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Lockdowns during the COVID-19 pandemic among small island developing states and Guam 小岛屿发展中国家和关岛在2019冠状病毒病大流行期间的封锁
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-27 DOI: 10.1108/lht-12-2022-0574
Leila C. Kabigting, M. Ruane, Kristina C. Sayama
PurposeDuring the COVID-19 pandemic, lockdowns were implemented to achieve two goals: (1) to reduce the number of COVID-19 cases and (2) to reduce the number of COVID-19 deaths. In this paper, the authors aim to look at empirical evidence on how effectively lockdowns achieved these goals among small island developing states (SIDS) and for one specific SIDS economy, Guam.Design/methodology/approachThe authors reviewed existing studies to form two hypotheses: that lockdowns reduced cases, and that lockdowns reduced deaths. Defining a lockdown as a positive value for Oxford COVID-19 government response tracker, OxCGRT's stringency index, the authors tested the above hypotheses on 185 countries, 27 SIDS economies and Guam using correlation and regression analyses, and using different measures of the strictness, duration and timing of the lockdown.FindingsThe authors found no evidence to support the hypothesis that lockdowns reduced the number of cases based on data for all 185 countries and 27 SIDS economies. While the authors found evidence to support the hypothesis in the case of Guam, the result required an unrealistically and implausibly long time lag of 365 days. As to the second hypothesis that lockdowns reduced the number of deaths, the authors found no evidence to support it for 185 countries, 27 SIDS economies as well as Guam.Originality/valueFrom the review of the existing literature, the authors are the first to conduct this type of study among SIDS economies as a group and on Guam.
目的在2019冠状病毒病大流行期间,实施封锁主要是为了实现两个目标:(1)减少新冠肺炎病例数;(2)减少新冠肺炎死亡人数。在这篇论文中,作者的目的是研究关于小岛屿发展中国家(SIDS)以及一个特定的小岛屿发展中国家(关岛)的封锁如何有效地实现这些目标的经验证据。作者回顾了现有的研究,形成了两个假设:封锁减少了病例,封锁减少了死亡。作者将牛津COVID-19政府应对追踪系统OxCGRT的严格程度指数定义为正值,并使用相关和回归分析对185个国家、27个小岛屿发展中国家经济体和关岛进行了上述假设测试,并使用了不同的严格程度、持续时间和时间指标。根据所有185个国家和27个小岛屿发展中国家的数据,作者没有发现证据支持封锁减少病例数量的假设。虽然作者在关岛的情况下找到了支持这一假设的证据,但结果需要365天的不现实和令人难以置信的长时间滞后。至于第二个假设,即封锁减少了死亡人数,作者没有发现185个国家、27个小岛屿发展中国家以及关岛的证据支持这一假设。原创性/价值从对现有文献的审查来看,作者是第一个在小岛屿发展中国家经济中作为一个整体和在关岛进行这种研究的人。
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引用次数: 3
How gamification and social interaction stimulate MOOCs continuance intention via cognitive presence, teaching presence and social presence? 游戏化和社会互动如何通过认知在场、教学在场和社会在场刺激mooc的延续意愿?
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-26 DOI: 10.1108/lht-03-2022-0160
Yung-Ming Cheng
PurposeThis study's purpose is to propose a research model based on the stimulus-organism-response (S-O-R) model to examine whether gamification and social interaction as environmental stimulus antecedents to learners' perceptions of presence can affect their continuance intention of massive open online courses (MOOCs).Design/methodology/approachSample data for this study were collected from learners who had experience in taking gamified MOOCs provided by the MOOC platform launched by a well-known university in Taiwan, and 353 usable questionnaires were analyzed using structural equation modeling (SEM).FindingsThis study demonstrated that learners' perceived gamification, learner–instructor interaction and learner–learner interaction in MOOCs positively affected their cognitive presence, teaching presence and social presence elicited by MOOCs, which jointly expounded their continuance intention of MOOCs. The results support all proposed hypotheses, and the research model accounts for 72.6% of the variance in learners' MOOCs continuance intention.Originality/valueThis study employs the S-O-R model as a theoretical umbrella to frame learners' MOOCs continuance intention as a series of the internal process, which is influenced by gamification and social interaction. Noteworthily, three psychological constructs of the community of inquiry model (i.e. cognitive presence, teaching presence and social presence) are adopted to represent learners' internal experiences of MOOCs usage. To date, hedonic/utilitarian concepts are more commonly adopted as organisms in prior studies based on the S-O-R model, whereas psychological constructs have received lesser attention. Hence, this study enriches the S-O-R model into an invaluable context.
