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Criteria for Ranking Conferences 会议排名标准
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-04-16 DOI: 10.3103/S000510552570044X
A. S. Kozitsin

The ranking of scientific conferences plays a key role in the academic world, determining the significance and prestige of each event. The main results of ranking from the point of view of personalities are as follows: determining the quality and influence of the scientific conference; a guide for selecting a conference; encouragement to conduct quality research; formation of a scientific community; and improvement of the visibility and influence of the conference for the scientific community. This paper provides an overview of currently existing conference catalogs and conference ranking systems, both automatic ones and with the participation of expert councils. It is noted that the purpose of creating a national ranking system is to promote and popularize domestic conferences and journals. From a review of currently existing conference catalogs and conference ranking systems, the following criteria for ranking conferences can be formulated: indicators of publication activity, based on the results of the analysis of published conference materials; credibility of the speakers and the organizing committee of the conference; number of presentations and the ratio of the number of presentations to the number of conference participants; time for reviewing applications submitted to the conference; ratio of submitted and accepted applications; and retrospective and geographical parameters.

科学会议的排名在学术界起着关键的作用,决定了每一次会议的重要性和声望。从个性角度进行排名的主要结果有:决定科学会议的质量和影响力;会议选择指南;鼓励进行高质素的研究;形成科学共同体;提高会议在科学界的知名度和影响力。本文概述了现有的会议目录和会议排名系统,包括自动的和有专家委员会参与的会议目录和会议排名系统。值得注意的是,建立全国排名系统的目的是为了推广和普及国内的会议和期刊。通过审查目前现有的会议目录和会议排名制度,可以制订下列会议排名标准:根据对已出版的会议材料的分析结果制订出版活动指标;演讲者和会议组委会的信誉;演示次数和演示次数与与会人数的比例;审查提交会议申请的时间;提交和接受申请的比例;回顾和地理参数。
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引用次数: 0
Using Semantic Search to Select and Rank Geological Publications 使用语义搜索选择和排序地质出版物
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-04-16 DOI: 10.3103/S0005105525700372
M. I. Patuk, V. V. Naumova

It is essential to aggregate scientific information for a comprehensive analysis of geological objects. This paper explores the potential and possibilities of semantic search to select thematically similar publications in the geological domain. Various language models are examined in the context of identifying similarities and differences in texts describing mineral deposits. After additional training, a significant improvement in search results from language models is demonstrated. Two web services are presented, based on a method for calculating the semantic similarity between texts and providing a quantitative assessment of their similarity.

要对地质对象进行全面分析,收集科学资料是必要的。本文探讨了语义搜索的潜力和可能性,以选择主题相似的出版物在地质领域。在确定描述矿藏的文本的相似性和差异性的背景下,研究了各种语言模型。经过额外的训练,语言模型的搜索结果有了显著的改进。基于一种计算文本之间语义相似度的方法,提出了两种web服务,并对它们的相似度进行了定量评估。
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引用次数: 0
Analysis of Intra-Annual Variability of Heat Fluxes in the North Atlantic Based on Approximation of Trajectories of the Stochastic Diffusion Process 基于随机扩散过程轨迹近似的北大西洋热通量年际变率分析
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-04-16 DOI: 10.3103/S0005105525700487
N. P. Tuchkova, K. P. Belyaev, G. M. Mikhaylov, K. A. Romashina

To analyze heat fluxes, observational data for 1979–2018 were used for the North Atlantic. The spatiotemporal variability of the total heat flux was modeled using stochastic diffusion. The coefficients of the stochastic differential equation were estimated by using nonparametric statistics. Previously, the existence and uniqueness of a solution in the strong sense of the stochastic differential equation generated by the constructed diffusion process was proven when Kolmogorov’s conditions were met. In this work, the coefficients of the equation were approximated using trigonometric polynomials whose amplitudes and phases depended on the flow values. Using a given series of 40 years in length from 1979 to 2018, spatial maps and time curves were constructed. The results are shown for 1999 and 2018, and their comparative analysis is also carried out. Numerical calculations were performed on the Lomonosov-2 supercomputer at Lomonosov Moscow State University.

为了分析热通量,使用了北大西洋1979-2018年的观测数据。用随机扩散方法模拟了总热流的时空变异性。采用非参数统计方法对随机微分方程的系数进行估计。先前,在满足Kolmogorov条件时,证明了由构造的扩散过程生成的随机微分方程在强意义上解的存在唯一性。在这项工作中,方程的系数使用三角多项式近似,其振幅和相位取决于流量值。以1979年至2018年的40年为时间序列,构建了空间图和时间曲线。给出了1999年和2018年的结果,并进行了对比分析。数值计算在莫斯科国立罗蒙诺索夫大学的罗蒙诺索夫-2超级计算机上进行。
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引用次数: 0
Presentation of the Results of a Scientific Institute in the Form of a Knowledge Graph in a Semantic Library 某科研机构成果在语义库中以知识图谱的形式呈现
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-04-16 DOI: 10.3103/S0005105525700396
O. M. Ataeva, V. A. Serebryakov, N. P. Tuchkova

The problem of the presentation of the scientific results of academic institute in a digital environment is considered. A new look at the knowledge space of a scientific institute constitutes a natural stage in the development of WEB technologies. The data structure inherent in previous studies allows the organization, searching, and navigation of them using a knowledge graph, like a version of the semantic library LibMeta. The knowledge graph gives a more complete and high-quality idea of the knowledge space, often removing the cognitive load in the perception of complex structures and data connections.

