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IEEE INFOCOM '88,Seventh Annual Joint Conference of the IEEE Computer and Communcations Societies. Networks: Evolution or Revolution?最新文献

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Greed is not enough: adaptive load sharing in large heterogeneous systems 贪婪是不够的:在大型异构系统中进行自适应负载共享
A. Weinrib, S. Shenker
The authors consider the problem of job placement in load-sharing algorithms for large heterogeneous distributed computing environments. They present simulation results using a simple model; the results indicate that, under heavy loads, the usual policy of placing jobs where they will incur the shortest expected delay leads to inefficient system performance. Thus, purely greedy policies are not sufficient; the authors identify a simple threshold algorithm that does significantly better. The authors introduce a novel adaptive algorithm having a performance much closer to optimal.<>
作者考虑了大型异构分布式计算环境下负载共享算法中的工作分配问题。他们用一个简单的模型给出了模拟结果;结果表明,在高负载下,通常将作业放置在预期延迟最短的位置的策略会导致系统性能低下。因此,纯粹贪婪的政策是不够的;作者确定了一个简单的阈值算法,它做得更好。作者介绍了一种性能更接近最优的自适应算法
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引用次数: 31
Livelocks in slotted ring networks 开槽环网络中的活锁
J. Pachl
The authors presents a problem that arises in the design of protocols for ring networks. It is shown that some existing and proposed protocols can reach a livelocked state as a result of a single transmission error. Livelock-free modifications of the protocols are described. The protocols covered fall into two classes: those in which error recovery utilizes a unique monitor station, and those in which all stations in the ring follow the same algorithm (decentralized protocols). It is shown that although the simplest protocol in each class is susceptible to livelocks, there are some nonobvious differences between the two classes. The problem is outlined and the assumptions made are also presented. Protocols with a monitor station are studied along with decentralized protocols. An example is given of a livelock. Informal arguments are used to show that the modifications proposed are livelock-free.<>
作者提出了环形网络协议设计中出现的一个问题。研究表明,一些现有的和提出的协议可以由于单个传输错误而达到活锁状态。描述了协议的无livelock修改。所涉及的协议分为两类:错误恢复利用唯一监测站的协议,以及环中的所有站遵循相同算法的协议(分散协议)。结果表明,尽管每个类中最简单的协议都容易受到活锁的影响,但两类之间存在一些不明显的差异。对问题进行了概述,并提出了假设。研究了带有监控站的协议以及分散协议。给出了一个家畜的例子。使用非正式的论据来表明所提出的修改是无活畜的。
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引用次数: 4
Queueing analysis of an optical disk based office system 基于光盘的办公系统排队分析
J. Daigle, Robert B. Kuehl, Joseph D. Langford
The authors consider worker waiting times and throughput for an optical-disk-based document storage and retrieval system in an office environment. They model the system as a single-server queuing system having a finite number of each of two types of worker: document user and document entry. Worker think times are assumed to be exponentially distributed while job service times are drawn from general distributions; worker think times and job service times are dependent on worker type. Throughput and waiting time as a function of the number of users of each type are analyzed under a nonpreemptive rule in which document use has priority over document entry. The methodology developed to assess average delays in finite-source queuing systems with priority appears to be novel.<>
作者考虑了在办公环境中基于光盘的文档存储和检索系统的工人等待时间和吞吐量。他们将系统建模为单服务器排队系统,具有两种类型的工作者:文档用户和文档条目,每种工作者的数量都是有限的。假设工人思考时间呈指数分布,而工作服务时间则从一般分布中提取;工人思考时间和工作服务时间取决于工人类型。在文档使用优先于文档输入的非抢占规则下,分析了吞吐量和等待时间作为每种类型用户数量的函数。用于评估具有优先级的有限源排队系统的平均延迟的方法似乎是新颖的。
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引用次数: 5
An X.PC/TCP protocol translator 一个X.PC/TCP协议转换器
J. Rodríguez
