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Seeing and Perceiving最新文献

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Musical training generalises across modalities and reveals efficient and adaptive mechanisms for judging temporal intervals 音乐训练概括了各种模态,揭示了判断时间间隔的有效和适应性机制
Pub Date : 2012-01-01 DOI: 10.1163/187847612X646361
David Aagten-Murphy, G. Cappagli, D. Burr
Expert musicians are able to accurately and consistently time their actions during a musical performance. We investigated how musical expertise influences the ability to reproduce auditory intervals and how this generalises to vision in a ‘ready-set-go’ paradigm. Subjects reproduced time intervals drawn from distributions varying in total length (176, 352 or 704 ms) or in the number of discrete intervals within the total length (3, 5, 11 or 21 discrete intervals). Overall musicians performed more veridically than non-musicians, and all subjects reproduced auditory-defined intervals more accurately than visually-defined intervals. However non-musicians, particularly with visual intervals, consistently exhibited a substantial and systematic regression towards the mean of the interval. When subjects judged intervals from distributions of longer total length they tended to exhibit more regression towards the mean, while the ability to discriminate between discrete intervals within the distribution had little influence on subject error. These results are consistent with a Bayesian model which minimizes reproduction errors by incorporating a central tendency prior weighted by the subject’s own temporal precision relative to the current intervals distribution (Cicchini et al., 2012; Jazayeri and Shadlen, 2010). Finally a strong correlation was observed between all durations of formal musical training and total reproduction errors in both modalities (accounting for 30% of the variance). Taken together these results demonstrate that formal musical training improves temporal reproduction, and that this improvement transfers from audition to vision. They further demonstrate the flexibility of sensorimotor mechanisms in adapting to different task conditions to minimise temporal estimation errors.
专业的音乐家能够在音乐表演中准确而一致地计时他们的动作。我们调查了音乐专业知识如何影响再现听觉间隔的能力,以及这种能力如何在“准备-开始”范式中推广到视觉。受试者再现从总长度(176、352或704毫秒)或总长度内的离散间隔数(3、5、11或21个离散间隔)的分布中提取的时间间隔。总的来说,音乐家比非音乐家表现得更真实,所有的受试者都比视觉定义的音程更准确地再现了听觉定义的音程。然而,非音乐家,特别是在视觉音程方面,始终表现出对音程平均值的实质性和系统性的回归。当受试者从较长的总长度分布中判断区间时,他们倾向于向均值回归,而在分布中区分离散区间的能力对受试者误差的影响很小。这些结果与贝叶斯模型一致,该模型通过纳入由受试者自身相对于当前间隔分布的时间精度加权的集中趋势先验来最大限度地减少再现误差(Cicchini et al., 2012;Jazayeri和Shadlen, 2010)。最后,在正式音乐训练的所有持续时间和两种模式的总再现误差之间观察到很强的相关性(占方差的30%)。综上所述,这些结果表明,正规的音乐训练改善了时间再现,并且这种改善从听力转移到视觉。他们进一步证明了感觉运动机制在适应不同任务条件以最小化时间估计误差方面的灵活性。
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引用次数: 0
Abstracts from the 13th International Multisensory Research Forum, University of Oxford, June 19th–22nd 2012 第13届国际多感官研究论坛,牛津大学,2012年6月19 - 22日
Pub Date : 2012-01-01 DOI: 10.1163/187847612X646235
V. Harrar, G. Meyer, C. Spence
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引用次数: 0
Observing social stimuli influences detection of subtle somatic sensations differently for pain synaesthetes and controls 观察社会刺激对疼痛联觉者和控制者细微躯体感觉的影响不同
Pub Date : 2012-01-01 DOI: 10.1163/187847612X646415
S. Vandenbroucke, G. Crombez, D. V. Ryckeghem, V. Harrar, L. Goubert, C. Spence, Wouter Durnez, S. Damme
Introduction: There is preliminary evidence that viewing touch or pain can modulate the experience of tactile stimulation. The aim of this study was to develop an experimental paradigm to investigate whether the observation of needle pricks to another person’s hand facilitates the detection of subtle somatic sensations. Furthermore, differences between control persons and persons reporting synaesthesia for pain (i.e., experiencing observed pain as if it is their own pain) will be examined. Method: Synaesthetes ( n = 15 ) and controls ( n = 20 ) were presented a series of videos showing left or right hands being pricked and control videos (e.g., a sponge being pricked), whilst receiving occasionally subtle threshold sensations themselves on the hand in the same spatial location (congruent trials) or in the opposite location (incongruent trials) as the visual stimuli. Participants were asked to detect the sensory stimulus. Signal detection theory was used to compare whether sensitivity was different for both groups and both categories of visual stimuli. Results: Overall, perceptual sensitivity (d′) was significantly higher when the visual stimuli involved a painful situation (e.g., needle pricking another’s hand) compared to the control videos, and was significantly lower in synaesthetes compared to control participants. When no sensory stimulus was administered, participants reported significantly more illusory sensations when a painful situation was depicted compared to a non-painful situation. Discussion: This study suggests that the detection of somatic sensations can be facilitated or inhibited by observing visual stimuli. Synaesthetes were generally less sensitive, suggesting that they experience more difficulties in disentangling somatic and visual stimuli.
