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Spatial characteristics of human hand impedance in multi-joint arm movements 多关节手臂运动中人手阻抗的空间特征
T. Tsuji, Kazuhiro Goto, Shouzou Moritani, M. Kaneko, P. Morasso
The present paper examines spatial characteristics of human hand impedance in multi-joint arm movements. While a subject maintains a hand location, small external disturbance to his hand is applied by a manipulandum. Time changes of the hand displacements and forces caused by the disturbance are measured and the hand impedance is estimated using a second-order linear model. The estimated hand impedance in different subjects and hand locations are summarized as follows: (1) spatial variations of the estimated hand impedance ellipses approximately agree with the experimental results of other researchers (Mussa-Ivaldi et at, 1985: Dolan et al., 1993), (2) the human hand inertia characteristics can be explained from basic biomechanics of the passive inertial effects (3) the grip force of the subject increases the size of the stiffness and viscosity ellipses, and (4) spatial features of the orientation. And the shape characteristics of the stiffness and viscosity ellipses are mostly explained from the kinematics point of view of the human arm.<>
本文研究了多关节手臂运动中人手阻抗的空间特征。当被试保持手的位置时,操纵器会对他的手施加微小的外部干扰。测量了扰动引起的手部位移和力随时间的变化,并利用二阶线性模型估计了手部阻抗。(1)估算手阻抗椭圆的空间变化与其他研究者(Mussa-Ivaldi et at, 1985)的实验结果基本一致;Dolan et al., 1993),(2)人体手部的惯性特性可以从被动惯性效应的基本生物力学解释(3)受试者握力增大了刚性和黏性椭圆的大小,(4)方向的空间特征。而刚度椭圆和粘度椭圆的形状特征主要是从人体手臂的运动学角度来解释的。
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引用次数: 42
Selecting grasp pattern far multiple robotic manipulators holding a rigid object based on motion-oriented coordinability measure 基于运动协调度量的多机器人抓取刚体抓取方式选择
Yalou Huang, G. Lu
The problem of selecting grasp pattern (SGP) is first stated as a process of optimization based on some performance functions. A performance index, named coordinability measure (CM), is introduced, which describes the flexibility of the motion of the manipulated object in Cartesian space corresponding to the coordinating joint velocities of individual manipulators. Motion-oriented coordinability measure (MOCM) is further developed, which is task dependent and describes the coordinability of the system at some motion direction. Both CM and MOCM are dependent on grasp patterns. The problem of SGP for multiple manipulators is investigated in two cases: firm grasp and non-firm grasp. In the first case, the problem of SGP is solved using MOCM as a performance index to evaluate a finite number of feasible grasp patterns and select one among them. In the second case, the flexibility of grasp on the object is viewed as virtual degrees-of-freedom additional to manipulators.<>
首先将抓取模式的选择问题描述为基于一些性能函数的优化过程。引入了一种性能指标,称为协调性度量(CM),它描述了被操纵物体在笛卡尔空间中运动的灵活性,该灵活性与单个机械手的协调关节速度相对应。面向运动的协调度量(MOCM)是在此基础上进一步发展起来的,它是任务相关的,描述了系统在某个运动方向上的协调能力。CM和MOCM都依赖于抓取模式。研究了多机械臂稳抓和非稳抓两种情况下的SGP问题。在第一种情况下,采用MOCM作为性能指标来评估有限数量的可行抓取模式,并从中选择一种抓取模式,从而解决SGP问题。在第二种情况下,对物体的抓取的灵活性被视为附加到操纵器的虚拟自由度。
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引用次数: 0
Integration of topological and geometrical planning in a learning mobile robot 学习型移动机器人拓扑与几何规划的集成
F. Wallner, M. Kaiser, H. Friedrich, R. Dillmann