The design of a computer communications device is presented the purpose of which is to act as a translator between two virtual circuit protocols: Tymnet's X.PC, and the US Department of Defense's DOD's TCP. Protocol translation in general and details on how the X.PC/TCP translation is done are discussed. Problems found in the task of protocol translation are also discussed.<>
提出了一种计算机通信设备的设计,其目的是充当两个虚拟电路协议之间的转换器:Tymnet的x.c pc和美国国防部的DOD的TCP。讨论了一般的协议转换以及如何完成X.PC/TCP转换的细节。讨论了协议翻译任务中存在的问题。
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引用次数: 8
A simple window random access algorithm with advantageous properties 一种简单的窗口随机存取算法,具有优越的性能
M. Paterakis, P. Papantoni-Kazakos
A simple full-feedback-sensing window random-access algorithm is proposed and analyzed in the presence of the Poisson user model. The throughput of the algorithm is 0.43. The proposed algorithm is better than J.I. Capetanaki's dynamic algorithm (1979) with respect to its delay and resistance to channel errors. The simple operations of the algorithm, along with its regenerative properties, facilitate the computation of the output traffic interdeparture distribution. The obtained distribution is useful in the evaluation of interacting systems which adopt the algorithm for their internal transmissions.<>
在泊松用户模型下,提出并分析了一种简单的全反馈感知窗口随机访问算法。该算法的吞吐量为0.43。该算法在延迟和抗信道误差方面优于J.I. Capetanaki的动态算法(1979)。该算法操作简单,且具有再生特性,便于计算输出车流的交叉口分布。所得到的分布对于采用该算法进行内部传输的相互作用系统的评估是有用的。
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引用次数: 106
Decentralized adaptive routing for virtual circuit networks using stochastic learning automata 基于随机学习自动机的虚拟电路网络分散自适应路由
A. Economides, Petros A. Ioannou, J. Silvester
The problem of routing virtual circuits according to dynamical probabilities in virtual-circuit packet-switched networks is considered. Queueing network models are introduced and performance measures are defined. A decentralized asynchronous adaptive routing methodology based on learning automata theory is presented. Every node in the network has a stochastic learning automaton as a router for every destination node. The routing probabilities that are assigned to the network paths are updated asynchronously on the basis of current network conditions. A learning algorithm suitable for routing is used. Some initial simulation experiments, for a simple network, show convergence to optimal routing.<>
研究了虚拟电路分组交换网络中基于动态概率的虚拟电路路由问题。引入了排队网络模型,定义了性能指标。提出了一种基于学习自动机理论的分散异步自适应路由方法。网络中的每个节点都有一个随机学习自动机作为每个目标节点的路由器。分配给网络路径的路由概率在当前网络条件的基础上异步更新。采用了一种适合于路由的学习算法。一些初步的仿真实验,对于一个简单的网络,显示收敛到最优路由。
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引用次数: 26
Stubborn: a medium access protocol for expert assistants in distributed control systems 顽固:分布式控制系统中专家助理的媒介访问协议
Ruben A. Quiros, Isaac D. Scherson
A novel implementation is presented, the Stubborn protocol, which provides the right compromise to obtain a balanced and near-optimal performance under both normal (control) operation and transient (emergency) conditions. It is based on the following simple principle: stations make access attempts as in the usual 1-persistent CSMA/CD (carrier-sense multiple-access with collision detection). In case of collision, a station with priority higher than zero will not interrupt transmission, but will exercise its right to extend the collision for a period proportional to its priority level. The station that persists longer will be able to start 'clean' transmission as soon as all others have desisted. The algorithm is complemented with tie-breaking procedures.<>
提出了一种新的实现方案,即顽固协议,它提供了在正常(控制)操作和瞬态(紧急)条件下获得平衡和接近最优性能的适当折衷。它基于以下简单的原则:站点进行访问尝试,就像通常的1-persistent CSMA/CD(带冲突检测的载波感知多路访问)一样。当发生碰撞时,优先级高于零的站点不会中断传输,但会行使其权利,将碰撞延长一段与其优先级成比例的时间。持续时间较长的站点将能够在所有其他站点停止传输后立即开始“清洁”传输。该算法辅以打破平局程序。
