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Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility最新文献

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Augmenta11y: A Reading Assistant Application for Children with Dyslexia Augmenta11y:一款针对诵读困难儿童的阅读辅助应用
Tushar Gupta, L. Aflatoony, Lynette Leonard
We designed Augmenta11y, a cross-platform application that aims to provide ubiquitous reading and learning companionship to children with dyslexia. This paper presents the iterative user-centered design process and implementation details of the application and offers suggestions and guidelines for designing future assisted reading applications. We foresee the opportunity for Augmenta11y to be an accessible, low-cost assistive reading solution for dyslexic children with little to no access to educational specialists or after-school practices. The Augmenta11y application is available on iOS and Android.
我们设计了Augmenta11y,这是一个跨平台的应用程序,旨在为患有阅读障碍的儿童提供无处不在的阅读和学习陪伴。本文介绍了以用户为中心的辅助阅读应用的迭代设计过程和实现细节,并为未来辅助阅读应用的设计提供了建议和指导。我们预见Augmenta11y将有机会成为一种方便、低成本的辅助阅读解决方案,为那些几乎没有机会接触教育专家或课后实践的失读症儿童提供帮助。Augmenta11y应用程序可在iOS和Android上使用。
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引用次数: 5
SciA11y: Converting Scientific Papers to Accessible HTML SciA11y:将科学论文转换为可访问的HTML
Lucy Lu Wang, Isabel Cachola, Jonathan Bragg, Evie (Yu-Yen) Cheng, Chelsea Hess Haupt, Matt Latzke, Bailey Kuehl, Madeleine van Zuylen, Linda M. Wagner, Daniel S. Weld
We present SciA11y, a system that renders inaccessible scientific paper PDFs into HTML. SciA11y uses machine learning models to extract and understand the content of scientific PDFs, and reorganizes the resulting paper components into a form that better supports skimming and scanning for blind and low vision (BLV) readers. SciA11y adds navigation features such as tagged headings, a table of contents, and bidirectional links between inline citations and references, which allow readers to resolve citations without losing their context. A set of 1.5 million open access papers are processed and available at https://scia11y.org/. This system is a first step in addressing scientific PDF accessibility, and may significantly improve the experience of paper reading for BLV users.
我们介绍SciA11y,一个将不可访问的科学论文pdf转换为HTML的系统。SciA11y使用机器学习模型来提取和理解科学pdf文件的内容,并将生成的论文组成部分重新组织为盲人和低视力(BLV)读者更好地支持略读和扫描的形式。SciA11y增加了导航功能,如标记标题、目录以及内联引文和参考文献之间的双向链接,这些功能允许读者在不丢失上下文的情况下解析引文。一组150万份开放获取论文经过处理并可在https://scia11y.org/上获得。该系统是解决科学PDF可访问性的第一步,可以显著改善BLV用户的纸质阅读体验。
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引用次数: 5
Designing an App to Help Individuals with Intellectual and Developmental Disabilities to Recognize Abuse 设计一个应用程序,帮助有智力和发育障碍的人识别虐待
Thomas Howard, K. Venkatasubramanian, Jeanine L. M. Skorinko, Pauline Bosma, J. Mullaly, Brian Kelly, Deborah Lloyd, Maria Wishart, Emiton Alves, N. Jutras, Mariah Freark, Nancy A. Alterio
In the US, the abuse of individuals with intellectual and developmental disabilities (I/DD) is at epidemic proportions; however, the reporting of such abuse has been severely lacking. It has been found that individuals with I/DD are more aware of when and how to report abuse if they have received abuse prevention training. Consequently, in this paper we present the design of a mobile-computing app called Recognize to teach individuals with I/DD about abuse. Our research team is diverse, with both individuals with I/DD and neurotypical individuals. We leveraged this diversity by utilizing a co-design process with our team members who live with I/DD. Our team developed three initial prototypes of the app and performed a qualitative, within-group user study with six separate individuals with I/DD who are themselves experienced teachers to other individuals with I/DD. We found that, overall, the app would be viable for use by individuals with I/DD. We end the paper with a brief discussion of the implications of our findings toward building a full prototype of the app.
