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Online Teaching Quality Evaluation: Entropy TOPSIS and Grouped Regression Model 网络教学质量评价:熵TOPSIS与分组回归模型
Q1 Social Sciences Pub Date : 2023-08-30 DOI: 10.3991/ijet.v18i16.41353
Yan Zhang, Chang Liu
With the continuous progress in Chinese higher education, the quality of online teaching has become the key to influencing that of the operation and reputation of universities and colleges. Nevertheless, the results of traditional teaching quality evaluation methods are considerably influenced by objectivity due to limitations in single-index and outdated methods. Hence, the construction of a reasonable online teaching quality evaluation model for universities and colleges presents important research significance to optimize the existing evaluation process. An online teaching quality evaluation index system for teachers at 26 observation points was set up from the perspectives of teaching objectives, process, and effect. The Technique for Order Preference by Similarity to Solution (TOPSIS) scores of 215 teachers from six universities in Henan Province, China, were evaluated using the entropy TOPSIS method. In addition, the significance of influencing factors in the ranking results of online teaching quality by teachers was analyzed using a hierarchical regression model. Results demonstrate that the weights of teaching attitude, teaching contents, and cognitive objectives were the highest and occupied the top three positions with weights of 14.94%, 12.99%, and 12.96%. By using three level-1 indexes of teaching objectives, process, and effect as the explanatory variables, students’ scores for teachers are all significant under the 1% level. According to the Chow test, the results are F (4, 207) = 2.725 and p = 0.031 < 0.05, indicating that using the online teaching duration of teachers as a grouping variable brings structural changes. Results can optimize online teaching quality evaluation and provide scientific references to evaluate the teaching quality of teachers.
随着我国高等教育的不断进步,网络教学质量已成为影响高校办学质量和声誉的关键。然而,传统的教学质量评价方法由于指标单一、方法陈旧等因素的限制,结果客观性受到较大影响。因此,构建合理的高校在线教学质量评价模型对优化现有评价流程具有重要的研究意义。从教学目标、教学过程、教学效果三个方面构建了26个观察点教师在线教学质量评价指标体系。采用熵值TOPSIS法对河南省6所高校215名教师的排序偏好相似度(TOPSIS)分数进行了评价。此外,运用层次回归模型分析影响因素对教师在线教学质量排名结果的显著性。结果表明:教学态度、教学内容和认知目标的权重最高,分别以14.94%、12.99%和12.96%的权重占据前三位。以教学目标、过程、效果三个一级指标作为解释变量,学生对教师的得分在1%水平下均显著。根据Chow检验,结果为F (4,207) = 2.725, p = 0.031 < 0.05,说明以教师在线教学时长作为分组变量带来了结构性变化。研究结果可以优化在线教学质量评价,为教师教学质量评价提供科学依据。
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引用次数: 0
Teacher of the Future 未来教师
Q1 Social Sciences Pub Date : 2023-08-30 DOI: 10.3991/ijet.v18i16.36169
A. Drigas, Irene Chaidi, Chara Papoutsi
Schools are cultural curators, along with libraries and museums. The development and use of technologies are a fact and an important tool in the evolution of the educational process, shaping new attitudes in the functioning of the educational community among parents, students, and teachers. At the same time, cultivating and improving the emotional intelligence of all those who make up the school environment will lead to well-being without stress, which is benefitial for the whole world. The teacher of the future is called and must give a resounding presence as he is the connecting link between the school, students, and parents. This article is a bibliographic review of the research results and articles to date about the school and especially the teacher of the future and deals with the existential technological identity of the educational future, its role in shaping the existential identity of the student in educational and social becoming, and the additional important skills a teacher should have for creative, happy, and well-balanced students.
