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Third ACIS Int'l Conference on Software Engineering Research, Management and Applications (SERA'05)最新文献

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MADL: Meta Architecture Description Language MADL:元架构描述语言
A. Smeda, M. Oussalah, T. Khammaci
As the concept of meta-classes was introduced in order to permit the manipulation of classes, we introduce the concept of meta-components, meta-connectors, and meta-architectures to permit the manipulation and the redefinition of architectural elements (structural and behavioral). In this article we present a meta-meta-architecture called MADL (Meta Architecture Description Language) to abstract the notions of architectures (components, connectors, architectures), hence to facilitate their manipulation, reuse, and evolution; and also to ease (hence encourage) the transformation and comparison among ADLs.
引入元类的概念是为了允许对类进行操作,因此我们引入元组件、元连接器和元体系结构的概念,以允许对体系结构元素(结构的和行为的)进行操作和重新定义。在本文中,我们提出了一种元-元体系结构,称为MADL(元体系结构描述语言),用于抽象体系结构(组件、连接器、体系结构)的概念,从而促进它们的操作、重用和发展;并简化(因此鼓励)adl之间的转换和比较。
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引用次数: 23
Enhancing the behavior of the ant algorithms to solving network planning problem 改进蚁群算法的行为,求解网络规划问题
L. F. Ibrahim, Olaa Metwaly, Amira Kapel, A. Ahmed
This paper introduces an enhancements to Ant Colony system, which is considered one of the most successful ant algorithms used to solve combinatorial optimization problems. Network planning is the problem of how to plan the infrastructure network in the new city. This paper deals with optimization algorithms for network design problem. The objective is to design a distribution network at a minimum cost that satisfies the demand and constraints required by the subscribers. This approach uses the idea of an ant group to represent a solution and can assist the solution of large networks that cannot normally be solved to optimality. The algorithmic implementation of the proposed algorithm is described and computational experience is reported. Results demonstrate the effectiveness and flexibility of the modifying algorithm. Comparisons with related work are presented showing the advantages of the purposed algorithm introduced in this paper.
本文介绍了一种对蚁群算法的改进,该算法被认为是解决组合优化问题最成功的蚂蚁算法之一。网络规划是如何规划新城基础设施网络的问题。本文研究网络设计问题的优化算法。目标是以满足用户需求和约束的最低成本设计一个配电网络。这种方法使用蚁群的思想来表示解决方案,可以帮助解决通常无法解决的大型网络的最优性。描述了该算法的算法实现,并报告了计算经验。结果表明了该修正算法的有效性和灵活性。通过与相关工作的比较,证明了本文所提出的算法的优越性。
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引用次数: 12
A framework for component mining of Java applications via dynamic slicing 一个通过动态切片对Java应用程序进行组件挖掘的框架
A. Conover, Yeong-Tae Song
This paper explores the use of program slicing as a tool for "component mining" of Java/spl trade/ source code. We define component mining to be the extraction of an executable slice from source code, which satisfies a specific use case (or set of use cases) and provides a standard component interface for its use. However, before a component can be generated, the desired features themselves must be isolated from the source code. Traditionally, software slicing has concerned itself with the value of a variable of interest (or set of variables) at a specific point of execution. This severely limits the usefulness of the traditional definition of a slicing criterion as a tool for feature isolation. We propose the repurposing of software "unit-tests" to aid in the isolation of features of interest within source code. By executing a target application in our JPDA (Java platform debugging architecture) based slicer, a selected unit-test may then serve as the slicing criterion.
本文探讨了将程序切片作为Java/spl交易/源代码的“组件挖掘”工具的使用。我们将组件挖掘定义为从源代码中提取可执行部分,它满足特定的用例(或一组用例),并为其使用提供标准的组件接口。然而,在生成组件之前,所需要的特性本身必须与源代码隔离。传统上,软件切片关注的是特定执行点上感兴趣的变量(或变量集)的值。这严重限制了切片标准作为特征隔离工具的传统定义的有用性。我们建议重新利用软件“单元测试”来帮助隔离源代码中感兴趣的特性。通过在基于JPDA (Java平台调试体系结构)的切片器中执行目标应用程序,选择的单元测试可以作为切片标准。
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引用次数: 0
Development of teaching material on the Web for programming course and its evaluation 程序设计课程网络教材的开发与评价
C. Matsuyama, Toyoshiro Nakashima, N. Ishii, Hidenori Itoh
In authors programming course, students create animations as programming practice because this type of practice will make students interested in learning programming. This type of animation creation practice is well received by students. For the animation creation, we provide students with material such as fundamentals for creating basic animation, explanations of graphics functions, basic animation creation method, its application and its programming example in printed form (black and white). However, it is difficult for students to see the actual color or motion in printed material, because some of the animation is only shown on the screen and it is difficult for the students to actually reproduce the motion or examine the source codes by themselves. In order to overcome those problems, we have developed teaching material on the Web and actually used them in programming course. As a result it is clear that this material contributes to the increase in LOC, FP and the volume of animation created. In this paper, we give the general description of programming course, the objective of developing teaching material on the Web and guidelines for it, a general description of material, its effectiveness and problems we may see in the future.
在作者的编程课程中,学生创建动画作为编程实践,因为这种类型的实践将使学生对学习编程感兴趣。这种类型的动画创作实践深受学生欢迎。在动画创作方面,我们为学生提供了动画基本创作基础、图形功能说明、动画基本创作方法、应用及编程实例等印刷品(黑白)。然而,学生很难在印刷材料中看到实际的颜色或运动,因为有些动画只在屏幕上显示,学生很难自己实际重现运动或检查源代码。为了克服这些问题,我们在网上开发了教材,并在编程课程中实际使用。因此,很明显,这种材料有助于增加LOC, FP和创建的动画量。本文对程序设计课程进行了概述,阐述了开发网络教材的目标和指导思想,对教材进行了概述,并对其有效性和今后可能出现的问题进行了探讨。
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引用次数: 3
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Third ACIS Int'l Conference on Software Engineering Research, Management and Applications (SERA'05)
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