在美国,对智力和发育障碍(I/DD)患者的虐待已成流行病;但是,严重缺乏对这种虐待行为的报告。研究发现,患有I/DD的人如果接受过预防虐待的培训,他们会更清楚何时以及如何报告虐待。因此,在本文中,我们提出了一个名为“识别”的移动计算应用程序的设计,以教患有I/DD的个人如何虐待。我们的研究团队是多元化的,既有I/DD患者,也有神经正常的个体。我们通过利用与遵循I/DD的团队成员的共同设计过程来利用这种多样性。我们的团队开发了应用程序的三个初始原型,并对六个独立的I/DD患者进行了定性的组内用户研究,这些患者本身就是其他I/DD患者的经验丰富的教师。我们发现,总的来说,这个应用程序对于患有I/DD的个人来说是可行的。最后,我们简要讨论了我们的发现对构建应用程序完整原型的影响。
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引用次数: 5
A Preliminary Analysis of Android Educational Game Accessibility 浅析Android教育类游戏的可访问性
Jesse J Martinez, J. Fogarty, Jon E. Froehlich, Paul G. Allen
Android educational games are powerful learning tools but small, moving targets and game implementations pose accessibility challenges to people with upper-body motor impairments. In this poster, we present findings from a qualitative accessibility evaluation of 30 popular Android educational games, identify and reflect on accessibility barriers, and provide preliminary design recommendations.
Android教育游戏是强大的学习工具,但对于上肢运动障碍的人来说,小而移动的目标和游戏的执行会给易用性带来挑战。在这张海报中,我们将呈现30款受欢迎的Android教育游戏的可访问性定性评估结果,识别和反思可访问性障碍,并提供初步的设计建议。
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引用次数: 0
“What just happened?”: Understanding Non-visual Watching Sports Experiences “刚才发生了什么事?”:理解非视觉观看体育体验
Saki Asakawa, Amy Hurst
Sports enhances cultural and social life by bringing individuals and communities together. While sports have a different meaning and importance depending on the culture and people, there is a long history of people watching sports. However, sports viewing can rely on visual information, and not fully accessible to People with Vision Impairments (PVI). In this paper, we present findings from interviews with 43 PVI about their experiences and attitudes toward watching sports. We report on their stories about accessibility challenges, and suggestions for future accessible technologies that could increase the accessibility of watching sports, with a focus on the information needs and modality.
体育通过将个人和社区联系在一起,增强了文化和社会生活。虽然体育有不同的意义和重要性取决于文化和人,有一个悠久的历史,人们看体育。然而,体育观看可以依赖于视觉信息,而视力障碍人士(PVI)无法完全访问。在本文中,我们提出了对43名PVI的采访结果,了解他们观看体育比赛的经历和态度。我们报道了他们关于无障碍挑战的故事,以及对未来无障碍技术的建议,这些技术可以增加观看体育比赛的可访问性,重点关注信息需求和方式。
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引用次数: 2
The DARE Index - Monitoring the Progress of Digital Accessibility around the World - A Research Conducted by Advocates for Advocates DARE指数——监测全球数字无障碍进程——倡导者为倡导者开展的一项研究
Axel Leblois
It is not sufficient to simply express the goal of improved digital access for people with disabilities, without properly monitoring the progress towards those goals. This keynote speech describes the Digital Accessibility Rights Evaluation (DARE) index, which is coordinated by the Global Initiative for Inclusive ICTs (G3ICT). The DARE index is a benchmarking tool, for disability advocates, governments, civil society, international organizations and policy makers to trace country progress in making Information and Communication Technologies (ICT) accessible for all, in compliance with Article 9 of the Convention on the Rights of Persons with Disabilities (CRPD). The DARE Index measures three categories of variables in each country: country commitments (legal, regulatory, policies and programs), country capacity to implement (organization, processes, resources) and actual digital accessibility outcomes for persons with disabilities in 10 areas of products and services. Data is collected in close cooperation with Disabled People's International (DPI) and persons with disabilities worldwide, considering their best position to assess and report on digital accessibility matters in their respective countries. This keynote speech for ASSETS 2021 describes the DARE index and the most recent data collected in the DARE index in 2020, and highlights how the DARE index can be used to support digital accessibility research.
