首页 > 最新文献

K-Culture·Story Contents Reasearch Institute最新文献

英文 中文
An Analysis on the Narrative Time of Knives Out: the Utility and Limitation of Gérard Genette’s Narrative Theory 《刀出》的叙事时间分析:格姆拉德·热内特叙事理论的实用与局限
Pub Date : 2023-01-31 DOI: 10.56659/kcsc.2023.1.39
S. Jeong, Y. Chung
This paper examines the narrative effect and the genre variation which is constructed by the time of narration that transforms story order through analyzing the film, Knives Out(2019), and confirms that this strengthens the social message of the film. Especially, I analyze the narrative time focusing on the “analepsis” which indicates the earlier incidents without following the chronological orders. I use the method of Gérard Genette who had much influence on the study on film narrative as well as novel, as an theoretical tool. Genette’s concept on narrative order is very useful for analyzing the difference between story time and time of narration. However, there are some theoretical limitations from the unique characteristics of film narrative which is quite distinct from literature. Consequently, I was able to verify the following through this study. Firstly, Knives out plays a variation on the convention of detective film in the process of rearranging story order in the plot. This plays the role from which effectively draws the curiosity, suspense and surprise of audience, and clarifies the theme on the criticism against class inequality and capitalist selfishness in American society. Secondly, there are some points which get out of Genette’s narrative theory on the time throughout the film. Because a film has both visual elements and auditory elements unlike a literary text, and there are not a given reception order of audience in a frame.
本文通过对《刀出江湖》(2019)这部电影的分析,考察了叙事时间改变故事顺序所构建的叙事效果和类型变化,并证实了这加强了电影的社会信息。特别是,我对叙事时间的分析侧重于“分析”,这表明了早期事件的发生,而不是按照时间顺序。我采用了对电影叙事和小说研究都有很大影响的格姆萨德·吉内特的方法作为理论工具。热内特的叙事顺序概念对分析故事时间与叙事时间的区别非常有用。然而,由于电影叙事与文学叙事截然不同的独特特点,也存在一定的理论局限性。因此,通过这项研究,我能够验证以下几点。首先,《出刀》在情节上重新安排故事顺序的过程中,对侦探片的惯例进行了一种变异。这起到了有效地吸引观众好奇心、悬念和惊喜的作用,明确了对美国社会阶级不平等和资本主义自私主义批判的主题。其次,贯穿整部影片的Genette关于时间的叙事理论有一些要点。因为电影与文学文本不同,既有视觉元素,也有听觉元素,在一个框架内,观众并没有一个既定的接受顺序。
{"title":"An Analysis on the Narrative Time of Knives Out: the Utility and Limitation of Gérard Genette’s Narrative Theory","authors":"S. Jeong, Y. Chung","doi":"10.56659/kcsc.2023.1.39","DOIUrl":"https://doi.org/10.56659/kcsc.2023.1.39","url":null,"abstract":"This paper examines the narrative effect and the genre variation which is constructed by the time of narration that transforms story order through analyzing the film, Knives Out(2019), and confirms that this strengthens the social message of the film. Especially, I analyze the narrative time focusing on the “analepsis” which indicates the earlier incidents without following the chronological orders. I use the method of Gérard Genette who had much influence on the study on film narrative as well as novel, as an theoretical tool. Genette’s concept on narrative order is very useful for analyzing the difference between story time and time of narration. However, there are some theoretical limitations from the unique characteristics of film narrative which is quite distinct from literature. Consequently, I was able to verify the following through this study. Firstly, Knives out plays a variation on the convention of detective film in the process of rearranging story order in the plot. This plays the role from which effectively draws the curiosity, suspense and surprise of audience, and clarifies the theme on the criticism against class inequality and capitalist selfishness in American society. Secondly, there are some points which get out of Genette’s narrative theory on the time throughout the film. Because a film has both visual elements and auditory elements unlike a literary text, and there are not a given reception order of audience in a frame.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"24 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"121798073","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
PetTube Animals, devenir-character and becoming a story: Characterization and storytelling of animals in Youtube PetTube动物,devenir-character和成为一个故事:表征和讲故事的动物在Youtube
Pub Date : 2023-01-31 DOI: 10.56659/kcsc.2023.1.59
H. Kil
PetTube is new kind of contents created with the progression of digital media. Pets are re-created in PetTube as a member of the community and a special being with own individuality and identity. Based on the tendency of portraying animals, this research analyzed the process of characterization and storytelling of animals on PetTube. Character semiotics and ‘Devenir-’ theory of Gilles Deleuze and Pierre-Féix Guattari was used as methods to interpret how animals are described in Youtube channels. Animal is the core of PetTube. Animals are described as a humanlike being and constantly form a relation with internal and external elements of the video. Former is ‘devenir-character’, which makes animals deviate from the fixed form of ‘animal’. Animals become character by associating language and consciousness to the animal’s appearance. Latter is storytelling of Ritornello, which is done through five patterns of interaction: with human, animal, object, oneself and perspective. Repetition of action and reaction of animals within the interaction forms devenir-character’s intrinsic domain. This paper has pioneering significance in PetTube research area for analyzing contents based on character and storytelling. Although the animal had become the main source of contents for a long time on Youtube, the research related to PetTube is still insufficient. It provides an implication to the contents researchers. This research can be the trigger and an indicator for follow-up researchers to diversify the topic related to PetTube and animal contents.
