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Designing an Arabic Speaking and Listening Skills E- Course: Resources, Activities and Students' Perceptions 设计阿拉伯语口语和听力技能电子课程:资源、活动和学生的认知
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-01-26 DOI: 10.34190/ejel.20.1.2177
T. Mohammed
This paper presents a fully online course model for teaching speaking and listening skills for students learning Arabic as a foreign language at the International Peace College South Africa on the NEO learning management platform. It also investigates the students' attitudes towards the course. The course was developed by the researcher during the first semester of 2020. This period coincided with South Africa’s first wave of COVID-19, and the country’s first strict lockdown. The syllabus consists of three components: listening, speaking and conversational Arabic. It includes various technology-enhanced activities and resources which were developed by using LMS features, Web 2.0 tools, and e-learning specifications such as Learning Tools Interoperability (LTI) and Shareable Content Object Reference Model (SCORM). The integration of technology in the course is based on an approach that combines Bloom's taxonomy and Technology Integration Matrix (TIM). Apart from the description of the course, this study used a thirty-item questionnaire to investigate the attitudes of thirty-one learners who participated in the course. They answered questions about the course’s resources, activities as well as its impact on their language skills. Results from the questionnaire revealed that the respondents' attitudes towards the online course were positive and statistically significant at p < .05. The design and the approach adopted in this study can apply to any context of language teaching. It provides a myriad of technology-enhanced activities that can be effectively used to teach listening and speaking skills virtually. Foreign language teachers can adopt this approach in its entirety, or with idiosyncratic modifications to design their language courses, irrespective of the virtual learning ecology (VLE) they use.
本文介绍了南非国际和平学院在NEO学习管理平台上对阿拉伯语作为外语的学生进行听说技能全在线教学的课程模式。调查了学生对该课程的态度。该课程是由研究员在2020年第一学期开发的。这一时期恰逢南非的第一波COVID-19疫情,以及该国首次严格封锁。教学大纲由三个部分组成:听力、口语和阿拉伯语会话。它包括各种技术增强的活动和资源,这些活动和资源是通过使用LMS特性、Web 2.0工具和电子学习规范(如学习工具互操作性(LTI)和可共享内容对象参考模型(SCORM))开发的。技术在课程中的整合是基于布鲁姆分类法和技术集成矩阵(TIM)相结合的方法。除了对课程进行描述外,本研究还使用了一份30项的问卷来调查31名参加课程的学习者的态度。他们回答了有关课程资源、活动以及课程对他们语言技能的影响的问题。问卷调查结果显示,受访者对网络课程的态度是积极的,有统计学意义(p < 0.05)。本研究所采用的设计和方法适用于任何语言教学情境。它提供了无数的技术增强活动,可以有效地用于虚拟教学听力和口语技能。外语教师可以完全采用这种方法,也可以对其进行特殊修改来设计语言课程,而不考虑他们使用的虚拟学习生态(VLE)。
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引用次数: 7
Education and COVID-19: Learning Arabic Language and Perspectives 教育与2019冠状病毒病:学习阿拉伯语和观点
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-01-26 DOI: 10.34190/ejel.20.1.1976
Nassima Kerras, Moulay Lahssan Baya Essayahi
The study discusses the online teaching and learning of Arabic in order to evaluate students’ difficulties and the way in which to approach this language in an interactive way, overcoming the barriers of computer screens. Nevertheless, e-learning is the future of education and it is crucial to offer a quality education, implementing emotional learning consciousness within the academic community. The COVID-19 pandemic impacted practically every country in the world. It created an extremely difficult global situation, and humanity found itself faced with an emergency state of working online and swiftly adapting its routine to a new reality. This was certainly the case in Spain when, in mid-March 2020, students were forced to study from home and teachers to teach at a distance. COVID-19 - and its related restrictions arrived suddenly, and there was little to no time to acclimatise to the new way of studying. The objective of this study is to analyse the difficulties faced by students of Arabic as a foreign language, and to offer some recommendations to improve online teaching, applying the communicative framework, combined with the importance of introducing the psychology theories and emotional education which is key to obtaining positive results. First, the topic is introduced, then the way to teach and learn the Arabic language online is discussed. Afterwards, the methodology is defined, highlighting the relation between emotional education and the Communicative Approach. A hypothetical-deductive method is applied to this analysis. A questionnaire is responded to by students of the Arabic language in Spanish universities in order to get an insight into their difficulties when learning online. A qualitative study is carried out in order to analyse the problems faced by the students and offer some possible recommendations to improve the quality teaching of Arabic as a foreign language, based on the perceptions of the students, taking into account the social context experienced during the 2020-2021 academic year. 