目的本研究的目的是提出一个基于刺激-有机体反应(s-O-R)模型的研究模型,以检验游戏化和社交互动作为环境刺激对学习者在场感知的前因是否会影响他们对大规模开放在线课程(MOOC)的持续意图本研究采用结构方程模型(SEM)对台湾某知名大学MOOC平台提供的有游戏化MOOC体验的学习者和353份可用问卷进行了分析,MOOC中的学习者-教师互动和学习者-学习者互动对他们的认知在场、教学在场和社交在场产生了积极影响,共同阐述了他们对MOOC的持续意图。研究结果支持了所有提出的假设,研究模型占学习者MOOC持续意向方差的72.6%。独创性/价值本研究以S-O-R模型为理论保护伞,将学习者的MOOC持续意向界定为一系列受游戏化和社会互动影响的内部过程。值得注意的是,探究社区模型的三种心理结构(即认知存在、教学存在和社会存在)被用来代表学习者使用MOOC的内部体验。迄今为止,在先前基于S-O-R模型的研究中,享乐/功利概念更常被用作有机体,而心理结构受到的关注较少。因此,本研究将S-O-R模型丰富到一个宝贵的背景中。
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引用次数: 2
Adoption of big data analytics for sustainability of library services in academic libraries of Pakistan 采用大数据分析实现巴基斯坦学术图书馆图书馆服务的可持续性
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-18 DOI: 10.1108/lht-12-2022-0584
M. Azam, K. Ahmad
PurposeThis paper aims to measure the adoption of big data analytics (BDA) to achieve sustainability in services being offered in university libraries in Pakistan.Design/methodology/approachThe study applied a unified theory of acceptance and use of technology (UTAUT) as a framework and used quantitative data collection and analysis method. In total, 246 university library professionals were surveyed using a questionnaire consisting of UTAUT factors. The gathered data were analyzed using partial least structural equation modeling (PLS-SEM).FindingsThe results showed that performance expectancy (PE), effort expectancy (EE) and social influence (SI) significantly impacted the behavioral intention (BI) to adopt BDA. Facilitating conditions (FCs) have a statistically significant influence on the adoption of big data in libraries, while BDA has a statistical influence on the sustainability of library services (SLS).Practical implicationsBDA assists libraries in making better decisions about demand-driven collection creation, library space management, usage tracking, and quality maintenance in routine and repetitive library tasks such as cataloging, indexing, archiving, administration, preservation and representation. BDA supports libraries in making more cost-effective, innovative, user-oriented services, resource transferring, social identity, resource utilization, healthier user experience, strategic planning, informed decision-making and state-of-the-art infrastructure.Originality/valueThe foundation of this study is based on information gathered from various sources and university libraries in Punjab to better understand the challenges associated with using BDA for the SLS in Pakistan.
目的本文旨在衡量采用大数据分析(BDA)来实现巴基斯坦大学图书馆服务的可持续性。设计/方法/方法该研究应用了统一的技术接受和使用理论(UTAUT)作为框架,并使用了定量数据收集和分析方法。共有246名大学图书馆专业人员使用由UTAUT因素组成的问卷进行了调查。结果表明,绩效预期(PE)、努力预期(EE)和社会影响(SI)显著影响采用BDA的行为意向(BI)。便利条件(FC)对图书馆大数据的采用具有统计学意义,而BDA对图书馆服务的可持续性具有统计学意义。实际意义BDA帮助图书馆在需求驱动的馆藏创建、图书馆空间管理、使用跟踪,以及编目、索引、归档、管理、保存和展示等日常和重复性图书馆任务的质量维护。BDA支持图书馆提供更具成本效益、创新、面向用户的服务、资源转移、社会认同、资源利用、更健康的用户体验、战略规划、知情决策和最先进的基础设施。原创性/价值本研究的基础是从旁遮普邦的各种来源和大学图书馆收集的信息,以更好地了解在巴基斯坦使用BDA进行SLS的相关挑战。
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引用次数: 0
A new species of Siamspinops Dankittipakul & Corronca, 2009 from Guizhou, China (Araneae, Selenopidae). A new species of Siamspinops Dankittipakul & Corronca, 2009 from Guizhou, China (Araneae, Selenopidae).
IF 1.3 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-18 eCollection Date: 2023-01-01 DOI: 10.3897/BDJ.11.e102450
Cheng Wang, Jiahui Gan, Mi Xiaoqi

Background: The wall crab spider genus Siamspinops Dankittipakul & Corronca, 2009 contains eight species restricted to South and Southeast Asia, of which two are recorded from China.

