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Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS'94)最新文献

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Mechanism and control of propeller type wall-climbing robot 螺旋桨爬壁机器人的机构与控制
A. Nishi, H. Miyagi
Use of a wall-climbing robot for rescue or fire-fighting has been anticipated for a longtime. Four quite different models have been developed in the authors' laboratory. The present model can move on a wall by using the thrust force of a propeller and can fly whenever it is required. Its mechanism and control system are discussed.<>
在救援或灭火中使用爬墙机器人已经期待很久了。作者的实验室开发了四种完全不同的模型。目前的模型可以利用螺旋桨的推力在墙上移动,并且可以在需要的时候飞行。讨论了其机理和控制系统。
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引用次数: 23
Unified approach for teleoperation of virtual and real environment for skill based teleoperation 基于技能的遥操作中虚拟环境与现实环境的统一方法
K. Kosuge, K. Takeo, T. Fukuda, Tunehiko Sugiura, Akira Sakai, Koji Yamada
This paper proposes an alternative control scheme for a teleoperation system which consists of a master arm, a slave arm and a virtual environment. For a given task, the operator manipulates a virtual environment and executes the task, a skill for the task is extracted through the manipulation, and the skill is transferred to the remote site to execute the task in real. First, the authors consider the design of a control algorithm for a master arm manipulating the virtual environment so that the system has a given dynamics for the operator and the environment. Then the authors consider the design of a control algorithm for the master-slave system manipulating the real environment so that the system has the same dynamics given to the manipulator of the virtual environment. By designing a control scheme, with which the master arm with a real environment and the master arm with a virtual environment have the same dynamics, the skill extracted from the operation of the virtual environment would be applied to the real task using the slave arm. The proposed control system is applied to an experimental master-slave manipulator and experimental results illustrate the effectiveness of the system.<>
本文提出了一种由主臂、从臂和虚拟环境组成的远程操作系统的替代控制方案。对于给定的任务,操作者操纵虚拟环境并执行任务,通过操纵提取任务的技能,并将该技能转移到远程现场,在现实中执行任务。首先,作者考虑了操纵虚拟环境的主臂控制算法的设计,使系统对操作者和环境具有给定的动力学。在此基础上,研究了主从系统在真实环境下的控制算法设计,使其具有与虚拟环境中机械手相同的动力学特性。通过设计真实环境下的主臂与虚拟环境下的主臂具有相同动力学特性的控制方案,将虚拟环境中提取的技能运用到从臂的实际任务中。将该控制系统应用于一个主从机械手的实验中,实验结果表明了该控制系统的有效性。
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引用次数: 12
Determination of 3-D pose of a flexible object by stereo matching of curvature representations 利用曲率表示的立体匹配确定柔性物体的三维姿态
Jong-Eun Byun, T. Nagata
For automatic handling of a flexible object such as an electric wire, cable or rope it is necessary to determine the 3-D pose of the object. However, it is difficult to achieve this because of the intrinsic flexibility of the flexible object. We use the k-curvature representation to describe the skeleton image of a flexible object. Moreover, we present two fast stereo matching methods to determine the pose for automatic handling. The one is based on a least square error method and the other is based on the interpolation between curvature extrema. At first, we need to calculate the curvatures of object skeleton images which are taken through two cameras. We apply our algorithms to these two calculated curvature representations. We execute computer simulations to evaluate the validity of the presented algorithms. The results give us some guidelines for the applications with hand-eye robots. Finally, we carry out a camera calibration process for a linear lens model and an experiment to determine the pose of a coaxial cable with the calibrated camera parameters.<>
为了自动处理电线、电缆或绳索等柔性物体,有必要确定物体的三维姿态。然而,由于柔性对象固有的柔韧性,这一点很难实现。我们使用k曲率表示来描述一个柔性物体的骨架图像。此外,我们提出了两种快速立体匹配方法来确定自动处理的姿态。一种是基于最小二乘误差法,另一种是基于曲率极值之间的插值。首先,我们需要计算通过两台相机拍摄的物体骨架图像的曲率。我们将我们的算法应用于这两个计算曲率表示。我们通过计算机模拟来评估所提出算法的有效性。研究结果对手眼机器人的应用具有一定的指导意义。最后,我们对线性镜头模型进行了摄像机标定,并利用标定后的摄像机参数进行了同轴电缆位姿测定实验。
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引用次数: 9
Dynamics and control of multi-arm space robots during chase and capture operations 多臂空间机器人在追逐和捕获过程中的动力学与控制
E. Papadopoulos, S. Moosavian
