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2014 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS)最新文献

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Proxy-based aggregated synchronization scheme in mobile cloud computing 移动云计算中基于代理的聚合同步方案
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849218
Giwon Lee, Haneul Ko, Sangheon Pack
Recently, data sharing applications among mobile users in cloud computing platforms (e.g., Dropbox and Google Drive) are very popular. In such applications, a cloud server is responsible for synchronization among mobile users and thus the synchronization traffic can be significant when the data are frequently updated and shared by many mobile users. To address this problem, we propose a proxy-based aggregated synchronization (PAS) scheme in which the proxy server and the cloud server conduct localized and aggregated synchronizations, respectively. Preliminary simulation results demonstrate that PAS can reduce the synchronization traffic by 83.1%.
最近,云计算平台上的移动用户数据共享应用(例如Dropbox和Google Drive)非常流行。在这样的应用程序中,云服务器负责移动用户之间的同步,因此,当数据经常被许多移动用户更新和共享时,同步流量可能会很大。为了解决这个问题,我们提出了一种基于代理的聚合同步(PAS)方案,其中代理服务器和云服务器分别进行本地化和聚合同步。初步的仿真结果表明,PAS可以减少83.1%的同步流量。
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引用次数: 3
POCO-PLC: Enabling dynamic pareto-optimal resilient controller placement in SDN networks POCO-PLC:在SDN网络中实现动态帕累托最优弹性控制器配置
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849182
D. Hock, Matthias Hartmann, Steffen Gebert, T. Zinner, P. Tran-Gia
Recently, Software Defined Networking (SDN) has gained a lot of attention. The paradigm shift towards centralized architectures with a separation of control plane and data plane is expected for several use cases, including amongst others core communication networks, data center networks, or Network Function Virtualization (NFV). An important issue during SDN deployment is the placement of controllers in the network. The first to address this topic were Heller et al. [3] followed by other researchers who added different resilience issues into their observations. An overview on relevant publications can be found in our previous work [1], where we also introduced our POCO toolset. Here, a powerful and user friendly POCO-PLC toolset is provided and presented that facilitates the analysis and optimization of the controller placement in SDN networks under dynamic conditions. A general overview on the functionality and architecture of POCO-PLC is given. Then, possible use cases enabled by POCO-PLC is indicated.
近年来,软件定义网络(SDN)受到了广泛的关注。在一些用例中,包括核心通信网络、数据中心网络或网络功能虚拟化(NFV),预计将转向控制平面和数据平面分离的集中式架构。SDN部署期间的一个重要问题是控制器在网络中的位置。首先讨论这个话题的是Heller等人,随后其他研究人员在他们的观察中加入了不同的弹性问题。在我们之前的工作[1]中可以找到相关出版物的概述,我们还介绍了POCO工具集。在这里,提供并展示了一个功能强大且用户友好的POCO-PLC工具集,便于动态条件下SDN网络中控制器放置的分析和优化。对POCO-PLC的功能和体系结构进行了概述。然后,指出POCO-PLC支持的可能用例。
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引用次数: 41
Joint pricing and proactive caching for data services: Global and user-centric approaches 数据服务的联合定价和主动缓存:全局和以用户为中心的方法
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849302
John Tadrous, A. Eryilmaz, H. E. Gamal
In this work, we investigate the profit maximization problem of a network service provider through smart pricing and proactive data services. The demand characteristics of each user are dependent on the price and willingness-to-pay values of each service. By learning these characteristics, the service provider can further improve its profit performance through a proactive service of the predictable demand so as to smooth-out its load dynamics over time, and reduce the incurred cost. We formulate the joint price and proactive download allocation problem and study its impact on the expected user payments and the service provider profit. In particular, we show that proactive downloads can only enhance the expected profit of service provider and at the same time reduce the expected payments by the user, when compared with the no-proactive-service regime. The problem is studied from two perspectives: global optimization, and game theory. From the global optimization perspective, the problem is shown to be non-convex, yet an algorithm that yields a local optimal solution with better profit than the no-proactive-download scenario is developed. From the game theoretical perspective, the problem is posed as a coordination game with the user and the service provider are players. Best response dynamics are shown to converge to a Nash Equilibrium (NE) of the game, which is the local optimal solution achieved by the developed non-convex optimization algorithm.