New information: A new species, Siamspinopsyejiei sp. n., is diagnosed and described based on both sexes from Foding Mountain National Nature Reserve, Guizhou, China. Diagnostic photos of the habitus and copulatory organs and a distributional map are provided.

背景:壁蟹蛛属 Siamspinops Dankittipakul & Corronca, 2009 包含 8 个种,局限于南亚和东南亚,其中 2 个种记录于中国:Siamspinopsyejiei sp. n.是一个新种,根据来自中国贵州佛顶山国家级自然保护区的雌雄两种蜘蛛进行了诊断和描述。提供了其体型和交配器官的诊断照片以及分布图。
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引用次数: 0
School library reading support for students with dyslexia: a qualitative study in the digital age 学校图书馆对阅读障碍学生的支持:数字时代的定性研究
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-17 DOI: 10.1108/lht-03-2023-0086
Qingyun Li, Jenny Wong, Dickson K. W. Chiu
PurposeThis paper investigates school library services in the digital age for students with dyslexia and explores the impact of current library services on students’ learning.Design/methodology/approachA qualitative study with semi-structured interviews was designed according to the LAFE (Look and listen, Assistance and accessibility, Format and fit, and Environment) framework for learners with dyslexia and the 5E instructional model and conducted with 11 school librarians.FindingsResults indicated that participants lacked knowledge of dyslexia for appropriate library services. Awareness, IT skills, school administration, funding and parental attitudes would influence the library’s tailored services to dyslexic children, despite the rich resources in these participants’ libraries, including paperbacks, digital resources and electronic devices. Adaptations are necessary to provide accessible services, especially by applying digital technologies, and school libraries can positively impact students’ reading interests, promote knowledge inquiry and strengthen information literacy skills.Originality/valueWhile students with dyslexia spend significant time in schools, limited studies focus on school library services in the digital age, especially in Asia. This study fills the gap by systematically exploring the issue with the 5E instructional model.
目的探讨数字时代学校图书馆服务对阅读障碍学生的影响,探讨当前图书馆服务对学生学习的影响。设计/方法/方法根据阅读障碍学习者的LAFE(看与听,辅助与可及性,格式与适合,环境)框架和5E教学模式设计了一项带有半结构化访谈的定性研究,并与11名学校图书馆员进行了合作。研究结果表明,参与者缺乏适当的图书馆服务的阅读障碍知识。尽管这些参与者的图书馆拥有丰富的资源,包括平装书、数字资源和电子设备,但意识、IT技能、学校管理、资金和家长的态度都会影响图书馆为阅读困难儿童量身定制的服务。适应是提供无障碍服务的必要条件,特别是通过应用数字技术,学校图书馆可以积极影响学生的阅读兴趣,促进知识探究和加强信息素养技能。虽然有阅读障碍的学生在学校花费了大量的时间,但有限的研究集中在数字时代的学校图书馆服务上,特别是在亚洲。本研究以5E教学模式系统探讨此问题,填补此空白。
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引用次数: 0
The shift in research trends related to artificial intelligence in library repositories during the coronavirus pandemic 在冠状病毒大流行期间,图书馆知识库中与人工智能相关的研究趋势发生了变化
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-17 DOI: 10.1108/lht-07-2022-0326
Prasetyo Adi Nugroho, N. Anna, Noraini Ismail
PurposeThis study sought to analyze the correlation between artificial intelligence (AI) and libraries and examine whether there were any shifts in research trends related to these two topics during the coronavirus pandemic.Design/methodology/approachThe study gathered secondary data from the Scopus website using the keywords “AI,” “library” and “repository,” from 1993 to 2022. Data were re-analyzed using the bibliometric software VOSviewer to examine the trending country's keyword relations and appearance and Biblioshiny to study the publication metadata.FindingsIndex keywords, such as “human,” “deep learning,” “machine learning,” “surveys” and “open-source software,” became popular during 2020, being closely related to digital libraries. Additionally, the annual scientific production of papers increased significantly in 2021. Words related to data mining also had the most significant growth from 2019 to 2022 because of the importance of data mining for library services during the pandemic.Practical implicationsThis study provides insight for librarians for the implementation of AI to support repositories during the pandemic. Librarians can learn how to maximize the AI-based repository services in academic libraries during the pandemic. Furthermore, academic libraries can create policies for repository services using AI.Social implicationsThis study can lead researchers, academicians and practitioners in conducting research on AI in library repositories.Originality/valueAs research on AI and digital repositories remains limited, the study identifies themes and highlights the knowledge gap existing in the field.
