the host should remain as similar as possible to its original version. In addition the host image should remain robust with respect to usual attacks. In this paper we present a method that tries to cover all above mentioned concerns. The secret and host images are divided into blocks of size 4 times 4. Each block in secret image is taken as a texture pattern for which the most similar block is found among the blocks of the host image. The embedding procedure is carried on by replacing these small blocks of the secret image with blocks in host image in such a way that least distortion would be imposed on it. We have used Gabor filter to measure the similarity between texture patterns. The location addresses of blocks in host image which are replaced by blocks of secret image are saved. This data is converted to a bit string and then modified by Hamming code. This bit string is embedded in DCT coefficients of the modified host image using a key which is the seed of a random number generator. Our experimental results showed a high level of capacity, robustness and minimum distortion on standard images
隐写术(图像隐藏)方法的主要关注点是将秘密图像嵌入到主机图像中,使主机尽可能保持与其原始版本相似。此外,对于通常的攻击,主机映像应该保持健壮性。在本文中,我们提出了一种方法,试图涵盖上述所有问题。秘密图像和主机图像被分成大小为4 × 4的块。将秘密图像中的每个块作为一个纹理模式,在宿主图像的块中找到最相似的块。嵌入过程是将秘密图像中的这些小块替换为宿主图像中的块,以使其受到的失真最小。我们使用Gabor滤波器来度量纹理图案之间的相似性。保存主机映像中块的位置地址,这些块被秘密映像块替换。该数据被转换为位字符串,然后由汉明码修改。该位串使用密钥嵌入到修改后的主机图像的DCT系数中,密钥是随机数生成器的种子。实验结果表明,该方法在标准图像上具有较高的容量、鲁棒性和最小的失真
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引用次数: 32
Wyner-Ziv coding of three correlated Gaussian sources using punctured turbo codes 使用穿孔涡轮码的三个相关高斯源的Wyner-Ziv编码
K. Lajnef, C. Guillemot, P. Siohan
In this article, we address the problem of distributed coding of three correlated memoryless Gaussian sources using punctured turbo codes. We first revisit the problem of distributed coding of two Gaussian sources. The impact of the distortion induced by the quantization of the side information on the performance of Wyner-Ziv decoding of two continuous valued Gaussian correlated sources is analyzed. Theoretic bounds as well as practical coding performances, when the side information is quantized, are given. This leads to the derivation of appropriate settings for the problem of distributed coding of three sources. The Wyner-Ziv theorem is then extended for three sources. Practical solutions using punctured turbo codes are described. Simulation results are presented and analyzed for different amounts of correlation
在本文中,我们解决了三个相关的无记忆高斯源的分布式编码问题。我们首先回顾了两个高斯源的分布式编码问题。分析了边信息量化引起的失真对两个连续值高斯相关信源wner - ziv译码性能的影响。给出了边信息量化后的理论边界和实际编码性能。这导致了对三个源的分布式编码问题的适当设置的推导。然后将Wyner-Ziv定理推广到三个源。描述了使用穿孔涡轮码的实际解决方案。给出了不同相关度下的仿真结果并进行了分析
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引用次数: 3
A new WOFDM design for high data rates in the case of trains communications 一种新的WOFDM设计,用于列车通信的高数据速率
T. Boukour, M. Chennaoui, A. Rivenq, J. Rouvaen, M. Berbineau
Pushed by international trends to develop intelligent transport systems, railways operators rely more and more on the new information and communication technology to optimize exploitation and maintenance costs but also to enhance the friendliness, comfort and security feeling of public transport by offering new services to passengers while traveling. There is not a lot of study dealing with the problem of high data rate services both in uplink and downlink directions in the case of highspeed trains. This paper investigates a new wavelet based OFDM system that enables high data rate transmission and improve spectral efficiency significantly. The performances of this new technique is analyzed in terms of spectral efficiency
在国际上发展智能交通系统的趋势的推动下,铁路运营商越来越多地依靠新的信息和通信技术来优化开发和维护成本,并通过为乘客提供新的服务来增强公共交通的友好、舒适和安全感。对于高速列车上下行方向的高数据速率业务问题,目前还没有太多的研究。本文研究了一种新的基于小波的OFDM系统,该系统既能实现高数据速率传输,又能显著提高频谱效率。从光谱效率的角度分析了这种新技术的性能
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引用次数: 4
Blind restoration of images blurred by complex camera motion and simultaneous recovery of 3D scene structure 复杂摄像机运动模糊图像的盲恢复和三维场景结构的同步恢复
M. Šorel, J. Flusser
