Pub Date : 2024-01-01DOI: 10.5594/jmi.2024/idyq4827
Michael Dolan
{"title":"The Original Jenkins Projector, Now in the United States National Museum, Consisted of an Optical System Which First Successfully Projected Motion Pictures on a Screen","authors":"Michael Dolan","doi":"10.5594/jmi.2024/idyq4827","DOIUrl":"https://doi.org/10.5594/jmi.2024/idyq4827","url":null,"abstract":"","PeriodicalId":49512,"journal":{"name":"SMPTE Motion Imaging Journal","volume":"127 5","pages":""},"PeriodicalIF":0.0,"publicationDate":"2024-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"140523496","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-11-16DOI: 10.5594/JMI.2023.3325513
Bill Redmann;David Touze;Frédéric Plissonneau;Alan Stein;Guy Ducos
For content producers who need to make drastic choices to allocate limited contrast and colors in standard dynamic range (SDR), high dynamic range (HDR) offers the opportunity to show more. This means greater freedom and flexibility for their storytelling. However, future-proof HDR content presents its own challenges, for example, the wide variation in HDR display capabilities and the desire to have any production, HDR or SDR, play optimally on any display, HDR or SDR. The typical solution to this issue is tone mapping, whether a tone compression to map from HDR to a lower HDR or SDR luminance, or tone expansion to map from SDR or HDR to a higher HDR luminance. Various techniques of tone mapping, including hybrid log-gamma (HLG), static look-up tables (LUTs) and dynamic metadata, are considered, and the relative advantages and performance are analyzed. A proposed solution that has been introduced in practice, “Advanced HDR by Technicolor,” is described.
{"title":"HDR Challenges and Solutions","authors":"Bill Redmann;David Touze;Frédéric Plissonneau;Alan Stein;Guy Ducos","doi":"10.5594/JMI.2023.3325513","DOIUrl":"https://doi.org/10.5594/JMI.2023.3325513","url":null,"abstract":"For content producers who need to make drastic choices to allocate limited contrast and colors in standard dynamic range (SDR), high dynamic range (HDR) offers the opportunity to show more. This means greater freedom and flexibility for their storytelling. However, future-proof HDR content presents its own challenges, for example, the wide variation in HDR display capabilities and the desire to have any production, HDR or SDR, play optimally on any display, HDR or SDR. The typical solution to this issue is tone mapping, whether a tone compression to map from HDR to a lower HDR or SDR luminance, or tone expansion to map from SDR or HDR to a higher HDR luminance. Various techniques of tone mapping, including hybrid log-gamma (HLG), static look-up tables (LUTs) and dynamic metadata, are considered, and the relative advantages and performance are analyzed. A proposed solution that has been introduced in practice, “Advanced HDR by Technicolor,” is described.","PeriodicalId":49512,"journal":{"name":"SMPTE Motion Imaging Journal","volume":"132 10","pages":"27-42"},"PeriodicalIF":0.0,"publicationDate":"2023-11-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"138138413","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Pub Date : 2023-11-16DOI: 10.5594/JMI.2023.3278792
Tim Borer
In recent years, we have seen immense improvement in video quality culminating in today’s ultrahigh-definition with high dynamic range and wide color gamut. Viewers can no longer benefit from increases in resolution in flat, 2D images; they simply cannot see any more detail. Yet, both consumers and producers are looking for improved displays, including 3D displays. There have been repeated attempts to introduce stereoscopic 3D over many decades. These have either failed completely or lacked conspicuous success. Yet, people still seem fascinated by true 3D displays, such as laser-generated holograms. If high-quality true 3D displays were physically and commercially viable, it would be a transformative technology set to replace the billions of 2D displays currently in use. The consequences for the industry, both hardware and content production, would be enormous. This article seeks to address the potential for light field displays to become the next, and ultimate, display technology. In so doing, it discusses the underlying principles of light field displays and contrasts them to stereoscopic 3D with its many limitations. Producing high-quality light field displays is a very significant challenge. A huge amount of information must be conveyed to viewers so that they can see high-resolution images at different depths and from different perspectives. Light field displays are based on underlying 2D displays. Foremost among the technical challenges is the huge number of pixels required. While early commercial light field displays are already available, i