目的本研究旨在分析人工智能(AI)与图书馆之间的相关性,并研究在冠状病毒大流行期间,这两个主题的研究趋势是否发生了变化。设计/方法/方法该研究使用关键词“AI”、“library”和“repository”从Scopus网站收集了1993年至2022年的二手数据。使用文献计量软件VOSviewer和Biblioshiny对数据进行重新分析,分析趋势国家的关键词关系和出现情况,研究出版物元数据。“人类”、“深度学习”、“机器学习”、“调查”和“开源软件”等关键词在2020年变得流行起来,与数字图书馆密切相关。此外,2021年年度科学论文产量显著增加。由于疫情期间数据挖掘对图书馆服务的重要性,与数据挖掘相关的词汇在2019年至2022年期间的增长也最为显著。实际意义本研究为图书馆员在疫情期间实施人工智能来支持知识库提供了见解。图书馆员可以学习如何在疫情期间最大限度地利用基于人工智能的学术图书馆知识库服务。此外,学术图书馆可以使用人工智能为存储库服务创建策略。社会意义本研究可以引导研究人员、学者和从业者在图书馆知识库中开展人工智能研究。独创性/价值虽然对人工智能和数字存储库的研究仍然有限,但该研究确定了主题,并强调了该领域存在的知识差距。
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引用次数: 4
Voice search behavior under human–vehicle interaction context: an exploratory study 人车交互环境下语音搜索行为的探索性研究
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-12 DOI: 10.1108/lht-04-2022-0174
Shaobo Liang, Linfeng Yu
PurposeAs voice search has progressively become a new way of information acquisition and human–computer interaction, this paper aims to explore the users' voice search behavior in human–vehicle interaction.Design/methodology/approachThis study employed mixed research methods, including questionnaires and interviews. A total of 151 Amazon MTurk volunteers were recruited to complete a questionnaire based on their most recent and impressive voice search experience. After the questionnaire, this paper conducted an online interview with the participants.FindingsThis paper studied users' voice search behavior characteristics in the context of the human–vehicle interaction and analyzed the voice search content, search need, search motivation and user satisfaction. In addition, this paper studied the barriers and suggestions for voice search in human–vehicle interaction through a content analysis of the interviews.Practical implicationsThis paper's analysis of users' barriers and suggestions has a specific reference value for optimizing the voice search interaction system and improving the service.Originality/valueThis study is exploratory research that seeks to identify users' voice search needs and tasks and investigate voice search satisfaction in human–vehicle interaction context.
目的随着语音搜索逐渐成为一种新的信息获取和人机交互方式,本文旨在探讨用户在人机交互中的语音搜索行为。设计/方法/方法本研究采用了混合研究方法,包括问卷调查和访谈。共招募了151名亚马逊MTurk志愿者,根据他们最近令人印象深刻的语音搜索体验完成问卷调查。问卷调查结束后,本文对参与者进行了在线访谈。本文研究了人车交互背景下用户的语音搜索行为特征,分析了语音搜索内容、搜索需求、搜索动机和用户满意度。此外,本文还通过对访谈的内容分析,研究了人车互动中语音搜索的障碍和建议。实践启示本文对用户的障碍和建议进行分析,对优化语音搜索交互系统、提高服务水平具有一定的参考价值。原创性/价值本研究是一项探索性研究,旨在确定用户的语音搜索需求和任务,并调查人车交互环境中的语音搜索满意度。
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引用次数: 1
Impact of COVID-19 on reading behaviors and preferences: investigating high school students and parents with the 5E instructional model 新冠肺炎对阅读行为和偏好的影响:基于5E教学模式的高中生和家长调查
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-11 DOI: 10.1108/lht-10-2022-0472
Cimei Dai, Dickson K. W. Chiu
PurposeThis research explored how COVID-19 affects Shenzhen high school students' reading behavior and preference and their parents' attitudes toward reading during the lockdown.Design/methodology/approachThis research adopted a qualitative approach to conduct one-on-one semi-structured interviews with parents of a boarding high school in Shenzhen, China. Thirteen parents were recruited through a purposeful sampling method, and NVivo12 software was used to analyze the results with a theme-based approach guided by the 5E instructional model.FindingsThe results revealed the effectiveness and problems of high school students' use of electronic resources and discovered changes in the reading behavior of high school students and their parents' attitudes during COVID-19.Originality/valueThere are few studies specifically on the reading behavior of boarding students from a parental view, especially in Asia. This research can fill the gaps in related research during COVID-19.
