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Inducement of Desired Behavior via Soft Policies 通过软政策诱导预期行为
Pub Date : 2024-03-22 DOI: 10.1142/s0219198924400024
Tamer Başar
Terms like inducement, incentivization, persuasion, and to some extent enticement, are used in our daily lives to describe situations where one individual (decision maker, or entity) acts in a way to influence the decision-making process of another individual or individuals, where the outcome could benefit all involved or only the one who has initiated the process. Such influence could be exerted in two different ways (though variations do exist): via a direct input by the influencer into the utility or reward (or loss) of the receiving party, or by controlling (and possibly crafting) the information flow to the latter, in an attempt to shape beliefs at the receiving end (as in spread of disinformation). Both scenarios (and those that fall in between) could be analyzed within a dynamic Stackelberg game-theoretic framework, with a precise notion of equilibrium, which this paper addresses. The focus will naturally be on soft inducement (incentivization, persuasion) policies, rather than hard enforcement (such as threat) ones which are not that interesting or practical. This overview paper introduces some explicit models that lead to appealing such policies. It also includes a discussion on the impact of various factors, such as population size and uncertainty in modeling, on the resulting equilibria, and identify several challenges that lie ahead.
在我们的日常生活中,诱导、激励、说服以及某种程度上的引诱等术语被用来描述这样一种情况,即一个人(决策者或实体)以某种方式影响另一个人或另一些人的决策过程,其结果可能使所有相关人员受益,也可能只使发起这一过程的人受益。这种影响可以通过两种不同的方式施加(当然也存在不同的方式):通过影响者对接收方的效用或回报(或损失)的直接输入,或通过控制(可能是精心制作)流向后者的信息流,试图塑造接收端的信念(如传播虚假信息)。这两种情况(以及介于两者之间的情况)都可以在动态斯塔克尔伯格博弈理论框架内进行分析,本文将讨论均衡的精确概念。本文的重点自然是软性诱导(激励、说服)政策,而不是硬性执行(如威胁)政策,后者并不那么有趣或实用。这篇综述性论文介绍了一些明确的模型,这些模型能使这类政策具有吸引力。本文还讨论了人口数量和建模中的不确定性等各种因素对均衡结果的影响,并指出了未来面临的几个挑战。
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引用次数: 0
Criminals can be leaders:An endogenous timing approach to Security Games 罪犯也能成为领导者:安全博弈的内生时间方法
Pub Date : 2024-03-22 DOI: 10.1142/s0219198924500063
Eduardo Zuniga Leyton
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引用次数: 0
Dynamic Oligopolistic Competition with Uncertainty and Supply Disruption Effects 具有不确定性和供应中断效应的动态寡头竞争
Pub Date : 2024-03-16 DOI: 10.1142/s0219198924400097
E. Parilina, Stefan Wrzaczek, G. Zaccour
We consider a finite-horizon discrete-time dynamic model of oligopolistic competition, with uncertain supply. The firms (retailers) make their decisions on quantities (sales) and orders of goods from a nonstrategic manufacturer taking into account uncertainty in demand parameters and available supply capacity. The retailers need to satisfy the joint available supply capacity constraint. The model is described as a game played over an event tree with given transition probabilities. We find a normalized equilibrium for the game with coupling constraints. The two-step procedure to find this equilibrium is described. We provide the necessary conditions of the equilibrium and examine different scenarios of uncertainties in the model by numerical simulations.
我们考虑的是一个具有不确定性供应的有限视距离散时动态寡头竞争模型。企业(零售商)在考虑到需求参数和可用供应能力的不确定性的情况下,对来自非战略制造商的商品数量(销售额)和订单做出决策。零售商需要满足联合可用供应能力约束。该模型被描述为在具有给定过渡概率的事件树上进行的博弈。我们找到了带有耦合约束的博弈的归一化均衡。我们描述了找到该均衡的两步程序。我们提供了均衡的必要条件,并通过数值模拟研究了模型中的不同不确定性情况。
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引用次数: 0
A Note on Zero-Sum Two-Person Undiscounted One Player Control Semi-Markov Games 关于零和两人未贴现单人控制半马尔可夫博弈的说明
Pub Date : 2024-03-14 DOI: 10.1142/s0219198924500051
Prasenjit Mondal
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引用次数: 0
On the Hotelling game with close players 关于与亲密球员的霍特林博弈
Pub Date : 2024-01-26 DOI: 10.1142/s0219198924500026
Luis Garcia-Perez, Juan Grau-Climent, J. C. Losada, Ramón Alonso-Sanz
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引用次数: 0
A new method to solve matrix game with interval payoffs and its MATLAB Code 解决区间报酬矩阵博弈的新方法及其 MATLAB 代码
Pub Date : 2024-01-19 DOI: 10.1142/s0219198924500014
Monika Bisht, Ismat Beg, Shivam Rawat
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引用次数: 0
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International Game Theory Review
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