本研究讨论了阿拉伯语的在线教学,以评估学生的困难,以及如何以互动的方式学习这门语言,克服电脑屏幕的障碍。然而,电子学习是教育的未来,提供优质教育至关重要,在学术界实施情感学习意识。COVID-19大流行几乎影响了世界上每个国家。它造成了一个极其困难的全球形势,人类发现自己面临着在线工作的紧急状态,并迅速调整其日常工作以适应新的现实。2020年3月中旬,西班牙的情况就是如此,学生被迫在家学习,教师被迫远程授课。COVID-19及其相关限制来得突然,几乎没有时间适应新的学习方式。本研究的目的是分析阿拉伯语作为外语的学生所面临的困难,并结合引入心理学理论和情感教育的重要性,提出一些建议,以改善在线教学,这是取得积极成果的关键。首先介绍了主题,然后讨论了在线阿拉伯语教学的方法。然后,定义了方法,强调了情感教育与交际法之间的关系。采用假设-演绎方法进行分析。西班牙大学的阿拉伯语学生回答了一份调查问卷,以了解他们在网上学习时遇到的困难。为了分析学生面临的问题,并根据学生的看法,考虑到2020-2021学年经历的社会背景,提出一些可能的建议,以提高阿拉伯语作为外语的教学质量,开展了一项定性研究。
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引用次数: 4
The Shift to Online Classes during the Covid-19 pandemic: Benefits, Challenges, and Required Improvements from the Students’ Perspective 2019冠状病毒病大流行期间向在线课程的转变:从学生的角度来看,好处、挑战和需要改进的地方
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-01-21 DOI: 10.34190/ejel.20.1.2106
Dan Li
Abstract: The Covid-19 pandemic has radically changed and disrupted education; colleges and universities have closed their campuses, and many have shifted to online courses. In the pre-pandemic era, online classes were associated with several benefits and challenges, and the pandemic might have brought additional benefits and obstacles. This research examined students’ perceptions of online classes during the pandemic. The study looked at four aspects: perceived benefits of online classes; perceived challenges; beliefs and an overall evaluation; and potential improvements. An online questionnaire was administrated to some first- and second-year undergraduate students at a College in China. It combined a set of 23 closed-ended and open-ended questions and 342 valid and complete responses were collected. Perceived benefits included creating a digital learning community, improving students’ digital learning skills, and staying connected during tough times. Challenges comprised adaptability issues due to the sudden shift to online classes, time-management issues, being distracted by social media plus technological obstacles. Regarding beliefs, students believed that a blended model that combines both classroom and online modes is necessary for the post-pandemic era. To enhance the sustainability of online classes in the post-pandemic era, a set of improvements are explored and suggested.