仅仅表达改善残疾人数字获取的目标,而不适当监测实现这些目标的进展是不够的。本主题演讲介绍了数字无障碍权利评估(DARE)指数,该指数由包容性信息通信技术全球倡议(G3ICT)协调。DARE指数是一个基准工具,残疾人权益倡导者、政府、民间社会、国际组织和政策制定者可以根据《残疾人权利公约》(CRPD)第9条,追踪各国在为所有人提供信息和通信技术(ICT)方面取得的进展。DARE指数衡量每个国家的三类变量:国家承诺(法律、监管、政策和规划)、国家实施能力(组织、流程、资源)以及在10个产品和服务领域为残疾人提供数字无障碍的实际成果。数据的收集与残疾人国际组织(DPI)和世界各地的残疾人密切合作,考虑到他们最适合评估和报告各自国家的数字无障碍事项。本次《ASSETS 2021》主题演讲介绍了DARE指数和2020年DARE指数收集的最新数据,并强调了如何使用DARE指数支持数字无障碍研究。
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引用次数: 1
“It is fascinating to make these beasts fly”: Understanding Visually Impaired People's Motivations and Needs for Drone Piloting “让这些野兽飞起来是迷人的”:了解视障人士驾驶无人机的动机和需求
Vinitha Gadiraju, Jérémie Garcia, Shaun K. Kane, Anke M. Brock
Drones have become fixtures in commerce, safety efforts, and in homes as a leisure activity. Researchers have started to explore how drones can support people with disabilities in piloting and serve as assistive devices. Our work focuses on people with vision impairment and investigates what motivates them to fly drones. We administered a survey to visually impaired adults that gauged general interest in drone piloting and previous experience with drones. From the 59 survey responses, we interviewed 13 participants to elaborate on how they envision using drones and how different feedback and modes of piloting can make the flying experience more accessible. We found that our participants had overarching interests in aviation, trying new technology, environment exploration, and finding collaborative activities to do with their sighted family members, which extended to an interest in piloting drones. This research helps lay groundwork for design scenarios and accessible features for future drones.
无人机已经成为商业、安全工作和家庭休闲活动的固定设备。研究人员已经开始探索无人机如何支持残疾人驾驶并作为辅助设备。我们的工作重点是视力受损的人,并调查是什么促使他们驾驶无人机。我们对视力受损的成年人进行了一项调查,评估他们对无人机驾驶的普遍兴趣和以前使用无人机的经验。从59份调查回复中,我们采访了13名参与者,详细阐述了他们如何设想使用无人机,以及不同的反馈和驾驶模式如何使飞行体验更容易获得。我们发现,我们的参与者对航空、尝试新技术、环境探索、寻找与视力正常的家庭成员合作的活动都很感兴趣,这延伸到对驾驶无人机的兴趣。这项研究有助于为未来无人机的设计场景和可访问功能奠定基础。
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引用次数: 3
Accept or Address? Researchers’ Perspectives on Response Bias in Accessibility Research 接受还是地址?可及性研究中反应偏差的研究视角
Joy Ming, Sharon Heung, Shiri Azenkot, Aditya Vashistha
Response bias has been framed as the tendency of a participant's response to be skewed by a variety of factors, including study design and participant-researcher dynamics. Response bias is a concern for all researchers who conduct studies with people — especially those working with participants with disabilities. This is because these participants’ diverse needs require methodological adjustments and differences in disability identity between the researcher and participant influence power dynamics. Despite its relevance, there is little literature that connects response bias to accessibility. We conducted semi-structured interviews with 27 accessibility researchers on how response bias manifested in their research and how they mitigated it. We present unique instances of response bias and how it is handled in accessibility research; insights into how response bias interacts with other biases like researcher or sampling bias; and philosophies and tensions around response bias such as whether to accept or address it. We conclude with guidelines on thinking about response bias in accessibility research.
