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[Proceedings 1988] 29th Annual Symposium on Foundations of Computer Science最新文献

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Predicting (0, 1)-functions on randomly drawn points 在随机绘制的点上预测(0,1)函数
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21928
D. Haussler, N. Littlestone, Manfred K. Warmuth
The authors consider the problem of predicting (0, 1)-valued functions on R/sup n/ and smaller domains, based on their values on randomly drawn points. Their model is related to L.G. Valiant's learnability model (1984), but does not require the hypotheses used for prediction to be represented in any specified form. The authors first disregard computational complexity and show how to construct prediction strategies that are optimal to within a constant factor for any reasonable class F of target functions. These prediction strategies use the 1-inclusion graph structure from N. Alon et al.'s work on geometric range queries (1987) to minimize the probability of incorrect prediction. They then turn to computationally efficient algorithms. For indicator functions of axis-parallel rectangles and halfspaces in R/sup n/, they demonstrate how their techniques can be applied to construct computational efficient prediction strategies that are optimal to within a constant factor. They compare the general performance of prediction strategies derived by their method to those derived from existing methods in Valiant's learnability theory.<>
作者考虑了基于随机绘制的点上的值在R/sup n/和更小的域上预测(0,1)值函数的问题。他们的模型与L.G. Valiant的可学习性模型(1984)有关,但不要求用于预测的假设以任何特定的形式表示。作者首先忽略了计算复杂性,并展示了如何构建预测策略,该策略在任何合理的F类目标函数的常数因子内是最优的。这些预测策略使用N. Alon等人在几何范围查询(1987)上的工作中的1-包含图结构来最小化错误预测的概率。然后他们转向计算效率高的算法。对于R/sup /中的轴平行矩形和半空间的指示函数,他们演示了如何应用他们的技术来构建在恒定因子内最优的计算效率预测策略。他们将他们的方法得出的预测策略的一般性能与Valiant的可学习性理论中现有方法得出的预测策略进行了比较。
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引用次数: 274
Lattices, mobius functions and communications complexity 格、莫比乌斯函数和通信复杂性
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21924
L. Lovász, M. Saks
A general framework for the study of a broad class of communication problems is developed. It is based on a recent analysis of the communication complexity of graph connectivity. The approach makes use of combinatorial lattice theory.<>
为研究一类广泛的交流问题,建立了一个总体框架。它是基于最近对图连通性的通信复杂性的分析。该方法利用了组合格理论。
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引用次数: 119
The complexity of tree automata and logics of programs 树自动机的复杂性和程序的逻辑性
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21949
E. Emerson, C. Jutla
The computational complexity of testing nonemptiness of finite-state automata on infinite trees is investigated. It is shown that for tree automata with m states and n pairs nonemptiness can be tested in time O((mn)/sup 3n/), even though the problem is in general NP-complete. The nonemptiness algorithm is used to obtain exponentially improved, essentially tight upper bounds for numerous important modal logics of programs, interpreted with the usual semantics over structures generated by binary relations. For example, it is shown that satisfiability for the full branching time logic CTL* can be tested in deterministic double exponential time. It also follows that satisfiability for propositional dynamic logic with a repetition construct (PDL-delta) and for the propositional mu-calculus (L mu ) can be tested in deterministic single exponential time.<>
研究了在无限树上检验有限状态自动机非空性的计算复杂度。证明了对于具有m个状态和n对的树自动机,即使问题一般是np完全的,也可以在O((mn)/sup 3n/)时间内检验非空性。非空算法用于获得许多重要的程序模态逻辑的指数改进的、本质上紧密的上界,用通常的由二元关系生成的结构上的语义来解释。例如,证明了全分支时间逻辑CTL*在确定性双指数时间下的可满足性。此外,具有重复构造的命题动态逻辑(PDL-delta)和命题mu-calculus (L mu)的可满足性可以在确定性单指数时间内进行检验。
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引用次数: 510
Dynamic networks are as fast as static networks 动态网络和静态网络一样快
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21938
B. Awerbuch, M. Sipser