Studies the motion control of a multi-arm free flying space robot chasing a passive object in close proximity. Free-flyer kinematics are developed using a minimum set of body-fixed barycentric vectors. Using a general and a quasi-coordinate Lagrangian formulation, two dynamics models are derived. Control algorithms are developed that allow coordinated tracking control of the manipulators and the spacecraft. The performance of model-based algorithms is compared, by simulation, to that of a transposed Jacobian algorithm. Results show that the latter can give reasonably good performance with reduced computational burden.<>
研究了多臂自由飞行空间机器人近距离追逐被动物体的运动控制。自由飞行运动学是利用一组最小的固定体质心矢量来发展的。利用一般拉格朗日公式和准坐标拉格朗日公式,导出了两种动力学模型。提出了控制算法,实现了机械手与航天器的协调跟踪控制。通过仿真,比较了基于模型的算法与转置雅可比算法的性能。结果表明,后者可以在减少计算量的情况下获得较好的性能。
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引用次数: 65
Telerobotics with large time delays-the ROTEX experience 具有大时间延迟的遥控机器人- ROTEX经验
G. Hirzinger, K. Landzettel, C. Fagerer
The paper discusses delay-compensating techniques when operating a space robot from ground or from a another remote spacecraft. These kind of techniques have been a key element in the space robot technology experiment ROTEX that has successfully flown with shuttle COLUMBIA end of April 93. During this "spacelab-D2"-mission for the first time in the history of space flight a small, multisensory robot (i.e. provided with modest local intelligence) has performed prototype tasks on board a spacecraft in different operational modes, namely preprogrammed (and reprogrammed from ground), remotely controlled (teleoperated) by the astronauts, but also remotely controlled from ground via the human operator as well as via machine intelligence. In these operational modes the robot successfully closed and opened connector plugs (bayonet closure), assembled structures from single parts and captured a free-floating object. This paper focuses on the powerful delay-compensating 3D-graphics simulation (predictive simulation) concepts that were realized in the telerobotic ground station and which allowed the authors to compensate delays of up to 7 sec e.g. when grasping the floating object fully automatically from ground.<>
本文讨论了从地面或从另一个远程航天器操作空间机器人时的延迟补偿技术。这些技术已经成为93年4月底与哥伦比亚号航天飞机一起成功飞行的太空机器人技术实验ROTEX的关键因素。在这个“空间实验室- d2”任务中,一个小型的多感官机器人(即提供适度的本地智能)在不同的操作模式下在航天器上执行了原型任务,即预编程(和从地面重新编程),由宇航员远程控制(远程操作),但也通过人类操作员以及通过机器智能从地面远程控制。在这些操作模式下,机器人成功地关闭和打开连接器插头(卡口关闭),从单个部件组装结构并捕获自由漂浮的物体。本文重点介绍了在远程机器人地面站中实现的强大的延迟补偿3d图形仿真(预测仿真)概念,该概念允许作者补偿高达7秒的延迟,例如当从地面完全自动抓取漂浮物时。
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引用次数: 28
Estimating camera motion precisely from omni-directional images 从全向图像精确估计摄像机运动
Shigang Li, M. Chiba, S. Tsuji
A human being often looks around to locate him/herself from the arrangement of surrounding objects. Here, the authors propose an idea to determine camera motion by line correspondence in omni-directional images. An omni-directional image has a 360 degree view and contains much more information than those taken by a conventional imaging method. Since the camera motion is estimated from line displacements in images and the line displacements change due to line arrangement in space and camera motion, an omni-directional view makes it possible to select a better line combination for estimating more accurate motion. Experimental results show that camera motion can be estimated more accurately using lines surrounding the camera in omni-directional images than using lines in a narrow view. First, the authors use lines surrounding the camera to determine the camera rotational component and find the true solution from multiple ones by voting from multiple line combinations. Then, the authors select an optimal line combination to estimate the translation component by examining their linear independence. Simulation and real-world experimental results are given.<>
一个人经常环顾四周,从周围物体的排列中找到自己的位置。本文提出了一种利用全向图像的直线对应来确定摄像机运动的方法。全向图像具有360度视角,比传统成像方法所拍摄的图像包含更多的信息。由于相机的运动是通过图像中的线位移来估计的,而线的位移是由于线在空间中的排列和相机的运动而变化的,因此全向视图可以选择更好的线组合来估计更准确的运动。实验结果表明,在全向图像中使用相机周围的线比在窄视图中使用线可以更准确地估计相机的运动。首先,作者使用相机周围的线来确定相机旋转分量,并通过对多个线组合的投票从多个旋转分量中找到真正的解。然后,通过检验直线的线性独立性,选择最优的直线组合来估计平移分量。给出了仿真和实际实验结果。
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引用次数: 5
Binocular tracking based on virtual horopters 基于虚拟直升机的双目跟踪
S. Rougeaux, N. Kita, Y. Kuniyoshi, S. Sakane, F. Chavand