研究了数字化环境下学术机构科研成果的呈现问题。对科研机构知识空间的新认识构成了WEB技术发展的一个自然阶段。先前研究中固有的数据结构允许使用知识图对它们进行组织、搜索和导航,就像语义库LibMeta的一个版本。知识图提供了更完整和高质量的知识空间概念,通常消除了对复杂结构和数据连接感知的认知负荷。
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引用次数: 0
Automation of Footages Sorting by Screenplay Text for Video Editing 视频编辑中按剧本文本排序的片段自动化
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-03-26 DOI: 10.3103/S0005105525700281
A. D. Nemanov, I. S. Shakhova

The video editing process involves numerous labor-intensive operations for sorting and preparing footages, requiring significant time investment. This article describes the development of a software solution that uses machine learning technology to automate these processes. The primary focus is on creating a system capable of classifying and sorting media files according to the screenplay text, thereby increasing the efficiency of material preparation for editing. The system includes modules for speech recognition, audio and video classification, and algorithms for determining screenplay compliance. Testing showed that the proposed system correctly classifies media files in most cases, significantly reducing rough-cut editing time.

视频编辑过程涉及大量的劳动密集型操作,包括整理和准备视频,需要大量的时间投入。本文描述了一个软件解决方案的开发,该解决方案使用机器学习技术来自动化这些过程。主要重点是创建一个能够根据剧本文本对媒体文件进行分类和排序的系统,从而提高编辑材料准备的效率。该系统包括用于语音识别、音频和视频分类的模块,以及用于确定剧本合规性的算法。测试表明,该系统在大多数情况下都能正确地对媒体文件进行分类,大大减少了粗剪编辑时间。
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引用次数: 0
Taking the Structure of the Document into Account in the Method of Automatic Annotation of Mathematical Concepts in Educational Texts 教材数学概念自动标注方法中考虑文献结构的思考
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-03-26 DOI: 10.3103/S0005105525700293
K. S. Nikolaev

The enrichment of educational texts with semantic content (in particular, adding hyperlinks to the pages of a service that displays detailed information about concepts in the text) helps increase efficiency in students’ assimilation of the material. Existing methods of semantic markup of educational texts do not take into account the structural features of such documents, and this leads to an excessive recognition of concepts. This article describes the development of the method of automatic annotation of mathematical concepts in educational and mathematical texts by adding functionality to account for the structure of an educational document. The main purpose of this method is to process educational materials of the distance education course Technology for Solving Planimetric Problems. Following a single template when creating course pages allows you to apply an analysis of webpage markup and keywords that are used by the course creators. The main task in this process is to determine the type of table cell containing text fragments of educational materials. In accordance with the recommendations of the course creators, definitions should be highlighted in the cells that contain the task statement, as well as in the blocks where the input data of the task is indicated. The type of table cells is determined by analyzing their attributes and searching for keywords in their contents. This limitation of recognizable text fragments will improve the student’s perception of the course pages and improve the quality of their learning.

用语义内容丰富教育文本(特别是,向显示文本中概念详细信息的服务页面添加超链接)有助于提高学生对材料的吸收效率。现有的教育文本语义标记方法没有考虑到教育文本的结构特征,导致对概念的过度识别。本文描述了通过添加功能来解释教育文档的结构,在教育和数学文本中自动注释数学概念的方法的发展。该方法的主要目的是对远程教育课程《平面问题求解技术》的教材进行加工。在创建课程页面时遵循单一模板允许您应用对课程创建者使用的网页标记和关键字的分析。该过程的主要任务是确定包含教材文本片段的表格单元格类型。根据课程创建者的建议,应该在包含任务声明的单元格中突出显示定义,以及在指示任务输入数据的块中突出显示定义。表格单元格的类型是通过分析其属性并在其内容中搜索关键字来确定的。这种可识别文本片段的限制将提高学生对课程页面的感知,提高他们的学习质量。
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引用次数: 0
A New Approach to Creating a Corpus of Video Game Texts 创建电子游戏文本语料库的新方法
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-03-26 DOI: 10.3103/S000510552570030X
N. R. Nurlygaianov, V. V. Kugurakova

The problem of high and increasing cost of video game development is considered, and to solve it is proposed to apply procedural content generation, which will reduce development costs. The work is a part of a large-scale research on automatic prototyping of video games and is devoted to the processing of game scenarios, i.e. natural language texts. It is proposed to extract the necessary entities from the scripts and pass them to further steps of the algorithm, which will generate game resources based on the textual descriptions. There are several publications devoted to game text processing, in which several different structures for storing the extracted information are proposed. In this paper we propose a universal format that is suitable for processing the text of any video game and allows to create a corpus of texts for use in further research and automatic generation of game prototypes.