PetTube是随着数字媒体的发展而产生的一种新型内容。宠物在PetTube中被重新塑造成一个社区的成员,一个有自己个性和身份的特殊存在。基于刻画动物的趋势,本研究分析了PetTube上动物的塑造和讲故事的过程。角色符号学和吉尔·德勒兹(Gilles Deleuze)和皮埃尔·法萨伊克斯·瓜塔里(pierre - f ix Guattari)的“Devenir”理论被用作解释Youtube频道中如何描述动物的方法。动物是PetTube的核心。动物被描述为类似人类的存在,并不断与视频的内部和外部元素形成关系。前者是“兽性”,它使动物脱离了“动物”的固定形态。动物通过将语言和意识与动物的外表联系起来而形成性格。后者是利托内洛的故事,通过与人、动物、物体、自己和视角的五种互动模式来完成。动物在相互作用中的动作和反应的重复形成了devenir-character的内在域。本文对基于角色和故事的内容分析在PetTube研究领域具有开创性意义。尽管在很长一段时间内,这只动物已经成为Youtube上的主要内容来源,但与PetTube相关的研究仍然不足。这为内容研究者提供了一个启示。本研究可以成为后续研究人员将PetTube和动物内容相关的主题多样化的触发和指标。
{"title":"PetTube Animals, devenir-character and becoming a story: Characterization and storytelling of animals in Youtube","authors":"H. Kil","doi":"10.56659/kcsc.2023.1.59","DOIUrl":"https://doi.org/10.56659/kcsc.2023.1.59","url":null,"abstract":"PetTube is new kind of contents created with the progression of digital media. Pets are re-created in PetTube as a member of the community and a special being with own individuality and identity. Based on the tendency of portraying animals, this research analyzed the process of characterization and storytelling of animals on PetTube. Character semiotics and ‘Devenir-’ theory of Gilles Deleuze and Pierre-Féix Guattari was used as methods to interpret how animals are described in Youtube channels. Animal is the core of PetTube. Animals are described as a humanlike being and constantly form a relation with internal and external elements of the video. Former is ‘devenir-character’, which makes animals deviate from the fixed form of ‘animal’. Animals become character by associating language and consciousness to the animal’s appearance. Latter is storytelling of Ritornello, which is done through five patterns of interaction: with human, animal, object, oneself and perspective. Repetition of action and reaction of animals within the interaction forms devenir-character’s intrinsic domain. This paper has pioneering significance in PetTube research area for analyzing contents based on character and storytelling. Although the animal had become the main source of contents for a long time on Youtube, the research related to PetTube is still insufficient. It provides an implication to the contents researchers. This research can be the trigger and an indicator for follow-up researchers to diversify the topic related to PetTube and animal contents.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"63 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126515158","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
British Cultural Policy and Strategy: Arts Council’s projects 英国文化政策与战略:艺术委员会项目
Pub Date : 2023-01-31 DOI: 10.56659/kcsc.2023.1.117
Kyung-Jin Lee
This paper aims to examine the vision and projects of the British Arts Council, presenting a comparison with – and subsequent analysis of – project development in Korea. This paper begins by defining the direction of British culture and art by analysing the ‘Arm’s length principle’, which is a fundamental policy element in British culture and art. Following this, our gaze shifts to consider the British Art Council’s future strategy, the projects it plans to undertake, and the goals it hopes to achieve. In particular, we examine the British Art Council’s aim to inform the public on several topics and plan events that include various genres of music, visual arts, folklore and archaeology, as well as its approach to revitalizing a region of England using the works of local artists in the example of the 2022 Commonwealth Games Culture Festival held in Birmingham. In the third chapter, we discuss the Bristol Regional Project and the Greenwich Library Project in depth, explaining the British Arts Council’s approach to collaborating with the fields of education, history, literature and archaeology, art experts (including curators, creative directors, planners, professors, and so on), and public institutions to successfully develop and complete projects. By analysing the cases of the Bristol Regional Project and Greenwich Library Project, we aim to determine whether these projects are consistent with the vision and future strategy set by the British Arts Council, as well as how these projects have developed and altered British society and the art world more broadly. In addition to local projects, the British Arts Council intends to work abroad to discover new artists and to promote British art through them to facilitate its growth, which will also be a point of discussion in Chapter 3. The final chapter will examine projects conducted by the Seoul Cultural Foundation during the COVID-19 period. Making a comparison to the UK’s regional culture and arts policies and programs, the limitations of the Korean domestic art landscape are discussed and areas that need to be re-established are identified.