学校是文化策展人,图书馆和博物馆也是如此。技术的开发和使用是教育过程演变中的一个事实和重要工具,在家长、学生和教师中形成了教育界运作的新态度。同时,培养和提高所有构成学校环境的人的情商,将带来没有压力的幸福感,这对整个世界都是有益的。未来的老师是被召唤的,他必须给予响亮的存在,因为他是学校、学生和家长之间的纽带。这篇文章是对迄今为止关于学校,特别是未来教师的研究成果和文章的文献综述,涉及教育未来的生存技术身份,它在塑造学生在教育和社会发展中的生存身份中的作用,以及教师在创造、快乐、,以及平衡良好的学生。
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引用次数: 0
Personalizing Students' Learning Needs by a Teaching Decision Optimization Method 基于教学决策优化方法的个性化学生学习需求
Q1 Social Sciences Pub Date : 2023-08-30 DOI: 10.3991/ijet.v18i16.42707
Yan Zhang, Yue Shi, Fu-yong Bi
With the rapid development of educational technology and the deepening of educational system reform, personalized education has gradually become an important topic in education. However, existing classroom teaching decision-making methods often fail to meet students’ personalized learning needs, resulting in some students being unable to reach their full potential in the classroom. To solve this problem, this study proposed a multi-conditional factor classroom teaching decision optimization method based on the improved particle swarm optimization (IPSO) algorithm, and predicted students’ personalized learning needs by combining with the improved ant colony optimization-support vector regression (IACO-SVR) model. First, the IACO-SVR model was used to collect students’ learning data, such as grades, interests, hobbies and learning progress, to accurately predict their needs in different teaching contexts. Second, the IPSO algorithm was used to optimize the multi-conditional factor classroom teaching decisions, thus meeting the personalized needs of students. The IPSO algorithm had strong global search ability, which effectively found the optimal solution to achieve personalized teaching strategies. It is expected that the teaching quality can be improved by predicting the personalized learning needs of students and optimizing classroom teaching decisions in this study, thus providing better support for their comprehensive development. In addition, the results of this study can provide theoretical basis and reference for administrative departments of education and schools to formulate personalized education policies.
随着教育技术的快速发展和教育体制改革的深入,个性化教育逐渐成为教育中的一个重要课题。然而,现有的课堂教学决策方法往往无法满足学生的个性化学习需求,导致一些学生无法在课堂上充分发挥自己的潜力。为了解决这一问题,本研究提出了一种基于改进粒子群优化(IPSO)算法的多条件因素课堂教学决策优化方法,并结合改进的蚁群优化支持向量回归(IACO-SVR)模型预测了学生的个性化学习需求。首先,使用IACO-SVR模型收集学生的学习数据,如成绩、兴趣、爱好和学习进度,以准确预测他们在不同教学环境中的需求。其次,利用IPSO算法对多条件因素的课堂教学决策进行优化,从而满足学生的个性化需求。IPSO算法具有较强的全局搜索能力,有效地找到了最优解,实现了个性化教学策略。本研究希望通过预测学生的个性化学习需求和优化课堂教学决策来提高教学质量,从而为他们的全面发展提供更好的支持。此外,本研究结果可为教育行政部门和学校制定个性化教育政策提供理论依据和参考。
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引用次数: 0
Expanding the Technology Acceptance Model (TAM) to Consider Teachers Needs and Concerns in the Design of Educational Technology (EdTAM) 扩展技术接受模型(TAM)以考虑教师在教育技术设计中的需求和关注点
Q1 Social Sciences Pub Date : 2023-08-30 DOI: 10.3991/ijet.v18i16.42319
Thomas B. Frøsig
While technological innovations are designed with the users in mind, this same design approach—designing technology to enhance the students’ learning experience—often falls short of acceptance with teachers and educators. This paper suggests a theoretical model with which EdTech can be designed to enhance the adoption of technology among teachers. At its core, the Educational Technology Acceptance Model (EdTAM) utilizes a double-user scenario, focusing on both the needs and concerns of teachers as well as the needs of students. As a result, a proof of concept in the form of an educational game designed in strict accordance with the EdTAM Model is presented. Thus showing that the theoretical model can be transferred into the design of a real-world product. A further study testing the effect of the model and the produced games acceptance rate with teachers is planned to support the theoretical model with empirical data.