The problem of adapting mobile robot navigation to changes in the environment is usually approached by modifying an internal world model. Descriptions on different levels of abstraction provide the information necessary for navigation and therefore influence the robot's behaviour. The effect of such indirect adaptation is limited. The approach presented in this paper describes a new technique for direct integration of navigation experience in path planning. Thus, not only the world knowledge, but also the planning behaviour is improved over time. Experiments are carried out on a robot which is controlled by a layered architecture. It is integrated in a multirobot control environment which is described. The focus of the article is towards improving the higher navigation levels. The main idea being presented is the realization of adaptive behaviour not only on the level of reflexes, but also with respect to the planning capabilities of the robot. The application of learning techniques allows to continuously improve the estimation of plan costs and therefore the inherent strategy of the topological planner. It is illustrated that a combined learning of world description and navigation allows fast and sophisticated reaction to new environmental conditions.<>
移动机器人导航适应环境变化的问题通常是通过修改内部世界模型来解决的。不同抽象层次的描述为导航提供了必要的信息,从而影响了机器人的行为。这种间接适应的效果是有限的。该方法描述了一种将导航经验直接集成到路径规划中的新技术。因此,随着时间的推移,不仅是世界知识,而且计划行为也会得到改善。在采用分层结构控制的机器人上进行了实验。将其集成在一个多机器人控制环境中。本文的重点是改进更高的导航级别。提出的主要思想是实现自适应行为,不仅在反射水平上,而且在机器人的规划能力方面。学习技术的应用允许不断改进对计划成本的估计,从而改进拓扑规划器的固有策略。这表明,世界描述和导航的结合学习可以对新的环境条件做出快速而复杂的反应。
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引用次数: 21
Slip detection by a tactile neural network 基于触觉神经网络的滑动检测
G. Canepa, Matteo Campanella, D. Rossi
Detection of incipient slippage is of great importance in robotics for the control of grasping and manipulation tasks. Together with fine-form reconstruction and primitive recognition, it has to be the main feature of an artificial tactile system. The system presented here is based on a neural network devoted to detecting incipient slippage of a body pressing on a skin-like sensor. Normal and shear stress components inside the sensor are the input data. An important feature of the system is that the a priori knowledge of the friction coefficient between the sensor and the object being manipulated is not needed. The finite element method is used to solve the direct problem of elastic contact in its full non-linearity by resorting to the lowest number of approximations with respect to the real problem. Simulations show that the network learns and is robust with respect to noise.<>
在机器人技术中,早期滑移检测对于抓取和操作任务的控制具有重要意义。它必须与精细形态重建和原始识别一起成为人工触觉系统的主要特征。这里介绍的系统是基于一个神经网络,专门用于检测身体压在皮肤状传感器上的早期滑移。传感器内部的法向和剪切应力分量是输入数据。该系统的一个重要特点是不需要传感器与被操纵物体之间的摩擦系数的先验知识。采用有限元法求解弹性接触直接问题的全部非线性问题,对实际问题采用最少的近似次数。仿真结果表明,该网络具有较强的学习能力,对噪声具有较强的鲁棒性。
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引用次数: 12
Investigation of polyhedral shape representations and connectionist techniques in haptic object recognition 触觉物体识别中多面体形状表征及连接技术的研究
S. Caselli, C. Magnanini, F. Zanichelli
This paper presents two volumetric object representation models oriented to the dynamic integration of the information perceived by a robot hand in a haptic exploration. The enveloping polyhedral model is an upper approximation of the object derived from contact planes, whereas the approximating polyhedral model also takes advantage of the information provided by non-contacting hand elements. Features for object classification are derived from a spatial sampling of the polyhedral approximation. The effectiveness of these models in haptic recognition is investigated by considering alternative classification techniques and the haptic development of internal representations about the samples when formal models are unavailable. Experimental results demonstrate the effectiveness and robustness of the overall methodology.<>