目的探讨新冠肺炎疫情对深圳市中学生阅读行为、阅读偏好及家长阅读态度的影响。设计/方法/方法本研究采用定性方法对中国深圳一所寄宿高中的家长进行一对一的半结构化访谈。采用有目的的抽样方法,招募13名家长,采用5E教学模式指导下的基于主题的方法,使用NVivo12软件对结果进行分析。结果揭示了高中生使用电子资源的有效性和存在的问题,发现了新冠肺炎期间高中生阅读行为和家长态度的变化。独创性/价值很少有研究专门从父母的角度来研究寄宿学生的阅读行为,尤其是在亚洲。本研究可以填补新冠肺炎期间相关研究的空白。
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引用次数: 5
Applications of metaverse-related technologies in the services of US urban libraries 元数据相关技术在美国城市图书馆服务中的应用
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-04-04 DOI: 10.1108/lht-10-2022-0486
Y. Guo, Yiming Yuan, Shuai Li, Yiruo Guo, Yiyang Fu, Zihan Jin
PurposeThe purpose of this paper is to understand the applications of metaverse-related technologies in US urban libraries, explore excellent cases of US urban libraries' practices in using metaverse-related technologies to serve patrons and try to find the factor that may affect the application of metaverse-related technologies in libraries at this stage.Design/methodology/approachTo gather information about how and whether libraries use metaverse-related technologies such as three-dimensional (3D) technology, radio frequency identification (RFID), virtual reality augmented reality (AR) and artificial intelligence (AI) in their services. Firstly, the authors visit 150 US urban library websites that are members of the Urban Libraries Council. Secondly, the authors calculate the proportion of services provided by urban libraries that use metaverse-related technologies and introduce outstanding cases. Lastly, the authors discuss the factors that influence the application of metaverse-related technologies in urban libraries in the United States based on data published by the Institute of Museum and Library Services.FindingsMetaverse-related technologies have been widely used in US urban libraries, but there are differences in the popularity of the applications of different technologies. In all, 84% of libraries use 3D technology, mainly in 3D printing services and 3D model building services; 76% of libraries use virtual and augmented reality technologies in their services, mainly concentrated in head-mounted VR device experiences, AR device experiences, virtual tours and virtual exhibitions; 62% of libraries use Internet of things (IoT) technology, mainly in self-checkout machines and book location services. However, AI technologies are less used in libraries, with 28% of libraries mentioning the applications of AI in their services, mainly focusing on intelligent search, virtual assistants and robot librarians. In addition, this study finds that library operating expenditures and population served do not affect the application of metaverse-related technologies in libraries.Originality/valueThis paper provides updated statistical data on the use of metaverse-related technologies in US urban libraries and aims to help library managers understand the overall applications and best practices. With this as an inspiration, they could formulate corresponding development plans to better serve their communities with metaverse-related technologies.
本文的目的是了解美国城市图书馆使用元数据相关技术的应用情况,探索美国城市图书馆使用元数据相关技术为用户服务的优秀案例,并试图找到现阶段可能影响元数据相关技术在图书馆应用的因素。设计/方法/方法收集有关图书馆如何以及是否在其服务中使用与元空间相关的技术,如三维(3D)技术、射频识别(RFID)、虚拟现实增强现实(AR)和人工智能(AI)的信息。首先,作者访问了150个美国城市图书馆网站,这些网站都是城市图书馆委员会的成员。其次,计算了城市图书馆使用元数据相关技术提供服务的比例,并介绍了突出的案例。最后,以美国博物馆与图书馆服务协会公布的数据为基础,讨论了影响美国城市图书馆应用元数据相关技术的因素。发现与宇宙相关的技术在美国城市图书馆中得到了广泛的应用,但不同技术应用的普及程度存在差异。总体而言,84%的图书馆使用3D技术,主要是3D打印服务和3D模型构建服务;76%的图书馆在服务中使用虚拟和增强现实技术,主要集中在头戴式VR设备体验、AR设备体验、虚拟导览和虚拟展览;62%的图书馆使用物联网(IoT)技术,主要用于自助结账机和图书定位服务。然而,人工智能技术在图书馆中的应用较少,28%的图书馆提到了人工智能在其服务中的应用,主要集中在智能搜索、虚拟助理和机器人图书馆员方面。此外,本研究发现,图书馆营运支出和服务人口对图书馆应用元生态相关技术没有影响。原创性/价值本文提供了美国城市图书馆使用元数据库相关技术的最新统计数据,旨在帮助图书馆管理者了解整体应用和最佳实践。以此为灵感,他们可以制定相应的开发计划,更好地为他们的社区提供与元宇宙相关的技术。
