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Proceedings 1st International Conference on Algorithms and Architectures for Parallel Processing最新文献

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Transactional paradigm: applications to distributed programming 事务范型:分布式编程的应用程序
V. Murthy, E. Krishnamurthy
A transactional paradigm is suggested for computer-assisted parallelization of programs and register-cache scheduling. It can serve as a building tool for pipelining, data parallellism, or generic parallellism in a variety of architectures and the cost of execution can be estimated realistically.<>
提出了一种用于计算机辅助程序并行化和寄存器缓存调度的事务范式。它可以作为管道、数据并行或各种体系结构中的通用并行的构建工具,并且可以实际地估计执行成本。
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引用次数: 2
Parallaxis-III: a structured data-parallel programming language Parallaxis-III:一种结构化数据并行编程语言
T. Braunl
Parallaxis is a machine-independent language for data-parallel programming, based on sequential Modula-2. Programming in Parallaxis is done on a level of abstraction with virtual processors and virtual connections, which may be defined by the application programmer. This paper describes Parallaxis-III, the current version of the language definition, together with a number of parallel sample algorithms.<>
Parallaxis是一种独立于机器的数据并行编程语言,基于顺序Modula-2。在Parallaxis中编程是在抽象层次上使用虚拟处理器和虚拟连接完成的,这些可以由应用程序程序员定义。本文描述了当前版本的语言定义Parallaxis-III,以及一些并行样本算法。
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引用次数: 15
Towards a choice of region algorithms for the evaluation of parallel vision architectures 面向并行视觉结构评价的区域算法选择
P. Bonnin, E. Pissaloux, T. Dillon
The research presented here focuses on the general problem of finding tools and methods for parallel machine evaluation. "Benchmarks" are the most popular tools for machines speed comparison, unfortunately, they do not give any information on the most convenient hardware structures for implementation of a given vision problem. This paper tries to overcome this problem, and proposes a characterization of a tool for the evaluation of parallel architecture (which is a generalization of the benchmark concept); however, here we focus on the area of computer vision.<>
本文的研究重点是寻找并行机评估工具和方法的一般问题。“基准测试”是最流行的机器速度比较工具,不幸的是,它们没有提供任何关于实现给定视觉问题的最方便硬件结构的信息。本文试图克服这一问题,并提出了一种用于评估并行架构的工具的特征(这是基准概念的概括);然而,这里我们关注的是计算机视觉领域。
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引用次数: 0
A homomorphism of the de Bruijn graphs and its applications de Bruijn图的同态及其应用
Chi-Chang Chen, Jianer Chen
In this paper, we present a homomorphism from a higher dimensional de Bruijn graph to a lower dimensional de Bruijn graph. This homomorphism is simple and efficient. Applications of this homomorphism on embedding the large size complete binary trees, rings, and shuffle-exchange networks to the smaller binary de Bruijn networks are presented.<>
本文给出了高维de Bruijn图到低维de Bruijn图的同态。这种同态是简单而有效的。在将大尺寸完全二叉树、环和shuffle-exchange网络嵌入到较小的二进制de Bruijn网络上,给出了这种同态的应用。
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引用次数: 4
A feedback neural network for signal processing and event recognition 一种用于信号处理和事件识别的反馈神经网络
M. Alderighi, D. Crosetto, F. d'Ovidio, E. Gummati, G. Sechi
Recent years have witnessed a growing interest in the study of neural networks. A lot of work has been on understanding how various computational problems can be solved adopting these models. This paper describes an asynchronous feedback neural network, the photon event identification problem in an astrophysics experiment, and shows some promising results.<>
近年来,人们对神经网络的研究越来越感兴趣。很多工作都是为了理解如何采用这些模型来解决各种计算问题。本文介绍了异步反馈神经网络在天体物理实验中的光子事件识别问题,并给出了一些有希望的结果。
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引用次数: 9
Implementation of real-time parallel processing in a motion control system 运动控制系统中实时并行处理的实现
C. Chan, Meiling Zhu
The paper proposes an architecture and implementation of a motion control system, with a master-slave multiprocessor mode. Some major problems which must be considered in multiprocessor systems design, including multiprocessor system architecture, interconnection network, hardware circuit design and software design are studied.<>
提出了一种采用主从多处理器模式的运动控制系统的结构和实现方法。研究了多处理机系统设计中必须考虑的几个主要问题,包括多处理机系统结构、互连网络、硬件电路设计和软件设计
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引用次数: 0
A multicast switching network for B-ISDN 用于B-ISDN的组播交换网络
P. Tagle, N. K. Sharma