本文提出了两种面向机器人手部感知信息动态集成的体积对象表示模型。包络多面体模型是由接触平面导出的物体的上近似,而近似多面体模型还利用了非接触手元素提供的信息。目标分类的特征来源于多面体近似的空间采样。在没有正式模型的情况下,通过考虑备选分类技术和样本内部表征的触觉发展,研究了这些模型在触觉识别中的有效性。实验结果证明了整个方法的有效性和鲁棒性。
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引用次数: 9
A dynamic biped walking robot based on the momentum mechanism with flexible beams 一种基于柔性梁动量机构的动态双足步行机器人
Yoshiyulu Nakano, Komei Chono, Kenichi Yoneda, H. Kameishi
A dynamic biped walking robot based on the momentum mechanism with flexible beams is proposed. This robot has two legs which are a pair of flexible beams instead of a pair of rigid crura and femurs. The flexible beams are expected to bring a light weight robot, and also act as joints at knees which have been operated by electric or hydraulic motors. A computer model of the present robot has been developed, and the dynamic behavior is analyzed and displayed by animation, here. Furthermore, a prototype model which walks by dynamic human gait was designed, setup and inspected. As the result we found the following features. (1) The weight of the proposed robot can be reduced to half as compared with conventional rigid body robots. (2) Rapid and stable walking can be attained by the swift movement of the flexible legs. (3) Energy consumption for dynamic walking is reduced to 70% as compared with rigid body robots.<>
提出了一种基于柔性梁动量机构的动态双足步行机器人。这个机器人有两条腿,是一对柔性梁,而不是一对刚性的小腿和股骨。柔性梁有望带来重量轻的机器人,也可以作为膝盖上的关节,由电动或液压马达操作。本文建立了该机器人的计算机模型,并对其动态行为进行了分析和动画显示。在此基础上,设计、建立了人体动态步态行走的原型模型,并对其进行了检验。结果,我们发现了以下特性。(1)与传统的刚体机器人相比,所设计的机器人的重量可以减少一半。(2)通过灵活的腿的快速运动,可以实现快速稳定的行走。(3)与刚体机器人相比,动态行走的能耗降低到70%。
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引用次数: 4
Robotic surgery and planning for corrective femur osteotomy 机器人手术和股骨矫正截骨计划
J. Moctezuma, J. Bernasch, Gabriele Lohmann, A. Schweikard, F. Gosse
This paper describes a system that assists in the planning and the performing of a surgical action, namely the corrective osteotomy of the thigh bone (femur). The corrective osteotomy of the thigh bone is used for changing the posture of the hip joint. During surgery, a small cross-sectional slice is cut out of the thigh bone by the use of a sawing device. Our system supports the planning phase of this surgery by allowing interactive visualizations of the cutting planes using a 3D surface-oriented model of the thigh bone derived from computer tomography (CT). It also supports the actual surgery, in which a robot hand is steered towards the predetermined cutting planes, a process that is guided and monitored by a vision system.<>
本文描述了一个系统,协助计划和执行手术行动,即大腿骨(股骨)矫正截骨。大腿骨矫正截骨术用于改变髋关节的姿势。在手术中,使用锯切装置从大腿骨上切下一小块横切面。我们的系统支持该手术的计划阶段,允许使用计算机断层扫描(CT)衍生的大腿骨三维表面导向模型对切割平面进行交互式可视化。它还支持实际的手术,在手术中,机器人的手被引导到预定的切割平面,这个过程是由视觉系统引导和监控的。
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引用次数: 5
Vision-based human interface with user-centered frame 基于视觉的人机界面,以用户为中心的框架
Y. Kuno, Masao Sakamoto, K. Sakata, Y. Shirai
This paper presents a vision-based human-computer interface system that enables the user to move a target object in 3D CG world by moving his/her hand. Unlike conventional systems, the system does not need any camera calibration. In addition, it uses a user-centered frame so that the user can control the object by hand motions matched with human intuition. For example, the user can move the object forward by moving his/her hand forward even if he/she has changed his/her body position. The system is based on the multiple view affine invariance theory. It calculates hand positions as invariant coordinates in the basis derived from four points on the user's body. Actual system implementation and experimental results show the usefulness of the system.<>