虽然技术创新在设计时考虑到用户,但同样的设计方法——设计技术以增强学生的学习体验——往往不被教师和教育工作者所接受。本文提出了一个理论模型,可以用来设计教育技术,以提高教师对技术的采用。教育技术接受模型(EdTAM)的核心是采用双用户方案,既关注教师的需求,也关注学生的需求。因此,本文提出了一个严格按照EdTAM模型设计的教育游戏形式的概念证明。从而表明理论模型可以转移到现实世界产品的设计中。为了用实证数据支持理论模型,我们计划进一步研究测试模型的效果和生成的游戏在教师中的接受率。
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引用次数: 0
Cognitive Status Analysis for Recognizing and Managing Students' Learning Behaviors 学生学习行为识别与管理的认知状态分析
Q1 Social Sciences Pub Date : 2023-08-30 DOI: 10.3991/ijet.v18i16.42705
Jingyao Zhang
Online learning environments have become increasingly popular due to their flexibility and convenience, but they also present new challenges, such as maintaining student motivation and engagement. To address these challenges, it is crucial to understand and predict students’ learning behaviors. This study explores the recognition and management of students’ learning behaviors through cognitive status analysis. By conducting a thorough analysis of students’ cognitive status and applying advanced deep learning models and algorithms, this study demonstrates the effectiveness of recognizing and managing students’ learning behaviors. The proposed model combines convolutional neural networks and long short-term memory networks with attention mechanisms, which incorporate cognitive status evaluation features and use them as filters for text information. The model’s focus on text sentences with distinctive features in cognitive status evaluation leads to more effective recognition and management of students’ learning behaviors. Additionally, by integrating Most Informative Propositions and Semantic Propositional Value into the deep learning model, this study achieved excellent results in cognitive status evaluation recognition tasks. Further experiments show that by mixing different features and using advanced algorithms, the final model achieves high classification accuracy and F1 scores on multiple types of learning behaviors. Continuous assessment of students’ cognitive status and learning behaviors can lead to the development of effective learning strategies and intervention measures, which can enhance students’ mastery of knowledge and overall performance.
在线学习环境由于其灵活性和便利性而越来越受欢迎,但也带来了新的挑战,例如保持学生的积极性和参与度。为了应对这些挑战,了解和预测学生的学习行为至关重要。本研究通过认知状态分析探讨学生学习行为的识别与管理。通过对学生的认知状态进行深入分析,并应用先进的深度学习模型和算法,本研究证明了识别和管理学生学习行为的有效性。所提出的模型将卷积神经网络和长短期记忆网络与注意力机制相结合,后者结合了认知状态评估特征,并将其用作文本信息的过滤器。该模型在认知状态评估中关注具有鲜明特征的文本句子,从而更有效地识别和管理学生的学习行为。此外,通过将大多数信息命题和语义命题值集成到深度学习模型中,本研究在认知状态评估识别任务中取得了良好的效果。进一步的实验表明,通过混合不同的特征并使用先进的算法,最终模型在多种类型的学习行为上实现了较高的分类精度和F1分数。持续评估学生的认知状态和学习行为可以制定有效的学习策略和干预措施,从而提高学生对知识的掌握和整体表现。
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引用次数: 0
Validation of a Didactic Model for the Understanding of Academic Texts in Virtual Higher Education 虚拟高等教育中学术文本理解教学模式的验证
Q1 Social Sciences Pub Date : 2023-08-30 DOI: 10.3991/ijet.v18i16.42315
Maira Alejandra Pulgarín Rodríguez
Academic literacy is a crucial aspect of education, yet assessing it remains a challenge for universities in knowledge management. This research focuses on how to support Colombian university students in understanding academic texts in virtual learning environments. To address this issue and fill a gap in the literature, the main objective of this study is to propose a model for assessing academic literacy in virtual learning environments, using the Delphi method as a validation tool. A panel of language experts from various Latin American countries was convened to ensure a diverse and representative perspective of the region for this study. The research involved the participation of 15 experts with doctoral degrees from different countries, which allowed for a broad and heterogeneous perspective on academic literacy in virtual learning contexts in Latin America. Each of the participants contributed their knowledge and experience in the language area. In the results, ten key elements were identified and distributed in different subconstructs that allow for a comprehensive evaluation and improvement of academic competence in virtual learning environments. The identification of these elements provides teachers and university management personnel with a reliable and precise tool for evaluating students’ competence levels in virtual learning environments and designing effective pedagogical strategies to improve their academic performance.