本文旨在考察英国艺术委员会的愿景和项目,并与韩国的项目发展进行比较和随后的分析。本文首先通过分析英国文化艺术的基本政策要素“一臂之遥原则”来确定英国文化艺术的发展方向。接下来,我们的目光转向英国艺术协会的未来战略,它计划承担的项目,以及它希望实现的目标。特别是,我们研究了英国艺术委员会的目标,即向公众介绍几个主题和计划活动,包括各种类型的音乐、视觉艺术、民间传说和考古学,以及它在伯明翰举办的2022年英联邦运动会文化节中使用当地艺术家的作品来振兴英格兰地区的方法。在第三章中,我们深入讨论了布里斯托尔地区项目和格林威治图书馆项目,解释了英国艺术委员会与教育、历史、文学和考古领域、艺术专家(包括策展人、创意总监、规划师、教授等)和公共机构合作的方法,以成功开发和完成项目。通过分析布里斯托尔地区项目和格林威治图书馆项目的案例,我们的目标是确定这些项目是否符合英国艺术委员会制定的愿景和未来战略,以及这些项目如何更广泛地发展和改变英国社会和艺术界。除了本地项目,英国艺术委员会还打算在国外工作,发现新的艺术家,并通过他们促进英国艺术的发展,这也将是第三章讨论的重点。最后一章将介绍首尔文化财团在新冠疫情期间开展的项目。通过与英国地区文化艺术政策和计划的比较,讨论了韩国国内艺术景观的局限性,并确定了需要重新建立的领域。
{"title":"British Cultural Policy and Strategy: Arts Council’s projects","authors":"Kyung-Jin Lee","doi":"10.56659/kcsc.2023.1.117","DOIUrl":"https://doi.org/10.56659/kcsc.2023.1.117","url":null,"abstract":"This paper aims to examine the vision and projects of the British Arts Council, presenting a comparison with – and subsequent analysis of – project development in Korea. This paper begins by defining the direction of British culture and art by analysing the ‘Arm’s length principle’, which is a fundamental policy element in British culture and art. Following this, our gaze shifts to consider the British Art Council’s future strategy, the projects it plans to undertake, and the goals it hopes to achieve. In particular, we examine the British Art Council’s aim to inform the public on several topics and plan events that include various genres of music, visual arts, folklore and archaeology, as well as its approach to revitalizing a region of England using the works of local artists in the example of the 2022 Commonwealth Games Culture Festival held in Birmingham. In the third chapter, we discuss the Bristol Regional Project and the Greenwich Library Project in depth, explaining the British Arts Council’s approach to collaborating with the fields of education, history, literature and archaeology, art experts (including curators, creative directors, planners, professors, and so on), and public institutions to successfully develop and complete projects. By analysing the cases of the Bristol Regional Project and Greenwich Library Project, we aim to determine whether these projects are consistent with the vision and future strategy set by the British Arts Council, as well as how these projects have developed and altered British society and the art world more broadly. In addition to local projects, the British Arts Council intends to work abroad to discover new artists and to promote British art through them to facilitate its growth, which will also be a point of discussion in Chapter 3. The final chapter will examine projects conducted by the Seoul Cultural Foundation during the COVID-19 period. Making a comparison to the UK’s regional culture and arts policies and programs, the limitations of the Korean domestic art landscape are discussed and areas that need to be re-established are identified.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"10 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130871862","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Study on Realism Films Produced During the Korean War: Focusing on and 朝鲜战争时期现实主义电影研究:聚焦与
Pub Date : 2023-01-31 DOI: 10.56659/kcsc.2023.1.167
Jun-Yeob Lee
(1952) and (1952) have been regarded as representative realism films produced during the Korean War. Just as Italian Neorealism came about World War II, Korean realism films in the 1950s also appeared with the Korean War. (1952) and (1952) depicted the everyday scenery of Korean society, And critics at the time called these films a work of (Neo)realism. In terms of narrative, is similar to the realism films produced in Japanese colonial era, (1940) and (1941). Since the filming of was conducted even before the outbreak of the Korean War, there were parts that did not fit the reality of the time. However, as director Shin Sang-ok recalls, borrowed Neorealistic styles and depicted various lower-class people. Therefore, most of the reviews evaluated as an exemplary (Neo)realism work. Critics took note of that the Italian film industry gained worldwide fame despite the difficult situation caused by the war. So they hoped that young Korean directors would create new trends such as Neorealism.