本文提出了一种基于视觉的人机界面系统,使用户可以通过移动手来移动三维CG世界中的目标物体。与传统系统不同,该系统不需要任何相机校准。此外,它采用了以用户为中心的框架,用户可以通过与人类直觉相匹配的手部动作来控制物体。例如,即使用户改变了他/她的身体位置,也可以通过向前移动他/她的手来移动物体。该系统基于多视点仿射不变性理论。它根据用户身体上的四个点计算手的位置作为不变坐标。系统的实际实现和实验结果表明了系统的有效性。
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引用次数: 20
Learning, tracking and recognition of 3D objects 学习,跟踪和识别三维物体
Joachim Denzler, Rüdiger Bess, J. Hornegger, H. Niemann, D. Paulus
In this contribution we describe steps towards the implementation of an active robot vision system. In a sequence of images taken by a camera mounted on the hand of a robot, we detect, track, and estimate the position and orientation (pose) of a three-dimensional moving object. The extraction of the region of interest is done automatically by a motion tracking step. For learning 3-D objects using two-dimensional views and estimating the object's pose, a uniform statistical method is presented which is based on the expectation-maximization-algorithm (EM-algorithm). An explicit matching between features of several views is not necessary. The acquisition of the training sequence required for the statistical learning process needs the correlation between the image of an object and its pose; this is performed automatically by the robot. The robot's camera parameters are determined by a hand/eye-calibration and a subsequent computation of the camera position using the robot position. During the motion estimation stage the moving object is computed using active, elastic contours (snakes). We introduce a new approach for online initializing the snake on the first images of the given sequence, and show that the method of snakes is suited for real time motion tracking.<>
在这篇文章中,我们描述了实现主动机器人视觉系统的步骤。在安装在机器人手上的相机拍摄的一系列图像中,我们检测、跟踪和估计三维运动物体的位置和方向(姿势)。感兴趣区域的提取是通过运动跟踪步骤自动完成的。针对利用二维视图学习三维物体并估计物体姿态的问题,提出了一种基于期望最大化算法(em -算法)的统一统计方法。不需要在多个视图的特征之间进行显式匹配。统计学习过程所需的训练序列的获取需要对象的图像与其姿态之间的相关性;这是由机器人自动完成的。机器人的相机参数通过手/眼校准和随后使用机器人位置计算相机位置来确定。在运动估计阶段,使用活动的、弹性的轮廓(蛇形)来计算运动对象。我们提出了一种新的方法,在给定序列的第一张图像上在线初始化蛇,并证明了蛇的方法适合于实时运动跟踪。
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引用次数: 19
Real world application of a low-cost high-performance sensor system for autonomous mobile robots 自主移动机器人低成本高性能传感器系统的实际应用
V. Burhanpurkar
Commercially successful autonomous mobile robot systems demand the development of new methodologies for dealing with "real world" requirements of very low cost and very high performance sensing technology for use in the constantly changing, dynamic, unstructured environments in which society expects such robots to operate unsupervised on a daily basis. This paper presents a new modular sensor system which, based on long term real world field trials appear to meet the basic requirements. Examples of test results in a wide variety of applications in unstructured environments are provided as well as future directions.<>
商业上成功的自主移动机器人系统需要开发新的方法来处理“现实世界”对非常低成本和非常高性能的传感技术的要求,这些技术用于不断变化的、动态的、非结构化的环境中,在这种环境中,社会期望这种机器人每天都在无监督的情况下运行。本文提出了一种新的模块化传感器系统,经过长期的实际现场试验,该系统基本满足了要求。提供了非结构化环境中各种应用程序的测试结果示例以及未来的方向。
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引用次数: 6
期刊
Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS'94)
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