This paper presents a stereo active vision system which performs tracking tasks on smoothly moving objects in complex backgrounds. Dynamic control of the vergence angle adapts the horopter geometry to the target position and allows to pick it up easily on the basis of stereoscopic disparity features. We introduce a novel vergence control strategy based on the computation of "virtual horopters" to track a target movement generating rapid changes of disparity. The control strategy is implemented on a binocular head, whose right and left pan angles are controlled independently. Experimental results of gaze holding on a smoothly moving target translating and rotating in a complex surrounding demonstrate the efficiency of the tracking system.<>
提出了一种立体主动视觉系统,用于对复杂背景下的平稳运动物体进行跟踪。会聚角的动态控制使直升机的几何形状适应目标位置,并根据立体视差特征方便地拾取目标。针对视差快速变化的目标运动,提出了一种基于“虚拟直升机”计算的收敛控制策略。该控制策略在双目头上实现,双目头左右平移角独立控制。对在复杂环境中平移和旋转的平稳运动目标进行注视的实验结果证明了该跟踪系统的有效性。
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引用次数: 29
A tactile sensing system for dexterous manipulation 用于灵巧操作的触觉感应系统
B. Gery, S. Gottschlich
One factor that limits the range of tasks that robots can perform robustly is the scarcity of useful sensors available to provide feedback to the robot control system. While much progress has been made with vision sensors and force/torque sensors, tactile sensing systems have fallen behind, and so general-purpose tactile sensing systems are not commercially available. The aim of this work is therefore to produce a tactile sensing system that could be manufactured inexpensively, could be used on a wide variety of robotic systems, and would provide the kind of output typically required in dexterous manipulation applications. Such a tactile sensing system will be presented in this paper. The tactile transducers used in this system are based on semiconductive ink technology that allows transducers of any size, shape, and resistance range to be produced merely by altering the ink printing process and substrate geometry. Each sensor outputs three pieces of information that are useful in robotic manipulation-two parameters indicating the location of a contact point on the transducer and one parameter specifying the amount of force being exerted at the contact point. So that the sensing system could support transducers of different shapes and sizes, the analog interface circuitry of this system has been designed to be fully programmable, and also includes circuitry to enable self-calibration with appropriate software.<>
限制机器人可以稳健执行的任务范围的一个因素是可用的有用传感器的稀缺性,以向机器人控制系统提供反馈。虽然视觉传感器和力/扭矩传感器已经取得了很大的进展,但触觉传感系统却落后了,因此通用的触觉传感系统还没有商业化。因此,这项工作的目的是生产一种可以廉价制造的触觉传感系统,可以用于各种各样的机器人系统,并且可以提供灵巧操作应用中通常需要的输出。本文将介绍这种触觉传感系统。该系统中使用的触觉传感器基于半导体油墨技术,该技术允许通过改变油墨印刷工艺和基材几何形状来生产任何尺寸,形状和电阻范围的传感器。每个传感器输出三条对机器人操作有用的信息——两个参数表示传感器上接触点的位置,一个参数指定在接触点施加的力的大小。为了使传感系统能够支持不同形状和尺寸的传感器,该系统的模拟接口电路被设计成完全可编程的,并且还包括能够使用适当软件进行自校准的电路。
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引用次数: 5
Closed-loop kinematic calibration of the Sarcos Dextrous Arm Sarcos灵巧臂的闭环运动学标定
L. Giugovaz, J. Hollerbach
Closed-loop kinematic calibration has been experimentally implemented on the Sarcos Dextrous Arm. The elbow joint is made mobile by adding an unsensed hinge joint at the endpoint attachment to ground. The calibrated parameters include the joint angle offsets and the hinge-related parameters.<>
对Sarcos灵巧臂进行了闭环运动标定实验。通过在端点连接到地面处添加一个未感知的铰链关节,使肘关节可移动。标定参数包括关节角偏移量和铰链相关参数。
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引用次数: 13
Robotic drilling under force control: execution of a task 在力控制下的机器人钻孔:执行任务
G. Alici, R. Daniel
This paper presents the analysis and characterisation of force controlled robotic drilling. We demonstrate that a robot manipulator can perform drilling if enough contact thrust-force is provided between a workpiece and drill, and is controlled properly. It is shown that the key parameters for robotic drilling are the drill rotational speed and thrust force. We believe that this implementation of a force control strategy on a robot manipulator for robotic drilling is unique; nobody has previously reported on the end point force control of a robot manipulator using a force/torque sensor for a drilling operation.<>
本文对力控钻孔机器人进行了分析和表征。我们证明,如果工件和钻头之间提供足够的接触推力,并且控制得当,机器人机械手可以进行钻孔。研究表明,钻速和推力是机器人钻削的关键参数。我们认为,这种力控制策略在机器人机械臂上的实现是独一无二的;以前没有人报道过在钻井作业中使用力/扭矩传感器的机器人机械手的终点力控制。
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引用次数: 20
期刊
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS'94)
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