针对电子游戏开发成本高且不断增加的问题,提出了应用程序内容生成来降低开发成本的方法。这项工作是电子游戏自动原型大规模研究的一部分,致力于游戏场景的处理,即自然语言文本。建议从脚本中提取必要的实体,并将其传递给算法的进一步步骤,算法将根据文本描述生成游戏资源。有一些出版物致力于游戏文本处理,其中提出了几种不同的存储提取信息的结构。在本文中,我们提出了一种适用于处理任何电子游戏文本的通用格式,并允许创建用于进一步研究和自动生成游戏原型的文本语料库。
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引用次数: 0
Approach to Detecting Pedestrian Movement Using the Method of Histograms of Oriented Gradients 基于方向梯度直方图的行人运动检测方法
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-03-26 DOI: 10.3103/S0005105525700244
M. V. Bobyr, N. A. Milostnaya, N. I. Khrapova

An approach to automatically recognizing the movement of people at a pedestrian crossing is presented in this article. This approach includes two main procedures, for each of which commands are given in the C# programming language using the EMGU computer vision library. In the first procedure, pedestrian detection is performed using the combination of a directional gradient histogram and support vector methods. The second procedure allows you to read frames from a video sequence and process them. This approach allows for the detection of the movements of people at a pedestrian crossing without using specialized neural networks. At the same time, the method proposed in this article had sufficient reliability in terms of human movement recognition, which indicates its applicability to real conditions.

本文提出了一种自动识别人行横道上行人运动的方法。该方法包括两个主要过程,每个过程都使用c#编程语言使用EMGU计算机视觉库给出命令。在第一个过程中,行人检测是使用方向梯度直方图和支持向量方法的组合进行的。第二个过程允许您从视频序列中读取帧并处理它们。这种方法可以在不使用专门的神经网络的情况下检测人行横道上的人的运动。同时,本文提出的方法在人体运动识别方面具有足够的可靠性,表明了其对真实情况的适用性。
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引用次数: 0
Use of Rest API and WebSocket Interface Algorithms to Structure the Three-Link Level of Emergent Systems and Displaying Media Systems 使用Rest API和WebSocket接口算法构建应急系统和显示媒体系统的三链接层
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-03-26 DOI: 10.3103/S0005105525700232
M. M. Blagirev, A. O. Kostyrenkov

An analysis of the speed and efficiency of data transfer using the WebSocket and REST API protocols was carried out. To compare the speed of processing stream objects and identify a more reliable technology for the development of APIs, expansions of basic functions in the Taylor and Fourier series were used. It was found that the REST API is a faster and more accessible resource for the transmission information data in a bitwise transformation, and the scalability of this protocol prevails in the number of processed units, which allows expanding the number of tests performed.

分析了使用WebSocket和REST API协议进行数据传输的速度和效率。为了比较处理流对象的速度并确定更可靠的api开发技术,使用了泰勒级数和傅立叶级数中的基本函数展开。研究发现,REST API是位转换中传输信息数据的一种更快、更易于访问的资源,并且该协议的可扩展性主要体现在处理单元的数量上,这允许扩展执行的测试数量。
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引用次数: 0
Software Tool for Video-Production Optimization 视频制作优化软件工具
IF 0.5 Q4 COMPUTER SCIENCE, INFORMATION SYSTEMS Pub Date : 2025-03-26 DOI: 10.3103/S0005105525700268
R. F. Davletshin, I. S. Shakhova

This paper proposes software mechanisms intended to enhance video production for the authors of artistic video materials. We propose a mechanism for creating animated three-dimensional shooting plans (storyboards) with the use of augmented reality to position and animate actors’ movements. To overcome the limitations of the iOS operating system related to access to sensors, we developed a mechanism for separately capturing audio and video streams from device sensors for recording and subsequent synchronization using timestamps for saving to device memory. Computer vision technologies are used to ensure compliance with the rules of compositional construction and image quality analysis. This paper also presents mechanisms for working with the script, including text-processing algorithms to display subtitles on the screen and speech recognition algorithms to compare actors’ speech recognition of actors with the text of the script.

本文提出了旨在提高视频艺术素材作者的视频制作的软件机制。我们提出了一种创建动画三维拍摄计划(故事板)的机制,使用增强现实来定位和动画演员的动作。为了克服iOS操作系统在访问传感器方面的限制,我们开发了一种机制,可以分别从设备传感器捕获音频和视频流,用于记录和随后的同步,并使用时间戳保存到设备内存中。使用计算机视觉技术确保符合构图构造和图像质量分析的规则。本文还介绍了与脚本一起工作的机制,包括在屏幕上显示字幕的文本处理算法和将演员对演员的语音识别与脚本文本进行比较的语音识别算法。
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引用次数: 0
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AUTOMATIC DOCUMENTATION AND MATHEMATICAL LINGUISTICS
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