有初步证据表明,视觉触觉或疼痛可以调节触觉刺激的体验。本研究的目的是建立一个实验范式,以调查观察针刺到另一个人的手是否有助于检测微妙的身体感觉。此外,对照者和报告疼痛联觉者之间的差异(即,将观察到的疼痛视为自己的疼痛)将被检查。方法:向联觉者(n = 15)和对照组(n = 20)展示了一系列显示左手或右手被刺痛的视频和对照视频(例如,海绵被刺痛),同时在视觉刺激的同一空间位置(一致试验)或相反位置(不一致试验)接收偶尔微妙的手部阈值感觉。参与者被要求检测感官刺激。采用信号检测理论比较两组和两类视觉刺激的敏感性是否不同。结果:总的来说,与对照视频相比,当视觉刺激涉及到痛苦情境(例如,针扎别人的手)时,联觉者的感知敏感性(d ')显著更高,而与对照视频相比,联觉者的感知敏感性(d ')显著更低。在没有感官刺激的情况下,当描述痛苦情境时,参与者报告的虚幻感觉明显多于描述非痛苦情境时。讨论:这项研究表明,通过观察视觉刺激可以促进或抑制躯体感觉的检测。联觉者通常不那么敏感,这表明他们在分离躯体和视觉刺激时遇到了更多的困难。
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引用次数: 1
Complexity of sensorimotor transformations alters hand perception 感觉运动转换的复杂性改变了手的感知
Pub Date : 2012-01-01 DOI: 10.1163/187847612X646505
C. Sutter, Stefan Ladwig, S. Sülzenbrück
When using tools effects in body space and distant space often do not correspond or are even in conflict. The ideomotor principle holds that actors select, initiate and execute movements by activating the anticipatory codes of the movements’ sensory effects (Greenwald, 1970; James, 1890). These may be representations of body-related effects and/or representations of more distal effects. Previous studies have demonstrated that distant action effects dominate action control, while body-related effects are attenuated (e.g., Musseler and Sutter, 2009). In two experiments, participants performed closed-loop controlled movements on a covered digitizer tablet to control a cursor on a monitor. Different gains perturbed the relation between hand and cursor amplitude, so that the hand amplitude varied and the cursor amplitude remained constant, and vice versa. Within a block the location of amplitude perturbation randomly varied (low predictability) or not (high predictability). In Experiment 1 both trajectories of hand and cursor followed the same linear path, in Experiment 2 a linear hand trajectory produced a curved cursor trajectory on the monitor. When participants were asked to evaluate their hand movement, they were extremely uncertain about their trajectories. Both, predictability of amplitude perturbation and shape of cursor trajectory modulated the awareness of one’s own hand movements. We will discuss whether the low awareness of proximal action effects originates from an insufficient quality of the humans’ tactile and proprioceptive system or from an insufficient spatial reconstruction of this information in memory.