(1952)和(1952)被认为是朝鲜战争期间制作的具有代表性的现实主义电影。就像意大利的新现实主义电影在第二次世界大战中出现一样,20世纪50年代的韩国现实主义电影也随着6•25战争而出现。(1952年)和(1952年)描写了韩国社会的日常生活,当时的评论家称这些电影是“(新)现实主义”的作品。在叙事上,类似于日本殖民时期的现实主义电影(1940年)和(1941年)。因为在6•25战争爆发之前就进行了拍摄,所以有些部分与当时的现实不符。但是导演申相玉回忆说,他借用了新现实主义的风格,描绘了各种各样的底层人物。因此,大多数评论评价为典范(新)现实主义作品。评论家们注意到,尽管战争造成了困难的局面,意大利电影业仍获得了世界声誉。因此,他们希望年轻的韩国导演能够开创新现实主义等新潮流。
{"title":"A Study on Realism Films Produced During the Korean War: Focusing on and","authors":"Jun-Yeob Lee","doi":"10.56659/kcsc.2023.1.167","DOIUrl":"https://doi.org/10.56659/kcsc.2023.1.167","url":null,"abstract":"<The Street of Sun>(1952) and <The Evil Night>(1952) have been regarded as representative realism films produced during the Korean War. Just as Italian Neorealism came about World War II, Korean realism films in the 1950s also appeared with the Korean War. <The Street of Sun>(1952) and <The Evil Night>(1952) depicted the everyday scenery of Korean society, And critics at the time called these films a work of (Neo)realism. In terms of narrative, <The Street of Sun> is similar to the realism films produced in Japanese colonial era, <Tuition>(1940) and <Angeles on the Streets>(1941). Since the filming of <The Evil Night> was conducted even before the outbreak of the Korean War, there were parts that did not fit the reality of the time. However, as director Shin Sang-ok recalls, <The Evil Night> borrowed Neorealistic styles and depicted various lower-class people. Therefore, most of the reviews evaluated <The Evil Night> as an exemplary (Neo)realism work. Critics took note of that the Italian film industry gained worldwide fame despite the difficult situation caused by the war. So they hoped that young Korean directors would create new trends such as Neorealism.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"169 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"116318906","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Storytelling strategy of transformation of time transcendence motive and maturation plot grammar in 时间转换、超越动机和成熟情节语法的叙事策略
Pub Date : 2023-01-31 DOI: 10.56659/kcsc.2023.1.99
Jeong-Ung Kim
This study aims to examine the storytelling method in which the two characteristics of the 'maturity' plot of the story are properly mixed together with the method of the time transcendence motif shown in the Japanese film . In , while transforming the existing motive in the process of using the time machine and the experience of the protagonist boy's 'time transcendence', the storytelling method applied the 'maturity' plot grammar to learn about the 'non-mainstream' in society. It conveys a critical mind and a thematic consciousness that the past, present, and future are connected to each other. The motivation for time transcendence through a time machine in many films based on time travel so far stems from the desire to change the wrong reality through time travel. But in this movie, it's different. In a future world where the length of the video is 5 seconds, the boy's pure heart works as a motivation when he can't find the debut film of the master director 'Barefoot'. In particular, this boy is playing the role of the main character, but the actual protagonist in this film is 'Barefoot', a 'girl' who loves the 'Samurai' genre living in the present. This is because this film puts more weight on the growth of 'girls' than the growth of boys who experience time transcendence. In view of the fact that more and more films are being produced faithfully to the conventions of the genre for the stability of popular box office success and success, the method approached in this film conveys the intention and theme of the creator rather than following only the existing motive conventionally. It shows that the storytelling potential of a work can be expanded when transformation is pursued in an effective way to do so.
