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2009 Third IEEE International Conference on Space Mission Challenges for Information Technology最新文献

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Cost Reduction - Buzzwords and Their Real Use: Mission Families, Mission Planning, Mission Automation and Standardization 降低成本-流行语及其实际应用:任务族、任务规划、任务自动化和标准化
Micha Koller, C. Schurig
For many missions, the European Space Agency ESA has followed a delta approach connected with excessive software reuse for the development of operational ground software for space missions. This approach of mission families is well proven and has already led to enormous cost savings regarding development and maintenance costs. Advances in mission planning and mission automation are an example how operational IT can reduce operational costs of space missions. For further cost reductions and to allow for less effort required for the development of ground systems and the definition of exchange formats, ESA is actively moving forward in standardization.
对于许多任务,欧洲空间局(欧空局)采用了一种delta方法,这种方法与开发用于空间任务的操作地面软件的过度软件重用有关。这种任务系列的方法已经得到了很好的证明,并且已经在开发和维护成本方面节省了巨大的成本。任务规划和任务自动化方面的进展是操作信息技术如何降低空间任务的操作成本的一个例子。为了进一步降低成本和减少开发地面系统和确定交换格式所需的努力,欧空局正在积极推进标准化工作。
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引用次数: 4
Frequency Modulation Based Vibrotactile Device for Teleoperation 基于调频的遥操作振动触觉装置
H. Pham, R. Chellali
This study investigated how people achieve pointing and path following tasks using a vibrotactile device. In pointing tasks, subjects are asked to reach a target as fast as possible guided by two types of tactile information generated by a specific glove we developed. The first type of information is a constant vibrating stimulation and the second one is a frequency modulation based vibration. A comparison using the visual channel when performing the same task is done is presented. For each modality, two experiments were performed. The first one is 1D: the subjects reach a target situated on a line. The second one is 2D and the target is in the horizontal plane. The results we obtained showed that tactile based pointing tasks obey to the classical Fitts’ law. Furthermore, we show that the frequency modulation based vibration mode is more useful than the constant one for pointing tasks. In path following experiments, we have a comparison between global and local visual feedback. Results show that in case of lacking global spatial information, vibrotactile feedback can give similar performance as visual feedback.
这项研究调查了人们如何使用振动触觉设备来完成指向和路径跟踪任务。在指向任务中,受试者被要求在我们开发的特定手套产生的两种触觉信息的引导下尽可能快地到达目标。第一种信息是恒定的振动刺激,第二种是基于频率调制的振动。在完成相同的任务时,使用视觉通道进行比较。对于每种模态,进行两次实验。第一种是1D:受试者到达位于一条线上的目标。第二个是二维的,目标在水平面上。结果表明,基于触觉的指向任务服从经典的菲茨定律。此外,我们还证明了基于频率调制的振动模式比恒定振动模式更适用于指向任务。在路径跟踪实验中,我们对全局视觉反馈和局部视觉反馈进行了比较。结果表明,在缺乏全局空间信息的情况下,触觉振动反馈可以达到与视觉反馈相似的效果。
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引用次数: 6
A Combinatorial Test Suite Generator for Gray-Box Testing 灰盒测试的组合测试套件生成器
A. Barrett, D. Dvorak
In black-box testing, the system being tested is typically characterized as a number of inputs, where each input can take one of a number of values. Thus each test is a vector of input settings, and the set of possible tests is an N dimensional space, where N is the number of inputs. For example, an instance of a simulation of a crew exploration vehicle's (CEV) launch pad abort scenario can have 76 floating-point inputs. Unfortunately, for such a large number of inputs only a small percentage of the test space can be actually tested. This paper characterizes levels of partial test space coverage and presents Testgen, a tool for generating a suite of tests that guarantees a level of test space coverage, which a user can adapt to take advantage of knowledge of system internals. This ability to adapt coverage makes Testgen a gray-box testing tool.
在黑盒测试中,被测试的系统通常被描述为许多输入,其中每个输入可以取许多值中的一个。因此,每个测试都是输入设置的向量,而可能的测试集是一个N维空间,其中N是输入的数量。例如,一个模拟乘员探索飞行器(CEV)发射台中止场景的实例可以有76个浮点输入。不幸的是,对于如此大量的输入,只有一小部分测试空间可以被实际测试。本文描述了部分测试空间覆盖的级别,并介绍了Testgen,一个用于生成一套测试的工具,它保证了测试空间覆盖的级别,用户可以利用系统内部的知识来适应它。这种适应覆盖率的能力使Testgen成为一个灰盒测试工具。
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引用次数: 17
The MECA Project - Ontology-Based Data Portability for Space Missions MECA项目-基于本体的空间任务数据可移植性
L. Breebaart, M. Wolff, T. Grant, U. Brauer, J. Lindenberg
This article describes the authors' experiences with a pragmatic, ontology-based approach to data portability and knowledge sharing, as used in the first Mission Execution Crew Assistant (MECA) proof-of-concept demonstrator software.