反应偏差被定义为参与者的反应被各种因素扭曲的趋势,包括研究设计和参与者-研究者动态。反应偏差是所有与人进行研究的研究人员——尤其是那些与残疾参与者一起工作的研究人员——所关心的问题。这是因为这些参与者的不同需求需要方法上的调整,而研究人员和参与者在残疾认同上的差异会影响权力动力学。尽管有相关性,但很少有文献将反应偏差与可及性联系起来。我们对27位无障碍研究人员进行了半结构化访谈,了解他们在研究中如何表现出反应偏见,以及他们如何减轻反应偏见。我们提出了反应偏差的独特实例,以及如何在可及性研究中处理它;对反应偏差如何与研究者或抽样偏差等其他偏差相互作用的见解;以及关于反应偏差的哲学和紧张,比如是否接受或解决它。最后提出了可及性研究中反应偏差的思考准则。
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引用次数: 6
SynSLaG: Synthetic Sign Language Generator SynSLaG:合成手语生成器
Teppei Miura, Shinji Sako
Machine learning techniques have the potential to play an important role in sign language recognition. However, sign language datasets lack the volume and variety necessary to work well. To enlarge these datasets, we introduce SynSLaG, a tool that synthetically generates sign language datasets from 3D motion capture data. SynSLaG generates realistic images of various body shapes with ground truth 2D/3D poses, depth maps, body-part segmentations, optical flows, and surface normals. The large synthetic datasets provide possibilities for advancing sign language recognition and analysis.
机器学习技术有潜力在手语识别中发挥重要作用。然而,手语数据集缺乏足够的数量和多样性。为了扩大这些数据集,我们引入了SynSLaG,这是一个从3D动作捕捉数据合成手语数据集的工具。SynSLaG生成各种身体形状的逼真图像,具有地面真实的2D/3D姿势,深度图,身体部分分割,光流和表面法线。大型合成数据集为推进手语识别和分析提供了可能性。
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引用次数: 0
What difference does tech make? Conceptualizations of Disability and Assistive Technology among Kenyan Youth: Conceptualizations of Disability and AT 科技带来了什么不同?肯尼亚青年中残疾和辅助技术的概念化:残疾和AT的概念化
G. Barbareschi, N. Kopi, B. Oldfrey, C. Holloway
Most research which investigates stigma towards with people with disabilities and the use of Assistive Technology (AT) are based in the Global North and focus on the experiences of people with disabilities and the consequences that stigma has on choices surrounding AT. However, stigma is a societal construct rooted in the attitude and beliefs that people without disabilities hold on disability and AT. Furthermore, the portrayal of people with disabilities and AT is dependent on the social context. In this paper, we examine how young Kenyans without disabilities view people with disabilities and AT users. Findings show that while the portrayal of disability is often shaped by negative emotion, participants felt that many of the barriers affecting people with disabilities were created by society. Perceptions of AT differed –devices were not only seen as a mark of disability but also as a sign of access to resources. Therefore, what we see is an emergent picture where social barriers can be reinforced by poverty, and where poverty reinforces social barriers faced by people with disabilities. We conclude that access to appropriate technology alongside societal interventions tackling incorrect beliefs about disability can help to overcome the stigma faced by people with disabilities.
大多数调查对残疾人的耻辱感和辅助技术(AT)使用的研究都是在全球北方进行的,重点关注残疾人的经历以及耻辱感对围绕辅助技术的选择产生的后果。然而,耻辱是一种植根于非残疾人对残疾和AT的态度和信念的社会结构。此外,对残疾人和AT的描述取决于社会背景。在本文中,我们研究了年轻的肯尼亚人如何看待残疾人和AT用户。调查结果显示,虽然对残疾的描述往往受到负面情绪的影响,但与会者认为,影响残疾人的许多障碍是由社会造成的。对AT的看法不同——设备不仅被视为残疾的标志,而且被视为获得资源的标志。因此,我们看到的是一个新兴的图景:社会障碍会因贫困而加强,而贫困又会加剧残疾人面临的社会障碍。我们得出的结论是,获得适当的技术以及解决有关残疾的错误观念的社会干预可以帮助残疾人克服所面临的耻辱。
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引用次数: 4
期刊
Proceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility
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