本研究旨在探讨日本电影所表现的时间超越母题的叙事方法,将故事“成熟”情节的两大特点恰当地融合在一起。在转换使用时光机过程中的既有动机和主人公男孩“时间超越”的经历的同时,叙事方法运用了“成熟”的情节语法来了解社会中的“非主流”。它传达了一种批判的思维和一种主题意识,即过去、现在和未来是相互联系的。到目前为止,很多以时间旅行为题材的电影中,通过时间机器进行时间跨越的动机,都是源于想要通过时间旅行改变错误的现实。但在这部电影中,情况有所不同。在视频长度为5秒的未来世界中,当男孩找不到大师导演的处女作“赤脚”时,他的纯洁的心成为了他的动力。特别是,这个男孩扮演了主角的角色,但在这部电影中,真正的主角是“赤脚”,一个生活在当下热爱“武士”类型的“女孩”。这是因为这部电影更重视“女孩”的成长,而不是经历时间超越的男孩的成长。鉴于越来越多的电影为了稳定票房的成功和成功而忠实地制作类型的惯例,在这部电影中所采用的方法传达了创作者的意图和主题,而不是常规地遵循现有的动机。它表明,当以有效的方式进行转型时,作品的叙事潜力可以得到扩大。
{"title":"Storytelling strategy of transformation of time transcendence motive and maturation plot grammar in","authors":"Jeong-Ung Kim","doi":"10.56659/kcsc.2023.1.99","DOIUrl":"https://doi.org/10.56659/kcsc.2023.1.99","url":null,"abstract":"This study aims to examine the storytelling method in which the two characteristics of the 'maturity' plot of the story are properly mixed together with the method of the time transcendence motif shown in the Japanese film . In , while transforming the existing motive in the process of using the time machine and the experience of the protagonist boy's 'time transcendence', the storytelling method applied the 'maturity' plot grammar to learn about the 'non-mainstream' in society. It conveys a critical mind and a thematic consciousness that the past, present, and future are connected to each other. The motivation for time transcendence through a time machine in many films based on time travel so far stems from the desire to change the wrong reality through time travel. But in this movie, it's different. In a future world where the length of the video is 5 seconds, the boy's pure heart works as a motivation when he can't find the debut film of the master director 'Barefoot'. In particular, this boy is playing the role of the main character, but the actual protagonist in this film is 'Barefoot', a 'girl' who loves the 'Samurai' genre living in the present. This is because this film puts more weight on the growth of 'girls' than the growth of boys who experience time transcendence. In view of the fact that more and more films are being produced faithfully to the conventions of the genre for the stability of popular box office success and success, the method approached in this film conveys the intention and theme of the creator rather than following only the existing motive conventionally. It shows that the storytelling potential of a work can be expanded when transformation is pursued in an effective way to do so.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"697 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"122983481","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Characteristics of the MZ Generation as Funsumers and Types of Funsumer Marketing: Focusing on Funsumer Marketing MZ一代作为娱乐消费者的特征与娱乐营销的类型——以娱乐营销为中心
Pub Date : 2023-01-31 DOI: 10.56659/kcsc.2023.1.131
Hee-kyung Kim
Funsumer, a combination of fun and consumer, refers to a person who makes fun a major factor in purchasing and enjoying when consuming content or services. What they seek is so-called a waste. Funsumer pursues fun both in the consumption process and after consumption, and shares their fun on SNS or short form platforms such as Instagram. In particular, the MZ generation is paying attention to this cost-fun, and a number of web dramas, advertisements, YouTube contents, short form contents, and metaverse contents are produced for them, and the MZ generation, who do not want to remain only consumers, becomes producers and creates a playground called Panplay. Therefore, here we examine the definition of fun, the characteristics of the MZ generation, the emergence and characteristics of funsumer, and the characteristics and six types of funsumer marketing for the MZ generation, which is funsumer. Through this, we will find out how funsumer uses and accepts fun Content.