摘要:2019冠状病毒病大流行从根本上改变和扰乱了教育;学院和大学已经关闭了校园,许多已经转向在线课程。在大流行前的时代,在线课程带来了一些好处和挑战,大流行可能带来了额外的好处和障碍。这项研究调查了疫情期间学生对在线课程的看法。该研究着眼于四个方面:在线课程的感知效益;感知到的挑战;信念和整体评价;以及潜在的改进。一份在线问卷调查了中国一所大学的一年级和二年级本科生。该问卷由23个封闭式和开放式问题组成,收集了342个有效完整的回答。人们认为的好处包括创建一个数字学习社区,提高学生的数字学习技能,以及在困难时期保持联系。挑战包括突然转向在线课程带来的适应性问题、时间管理问题、被社交媒体分散注意力以及技术障碍。在信念方面,学生们认为,大流行后时代需要一种结合课堂和在线模式的混合模式。为了在大流行后时代加强在线课程的可持续性,我们探索并提出了一系列改进措施。
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引用次数: 41
Exploring Romanian Engineering Students’ Perceptions of Covid-19 Emergency e-Learning Situation. A Mixed-Method Case Study 探索罗马尼亚工程系学生对新冠肺炎紧急电子学习情况的认知。混合方法案例研究
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2022-01-21 DOI: 10.34190/ejel.20.1.2190
L. Alexa, S. Avasilcai, M. Pîslaru, A. Bujor, E. Avram, L. Lucescu
The Covid-19  pandemic is the most disturbing event in the lifetime of most of our planet’s citizens. The lockdown measures directly impacted many areas of our lives, including the educational sector, because locking down countries meant implicitly locking down the educational system. Moreover, what was first considered a temporary solution for an extraordinary situation began to look more and more like a medium to long-term general rule. Nevertheless, the questions are: are we all ready to move the entire educational process online and fully understand the challenges and implications for all stakeholders involved? This two-part research aims to provide some answers to these questions by identifying and analyzing the perceptions of Romanian engineering students enrolled at “Gheorghe Asachi” Technical University of Iasi (TUIASI) regarding the changes registered in the past year once the emergency e-learning situation started. The first part of the research was conducted between April and May 2020 through an online survey among 134 engineering students. It aimed at identifying the students’ perception of the online learning systems provided by their university, considering the significant speed with which changes were imposed. In addition, this research phase focused on students’ access to resources and knowledge to use and integrate online learning into their study routine. The second part of the research was carried out after almost a year of e-learning between March and April 2021 and consisted of six online focus groups with 36 students and aimed at identifying the main advantages and challenges students experience throughout the online educational process. The research revealed that although students are digital natives, they still have difficulties harnessing e-learning’s advantages and integrating them into their study routine. Another significant aspect refers to the changing role of the professor perceived not only as an instructor but as a mentor during a time of crisis. The study results can offer higher education institutions insight and valuable information that can be used in designing and implementing online and hybrid activities and classes that better fit the students’ needs and expectations in terms of e-learning.
新冠肺炎大流行是地球上大多数公民一生中最令人不安的事件。封锁措施直接影响了我们生活的许多领域,包括教育部门,因为封锁国家意味着隐含地封锁教育系统。此外,最初被认为是一种特殊情况的临时解决方案,现在看起来越来越像是一种中长期的一般规则。然而,问题是:我们是否都准备好将整个教育过程转移到网上,并充分了解对所有相关利益相关者的挑战和影响?这项由两部分组成的研究旨在通过识别和分析在Iasi“Gheorghe Asachi”技术大学(TUIASI)注册的罗马尼亚工程学生对紧急电子学习情况开始后过去一年发生的变化的看法,为这些问题提供一些答案。该研究的第一部分是在2020年4月至5月期间通过对134名工科学生的在线调查进行的。考虑到变革的显著速度,它旨在确定学生对大学提供的在线学习系统的看法。此外,本研究阶段重点关注学生获得资源和知识的机会,以使用在线学习并将其融入日常学习。研究的第二部分是在2021年3月至4月进行了近一年的电子学习后进行的,由六个在线焦点小组组成,共有36名学生,旨在确定学生在整个在线教育过程中所经历的主要优势和挑战。研究表明,尽管学生是数字原住民,但他们仍然难以利用电子学习的优势并将其融入日常学习中。另一个重要方面是,在危机时期,教授的角色发生了变化,不仅被视为导师,而且被视为指导者。研究结果可以为高等教育机构提供见解和有价值的信息,可用于设计和实施在线和混合活动和课程,更好地满足学生在电子学习方面的需求和期望。
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引用次数: 9
Finally in the spotlight: How contemporary learning theory is saving education online during COVID 终于成为焦点:在新冠疫情期间,当代学习理论如何拯救在线教育
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-12-30 DOI: 10.34190/ejel.19.6.2199
Paula Charbonneau-Gowdy