We present an algorithm that uses two or more images of the same scene blurred by camera motion for recovery of 3D scene structure and simultaneous restoration of sharp image. Motion blur is modeled by convolution with space-varying mask that changes its scale with the distance of imaged objects. The mask can be of arbitrary shape corresponding to the integral of the camera path during the pick-up time, which can be measured for instance by inertial sensors. This approach is more general than previously published algorithms that assumed shift-invariant blur or fixed, rectangular or Gaussian, mask shape. Algorithm can be easily parallelized and has a potential to be used in practical applications such as compensation of camera shake during long exposures
本文提出了一种利用两幅或多幅被摄像机运动模糊的同一场景图像来恢复三维场景结构并同时恢复清晰图像的算法。运动模糊是通过与空间变化蒙版的卷积来建模的,该蒙版的尺度随被成像物体的距离而变化。遮罩可以是任意形状,对应于采集时间内相机路径的积分,例如可以通过惯性传感器进行测量。这种方法比以前发表的算法更通用,这些算法假设平移不变性模糊或固定,矩形或高斯掩模形状。该算法易于并行化,在长时间曝光时相机抖动补偿等实际应用中具有一定的应用潜力
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引用次数: 9
MRI left ventricle segmentation and reconstruction for the study of the heart dynamics MRI左心室分割与重建用于心脏动力学研究
S. Colantonio, D. Moroni, O. Salvetti
A two-stage method for left ventricle (LV) segmentation in magnetic resonance imaging (MRI) is reported as the current results of an ongoing research carried on within a project devoted to the analysis and study of the cardiac dynamics. The first stage of the proposed method for LV segmentation is focused on the identification and localization of the left ventricle cavity, by means of fuzzy clustering and temporal regions tracking. The final segmentation is accomplished by a second processing stage, devoted to identify the left ventricle contours using an artificial neural network
磁共振成像(MRI)中左心室(LV)分割的两阶段方法是一个致力于心脏动力学分析和研究的项目中正在进行的研究的当前结果。本文提出的左心室分割方法的第一阶段是通过模糊聚类和时间区域跟踪对左心室腔进行识别和定位。最后的分割是由第二个处理阶段完成的,该阶段致力于使用人工神经网络识别左心室轮廓
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引用次数: 6
Should MIMO orthogonal space-time coding be preferred to non-orthogonal coding with iterative detection? MIMO正交空时编码是否优于迭代检测的非正交编码?
M. Khalighi, J. Hélard
In order to propose practical solutions to the future communication systems employing MIMO structures, we compare the performances obtained by using orthogonal and non-orthogonal space-time codes. For the latter case, we propose to use a simple iterative detector based on parallel interference cancellation. The choice of an orthogonal or a non-orthogonal code with iterative detection is then studied for several space-time coding schemes and for two or three antennas at transmitter. We show that when frames are long enough so that we can estimate properly the detector parameters, non-orthogonal codes can provide considerable gain over orthogonal designs at the price of a more complex detector
为了对未来采用MIMO结构的通信系统提出切实可行的解决方案,我们比较了使用正交和非正交空时码所获得的性能。对于后一种情况,我们建议使用基于并行干扰抵消的简单迭代检测器。然后研究了几种空时编码方案和发射机两根或三根天线的正交码或非正交码迭代检测的选择。我们表明,当帧足够长时,我们可以适当地估计检测器参数,非正交编码可以提供相当大的增益,而正交设计的代价是更复杂的检测器
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引用次数: 8
On learning performance evaluation for some psycho-learning experimental work versus an optimal swarm intelligent system 基于最优群体智能系统的心理学习实验学习绩效评价
H. M. Hassan
Some models closely related to animal psycho-learning, and a swarm intelligent system, are comparatively presented. More specifically, three introduced models are inspired by creatures' behavioral learning phenomenon, observed in nature. Two of presented models based on Pavlov's and Thorndike's excremental work. Pavlov's dog learns how to associate two inputs sensory stimuli (audible, and visual signals). Thorndike's cat behavioral learning that to get out from a cage for obtaining food. Each of behavioral learning models improves its performance by minimizing response time period. Additionally, other third model motivated by ant colony system (ACS). optimized performance. That model simulates a swarm (ant) intelligent system used for solving optimally traveling salesman problem (TSP). That by bringing food from different food sources to store (in cycles) at ant's nest. Moreover, three other learning models based on pulsed neurons criterion, parallel genetic algorithmic programming, and modified Hebbian learning paradigm (Oja's rule). Interestingly, those models shown to behave analogously to previously suggested: Pavlov's, Thorndike's and ACS models