本文通过智能定价和主动数据服务来研究网络服务提供商的利润最大化问题。每个用户的需求特征取决于每项服务的价格和支付意愿值。通过了解这些特征,服务提供商可以通过对可预测需求的主动服务进一步提高其利润绩效,从而平滑其负荷随时间的变化,降低已发生的成本。我们制定了联合价格和主动下载分配问题,并研究了其对预期用户付费和服务提供商利润的影响。我们特别指出,与无主动服务相比,主动下载只会提高服务提供商的预期利润,同时减少用户的预期付费。本文从全局优化和博弈论两个角度研究了该问题。从全局优化的角度来看,该问题是一个非凸的问题,然而,我们开发了一种产生比无主动下载场景更好的利润的局部最优解的算法。从博弈论的角度来看,这个问题是一个用户和服务提供商作为参与者的协调博弈。最佳响应动力学收敛于博弈的纳什均衡(NE),这是由所开发的非凸优化算法获得的局部最优解。
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引用次数: 9
Empowering IP multicast for multimedia delivery over heterogeneous mobile wireless networks 为异构移动无线网络上的多媒体传输增强IP多播能力
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849230
Sérgio Figueiredo, Seil Jeon, R. Aguiar
This paper proposes a novel multicast mobility solution aimed for mobile video, empowered by a cross-layer approach leveraging on the capabilities of Multicast Context Transfer and IEEE 802.21 Media-Independent Handover. The proposed solution was implemented and deployed in a real testbed, with results showing the significantly reduced latency for vertical handovers.
本文提出了一种新的针对移动视频的多播移动解决方案,该方案利用多播上下文传输和IEEE 802.21媒体独立切换功能的跨层方法。所提出的解决方案已在一个真实的测试平台上实现和部署,结果显示垂直切换的延迟显著降低。
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引用次数: 1
Analyzing asking/bidding price in dynamic game for cooperative authentication 基于合作认证的动态博弈要价/竞价分析
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849207
Liu Licai, Guo Yun-chuan, Yin Lihua
With the problem that the non-cooperation of selfish nodes causes by location privacy leakage and resource consumption, some researchers proposed a bargaining-based game for cooperative authentication in MANETs. In this game, a fundamental issue is to study how the asking/bidding price affects the cooperative willingness of nodes. To address the problem that the improvement of cooperative willingness in dynamic decision-making, a bargaining-based dynamic game is proposed to analyze the dynamic behavior of the asking/bidding price of nodes. Further, the Subgame Perfect Nash Equilibriums and Perfect Bayesian Equilibrium are obtained to guide the player chooses its optimal strategy under complete and incomplete information, respectively. Finally, factors affect cooperative willingness have been analyzed and the simulation results indicate all positive factors, which cause a lower asking price and a higher bidding price, imply a higher cooperative willingness and a higher probability of successful cooperative authentication.
针对自利节点因位置隐私泄露和资源消耗导致的不合作问题,提出了一种基于讨价还价博弈的manet协同认证方法。在该博弈中,一个基本问题是研究要价/投标价格如何影响节点的合作意愿。为解决动态决策中合作意愿的提高问题,提出了一种基于讨价还价的动态博弈方法,分析了节点要价/出价的动态行为。在此基础上,分别得到了在完全信息和不完全信息条件下指导玩家选择最优策略的子博弈完全纳什均衡和完全贝叶斯均衡。最后,对影响合作意愿的因素进行了分析,仿真结果表明,所有正向因素都能导致较低的要价和较高的出价,这意味着较高的合作意愿和较高的合作认证成功概率。
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引用次数: 1
Cloud radio access networks (C-RAN) in mobile cloud computing systems 移动云计算系统中的云无线接入网络(C-RAN)
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849260
Yegui Cai, Fei Yu, Shengrong Bu
Cloud computing will have profound impacts on wireless networks. On one hand, the integration of cloud computing into the mobile environment enables mobile cloud computing (MCC) systems; on the other hand, the powerful computing platforms in the cloud for radio access networks lead to a novel concept of cloud radio access networks (C-RAN). In this paper, we study the topology configuration and rate allocation problem in C-RAN with the objective of optimizing the end-to-end performance of MCC users in next generation wireless networks. An intrinsic issue related to such system is that only sub-optimal decisions can be made due to the fact that the channel state information is outdated. We employ a decision-theoretic framework to tackle this issue, and maximize the system throughput with constraints on the response latency experienced by each MCC user. Using simulation results, we show that, with the emergence of MCC and C-RAN technologies, the design and operation of future mobile wireless networks can be significantly affected by cloud computing, and the proposed scheme is capable of achieving substantial performance gains over existing schemes.