本文描述了作者在首个任务执行人员助理(MECA)概念验证演示软件中使用的实用的、基于本体的数据可移植性和知识共享方法的经验。
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引用次数: 6
Motor Activity-Perception Based Approach for Improving Teleoperation Systems 基于运动知觉的遥操作系统改进方法
R. Chellali, F. Dionnet, Abdeldjallil Naceri
This paper reports on studies we are conducting to evaluate 3D stereoscopic rendering systems accuracy and efficiency. These studies are part of our project dealing with tele-operation, namely the use of virtual reality technology to increase immersion feeling of teleoperators and to test specific conditions by changing the feeled physical laws. We concentrate on depth perception because it has been shown to be a major factor for simple motor actions like navigation tasks or for complex and dexterous manipulation tasks. We present our stereoscopic rendering system and the methodology we developed to assess it and validate its efficiency in delivering the right stimulations to perceive accurately virtual worlds in 3D. We discuss also its potential use in worlds where physics (gravity forces, viscosity, etc.) aren't conventional.
本文报告了我们正在进行的评估三维立体渲染系统的精度和效率的研究。这些研究是我们处理远程操作项目的一部分,即使用虚拟现实技术来增加远程操作员的沉浸感,并通过改变感知的物理定律来测试特定条件。我们专注于深度感知,因为它已被证明是简单的运动动作,如导航任务或复杂和灵巧的操作任务的主要因素。我们介绍了我们的立体渲染系统和我们开发的方法来评估它,并验证它在提供正确的刺激以准确感知3D虚拟世界方面的效率。我们还讨论了它在物理(重力,粘度等)不传统的世界中的潜在用途。
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引用次数: 0
Fault Detection and Isolation of a Cryogenic Rocket Engine Combustion Chamber Using a Parity Space Approach 基于宇称空间的低温火箭发动机燃烧室故障检测与隔离
P. Van Gelder, A. Bos
This paper presents a parity space (PS) approach for fault detection and isolation (FDI) of a cryogenic rocket engine combustion chamber. Nominal and non-nominal simulation data for three engine set points have been provided. The PS approach uses three measurements to generate residuals and a spherical transformation to map these residuals to faults. The radial co-ordinate is used for fault detection whereas the azimuthal and polar co-ordinates are used for fault isolation. Evaluation criteria are missed alarms, false alarms, and fault detection time. Although the approach needs a different residual generation method to become more robust, it works very well when compared with the other FDI approaches.
提出了一种低温火箭发动机燃烧室故障检测与隔离的奇偶空间方法。提供了三个发动机设定点的标称和非标称模拟数据。PS方法使用三次测量来产生残差,并用球面变换将这些残差映射到故障上。径向坐标用于故障检测,而方位坐标和极坐标用于故障隔离。评估标准包括漏警、虚警和故障检测时间。虽然该方法需要一种不同的残差生成方法来增强鲁棒性,但与其他FDI方法相比,它的效果非常好。
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引用次数: 0
Viewpoint-Based Test Analysis for Dependable Onboard Flight Software 基于视点的可靠机载飞行软件测试分析
T. Mori, S. Iwasaki, Shohgo Ujihara, N. Kohtake, Y. Nishi
The quality of onboard flight software plays a significant role in the effort to succeed with more demanding space mission requirements. To improve software quality, the Japan Aerospace Exploration Agency (JAXA) has applied software independent verification and validation (IV&V) for various software systems[1]. As part of this activities, test analysis has been conducted on some dependable flight software. The aim is to establish a methodology to efficiently identify "what to test”, and also to obtain the points of view in test design that is adequate to each spacecrafts characteristics. For this purpose, we have introduced the concept of viewpoint of testing, enacted test analysis based on the concept, and evaluated existing test suites using these results. In this paper, we describe the concept and methodology of test analysis for dependable flight software based-on our experiences, as well as the result of our evaluations of existing test suites.