比较地提出了一些与动物心理学习密切相关的模型,以及一个群体智能系统。更具体地说,这三个模型的灵感来自于在自然界观察到的生物行为学习现象。提出了两个基于巴甫洛夫和桑代克排泄物工作的模型。巴甫洛夫的狗学会了如何将两种输入的感官刺激(听觉和视觉信号)联系起来。桑代克的猫行为学习是为了获取食物而从笼子里出来。每种行为学习模型都通过最小化响应时间来提高其性能。此外,还有蚁群系统(ACS)驱动的第三种模型。优化的性能。该模型模拟了一个用于解决最优旅行商问题(TSP)的群(蚁)智能系统。这是通过将不同食物来源的食物(循环地)储存在蚁巢中。此外,还提出了基于脉冲神经元准则、并行遗传算法规划和改进的Hebbian学习范式(Oja规则)的三种学习模型。有趣的是,这些模型的行为与先前提出的巴甫洛夫模型、桑代克模型和ACS模型相似
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引用次数: 14
On requirements and challenges of future network nodes 论未来网络节点的需求与挑战
G. Hjálmtýsson, H. Sverrisson
In spite of substantial amount of work on rapid service creation, active networking and modular routers, the convergence of routers and computers has not taken place. Instead, network nodes continue to be built either as routers or as end-systems, with new network services pushed even further out of routers and being offered over application layer overlays between end-systems. We conjecture that the inherent simplicity that end-system based overlays offer the network service creator (programmer) will continue to drive network services to end-systems. Still, end-system based overlays introduce significant management complexity, and fail to exploit underlying (hardware) capabilities, both specific hardware support and increasing agility of the lower layers. In this paper, we describe our work on router architectures and the requirements that we foresee future network nodes must satisfy to provide the simplicity that service programmers desire while effectively exploiting capabilities of the lower layers. The architecture incorporates end-systems, boundary gateways, and routers, however, isolating the details of nodal facilities from application and service programmers. The architecture is designed to self-configure and self-optimize each node, fully exploiting the hardware facilities at each node and across a network of nodes, without explicit instructions from network programmers. We discuss the elements of the architecture, the components we have constructed, and the challenges in realizing the remaining elements and ultimately in assembling them into an integrated networking system
尽管在快速服务创建、主动网络和模块化路由器方面做了大量工作,但路由器和计算机的融合尚未实现。取而代之的是,网络节点继续被构建为路由器或终端系统,新的网络服务甚至被推向路由器之外,并通过终端系统之间的应用层覆盖提供。我们推测,基于终端系统的覆盖为网络服务创建者(程序员)提供的固有的简单性将继续推动网络服务到终端系统。然而,基于终端系统的覆盖引入了显著的管理复杂性,并且无法利用底层(硬件)功能,包括特定的硬件支持和底层不断增加的灵活性。在本文中,我们描述了我们在路由器架构方面的工作,以及我们预见到的未来网络节点必须满足的要求,以提供服务程序员所期望的简单性,同时有效地利用较低层的功能。然而,该体系结构集成了终端系统、边界网关和路由器,将节点设施的细节与应用程序和服务程序员隔离开来。该体系结构被设计为自配置和自优化每个节点,充分利用每个节点和节点网络上的硬件设施,而无需网络程序员的明确指令。我们讨论了体系结构的元素、我们构建的组件,以及在实现其余元素并最终将它们组装成一个集成的网络系统时所面临的挑战
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引用次数: 1
Evaluation of dynamic tree-based data gathering algorithms for wireless sensor networks 基于动态树的无线传感器网络数据采集算法评估
M. Moh, M. Dumont, Teng-Sheng Moh
One major challenge in sensor networks is to maximize network life under the constraint of extremely limited power supply. Thus, two important design issues of routing and data-gathering protocols are 1) minimizing energy consumption in sensor nodes and 2) adapting to node failures. This paper studies two tree-based data gathering protocols, based on distributed versions of shortest path tree (SPT) and maximum leaf tree (MLT) algorithms. Furthermore, the two distributed algorithms are extended to be dynamic and robust. A localized tree-reconstruction scheme, localized flooding algorithm, is added to handle joining and leaving (death) of sensor nodes. Accurate energy consumption has been modeled for both leaf-nodes and intermediate nodes, when sending and receiving control and data packets. The resulting dynamic algorithms are fast to adapt network changes. Performance is evaluated through detailed simulation. Comparing with MLT, due to its simplicity and smaller number of control message exchanges, SPT achieves better energy efficiency and less delay in tree constructions, data transmissions, and dynamic tree reconstructions
传感器网络面临的一个主要挑战是在极有限的电源约束下最大化网络寿命。因此,路由和数据收集协议的两个重要设计问题是1)最小化传感器节点的能量消耗和2)适应节点故障。本文研究了基于分布式版本的最短路径树(SPT)和最大叶树(MLT)算法的两种基于树的数据采集协议。此外,对两种分布式算法进行了扩展,使其具有动态和鲁棒性。提出了一种局部树重构方案,即局部泛洪算法来处理传感器节点的加入和离开(死亡)。树叶节点和中间节点在发送和接收控制和数据包时的精确能量消耗已经建模。所得到的动态算法能够快速适应网络的变化。通过详细的仿真来评估性能。与MLT相比,SPT由于其简单和较少的控制消息交换,在树构建、数据传输和动态树重建方面具有更高的能效和更小的延迟
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引用次数: 13
期刊
Proceedings of the Fifth IEEE International Symposium on Signal Processing and Information Technology, 2005.
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