云计算将对无线网络产生深远的影响。一方面,云计算与移动环境的集成使移动云计算(MCC)系统成为可能;另一方面,无线接入网络的强大云计算平台导致了云无线接入网络(C-RAN)的新概念。本文以优化下一代无线网络中MCC用户的端到端性能为目标,研究了C-RAN中的拓扑配置和速率分配问题。与这种系统相关的一个内在问题是,由于通道状态信息过时,只能做出次优决策。我们采用决策理论框架来解决这个问题,并通过限制每个MCC用户所经历的响应延迟来最大化系统吞吐量。通过仿真结果,我们表明,随着MCC和C-RAN技术的出现,未来移动无线网络的设计和运行可能会受到云计算的显著影响,并且所提出的方案能够实现比现有方案显著的性能提升。
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引用次数: 39
RSU placement optimization in vehicular participatory sensing networks 车辆参与式感知网络中RSU布局优化
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849228
Teerawat Kumrai, K. Ota, M. Dong, P. Champrasert
This paper proposes a multi-objective optimization evolutionary algorithm for placement of roadside units (RSUs) in participatory sensing using vehicular networks. The proposed algorithm heuristically optimizes RSUs' communication coverage area in a city with the minimal number of RSUs. The extensive simulation results show the efficacy of the proposed algorithm comparing to a traditional placement algorithm.
提出了一种基于车辆网络的参与式感知中路边单元(rsu)布置的多目标优化进化算法。该算法以最小的rsu数量启发式地优化城市rsu的通信覆盖面积。大量的仿真结果表明,与传统的布局算法相比,该算法是有效的。
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引用次数: 14
Dynamic rate allocation and opportunistic routing for scalable video multirate multicast over time-varying wireless networks 时变无线网络中可扩展视频多速率组播的动态速率分配和机会路由
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849244
Chenglin Li, H. Xiong, Junni Zou, D. Wu
In this paper, we consider the time-varying characteristics of practical wireless networks, and propose a joint dynamic rate allocation and transmission scheduling optimization scheme for scalable video multi-rate multicast based on opportunistic routing (OR) and network coding. With OR, the decision of optimal routes for scalable video coding (SVC) layered streaming is integrated into the joint optimization formulation. The network throughput is also increased by taking advantage of the broadcast nature of the wireless shared medium and by network coding operations in intermediate nodes. To maximize the overall video reception quality among all destinations, the proposed scheme can jointly optimize the video reception rate, the associated routes to different destinations, and the time fraction scheduling of transmitter sets that are concurrently transmitting in the shared wireless medium. By using dual decomposition and primal-dual update approach, we develop a cross-layer algorithm in a fully distributed manner. Simulation results demonstrate significant network multicast throughput improvement and adaptation to dynamic network changes relative to existing optimization schemes.