当使用工具时,身体空间和远处空间的效果往往不对应甚至冲突。意识运动原理认为,行为者通过激活动作感官效应的预期代码来选择、发起和执行动作(Greenwald, 1970;詹姆斯,1890)。这些可能是身体相关效应的表征和/或更远端效应的表征。先前的研究表明,远距动作效应主导动作控制,而身体相关效应减弱(例如,Musseler和Sutter, 2009)。在两个实验中,参与者在有盖的数字化仪平板上进行闭环控制运动,以控制显示器上的光标。不同的增益扰动了手振幅与光标振幅的关系,使手振幅变化而光标振幅保持不变,反之亦然。在一个块内,振幅扰动的位置随机变化(低可预测性)或不变化(高可预测性)。在实验1中,手和光标的轨迹都遵循相同的线性轨迹,在实验2中,手的线性轨迹在显示器上产生弯曲的光标轨迹。当参与者被要求评估他们的手部运动时,他们对自己的运动轨迹非常不确定。振幅扰动的可预测性和光标轨迹的形状都调节了一个人对自己手部运动的意识。我们将讨论对近端动作效应的低意识是否源于人类触觉和本体感觉系统的质量不足,还是源于记忆中这些信息的空间重建不足。
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引用次数: 0
Developmental processes in audiovisual object recognition and object location 视听目标识别与目标定位的发展过程
Pub Date : 2012-01-01 DOI: 10.1163/187847612X646604
Maeve M. Barrett, F. Newell
This study investigated whether performance in recognising and locating target objects benefited from the simultaneous presentation of a crossmodal cue. Furthermore, we examined whether these ‘what’ and ‘where’ tasks were affected by developmental processes by testing across different age groups. Using the same set of stimuli, participants conducted either an object recognition task, or object location task. For the recognition task, participants were required to respond to two of four target objects (animals) and withhold response to the remaining two objects. For the location task, participants responded when an object occupied either of two target locations and withheld response if the object occupied a different location. Target stimuli were presented either by vision alone, audition alone, or bimodally. In both tasks cross-modal cues were either congruent or incongruent. The results revealed that response time performance in both the object recognition task and in the object location task benefited from the presence of a congruent cross-modal cue, relative to incongruent or unisensory conditions. In the younger adult group, the effect was strongest for response times although the same pattern was found for accuracy in the object location task but not for the recognition task. Following recent studies on multisensory integration in children (e.g., Brandwein, 2010; Gori, 2008), we then tested performance in children (i.e., 8–14 year olds) using the same task. Although overall performance was affected by age, our findings suggest interesting parallels in the benefit of congruent, cross-modal cues between children and adults, for both object recognition and location tasks.
本研究调查了识别和定位目标物体的表现是否受益于同时呈现的交叉模态线索。此外,我们通过对不同年龄组的测试,研究了这些“做什么”和“在哪里”的任务是否受到发展过程的影响。使用相同的刺激,参与者进行物体识别任务或物体定位任务。在识别任务中,参与者被要求对四个目标物体(动物)中的两个做出反应,对剩下的两个物体不予反应。对于定位任务,当物体占据两个目标位置中的一个时,参与者会做出反应,如果物体占据了不同的位置,参与者会保留反应。目标刺激可以单独通过视觉、听觉或双模呈现。在这两个任务中,跨模态线索要么一致,要么不一致。结果表明,在物体识别任务和物体定位任务中,相对于不一致或不一致的条件下,一致的跨模态线索的存在有利于反应时间的表现。在年轻的成人组中,反应时间的影响是最强的,尽管在物体定位任务的准确性中发现了相同的模式,但在识别任务中却没有。根据最近关于儿童多感觉统合的研究(如Brandwein, 2010;Gori, 2008),然后我们用同样的任务测试了儿童(即8-14岁)的表现。尽管整体表现受到年龄的影响,但我们的研究结果表明,在物体识别和定位任务中,儿童和成人在一致、跨模态线索的好处方面存在有趣的相似之处。
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引用次数: 0
Garner’s paradigm and audiovisual correspondence in dynamic stimuli: Pitch and vertical direction 动态刺激中的加纳范式与视听对应:俯仰与垂直方向
Pub Date : 2012-01-01 DOI: 10.1163/187847612X646910
Z. Eitan, L. Marks
Garner’s speeded discrimination paradigm is a central tool in studying crossmodal interaction, revealing automatic perceptual correspondences between dimensions in different modalities. To date, however, the paradigm has been used solely with static, unchanging stimuli, limiting its ecological validity. Here, we use Garner’s paradigm to examine interactions between dynamic (time-varying) audiovisual dimensions — pitch direction and vertical visual motion. In Experiment 1, 32 participants rapidly discriminated ascending vs. descending pitch glides, ignoring concurrent visual motion (auditory task), and ascending vs. descending visual motion, ignoring pitch change (visual task). Results in both tasks revealed strong congruence effects, but no Garner interference, an unusual pattern inconsistent with some interpretations of Garner interference. To examine whether this pattern of results is specific to dynamic stimuli, Experiment 2 (testing another 64 participants) used a modified Garner design with two baseline conditions: The irrelevant stimuli were dynamic in one baseline and static in the other, the test stimuli always being dynamic. The results showed significant Garner interference relative to the static baseline (for both the auditory and visual tasks), but not relative to the dynamic baseline. Congruence effects were evident throughout. We suggest that dynamic stimuli reduce attention to and memory of between-trial variation, thereby reducing Garner interference. Because congruence effects depend primarily on within-trial relations, however, congruence effects are unaffected. Results indicate how a classic tool such as Garner’s paradigm, used productively to examine dimensional interactions between static stimuli, may be readily adapted to probe the radically different behavior of dynamic, time-varying multisensory stimuli.