学术素养是教育的一个重要方面,然而评估它仍然是大学知识管理的一个挑战。本研究的重点是如何支持哥伦比亚大学生在虚拟学习环境中理解学术文本。为了解决这一问题并填补文献空白,本研究的主要目的是提出一个模型来评估虚拟学习环境中的学术素养,使用德尔菲法作为验证工具。召集了一个由拉丁美洲各国语言专家组成的小组,以确保本研究具有该区域多样化和代表性的观点。该研究涉及来自不同国家的15名博士学位专家的参与,这使得对拉丁美洲虚拟学习背景下的学术素养有了广泛而不同的看法。每位参加者都贡献了他们在语言领域的知识和经验。在结果中,十个关键要素被确定并分布在不同的子结构中,允许在虚拟学习环境中全面评估和提高学术能力。这些要素的识别为教师和大学管理人员提供了一个可靠和精确的工具,用于评估学生在虚拟学习环境中的能力水平,并设计有效的教学策略,以提高他们的学习成绩。
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引用次数: 0
Data-Driven School Improvement and Data-Literacy in K-12: Findings from a Swedish National Program 数据驱动的学校改进和K-12的数据素养:来自瑞典国家项目的发现
Q1 Social Sciences Pub Date : 2023-08-15 DOI: 10.3991/ijet.v18i15.37241
Robert Hegestedt, Jalal Nouri, Rebecka Rundquist, U. Fors
Data-driven school improvement has been proposed to improve and support educational practices, and more studies are emerging describing data-driven practices in schools and the effects of data-driven interventions. This paper reports on a study that has taken place within a national program where 15 schools from 6 different municipalities and organizations are working at classroom, school and municipality levels to improve educational practices using data-driven methods. The study aimed at understanding what educational problems teachers, principals and administrative staff in the project aimed to address through the utilization of data-driven methods and the challenges they face in doing so. Using a mixed-methods design, we identified four thematic areas that reflect the focused problem areas of the participants in the project, namely didactics, democracy, assessment and planning, and mental health. All development groups identified problems that can be solved with data-driven methods. Along with this, we also identified five challenges faced by the participants: time and resources, competence, ethics, digital systems and common language. We conclude that the main challenge faced by the participants is data literacy, and that professional development is needed to support effective and successful data-driven practices in schools.
数据驱动的学校改进已被提议改善和支持教育实践,越来越多的研究正在出现,描述学校中的数据驱动实践以及数据驱动干预措施的效果。本文报道了一项在国家项目中进行的研究,来自6个不同城市和组织的15所学校正在课堂、学校和市政层面开展工作,以使用数据驱动的方法改进教育实践。这项研究旨在了解该项目中的教师、校长和行政人员希望通过使用数据驱动的方法来解决哪些教育问题,以及他们在这样做时面临的挑战。使用混合方法设计,我们确定了四个主题领域,这些领域反映了项目参与者关注的问题领域,即教学法、民主、,评估和规划以及心理健康。所有开发小组都确定了可以用数据驱动方法解决的问题。除此之外,我们还确定了参与者面临的五个挑战:时间和资源、能力、道德、数字系统和通用语言。我们得出的结论是,参与者面临的主要挑战是数据素养,需要专业发展来支持学校中有效和成功的数据驱动实践。
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引用次数: 0
Towards an Intelligent Model for Evaluating Serious Games 关于评估严肃游戏的智能模型
Q1 Social Sciences Pub Date : 2023-08-15 DOI: 10.3991/ijet.v18i15.40957
Kamal Omari
Serious games are effective educational tools used in higher education to provide practical learning opportunities to students. However, few research works have focused on evaluating serious games as a project for developing a tool dedicated to use in a formative context. This document proposes an intelligent evaluation model that not only allows for the evaluation of serious games but also facilitates their integration into teaching practice. The model is designed around four dimensions, and their measurement criteria are well defined. Fuzzy decision-making methods were used to weight the criteria, and supervised machine-learning algorithms were considered to minimize the evaluator’s bias. The proposed model provides a more objective and consistent solution for evaluating serious games, reducing the impact of evaluators’ biases and subjective preferences on the weightings of the different evaluation dimensions. The multi-output support vector regression (M-SVR) model can be used flexibly and adapted to different contexts and applications, offering a more effective and reliable solution for evaluating serious games.