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引用次数: 2
Areas and contexts of the use of robotics in libraries: an overview of the applied solutions and a discussion of prospects 在图书馆中使用机器人技术的领域和背景:应用解决方案的概述和前景的讨论
IF 3.4 3区 管理学 0 INFORMATION SCIENCE & LIBRARY SCIENCE Pub Date : 2023-03-27 DOI: 10.1108/lht-10-2022-0487
Magdalena Wójcik
PurposeRobotics is a topic that rarely appears in Library and Information Science literature as it is mainly explored in the field of computer science. It is also a very complex topic that covers various forms of technical solutions that have varying degrees of complexity; these are conventionally referred to as robots. The aim of this article is to present an overview of the applied solutions from the field of robotics in libraries and a discussion of the future prospects for their use in various areas of library activity.Design/methodology/approachThe article is based on a literature review. Systematic comparative searches were made in the Scopus and Web of Science databases and the popular Google Scholar search engine. Publications in English related to the use of robots in libraries were sought in the 2010–2021 period. The results were subjected to qualitative analysis in order to define the main directions of reflection.FindingsThe conducted analyses showed that the topic of the use of robots in libraries is relatively rarely mentioned in LIS literature as the main topic of considerations. In practice, however, many interesting examples of the use of robots in libraries can be found, mainly in the area of educational and popularizing activities.Research limitations/implicationsThe paper is based on a systematic literature review. However, it is based on selected information sources and covers a specific chronological range, therefore it does not reflect all publications in the field of using robots in libraries. The second limitation concerns the examples of library activities mentioned in the text. For obvious reasons, it is not possible to describe all interesting initiatives, so a selection was made to illustrate the main trends.Practical implicationsRobots have a wide practical application in library activities, as evidenced by the examples described in this paper. Systematized reflection on this topic may promote the popularization of the practical implementation of robots in libraries.Social implicationsRobotics is a topic that, due to a lack of reliable knowledge, is often of great concern and social controversy. Disseminating knowledge about the usability of robots may foster a peaceful social debate on this topic.Originality/valueRobotics-related topics are still rarely discussed in the LIS subject literature. In particular, there are no entry-level review articles that would familiarize a reader with the most important findings on the practical aspects of implementing robots in libraries and provide a starting point for reading more detailed publications on specific technologies or implementations.
目的机器人是一个很少出现在图书馆和信息科学文献中的主题,因为它主要在计算机科学领域进行探索。这也是一个非常复杂的主题,涵盖了各种形式的技术解决方案,具有不同程度的复杂性;这些通常被称为机器人。本文的目的是概述图书馆机器人领域的应用解决方案,并讨论它们在图书馆活动各个领域的应用前景。设计/方法论/方法本文基于文献综述。在Scopus和Web of Science数据库以及流行的谷歌学者搜索引擎中进行了系统的比较搜索。2010-2021年期间,寻求与图书馆机器人使用相关的英文出版物。对结果进行了定性分析,以确定反射的主要方向。结果所进行的分析表明,在LIS文献中,机器人在图书馆中的使用主题作为主要考虑主题相对较少。然而,在实践中,可以找到许多在图书馆使用机器人的有趣例子,主要是在教育和普及活动领域。研究局限性/含义本文基于系统的文献综述。然而,它是基于选定的信息来源,涵盖了特定的时间范围,因此它并没有反映图书馆使用机器人领域的所有出版物。第二个限制涉及文中提到的图书馆活动的例子。由于显而易见的原因,不可能描述所有有趣的举措,因此进行了选择,以说明主要趋势。实践意义机器人在图书馆活动中有着广泛的实际应用,本文所描述的例子证明了这一点。对这一主题的系统化思考可能会促进机器人在图书馆实际应用的普及。社会含义机器人是一个由于缺乏可靠知识而经常引起极大关注和社会争议的话题。传播关于机器人可用性的知识可能会促进关于这个话题的和平社会辩论。原创性/价值机器人相关的主题在LIS主题文献中仍然很少讨论。特别是,没有入门级的综述文章可以让读者熟悉在图书馆实现机器人的实际方面的最重要发现,并为阅读关于特定技术或实现的更详细的出版物提供起点。
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