加纳的速度辨别范式是研究跨模态相互作用的核心工具,它揭示了不同模态维度之间的自动知觉对应。然而,迄今为止,该范式仅用于静态,不变的刺激,限制了其生态有效性。在这里,我们使用加纳的范式来检查动态(时变)视听维度-俯仰方向和垂直视觉运动之间的相互作用。在实验1中,32名被试在忽略同步视觉运动(听觉任务)的情况下快速区分升、降音高滑动,在忽略音高变化(视觉任务)的情况下快速区分升、降音高滑动。两个任务的结果都显示出强烈的一致性效应,但没有加纳干扰,这是一个不寻常的模式,与加纳干扰的一些解释不一致。为了检验这种结果模式是否对动态刺激具有特异性,实验2(测试另外64名参与者)使用了一种改进的加纳设计,该设计具有两个基线条件:一个基线中不相关的刺激是动态的,另一个基线中是静态的,测试刺激总是动态的。结果显示相对于静态基线(对于听觉和视觉任务)有显著的加纳干扰,但相对于动态基线没有。一致性效应贯穿始终。我们认为动态刺激减少了对试验间变化的注意和记忆,从而减少了加纳干扰。然而,由于一致性效应主要取决于试验内关系,因此一致性效应不受影响。结果表明,加纳范式等经典工具可以有效地用于检查静态刺激之间的维度相互作用,也可以很容易地用于探索动态的、时变的多感官刺激的根本不同行为。
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引用次数: 3
Improved tactile acuity following perceptual learning generalises to untrained fingers 知觉学习后触觉敏锐度的提高也适用于未经训练的手指
Pub Date : 2012-01-01 DOI: 10.1163/187847612X647027
V. Harrar, C. Spence, T. Makin
The body is represented in a somatotopic framework such that adjacent body parts are represented next to each other in the brain. We utilised the organisation of the somatosensory cortex to study the generalisation pattern of tactile perceptual learning. Perceptual learning refers to the process of long-lasting improvement in the performance of a perceptual task following persistent sensory exposure. In order to test if perceptual learning generalises to neighbouring brain/body areas, 12 participants were trained on a tactile discrimination task on one fingertip (using tactile oriented gratings) over the course of four days. Thresholds for tactile acuity were estimated prior to, and following, the training for the ‘trained’ finger and three additional fingers: ‘adjacent’, ‘homologous’ (the same finger as trained but on the opposite hand) and ‘other’ (which was neither adjacent nor homologous to the trained finger). Identical threshold estimating with no training was also carried out for a control group. Following training, tactile thresholds were improved (as compared to the control group). Importantly, improved performance was not exclusive for the trained finger; it generalised to the adjacent and homologous fingers, but not the other finger. We found that perceptual learning indeed generalises in a way that can be predicted by the topography of the somatosensory cortex, suggesting that sensory experience is not necessary for perceptual learning. These findings may be translated to rehabilitation procedures that train the partially-deprived cortex using similar principles of perceptual learning generalisation, such as following amputation or blindness in adults.