Funsumer是fun(乐趣)和consumer(消费者)的合成词,指在消费内容或服务时,将乐趣作为购买和享受的主要因素的人。他们所寻求的是所谓的浪费。Funsumer追求消费过程中的乐趣和消费后的乐趣,并在SNS或Instagram等短形式平台上分享乐趣。特别是,MZ一代正在关注这种“成本乐趣”,为他们制作了大量网络剧、广告、YouTube内容、短片内容、虚拟世界内容,而不想只做消费者的MZ一代成为了生产者,创造了一个名为“Panplay”的游乐场。因此,我们在这里对乐趣的定义、MZ一代的特征、消闲者的出现和特征、MZ一代即消闲者的消闲营销的特征和六种类型进行了考察。通过这一点,我们将发现有趣的消费者如何使用和接受有趣的内容。
{"title":"Characteristics of the MZ Generation as Funsumers and Types of Funsumer Marketing: Focusing on Funsumer Marketing","authors":"Hee-kyung Kim","doi":"10.56659/kcsc.2023.1.131","DOIUrl":"https://doi.org/10.56659/kcsc.2023.1.131","url":null,"abstract":"Funsumer, a combination of fun and consumer, refers to a person who makes fun a major factor in purchasing and enjoying when consuming content or services. What they seek is so-called a waste. Funsumer pursues fun both in the consumption process and after consumption, and shares their fun on SNS or short form platforms such as Instagram. In particular, the MZ generation is paying attention to this cost-fun, and a number of web dramas, advertisements, YouTube contents, short form contents, and metaverse contents are produced for them, and the MZ generation, who do not want to remain only consumers, becomes producers and creates a playground called Panplay. Therefore, here we examine the definition of fun, the characteristics of the MZ generation, the emergence and characteristics of funsumer, and the characteristics and six types of funsumer marketing for the MZ generation, which is funsumer. Through this, we will find out how funsumer uses and accepts fun Content.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2023-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131661016","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
The succession and change of Korean hip-hop expressed through 韩国hip-hop的传承与变化通过
Pub Date : 2022-07-31 DOI: 10.56659/kdps.2022.7.1.89
Tae-Ryong Kim
The purpose of this paper is to examine the aspects of desire and resistance inherent in Korean hip-hop. And to understand the current socio-cultural function and position of Korean hip-hop. For this purpose, was selected as a sample of Korean hip-hop. And all the songs released from season 3 to season 10 were analyzed. Through this, I tried to understand the desire and resistance inherent in today's Korean hip-hop. And compared with the past from the point of view of 'inheritance and change', and examined what it means. As a result, today's Korean hip-hop has the following socio-cultural meaning. First, underground hip-hop in Korea has been handed down as an ‘attitude’, claiming an independent identity and pursuing self-realization. Second, Korean hip-hop has changed from a means for public discourse to a means for personal discourse. Third, capitalism and materialism have shifted from the object of resistance to the object of pursuit. I hope that this thesis can contribute to the formation of a progressive discourse related to Korean hip-hop.
本文的目的是研究韩国嘻哈中固有的欲望和抵抗的各个方面。并了解当前韩国嘻哈的社会文化功能和地位。为此,被选为韩国hip-hop的样本。并对第三季至第十季发行的所有歌曲进行了分析。通过这个,我试图理解当今韩国hip-hop中固有的欲望和反抗。并从“继承与变化”的角度与过去进行比较,考察其含义。因此,今天的韩国hip-hop具有以下社会文化意义。首先,韩国的地下嘻哈作为一种“态度”流传下来,要求独立的身份,追求自我实现。第二,韩国hip-hop已经从公共话语的手段转变为个人话语的手段。第三,资本主义和唯物主义从反抗对象转向追求对象。希望本文能对形成与韩国嘻哈相关的进步话语有所贡献。
{"title":"The succession and change of Korean hip-hop expressed through","authors":"Tae-Ryong Kim","doi":"10.56659/kdps.2022.7.1.89","DOIUrl":"https://doi.org/10.56659/kdps.2022.7.1.89","url":null,"abstract":"The purpose of this paper is to examine the aspects of desire and resistance inherent in Korean hip-hop. And to understand the current socio-cultural function and position of Korean hip-hop. For this purpose, was selected as a sample of Korean hip-hop. And all the songs released from season 3 to season 10 were analyzed. \u0000Through this, I tried to understand the desire and resistance inherent in today's Korean hip-hop. And compared with the past from the point of view of 'inheritance and change', and examined what it means. \u0000As a result, today's Korean hip-hop has the following socio-cultural meaning. First, underground hip-hop in Korea has been handed down as an ‘attitude’, claiming an independent identity and pursuing self-realization. Second, Korean hip-hop has changed from a means for public discourse to a means for personal discourse. Third, capitalism and materialism have shifted from the object of resistance to the object of pursuit. I hope that this thesis can contribute to the formation of a progressive discourse related to Korean hip-hop.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"26 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125850707","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A study on the possibility of combining the dismantlement of faciality with digital character creation: Focusing on the 'Art Brut' of Jean Dubuffet 面部解构与数字人物创作相结合的可能性研究——以Jean Dubuffet的“Art Brut”为例
Pub Date : 2022-07-31 DOI: 10.56659/kdps.2022.7.1.27
J. Kang