A surge of literature documenting myriad challenges being faced online during the COVID pandemic strongly suggests that e-learning scholarship has fallen short of conveying an understanding of how to build highly effective e-learning spaces. Recent stories from practitioners abound with reports of absenteeism, cameras and microphones turned off, inaction in forums and a general reticence on the part of learners to engage online. Where have we missed the mark in our efforts to have contemporary e-learning theory affect online practice? Scholarship is indicating that the root of the disconnect often lies in the conventional instructional designs being used in these spaces and the teaching, learning and assessment practices they support. In response to such issues, we conducted a qualitative action research initiative to apply an instructional design (ID) model, based on contemporary learning theories and goals, in a teacher education program in Chile. The study took place in 2020 over 2 academic semesters. In this study, we focussed on the impact of these changes on a small group of first-year Pre-service Teachers (PSTs, n=17), experiencing online learning for the first time. Pre and post interviews, an open-ended questionnaire, field notes from self-assessment portfolios and observations of the digital environment were used to collect data. We also draw on two other data sources in the same context: 1) an earlier report of this initiative that focussed on the Teacher Educators (TEs) in the same program (n=4), and 2) survey data collected in a preparatory stage of the action research on the experiences of the greater university student body (n=1,054). Evidence revealed that initially learners’ epistemological views were heavily influenced by the teacher-centric and content-driven pedagogies of earlier schooling. Yet, results also showed that the contemporary learning design framework had positive implications for many students’ social, cognitive, and metacognitive competencies. Clear signs of more active investment in social interactive learning online on the part of the PSTs and of flexible, self-directed behaviours were evidenced. The results of this study provide an empirically based practical solution for connecting current learning theory to practice in online contexts, solutions that could endure even once the challenges of the pandemic crisis are behind us.
大量文献记录了新冠肺炎疫情期间在线面临的无数挑战,这有力地表明,电子学习奖学金未能传达对如何建立高效电子学习空间的理解。最近来自从业者的故事充斥着缺勤、摄像头和麦克风关闭、在论坛上无所作为以及学习者普遍不愿上网的报道。在让当代电子学习理论影响在线实践的努力中,我们在哪里错过了目标?学术研究表明,这种脱节的根源往往在于这些空间中使用的传统教学设计以及它们所支持的教学、学习和评估实践。为了应对这些问题,我们开展了一项定性行动研究活动,在智利的一个教师教育项目中应用基于当代学习理论和目标的教学设计(ID)模式。这项研究于2020年进行,为期两个学期。在这项研究中,我们重点研究了这些变化对一小群第一次体验在线学习的一年级职前教师(PSTs,n=17)的影响。使用访谈前后、开放式问卷、自我评估档案中的实地笔记以及对数字环境的观察来收集数据。在同一背景下,我们还利用了另外两个数据来源:1)该倡议的早期报告,重点关注同一项目中的教师教育工作者(TE)(n=4),以及2)在行动研究的准备阶段收集的关于更大大学生群体经历的调查数据(n=1054)。有证据表明,最初学习者的认识论观点在很大程度上受到早期学校教育中以教师为中心和内容驱动的教学法的影响。然而,研究结果也表明,当代学习设计框架对许多学生的社交、认知和元认知能力具有积极影响。有明显迹象表明,PST对在线社交互动学习的投资更加积极,并表现出灵活、自主的行为。这项研究的结果为将当前的学习理论与在线环境中的实践联系起来提供了一个基于经验的实用解决方案,即使疫情危机的挑战已经过去,这些解决方案也可以持续下去。
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引用次数: 3
Technology Integration in Higher Education: The use of Website Design Pedagogy to Promote Quality Teaching and Learning 高等教育中的技术整合:运用网站设计教学法促进优质教与学
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-12-30 DOI: 10.34190/ejel.19.6.2557
Joyce West, Makwalete Malatji
The integration of technology within higher education, specifically teacher education, has become vital in preparing pre-service teacher for the 21st-century classroom. Literature shows that the integration of technology allows students to engage deeply with content and promote authentic learning. Over two years, pre-service teachers who enrolled for a language education module at a university in South Africa were tasked with designing their own websites using Google Sites – an online, free, collaborative, web-based application that forms part of Google’s G Suite. As part of the website design assignment, they had to include a blog, informative text and a YouTube video explaining a language-teaching-related topic. The study was conducted from an interpretivist paradigm and an embedded mixed-methods research design. The technological pedagogical content knowledge model served as the theoretical framework. Data collected from 214 pre-service teachers revealed that the use of website design pedagogy promoted the integration of different types of knowledge domains, authentic learning and proximal development. The pre-service teachers furthermore reported that the use of website design pedagogy better prepared them for the 21st-century classroom. Challenges that the students experienced included inadequate access to the internet and problems with recording and uploading videos. This study advocates for authentic learning and scaffolding and therefore recommends that higher education institutions integrate technology holistically by adhering to the principles of the technological pedagogical content knowledge model.