身体在体位框架中表示,这样相邻的身体部位在大脑中挨个表示。我们利用体感皮层的组织来研究触觉知觉学习的泛化模式。知觉学习是指在持续的感官暴露后,对知觉任务的表现进行持久改善的过程。为了测试感知学习是否能推广到邻近的大脑/身体区域,12名参与者在四天的时间里接受了一个指尖触觉辨别任务的训练(使用触觉定向光栅)。在“训练”手指和另外三个手指的训练之前和之后,触觉敏锐度的阈值被估计:“相邻”、“同源”(与训练的手指相同,但在相反的手上)和“其他”(既不相邻也不同源)。在没有训练的情况下,对对照组也进行了相同的阈值估计。训练后,触觉阈值得到改善(与对照组相比)。重要的是,改善的表现并不仅限于训练过的手指;它推广到相邻和同源的手指,但不是另一个手指。我们发现,感知学习确实以一种可以通过体感觉皮层的地形预测的方式进行概括,这表明感觉经验对感知学习不是必需的。这些发现可以转化为康复程序,使用类似的知觉学习泛化原理训练部分被剥夺的皮层,例如在成人截肢或失明后。
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引用次数: 0
Human sounds facilitates conscious processing of emotional faces 人类的声音有助于有意识地处理情绪面孔
Pub Date : 2012-01-01 DOI: 10.1163/187847612X647513
Bernard M. C. Stienen, F. Newell
The interaction of audio–visual signals transferring information about the emotional state of others may play a significant role in social engagement. There is ample evidence that recognition of visual emotional information does not necessarily depend on conscious processing. However, little is known about how multisensory integration of affective signals relates to visual awareness. Previous research using masking experiments has shown relative independence of audio–visual integration on visual awareness. However, masking does not capture the dynamic nature of consciousness in which dynamic stimulus selection depends on a multitude of signals. Therefore, we presented neutral and happy faces in one eye and houses in the other resulting in perceptual rivalry between the two stimuli while at the same time we presented laughing, coughing or no sound. The participants were asked to report when they saw the faces, houses or their mixtures and were instructed to ignore the playback of sounds. When happy facial expressions were shown participants reported seeing fewer houses in comparison to when neutral expressions were shown. In addition, human sounds increase the viewing time of faces in comparison when there was no sound. Taken together, emotional expressions of the face affect which face is selected for visual awareness and at the same time, this is facilitated by human sounds.
传递他人情绪状态信息的视听信号的相互作用可能在社会参与中发挥重要作用。有充分的证据表明,视觉情感信息的识别并不一定依赖于有意识的处理。然而,人们对情感信号的多感官整合与视觉意识的关系知之甚少。以往使用掩蔽实验的研究表明,视听整合对视觉意识的影响相对独立。然而,掩蔽并没有捕捉到意识的动态本质,其中动态刺激选择依赖于大量信号。因此,我们在一只眼睛中呈现中性和快乐的面孔,而在另一只眼睛中呈现房屋,导致两种刺激之间的感知竞争,同时我们呈现笑,咳嗽或没有声音。参与者被要求报告他们什么时候看到了面孔、房子或它们的混合物,并被指示忽略播放的声音。当显示快乐的面部表情时,参与者报告说,与显示中性表情时相比,他们看到的房子更少。此外,在没有声音的情况下,人类的声音会增加人脸的观察时间。综上所述,面部的情绪表情会影响视觉意识选择哪张脸,同时,人类的声音也会促进这一点。
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引用次数: 0
TMS entrainment of pre-stimulus oscillatory activity in tactile perception 经颅磁刺激对触觉知觉刺激前振荡活动的影响
Pub Date : 2012-01-01 DOI: 10.1163/187847612X647838
M. Ruzzoli, S. Soto-Faraco
It is widely recognized that oscillatory activity plays an important functional role in neural systems. Decreases in alpha (∼10 Hz) EEG/MEG activity in the parietal cortex correlate with the deployment of spatial attention controlateral to target location in visual, auditory and tactile domains. Recently, repetitive Transcranial Magnetic Stimulation (rTMS) has been successfully applied to entrain a specific frequency at the parietal cortex (IPS) and the visual cortex. A short burst of 10 Hz rTMS impaired contralateral visual target detection and improved it ipsilaterally, compared to other control frequencies. This finding suggests a causal role of rhythmic activity in the alfa range in perception. The aim of the present study is to address whether entraining alpha frequency in the IPS plays a role in tactile orienting, indicating similarities between senses (vision and touch) in the communication between top-down (parietal) and primary sensory areas (V1 or S1). We applied rhythmic TMS at 10 and 20 Hz to the (right or left) IPS and S1, immediately before a masked vibrotactile target stimulus (present in 50% of the trials) to the left or right hand. Preliminary results lean towards the consequential effects of entraining alpha frequency into IPS for tactile detection such that it decreases tactile perception contralaterally and increases it ipsilaterally, compared to Beta frequency.