机载飞行软件的质量在满足更苛刻的太空任务要求方面发挥着重要作用。为了提高软件质量,日本宇宙航空研究开发机构(JAXA)已经对各种软件系统应用了软件独立验证和验证(IV&V)[1]。作为这些活动的一部分,对一些可靠的飞行软件进行了测试分析。其目的是建立一种方法来有效地确定“要测试什么”,并在测试设计中获得适合每个航天器特性的观点。为此,我们引入了测试视点的概念,基于该概念制定了测试分析,并使用这些结果评估了现有的测试套件。在本文中,我们根据我们的经验,以及我们对现有测试套件的评估结果,描述了可靠飞行软件测试分析的概念和方法。
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引用次数: 0
Knowledge Management Guided by Economic Valuation Models 经济价值模型指导下的知识管理
Stewart A. Sutton, J. Betser
We examine Space Mission Knowledge Management (KM), where enterprise knowledge is created by knowledge workers within communities of practice (CoP) and other contributors. We consider the increasing impact of Social Software (SSW) on a modern KM enterprise and regard the difficulty in harmonizing the SSW benefits to the spacemissions enterprise via Web 2.0 and other technologies in conjunction with associated organizational change initiatives. The notion of knowledge tightness is presented, and knowledge markets are compared with capital markets. It is argued that knowledge should be prescriptive, collective, and tight in order to accommodate effective KM. A review of KM activities within The Aerospace Corporation (Aerospace) is provided to illustrate KM applications for National Security Space (NSS).
我们研究了空间任务知识管理(KM),其中企业知识是由实践社区(CoP)和其他贡献者中的知识工作者创造的。我们考虑了社交软件(SSW)对现代KM企业日益增长的影响,并考虑了通过Web 2.0和其他技术与相关的组织变革举措相结合,协调SSW对空间排放企业的好处的困难。提出了知识紧密度的概念,并将知识市场与资本市场进行了比较。为了适应有效的知识管理,知识应该是规定性的、集体性的和严密的。本文回顾了美国航空航天公司(Aerospace)内部的知识管理活动,以说明知识管理在国家安全空间(NSS)中的应用。
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引用次数: 2
A Visual Brain Chip Based on Selective Attention for Robot Vision Application 基于选择性注意的视觉脑芯片在机器人视觉中的应用
Tao Wang, Nanning Zheng, K. Mei
Due to huge computational loads and the state of art of current hardware, nowadays how to implement real-time vision tasks on a signal chip is still a great interesting work. It is critical for eventually accomplishing biointelligence on robots, whatever humanoid robots, insect robots or even space robots. This paper presents a design of a so-called visual brain chip for robotic vision applications in order to explore biological visual information processing mechanisms. Biological vision systems explore their environments via allocating their visual resources to only the interesting parts of a scene. This is achieved by a selective visual attention mechanism that controls eye movements. Such mechanism is useful to reduce the complexity of calculation. The computational process was divided into three stages for achieving real-time visual computation. The whole system for the chip design used a PTZ TV camera, ASIC technology altogether with a LEON RISC processor and was verified on the FPGA development board. It is a good attempt for future robot vision system applications, especially for space robot, due to limited onboard computing resources, limited viewpoints and mobility.
由于庞大的计算量和当前硬件的技术水平,如何在信号芯片上实现实时视觉任务仍然是一个非常有趣的工作。这对于最终实现机器人的生物智能至关重要,无论是人形机器人、昆虫机器人还是太空机器人。为了探索生物视觉信息处理机制,本文设计了一种用于机器人视觉应用的视觉大脑芯片。生物视觉系统通过将视觉资源分配给场景中有趣的部分来探索环境。这是通过控制眼球运动的选择性视觉注意机制实现的。这种机制有助于降低计算的复杂性。为了实现实时可视化计算,将计算过程分为三个阶段。整个系统的芯片设计采用了PTZ电视摄像机、ASIC技术以及LEON RISC处理器,并在FPGA开发板上进行了验证。由于机载计算资源有限,视点和机动性有限,这是未来机器人视觉系统应用的一个很好的尝试,特别是空间机器人。
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引用次数: 4
A Fault-Tolerant Middleware Switch for Space Applications 空间应用的容错中间件开关
S. Montenegro, E. Haririan
Typical data systems for space applications are computer-centric. The central component is a computer to which several devices are attached. The computer handles devices, communication, computation and storage of data. Furthermore, fault-tolerance is an important issue in space systems. This paper presents a novel multicast embedded middleware switch which at the first implementation is fully implemented on an FPGA. SRAM-based FPGAs are very susceptible to SEUs stemmed from radiation effects in space, therefore considering fault-tolerance is inevitable. High capability of this switch to handle different interfaces in form of an integrated single system together with its fault-tolerance feature makes it very suitable for space data handling applications.
空间应用的典型数据系统是以计算机为中心的。中心部件是一台连接了几个设备的计算机。计算机处理设备、通信、计算和数据存储。此外,容错是空间系统中的一个重要问题。本文提出了一种新颖的多播嵌入式中间件交换机,该交换机在FPGA上完全实现。基于sram的fpga非常容易受到空间辐射效应产生的seu的影响,因此考虑容错是不可避免的。该交换机以集成的单一系统的形式处理不同接口的高能力以及其容错功能使其非常适合空间数据处理应用。
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引用次数: 7
期刊
2009 Third IEEE International Conference on Space Mission Challenges for Information Technology
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