高等教育,特别是教师教育中的技术整合,对于为21世纪的课堂培养职前教师至关重要。文献表明,技术的整合可以让学生深入参与内容,促进真实的学习。在两年多的时间里,在南非一所大学注册语言教育模块的职前教师被要求使用谷歌Sites设计他们自己的网站。谷歌Sites是谷歌的G Suite的一部分,是一个在线、免费、协作的、基于网络的应用程序。作为网站设计任务的一部分,他们必须包括一个博客、信息丰富的文本和一个YouTube视频,解释一个与语言教学相关的话题。本研究采用解释主义范式和嵌入式混合方法研究设计。以技术教学内容知识模型为理论框架。从214名职前教师收集的数据显示,网站设计教学法的使用促进了不同类型知识领域的整合、真实学习和最近发展。职前教师进一步报告说,网站设计教学法的使用使他们更好地为21世纪的课堂做好了准备。学生们遇到的挑战包括无法上网以及录制和上传视频的问题。本研究提倡真实学习与支架式学习,建议高等教育机构遵循技术教学内容知识模型的原则,对技术进行整体整合。
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引用次数: 5
The Effectiveness of Cooperative Learning in an Online Learning Environment Through a Comparison of Group and Individual Marks 网络学习环境下合作学习的有效性——以团体与个人分数比较为例
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-12-17 DOI: 10.34190/ejel.19.6.2238
M. Malan
Cooperative learning is a learning approach where students are placed into groups to work towards a common goal. Prominent learning theories state that students learn best when they construct their own knowledge in an active learning environment where they can socially interact and collaborate to reach a desired outcome.  Cooperative learning provides such a learning environment and has the benefit of creating an active learning community where students can develop transferable skills. Online learning has grown steadily over the past few years, but even more so during the COVID-19 pandemic where tertiary institutions’ only option was to continue with their academic programmes remotely through online learning platforms. With online learning becoming a prominent feature, calls are made to educators to examine teamwork and cooperation and how this can be facilitated in an online setting. In the online learning environment it is important to promote collaborative engagement to counteract feelings of isolation and encourage deep learning to occur. In the second accounting module of a fully online degree, students are exposed to a case study, with a group assignment as well as an individual assignment component. The aim of this study is to determine whether group work can be effective by comparing group marks to individual marks. The study further elicits the perceptions of the online students to determine their views regarding group work, the process that they followed to collaborate, as well as their perceptions regarding skills developed using the case study approach. A mixed-methods approach was followed, using the group and individual marks and combining those with the survey analysis and qualitative data analysis from a questionnaire. It was found that the average mark for the group assignment is higher than for the individual assignment and that the individual assignment shows a greater spread of marks. For male students who prefer to work within a group, their group mark is higher than their individual mark, showing that they did receive the benefit from working within a group. Students agreed that group work is a valuable skill that will be needed in their future careers and that the group work enabled them to learn from their group members. Working in a group requires a lot of time and effort, but students will elicit the strategies required to gain the necessary knowledge and solve the problem posed to them. Students mentioned several other skills that they perceived were developed through their exposure to the group work; skills such as communicating well, listening with intent, negotiating a point of view, researching alternatives and solving a problem were all enhanced through their participation in their groups. The results suggest that group work can be effectively achieved and managed in an online setting, albeit with special care around the logistical and technological challenges that can be experienced. Cooperative learning in the fo