本文考虑到实际无线网络的时变特性,提出了一种基于机会路由和网络编码的可扩展视频多速率组播联合动态速率分配和传输调度优化方案。利用OR方法,将可扩展视频编码(SVC)分层流的最优路径决策集成到联合优化公式中。通过利用无线共享介质的广播性质和中间节点中的网络编码操作,还可以提高网络吞吐量。为了最大限度地提高各目的地之间的整体视频接收质量,该方案可以共同优化视频接收速率、到不同目的地的关联路由以及在共享无线介质中并发传输的发射机集的时间分数调度。采用对偶分解和原对偶更新的方法,开发了一种完全分布式的跨层算法。仿真结果表明,相对于现有的优化方案,网络组播吞吐量有了显著的提高,并能适应网络的动态变化。
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引用次数: 3
Wide area tentative scaling (WATS) for quick response in distributed cloud computing 面向分布式云计算快速响应的广域暂定缩放(WATS)
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849164
H. Yabusaki, Hiroshi Nakagoe, Koichi Murayama, Takatoshi Kato
As cloud computing is increasingly adopted by enterprises, a stringent service level agreement such as response time is required by the cloud in order to run business applications. This can be problematic because activity from geographically distributed terminals owing to globalization often increases the average response time. Federating various clouds enables to utilize datacenters in various geographical regions regardless of their servicers. The response time can be reduced by replicating the applications and related data at datacenters near the terminals by considering the factors of delay (e.g., data synchronization, distribution of multi-tier applications, and influence of other applications). However, it is unrealistic to accurately analyze all of the factors without any errors. We propose wide area tentative scaling (WATS) to improve the response time in a phased manner by repetitively replicate a part of the application and related data at other datacenters and selecting a better organization. The WATS approach is to repetitively change the organization to reduce the response time even if the analysis is incorrect, unlike mathematical-formulae-based approaches that require precise analysis. The drawback of this approach is that it consumes more computing resources due to repeating the replication. We therefore, applied Bayesian inference to search for a better organization with fewer trials. Evaluation results showed that WATS successfully reduced the response time in a phased manner.
随着企业越来越多地采用云计算,为了运行业务应用程序,云需要严格的服务级别协议(如响应时间)。这可能会产生问题,因为由于全球化,来自地理上分布的终端的活动通常会增加平均响应时间。联合不同的云可以利用不同地理区域的数据中心,而不管它们的服务是什么。通过考虑延迟因素(如数据同步、多层应用程序的分布、其他应用程序的影响),在终端附近的数据中心复制应用程序和相关数据,可以减少响应时间。然而,要准确无误地分析所有因素是不现实的。我们建议采用广域试试性扩展(WATS),通过在其他数据中心重复复制部分应用程序和相关数据并选择更好的组织,以分阶段的方式改进响应时间。WATS方法是重复更改组织以减少响应时间,即使分析是不正确的,这与需要精确分析的基于数学公式的方法不同。这种方法的缺点是由于重复复制而消耗更多的计算资源。因此,我们应用贝叶斯推理,以较少的试验来寻找更好的组织。评价结果表明,WATS成功地分阶段缩短了响应时间。
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引用次数: 1
CoMon: A system architecture for improving caching in CCN common:用于改进CCN缓存的系统架构
Pub Date : 2014-07-08 DOI: 10.1109/INFCOMW.2014.6849231
H. Salah, Benjamin Schiller, T. Strufe
Content-Centric Networking (CCN) promises to yield large efficiency gains for Internet content distribution. Its autonomous cache management, however, raises doubts about achieving the intended goals optimally. A coordinated cache management, based on timely usage information, will help to fully leverage the cache efficiency. In this poster we introduce CoMon, a system architecture that implements Coordinated caching based on Monitoring of content usage and its stability. CoMon aims at improving CCN caching with low monitoring and communication overheads.
以内容为中心的网络(CCN)有望为互联网内容分发带来巨大的效率提升。然而,它的自治缓存管理对最佳地实现预期目标提出了质疑。基于及时使用信息的协调缓存管理将有助于充分利用缓存效率。在这张海报中,我们介绍了common,这是一个系统架构,它实现了基于内容使用及其稳定性监控的协调缓存。common旨在通过降低监控和通信开销来改进CCN缓存。
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引用次数: 5
期刊
2014 IEEE Conference on Computer Communications Workshops (INFOCOM WKSHPS)
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