严肃游戏是高等教育中为学生提供实用学习机会的有效教育工具。然而,很少有研究工作将重点放在评估严肃游戏上,将其作为开发一种专门用于形成性环境的工具的项目。本文件提出了一种智能评估模型,该模型不仅可以评估严肃游戏,而且有助于将其融入教学实践。该模型是围绕四个维度设计的,并且它们的测量标准得到了很好的定义。使用模糊决策方法对标准进行加权,并考虑监督机器学习算法来最小化评估者的偏差。所提出的模型为评估严肃游戏提供了一个更客观、更一致的解决方案,减少了评估者的偏见和主观偏好对不同评估维度权重的影响。多输出支持向量回归(M-SVR)模型可以灵活使用,并适应不同的上下文和应用,为评估严肃游戏提供了更有效、更可靠的解决方案。
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引用次数: 0
The Effect of Group Size on Cognitive and Behavioural Students' Engagement 群体规模对学生认知和行为投入的影响
Q1 Social Sciences Pub Date : 2023-08-15 DOI: 10.3991/ijet.v18i15.40665
Youssef Laaziz, Ghizlane Chemsi, M. Radid
The size of the group is an important subject to discuss, especially in light of the challenges that appear with the trend toward large institutions with large student bodies in higher education, including the quality of student integration and the quality requirements that higher education must meet in light of the high qualifications demanded by the world of employment. In this study, we examine the effect of learning-group size on students’ cognitive and behavioral engagement. In a quantitative approach, a questionnaire survey is used to collect data from 234 students at the Hassan II University in Casablanca. The purpose of this research is to demonstrate the influence of group size on students’ cognitive and behavioral engagement. The participants were separated into 140 students in large groups and 94 small groups. A questionnaire measured the impact of group size on participants’ cognitive and behavioral engagement and had a Cronbach’s alpha value of 0.9. According to the study’s findings, group size should be taken into account because it affects most factors related to cognitive and behavioral engagement. To increase student involvement and boost their academic achievement, it is advised that more empirical research should be done in order to develop pedagogical strategies to control this difference much better.
这个群体的规模是一个需要讨论的重要问题,特别是考虑到高等教育中学生人数众多的大型机构的趋势所带来的挑战,包括学生融合的质量和高等教育必须满足的质量要求,以及就业世界对高资格的要求。在本研究中,我们考察了学习小组规模对学生认知和行为投入的影响。在定量方法中,采用问卷调查的方式收集了卡萨布兰卡哈桑二世大学234名学生的数据。本研究的目的是为了证明群体规模对学生认知和行为投入的影响。参与者被分成140个大组和94个小组。一份调查问卷测量了群体规模对参与者认知和行为投入的影响,Cronbach ' s alpha值为0.9。根据这项研究的发现,团队规模应该被考虑在内,因为它会影响与认知和行为参与相关的大多数因素。为了提高学生的参与度,提高他们的学业成绩,建议进行更多的实证研究,以制定更好地控制这种差异的教学策略。
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引用次数: 0
The Impact of Online Teaching Using Interactive Learning Methods on the Utilization of Learning Resources 运用互动学习方法的在线教学对学习资源利用的影响
Q1 Social Sciences Pub Date : 2023-08-15 DOI: 10.3991/ijet.v18i15.41361
Zhanbo Huang, Min Wang, Feng Ling, Bo Chen
The management of learning resources is based on educational information technology, and the interactive learning method can improve teaching efficiency in colleges and universities. However, the diversity of resources leads to differences in teaching levels and attributes. To further improve students’ utilization of learning resources and the level of teaching in colleges and universities, the impact of online teaching using interactive learning methods on the utilization of learning resources was explored, and the application of database teaching in online teaching platform was analyzed. Based on this platform, the structure of an interactive learning-based intelligent Q&A module was established to determine the impact of online teaching on the utilization of learning resources using interactive learning methods. Results indicate that the proposed method can effectively save students learning time while improving learning efficiency. The proportion of students who are not interested in online teaching using interactive learning methods is reduced to 0%. The application of the method described in this study is beneficial for enhancing students’ interest in online teaching using interactive learning methods, improving their learning outcomes, and increasing their academic achievements.
学习资源的管理是基于教育信息技术的,互动学习方法可以提高高校的教学效率。然而,资源的多样性导致了教学水平和属性的差异。为了进一步提高学生对学习资源的利用率和高校教学水平,探讨了采用交互式学习方法进行在线教学对学习资源利用的影响,并分析了数据库教学在在线教学平台中的应用。基于该平台,建立了一个基于交互式学习的智能问答模块的结构,以确定在线教学对使用交互式学习方法的学习资源利用的影响。结果表明,该方法在提高学习效率的同时,有效地节省了学生的学习时间。对使用互动学习方法的在线教学不感兴趣的学生比例降至0%。本研究所述方法的应用有利于提高学生对使用互动学习方法进行在线教学的兴趣,提高他们的学习成果,提高他们在学术上的成就。
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引用次数: 0
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International Journal of Emerging Technologies in Learning
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