This paper examines the possibility that the discourse of dismantlement of faciality can be combined with character creation in the digital age by analyzing the facial images in Jean Dubuffet's Art Brut painting focusing on Gilles Deleuze's concept of 'faciality'. According to Deleuze, the face is a layer of linguistic expression deterritorialized from the body, and it is the mechanism of faciality that fixes humans to signifiance and subjectification by a single code that dominates Western civilization. This paper attempts to capture the prototype of the face that the mechanism of faciality do not penetrate through the raw image of faces in Art Brut, which breaks down the classical representation system. These informel faces of Art Brut and Deleuze's undecidable faces suggest the possibility of various expressions of face and body images through the undecidability between faciality and body, and the relationship with material objects. In other words, the deconstruction of faciality as claimed in this paper can open the infinite possibilities of creating digital characters with another vitality as a new approach to face representation.
本文以德勒兹的“面相”概念为中心,通过分析让·杜布菲的《艺术布鲁斯》绘画中的面部形象,探讨了在数字时代,面相解构话语与人物创作相结合的可能性。德勒兹认为,脸是一种脱离身体的语言表达层,它是面部的机制,通过一种主导西方文明的单一代码将人类固定在意义和主体化上。本文试图通过打破经典表现体系的Art Brut的原始人脸图像,捕捉人脸机制无法穿透的人脸原型。Art Brut和Deleuze的这些不确定的面孔通过面部和身体之间的不确定,以及与物质对象的关系,暗示了面部和身体图像的各种表达的可能性。换句话说,本文所主张的对面部特征的解构可以为创造具有另一种生命力的数字人物提供无限的可能性,作为一种新的面部表现方式。
{"title":"A study on the possibility of combining the dismantlement of faciality with digital character creation: Focusing on the 'Art Brut' of Jean Dubuffet","authors":"J. Kang","doi":"10.56659/kdps.2022.7.1.27","DOIUrl":"https://doi.org/10.56659/kdps.2022.7.1.27","url":null,"abstract":"This paper examines the possibility that the discourse of dismantlement of faciality can be combined with character creation in the digital age by analyzing the facial images in Jean Dubuffet's Art Brut painting focusing on Gilles Deleuze's concept of 'faciality'. \u0000According to Deleuze, the face is a layer of linguistic expression deterritorialized from the body, and it is the mechanism of faciality that fixes humans to signifiance and subjectification by a single code that dominates Western civilization. This paper attempts to capture the prototype of the face that the mechanism of faciality do not penetrate through the raw image of faces in Art Brut, which breaks down the classical representation system. These informel faces of Art Brut and Deleuze's undecidable faces suggest the possibility of various expressions of face and body images through the undecidability between faciality and body, and the relationship with material objects. In other words, the deconstruction of faciality as claimed in this paper can open the infinite possibilities of creating digital characters with another vitality as a new approach to face representation.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"46 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130751138","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Representation of Celebrities in Adolescent Films and Its Relationship with Film Magazines : Examining Articles about Shin Seong-il and Um Aing-ran from Silver Screen, the Film Magazine of 1960s 青少年电影中的名人形象及其与电影杂志的关系——以20世纪60年代电影杂志《银幕》中关于申成日、严安兰的文章为例
Pub Date : 2022-07-31 DOI: 10.56659/kdps.2022.7.1.47
Dong-Eun Chun, S. Ahn
Adolescent films from the beginning of the 1960s highlight important context about the first Golden Age of Korean films. Adolescent films created a stateless space that did not resemble the reality of Korea at the time. They were extremely popular among the young audience due to their narratives of rebellion against the older generation. Shin Seong-il and Um Aing-ran, who were so popular as a couple that they were labelled as the symbols of adolescent films, co-starred in various films and created distinct personas. They existed within the screen as the alter egos of the young audience and portrayed the desires of the youth at the time. Therefore, they were often objectified or admired. This paper aims to examine the symbols in adolescent films that Shin Seong-il and Um Aing-ran co-starred in. It will use this analysis to draw conclusions on how the personas they created within the films corresponded to the reality outside of the screen. Silver Screen, a popular film magazine at the time, had the characteristics of a specialized magazine because it viewed 21 celebrities as actors and did not focus on gossip. However, the articles from Silver Screen display a tendency to subtly intertwine fabricated information about the celebrity couple from their movie’s narrative with the actual information from their reality as real people. For example, it is sometimes imagined that Shin Seong-il and Um Aing-ran’s marriage is the realization of the fruition of their love that was delayed or not possible in their adolescent films. Their marriage in reality became the visualization of a scene that the public did not get to witness in the fabricated world of the movies. In other words, their marriage acted as a narrative conclusion for the public. To sum up, this paper will analyze the representation of celebrities in movies with film magazine articles from that era. Based on this analysis, it aims to explore how the desires of the public can intertwine with the representation of celebrities.