To support broadband integrated services digital networks (B-ISDN), switching networks must have the ability to provide both multipoint connections (multicasting) and point-to-point connections (unicasting). This paper proposes a multicast switching network based on a recently proposed routing network which consists of two banyan networks with links at every stage to allow cell transfer to and from each banyan plane, thereby offering multiple paths between each input-output pair. The proposed multicast network employs the copy and routing networks in a parallel configuration. This approach allows for unicast cells to proceed to the routing network without additional delay and keeps the copy network free of unicast traffic which results in a larger amount of the multicast requests to be successfully replicated. Using simulations, the proposed multicast network was shown to offer better performance than other networks in terms of cell loss rates.<>
为了支持宽带综合业务数字网(B-ISDN),交换网络必须能够同时提供多点连接(组播)和点对点连接(单播)。本文提出了一种基于最近提出的路由网络的组播交换网络,该网络由两个榕树网络组成,每个阶段都有链路,允许蜂窝在每个榕树平面之间传输,从而在每个输入输出对之间提供多条路径。所提出的组播网络采用并行配置的复制和路由网络。这种方法允许单播单元在没有额外延迟的情况下进入路由网络,并使复制网络免受单播流量的影响,从而成功复制了大量的多播请求。仿真结果表明,所提出的多播网络在小区损失率方面比其他网络具有更好的性能。
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引用次数: 1
SIMD hypercube algorithm for complete Euclidean distance transform SIMD超立方算法的完全欧氏距离变换
Henry Y. H. Chuang, Ling Chen
The Euclidean distance transform (EDT) converts a binary image into one where each pixel has a value equal to its Euclidean distance to the nearest foreground pixel. A parallel EDT algorithm on SIMD hypercube computer is presented here. For an n/spl times/n image, the algorithm has a time complexity of O(n) on an n/sup 2/ nodes machine. With modifications to minimize dependency among partitions, the algorithm can be adapted to compute large EDT problems on smaller hypercubes. On a hypercube of t/sup 2/ nodes, the time complexity of the modified algorithm is O(n/sup 2//t log n/t).<>
欧几里得距离变换(EDT)将二值图像转换为其中每个像素的值等于其到最近前景像素的欧几里得距离。提出了一种基于SIMD超立方体计算机的并行EDT算法。对于n/spl /n次图像,该算法在n/sup 2/节点机器上的时间复杂度为O(n)。通过修改以最小化分区之间的依赖性,该算法可以适用于在较小的超立方体上计算大型EDT问题。在t/sup 2/个节点的超立方体上,改进算法的时间复杂度为O(n/sup 2//t log n/t)
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引用次数: 4
Implementing photon event recognition algorithms on a 3D-flow system 在三维流系统上实现光子事件识别算法
M. Alderighi, D. Crosetto, S. D'Angelo, G. Sechi
This report describes an implementation on the 3D-flow system developed at the Superconducting Super Collider Lab. of the algorithms and equipment to recognize valid photon events using a morphological analysis of the signals of an intensified CCD in the photon counting mode. The analysis consists of calculating the coordinates of a matrix corresponding to the exact position of each incident photon on the channel plate. Several off-line calculations with efficiency studies aiming at finding the best algorithm for event reconstruction have been performed. This off-line algorithm can be accomplished in real time at the CCD input rate (up to 2000 frames/sec). The communication-intensive nature of the algorithm and of the topology of this application and the particular architecture of the 3D-flow system lead to a very efficient implementation. The existing hardware simulator allows studies of the entire system before actual construction.<>
本报告描述了在超导超级对撞机实验室开发的3d流系统的实现。在光子计数模式下,利用增强CCD信号的形态学分析来识别有效光子事件的算法和设备。分析包括计算与通道板上每个入射光子的精确位置相对应的矩阵的坐标。为了寻找事件重建的最佳算法,进行了几次离线计算和效率研究。这种离线算法可以在CCD输入速率(高达2000帧/秒)下实时完成。该算法的通信密集型特性以及该应用程序的拓扑结构以及3d流系统的特定架构导致了非常有效的实现。现有的硬件模拟器允许在实际构建之前对整个系统进行研究
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引用次数: 1
A formal study on the fault tolerance of parallel and distributed systems 并行和分布式系统容错的形式化研究
C. Papadopoulos
This paper analyzes the ability of several bounded degree networks that are commonly used for parallel computation to tolerate faults. Among other things it is shown that an N-node butterfly containing N/sup 1-/spl epsiv// worst-case faults (for any constant /spl epsiv/>0) can emulate a fault-free butterfly of the same size with only constant slowdown. Similar results are proven for the shuffle-exchange graph. Hence, these networks become the first connected bounded-degree networks known to be able to sustain more than a constant number of worst-case faults without suffering more than a constant-factor slowdown in performance.<>
本文分析了并行计算中常用的几种有界度网络的容错能力。除其他事项外,它显示了包含N/sup 1-/spl epsiv//最坏情况故障的N节点蝴蝶(对于任何常数/spl epsiv/>0)可以模拟相同大小的无故障蝴蝶,只有恒定的减速。对洗牌交换图证明了类似的结果。因此,这些网络成为已知的第一个连接的有界度网络,能够承受超过恒定数量的最坏情况故障,而不会遭受超过恒定因素的性能下降。
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引用次数: 1
期刊
Proceedings 1st International Conference on Algorithms and Architectures for Parallel Processing
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