An efficient simulation is given to show that dynamic networks are as fast as static ones up to a constant multiplicative factor. That is, any task can be performed in a dynamic asynchronous network essentially as fast as in a static synchronous network. The simulation protocol is based on an approach in which locality is perceived as the key to fast adaptation to changes in network topology. The heart of the simulation is a technique called a dynamic synchronizer, which achieves 'local' simulation of a global 'clock' in a dynamic asynchronous network. Using this result, improved solutions to a number of well-known problems on dynamic networks are obtained. It can also be used to improve the solution to certain static network problems.<>
一个有效的仿真结果表明,在一个常数的乘法因子范围内,动态网络与静态网络一样快。也就是说,在动态异步网络中执行任何任务本质上与在静态同步网络中执行任务一样快。该仿真协议基于一种方法,该方法将局部性视为快速适应网络拓扑变化的关键。模拟的核心是一种称为动态同步器的技术,它在动态异步网络中实现全局“时钟”的“本地”模拟。利用这一结果,得到了动态网络中一些已知问题的改进解。它还可以用于改进某些静态网络问题的解决方案。
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引用次数: 84
Sublinear-time parallel algorithms for matching and related problems 次线性时间并行匹配算法及相关问题
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21935
A. Goldberg, Serge A. Plotkin, P. M. Vaidya
The authors present the first sub-linear-time deterministic parallel algorithms for bipartite matching and several related problems, including maximal node-disjoint paths, depth-first search, and flows in zero-one networks. The results are based on a better understanding of the combinatorial structure of the above problems, which lead to new algorithmic techniques. In particular, it is shown how to use maximal matching to extend, in parallel, a current set of node-disjoint paths and how to take advantage of the parallelism that arises when a large number of nodes are active during an execution of a push/relabel network flow algorithm. It is also shown how to apply the techniques to design parallel algorithms for the weighted versions of the above problems.<>
作者首次提出了二部匹配的次线性-时间确定性并行算法,并提出了若干相关问题,包括最大节点不相交路径、深度优先搜索和零-一网络中的流。结果是基于对上述问题的组合结构的更好理解,从而导致新的算法技术。特别是,它展示了如何使用最大匹配来并行地扩展当前一组节点不相交路径,以及如何利用在执行推送/重新标记网络流算法期间大量节点处于活动状态时产生的并行性。还展示了如何应用这些技术为上述问题的加权版本设计并行算法。
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引用次数: 83
Computing with polynomials given by black boxes for their evaluations: greatest common divisors, factorization, separation of numerators and denominators 用黑盒子给出的多项式计算它们的值:最大公约数,因式分解,分子和分母的分离
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21946
E. Kaltofen, B. Trager
Algorithms are developed that adopt a novel implicit representation for multivariate polynomials and rational functions with rational coefficients, that of black boxes for their evaluation. It is shown that within this evaluation-box representation, the polynomial greatest common divisor and factorization problems as well as the problem of extracting the numerator and denominator of a rational function can be solved in random polynomial time in the usual parameters. Since the resulting evaluation programs for the goal polynomials can be converted efficiently to sparse format, solutions to sparse problems such as the sparse ration interpolation problem follow as a consequence.<>
算法的发展采用了一种新的隐式表示多元多项式和具有有理系数的有理函数,即黑盒的评估。结果表明,在这种评价盒表示下,多项式最大公约数和因子分解问题以及有理函数的分子和分母的提取问题都可以在通常参数下的随机多项式时间内解决。由于目标多项式的结果评估程序可以有效地转换为稀疏格式,因此可以解决稀疏问题,例如稀疏比例插值问题。
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引用次数: 209
Fully dynamic techniques for point location and transitive closure in planar structures 平面结构中点定位和传递闭合的全动态技术
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21972
F. Preparata, R. Tamassia