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引用次数: 0
Design and analysis of network down line road protocols 网络下行路径协议的设计与分析
J. Bannister, U. Warrier
The authors present the framework for a downline load service to which users subscribe to be properly loaded with their required code images. They review the user's requirements and present the outline of a service definition and protocol that satisfies the requirements. The analysis of downline-load protocol performance is given from the point of view of the time required to downline load a large number of devices. The authors also examine the impact of the total traffic generated by downline loading. Two downline-loading algorithms are studied and their performance characteristics compared.<>
作者提出了一个下载服务的框架,用户可以订阅该服务来正确加载所需的代码映像。他们审查用户的需求,并提出满足需求的服务定义和协议的大纲。从大量设备下行加载所需时间的角度对下行加载协议性能进行了分析。作者还研究了下行加载产生的总流量的影响。研究了两种下载加载算法,并比较了它们的性能特点。
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引用次数: 0
Performance of finite capacity communication and queuing systems under various service and buffer preemption policies 有限容量通信和排队系统在不同服务和缓冲区抢占策略下的性能
I. Rubin, M. Ouaily
The authors carry out message delay and system throughput analysis for communication and telecommunications system applications which require the use of finite-capacity service systems using preemptive buffering (PB) disciplines. Such systems are of particular importance in situation where it is essential to provide short (and at times, bounded) message waiting-time delays, for messages which are selected for service. The authors analyze and compare the performance of such service systems, modeling them as finite capacity M/G/1/N queueing systems and using the service/buffering policies first-come-first-served/nonpreemptive buffering (FCFS/NPB), FCFS/PB, and last-come-first-served/preemptive buffering (LCFS/PB). They evaluate the performance tradeoffs offered by these policies, as they relate to the mean and variance of the waiting times of messages which are eventually served or eventually rejected/preempted.<>
作者对通信和电信系统应用进行了消息延迟和系统吞吐量分析,这些应用需要使用使用先发制人缓冲(PB)规则的有限容量服务系统。这种系统在需要为选择用于服务的消息提供短(有时是有限的)消息等待时间延迟的情况下尤为重要。将这类服务系统建模为有限容量M/G/1/N排队系统,并采用先到先得/非抢占式缓冲(FCFS/NPB)、FCFS/PB和后来居上/抢占式缓冲(LCFS/PB)策略对其性能进行了分析和比较。他们评估这些策略提供的性能权衡,因为它们与最终服务或最终拒绝/抢占的消息的等待时间的平均值和方差有关。
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引用次数: 7
Queueing in space-division packet switching 空间分组交换中的排队
M. Hluchyj, M. Karol
The authors study the performance of four different approaches for providing the queuing necessary to smooth fluctuations in packet arrivals to a space-division packet switch. They are (1) input queueing, where a separate first-in, first-out (FIFO) buffer is provided at each input to switch; (2) input smoothing, where a frame of b packets is stored at each of the N input lines to the switch and simultaneously launched into a switch fabric of size Nb*Nb; (3) output queuing, where packets are queued in a separate FIFO buffer located at each output of the switch; and (4) completely shared buffering, where all queuing is done at the outputs and all buffers are completely shared among all the output lines.<>
作者研究了四种不同的方法的性能,以提供平滑到达空间分组交换机的数据包波动所必需的排队。它们是:(1)输入队列,其中在每个输入切换时提供单独的先进先出(FIFO)缓冲区;(2)输入平滑,在交换机的N条输入线上每条线上存储一帧b个数据包,并同时发射到大小为Nb*Nb的交换网络中;(3)输出排队,其中数据包在位于交换机每个输出端的单独FIFO缓冲区中排队;(4)完全共享缓冲,所有的队列都在输出端完成,所有的缓冲区在所有的输出行之间完全共享。
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引用次数: 61
期刊
IEEE INFOCOM '88,Seventh Annual Joint Conference of the IEEE Computer and Communcations Societies. Networks: Evolution or Revolution?
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