合作学习是一种学习方法,学生被分成小组,朝着共同的目标努力。著名的学习理论指出,当学生在一个积极的学习环境中构建自己的知识时,他们可以进行社会互动和合作,以达到预期的结果。合作学习提供了这样一个学习环境,并创造了一个积极的学习社区,学生可以在这里发展可转移的技能。在线学习在过去几年中稳步增长,但在2019冠状病毒病大流行期间更是如此,高等院校的唯一选择是通过在线学习平台继续远程学习学术课程。随着在线学习成为一个突出的特点,人们呼吁教育工作者研究团队合作以及如何在在线环境中促进这一点。在在线学习环境中,促进协作参与以抵消孤立感并鼓励深度学习是很重要的。在完全在线学位的第二个会计模块中,学生将接触到一个案例研究,包括小组作业和个人作业。本研究的目的是通过比较小组分数和个人分数来确定小组工作是否有效。该研究进一步引出了在线学生的看法,以确定他们对小组工作的看法,他们遵循的合作过程,以及他们对使用案例研究方法开发的技能的看法。采用混合方法,使用群体和个人标记,并将其与调查分析和问卷定性数据分析相结合。结果发现,小组作业的平均分数高于个人作业,而且个人作业的分数分布更大。对于喜欢在小组中工作的男生来说,他们的小组分数高于个人分数,这表明他们确实从小组中获得了好处。学生们一致认为小组工作是一项宝贵的技能,这将是他们未来职业生涯中所需要的,小组工作使他们能够向小组成员学习。在一个小组中工作需要大量的时间和精力,但学生将引出所需的策略,以获得必要的知识和解决摆在他们面前的问题。学生们提到了其他一些技能,他们认为这些技能是通过接触小组工作而发展起来的;良好的沟通、用心倾听、协商观点、研究替代方案和解决问题等技能都通过他们的小组参与得到了提高。研究结果表明,尽管需要特别注意可能遇到的后勤和技术挑战,但在在线环境中可以有效地实现和管理小组工作。小组工作形式的合作学习并不总是受到所有学生的欢迎,但它将使他们能够驾驭他们未来的职业生涯,团队合作将是一个突出的特点。
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引用次数: 2
Student Emotion in Mediated Learning: Comparing a Text, Video, and Video Game 中介学习中的学生情绪:文本、视频和电子游戏的比较
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-12-16 DOI: 10.34190/ejel.19.6.2546
A. Adams, W. Toh
Although serious games are generally praised by scholars for their potential to enhance teaching and e-learning practices, more empirical evidence is needed to support these accolades. Existing research in this area tends to show that gamified teaching experiences do contribute to significant effects to improve student cognitive, motivational, and behavioural learning outcomes, but these effects are usually small. In addition, less research examines how different types of mediated learning tools compare to one another in influencing student outcomes associated with learning and motivation. As such, a question can be asked in this area: how do video games compare to other types of mediated tools, such as videos or texts, in influencing student emotion outcomes? This study used an experimental design (N = 153) to examine the influence of different types of mass media modalities (text, video, and video game) on college students’ emotions in a mediated learning context. Research examining the impact of video games on instruction has begun to grow, but few studies appropriately acknowledge the nuanced differences between media tools in comparison to one another. Using a media-attributes approach as a lens, this study first compared these mediated tools along the attributional dimensions of textuality, channel, interactivity, and control. This study next tested the impact of each media type on thirteen emotion outcomes. Results showed that six emotion outcomes did not indicate differences between groups (fear, guilt, sadness, shyness, serenity, and general negative emotions). However, six of the tested emotion outcomes did indicate differences between groups with students experiencing higher levels of emotional arousal in both the text and video game conditions (in comparison to the video condition) for the emotions of joviality, self-assurance, attentiveness, surprise, hostility, and general positive emotions. Lastly, students also felt less fatigue in the video game condition. Overall, implications for e-learning suggest that when a message’s content is held constant, both video games and texts may be better in inducing emotional intensity and reducing fatigue than videos alone, which could enhance motivation to learn when teaching is mediated by technology. 