It is shown that a planar st-graph G admits two total orders on the set V union E union F, where V, E, and F are, respectively, the sets of vertices, edges and faces of G, with mod V mod =n. An O(n) space data structure for the maintenance of the two orders is exhibited that supports an update of G (insertion of an edge and expansion of a vertex, and their inverses) in time O(log n). This data structure also supports transitive-closure queries in O(log n). Moreover, planar st-graphs provide the topological underpinning of a fully dynamic planar point location technique in monotone subdivisions, which is an interesting (unique) specialization of the chain method of Lee-Preparata (1977). While maintaining storage O(n) and query time O(log/sup 2/ n), insertion/deletion of a chain with k edges can be done in time O(log/sup 2/ n+k), and insertion/deletion of a vertex on an edge can be done in time O(log n).<>
证明了平面st图G在集合V并集E并集F上有两个全阶,其中V、E、F分别是G的顶点、边和面的集合,模V模=n。展示了一种O(n)空间数据结构,用于维护两个阶,支持在O(log n)时间内更新G(插入边和扩展顶点及其逆)。该数据结构还支持在O(log n)内传递闭包查询。此外,平面st图为单调细分中的完全动态平面点定位技术提供了拓扑基础。这是Lee-Preparata(1977)的链式方法的一个有趣的(独特的)专业化。在保持存储O(n)和查询时间O(log/sup 2/ n)的情况下,对一条有k条边的链的插入/删除可以在时间O(log/sup 2/ n+k)内完成,对一条边上一个顶点的插入/删除可以在时间O(log n)内完成。>
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引用次数: 43
Zero-knowledge with log-space verifiers 零知识与日志空间验证器
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21918
J. Kilian
Interactive proof systems are considered in which the best set of possible verifiers is restricted to the class of probabilistic log-space automata. A. Condon (1988) introduced this model and showed that if the protocols are allowed to run for arbitrarily many rounds, exponential-time languages can be proved to a log-space verifier. To better approximate the usual notion of interactive proof systems, a number of researchers have considered a more realistic, further restricted model in which protocols are polynomially bounded, both in the number of rounds of communication and in the number of computational steps allowed to the verifier. A notion of language-recognition zero-knowledge is defined for this model, and it is shown that anything provable in this model can be proved in language-recognition zero-knowledge.<>
考虑了交互式证明系统,其中最好的可能验证者集被限制在概率对数空间自动机类中。a . Condon(1988)引入了这个模型,并表明如果允许协议运行任意多轮,指数时间语言可以向对数空间验证者证明。为了更好地近似交互证明系统的通常概念,许多研究人员考虑了一个更现实的,进一步限制的模型,其中协议在通信的轮数和允许验证者的计算步骤数方面都是多项式有界的。为该模型定义了语言识别零知识的概念,并证明了在该模型中可证明的任何东西都可以在语言识别零知识中被证明
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引用次数: 40
Efficient parallel algorithms for chordal graphs 弦图的高效并行算法
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21933
P. Klein
The author gives efficient parallel algorithms for recognizing chordal graphs, finding a maximum clique and a maximum independent set in a chordal graph, finding an optimal coloring of a chordal graph, finding a breadth-first search tree and a depth-first search tree of a chordal graph, recognizing interval graphs, and testing interval graphs for isomorphism. The key to the results is an efficient parallel algorithm for finding a perfect elimination ordering.<>
本文给出了识别弦图、求弦图中最大团和最大独立集、求弦图的最优着色、求弦图的宽度优先搜索树和深度优先搜索树、识别区间图和检验区间图同构的有效并行算法。结果的关键是一个有效的并行算法来寻找一个完美的消去排序
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引用次数: 100
Notes on searching in multidimensional monotone arrays
Pub Date : 1988-10-24 DOI: 10.1109/SFCS.1988.21966
A. Aggarwal, James K. Park
A two-dimensional array A=(a/sub i,j/) is called monotone if the maximum entry in its ith row lies below or to the right of the maximum entry in its (i- 1)-st row. An array A is called totally monotone if every 2*2 subarray (i.e., every 2*2 minor) is monotone. The notion of two-dimensional totally monotone arrays is generalized to multidimensional arrays, and a wide variety of problems are exhibited involving computational geometry, dynamic programming, VLSI river routing, and finding certain kinds of shortest paths that can be solved efficiently by finding maxima in totally monotone arrays.<>
如果二维数组A=(A /下标i,j/)的第i行最大项位于第i- 1行最大项的下方或右侧,则称为单调数组。如果每个2*2子数组(即每个2*2次数组)都是单调的,则称数组A为完全单调的。二维全单调数组的概念被推广到多维数组,并展示了各种各样的问题,包括计算几何,动态规划,超大规模集成电路河路由,以及寻找某些类型的最短路径,这些最短路径可以通过在全单调数组中寻找最大值来有效地解决。
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引用次数: 170
期刊
[Proceedings 1988] 29th Annual Symposium on Foundations of Computer Science
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