人们普遍认为振荡活动在神经系统中起着重要的功能作用。顶叶皮层α (~ 10 Hz)脑电图/脑磁图活动的减少与视觉、听觉和触觉区域的空间注意力控制到目标位置的部署有关。最近,重复经颅磁刺激(rTMS)已成功地应用于在顶叶皮层(IPS)和视觉皮层携带特定频率。与其他控制频率相比,10hz rTMS短脉冲削弱了对侧视觉目标检测,并改善了对侧视觉目标检测。这一发现表明,有节奏的活动在知觉的阿尔法范围中起着因果作用。本研究的目的是研究IPS的α频率是否在触觉定向中起作用,这表明在自上而下(顶叶)和初级感觉区域(V1或S1)之间的交流中,感觉(视觉和触觉)之间存在相似性。我们将10和20赫兹的节律性经颅磁刺激应用于(右或左)IPS和S1,紧接着是对左手或右手的隐藏振动触觉目标刺激(在50%的试验中存在)。初步结果倾向于将α频率引入IPS进行触觉检测的结果,与β频率相比,它会减少对侧触觉感知,并增加对侧触觉感知。
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引用次数: 0
Two-point touch discrimination depends on the perceived length of the arm 两点触摸辨别取决于感知到的手臂长度
Pub Date : 2012-01-01 DOI: 10.1163/187847612X647595
L. Harris, Sarah D’Amour, Lisa M. Pritchett
Two-point discrimination threshold depends on the number and size of receptive fields between the touches. But what determines the size of the receptive fields? Are they anatomically fixed? Or are they related to perceived body size? To answer this question we manipulated perceived arm length using the Pinocchio illusion. The test arm was held at the wrist and the holding arm was made to feel perceptually more extended than it was by applying vibration to the tendon of the biceps (cf. de Vignemont et al., 2005). For control trials the holding arm was vibrated elsewhere. An array of tactors, separated by 3 cm, was placed on the upper surface of the arm and covered with a cloth. Vibro-tactile stimulation was applied to either one or two tactors in two periods. Subjects identified which period contained two stimuli. A psychometric function was drawn through the probability of correct response as a function of tactor separation to determine the threshold distance. In a separate experiment, subjects estimated the perceived location of each tactor against a scale laid on top of the cloth. The estimated locations of the tactors on the tested arm were displaced by tendon vibration of the holding arm compatible with a perceptual lengthening of the arm. The threshold for two-touch discrimination was significantly increased from 4.5 (±0.6) cm with no tendon stimulation to 5.7 (±0.5) cm when the arm was perceptually extended. We conclude that two-point touch discrimination depends on the size of central receptive fields that become larger when the arm is perceptually lengthened.
两点辨别阈值取决于触摸之间的感受野的数量和大小。但是是什么决定了接收野的大小呢?它们在解剖学上是固定的吗?或者它们与感知到的体型有关?为了回答这个问题,我们使用匹诺曹错觉来操纵感知到的手臂长度。将测试臂放在手腕处,通过对肱二头肌肌腱施加振动,使测试臂在感知上比实际更伸展(cf. de Vignemont et al., 2005)。在控制试验中,控制臂在其他地方振动。一组因子,间隔3厘米,放置在手臂的上表面,并用一块布覆盖。振动触觉刺激在两个时间段内分别作用于一个或两个因素。受试者确定哪段时间包含两个刺激。通过正确反应概率作为因子分离的函数,绘制心理测量函数来确定阈值距离。在另一个单独的实验中,受试者根据放在布上的刻度估计每个因素的感知位置。测试臂上因子的估计位置被与手臂知觉延长相容的保持臂的肌腱振动所移位。两触辨别阈值从无肌腱刺激时的4.5(±0.6)cm显著增加到手臂知觉伸展时的5.7(±0.5)cm。我们得出的结论是,两点触摸辨别取决于中央感受野的大小,当手臂知觉延长时,中央感受野会变大。
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引用次数: 0
期刊
Seeing and Perceiving
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