尽管严肃游戏普遍受到学者们的赞扬,因为它们有可能增强教学和电子学习实践,但需要更多的经验证据来支持这些赞誉。该领域的现有研究倾向于表明,游戏化教学经验确实有助于提高学生的认知、动机和行为学习结果,但这些影响通常很小。此外,较少的研究考察了不同类型的中介学习工具在影响与学习和动机相关的学生成果方面如何相互比较。因此,在这个领域可以提出一个问题:在影响学生情感结果方面,电子游戏与其他类型的中介工具(如视频或文本)相比如何?本研究采用实验设计(N = 153)来检验不同类型的大众媒体模式(文本、视频和视频游戏)对中介学习情境下大学生情绪的影响。关于电子游戏对教学影响的研究已经开始增多,但很少有研究恰当地承认媒体工具之间的细微差别。本研究以媒介属性方法为视角,首先比较了这些媒介工具在文本性、渠道、互动性和控制的归因维度上的差异。这项研究接下来测试了每种媒体类型对13种情绪结果的影响。结果显示,六种情绪结果在两组之间没有差异(恐惧、内疚、悲伤、害羞、平静和一般负面情绪)。然而,六项测试的情绪结果确实表明,在文本和视频游戏条件下(与视频条件相比),学生在快乐、自信、专注、惊讶、敌意和一般积极情绪方面的情绪唤醒水平更高,这两组之间存在差异。最后,学生们在玩电子游戏的情况下也感觉不那么疲劳。总的来说,电子学习的含义表明,当信息的内容保持不变时,电子游戏和文本可能比单独的视频更能诱导情绪强度和减少疲劳,这可以增强学习动机,而教学是由技术介导的。
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引用次数: 1
Learning Foreign Languages in a Digital Environment: Learners’ Perception of the Sudden Transition to e-Learning During COVID-19 Lockdown 在数字环境中学习外语:学习者对COVID-19封锁期间突然过渡到电子学习的看法
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-11-25 DOI: 10.34190/ejel.19.6.2172
M. Ibrahim, N. Spitsyna, Anastasia Isaeva
The research is devoted to the study of the forced and accelerated transition of education to an online environment on the example of learning a foreign language. Despite a large number of studies on e-learning, this study is one of the newest investigating recent education transformation trends. The ultimate goal of this paper was to study changes in students’ assessments of the e-learning process, participation in online-based education, and academic success during the transition to virtual training. The study involved 600 students from 5 private specialized educational institutions located in Moscow (Russian Federation) who were forced to switch to e-learning during the lockdown. The examination was conducted by means of a survey assessing the usefulness, comfort, and acceptability of e-learning in three isolated questions formulated by the authors and measured on a five-point Likert scale. The comparison of its outcomes with the results of objective knowledge tests at the beginning and at the end of the three-month e-learning period revealed the following outcomes. First of all, a decrease in the assessment of the acceptability of continuing e-learning for both genders was noted. According to female respondents, the assessment of the comfort of e-learning decreased significantly (from 3.70 to 3.14 points). In the meantime, the usefulness score dropped notably for both male and female research participants (from 4.10 to 2.98 and from 3.80 to 2.26, respectively). Similar changes were found in four age categories ranging from 20 to 42 years old. Thus, the participants over 30 demonstrated lower final scores. Academic success also decreased in the group of men compared to the group of women. The findings of this study can be practically applied for the further transformation of educational programs and additional preparation of educators with the aim of facilitating learning transition to an online mode. Future research on the topic can be conducted in other regions of the world to obtain more comparative data and investigate different learners’ perceptions.
这项研究致力于以学习外语为例,研究教育向在线环境的被迫和加速过渡。尽管有大量关于电子学习的研究,但这项研究是最近调查教育转型趋势的最新研究之一。本文的最终目标是研究学生在向虚拟培训过渡期间对电子学习过程、参与在线教育以及学业成功的评估变化。这项研究涉及来自莫斯科(俄罗斯联邦)5所私立专业教育机构的600名学生,他们在封锁期间被迫转向电子学习。这项考试是通过一项调查进行的,该调查评估了作者提出的三个独立问题中电子学习的有用性、舒适性和可接受性,并采用五点Likert量表进行测量。将其结果与三个月电子学习期开始和结束时的客观知识测试结果进行比较,结果如下。首先,人们注意到,对男女继续进行电子学习的可接受性的评估有所下降。据女性受访者称,对电子学习舒适度的评估显著下降(从3.70分降至3.14分)。与此同时,男性和女性研究参与者的有用性得分都显著下降(分别从4.10降至2.98和从3.80降至2.26)。在20岁至42岁的四个年龄组中也发现了类似的变化。因此,30岁以上的参与者最终得分较低。与女性组相比,男性组的学业成绩也有所下降。这项研究的发现可以实际应用于教育计划的进一步转变和教育工作者的额外准备,以促进向在线模式的学习过渡。未来可以在世界其他地区对该主题进行研究,以获得更多的比较数据,并调查不同学习者的看法。
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引用次数: 4
Exploring Feedback and Gamification in a Data Modeling Learning Tool 在数据建模学习工具中探索反馈和游戏化
IF 2.2 Q1 EDUCATION & EDUCATIONAL RESEARCH Pub Date : 2021-11-25 DOI: 10.34190/ejel.19.6.2501
Olav Dæhli, B. Kristoffersen, Per Lauvås jr, T. Sandnes
Data modeling is an essential part of IT studies. Learning how to design and structure a database is important when storing data in a relational database and is common practice in the IT industry. Most students need much practice and tutoring to master the skill of data modeling and database design. When a student is in a learning process, feedback is important. As class sizes grow and teaching is no longer campus based only, providing feedback to each individual student may be difficult. Our study proposes a tool to use when introducing database modeling to students. We have developed a web-based tool named LearnER to teach basic data modeling skills, in a collaborative project between the University of South-Eastern Norway (USN) and Kristiania University College (KUC). The tool has been used in six different courses over a period of four academic years. In LearnER, the student solves modeling assignments with different levels of difficulty. When they are done, or they need help, they receive automated feedback including visual cues. To increase the motivation for solving many assignments, LearnER also includes gamifying elements. Each assignment has a maximum score. When students ask for help, points are deducted from the score. When students manage to solve many assignments with little help, they may end up at a leaderboard. This paper tries to summarize how the students use and experience LearnER. We look to see if the students find the exercises interesting, useful and of reasonable difficulty. Further, we investigate if the automated feedback is valuable, and if the gamifying elements contribute to their learning. As we have made additions and refinements to LearnER over several years, we also compare student responses on surveys and interviews during these years. In addition, we analyze usage data extracted from the application to learn more about student activity. The results are promising. We find that student activity increases in newer versions of LearnER. Most students report that the received feedback helps them to correct mistakes when solving modeling assignments. The gamifying elements are also well received. Based on LearnER usage data, we find and describe typical errors the students do and what types of assignments they prefer to solve.
数据建模是IT研究的重要组成部分。在关系数据库中存储数据时,学习如何设计和构建数据库非常重要,这也是IT行业的常见做法。大多数学生需要大量的实践和辅导才能掌握数据建模和数据库设计的技能。当一个学生在学习过程中,反馈是很重要的。随着班级规模的扩大和教学不再仅仅以校园为基础,向每个学生提供反馈可能会很困难。我们的研究提出了一个工具,用于向学生介绍数据库建模。在挪威东南大学(USN)和克里斯蒂安尼亚大学学院(KUC)的合作项目中,我们开发了一个名为LearnER的基于网络的工具来教授基本的数据建模技能。该工具已在四个学年的六门不同课程中使用。在学习者中,学生解决不同难度的建模作业。当他们完成工作或需要帮助时,他们会收到自动反馈,包括视觉提示。为了增加解决许多作业的动机,学习者还包括游戏化元素。每个作业都有一个最高分。当学生寻求帮助时,分数会被扣除。当学生在几乎没有帮助的情况下完成许多作业时,他们可能会进入排行榜。本文试图总结学生如何使用和体验学习者。我们看学生是否觉得练习有趣、有用、难度合理。此外,我们还调查了自动化反馈是否有价值,以及游戏化元素是否有助于他们的学习。由于我们在过去几年中对学习者进行了补充和改进,我们也比较了这些年来学生在调查和访谈中的反应。此外,我们分析从应用程序中提取的使用数据,以了解更多关于学生活动的信息。结果是有希望的。我们发现,在更新版本的学习者中,学生的活动有所增加。大多数学生报告说,收到的反馈有助于他们在解决建模作业时纠正错误。游戏化元素也很受欢迎。基于学习者使用数据,我们发现并描述了学生所犯的典型错误以及他们喜欢解决的作业类型。
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引用次数: 4
期刊
Electronic Journal of e-Learning
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