20世纪60年代初的青少年电影突出了韩国电影第一个黄金时代的重要背景。青少年电影创造了一个不像当时韩国现实的无国籍空间。他们在年轻观众中非常受欢迎,因为他们对老一辈的反叛叙事。被称为青少年电影象征的申成日和严静兰夫妇在各种电影中共同出演,塑造了截然不同的人物形象。他们作为年轻观众的另一个自我存在于屏幕中,描绘了当时年轻人的欲望。因此,他们经常被物化或崇拜。本文旨在探讨申成日与严静兰共同出演的青少年电影中的符号。它将使用这种分析来得出结论,即他们在电影中创造的人物角色如何与屏幕外的现实相对应。当时颇受欢迎的电影杂志《银幕》(Silver Screen)把21名明星当作演员,而不关注八卦,因此具有专业杂志的特点。然而,来自Silver Screen的文章显示出一种趋势,即巧妙地将电影叙事中关于这对名人夫妇的虚构信息与他们作为真实人物的真实信息交织在一起。例如,有时会想象申成日和严静兰的婚姻是他们在青少年电影中推迟或不可能实现的爱情成果的实现。他们的婚姻在现实中成为了一个场景的可视化,而公众在电影的虚构世界中无法亲眼目睹。换句话说,他们的婚姻对公众来说是一种叙事的终结。综上所述,本文将以那个时代的电影杂志文章来分析名人在电影中的表现。在此基础上,探讨公众的欲望是如何与名人的再现交织在一起的。
{"title":"Representation of Celebrities in Adolescent Films and Its Relationship with Film Magazines : Examining Articles about Shin Seong-il and Um Aing-ran from Silver Screen, the Film Magazine of 1960s","authors":"Dong-Eun Chun, S. Ahn","doi":"10.56659/kdps.2022.7.1.47","DOIUrl":"https://doi.org/10.56659/kdps.2022.7.1.47","url":null,"abstract":"Adolescent films from the beginning of the 1960s highlight important context about the first Golden Age of Korean films. Adolescent films created a stateless space that did not resemble the reality of Korea at the time. They were extremely popular among the young audience due to their narratives of rebellion against the older generation. Shin Seong-il and Um Aing-ran, who were so popular as a couple that they were labelled as the symbols of adolescent films, co-starred in various films and created distinct personas. They existed within the screen as the alter egos of the young audience and portrayed the desires of the youth at the time. Therefore, they were often objectified or admired. \u0000This paper aims to examine the symbols in adolescent films that Shin Seong-il and Um Aing-ran co-starred in. It will use this analysis to draw conclusions on how the personas they created within the films corresponded to the reality outside of the screen. Silver Screen, a popular film magazine at the time, had the characteristics of a specialized magazine because it viewed 21 celebrities as actors and did not focus on gossip. However, the articles from Silver Screen display a tendency to subtly intertwine fabricated information about the celebrity couple from their movie’s narrative with the actual information from their reality as real people. For example, it is sometimes imagined that Shin Seong-il and Um Aing-ran’s marriage is the realization of the fruition of their love that was delayed or not possible in their adolescent films. Their marriage in reality became the visualization of a scene that the public did not get to witness in the fabricated world of the movies. In other words, their marriage acted as a narrative conclusion for the public. To sum up, this paper will analyze the representation of celebrities in movies with film magazine articles from that era. Based on this analysis, it aims to explore how the desires of the public can intertwine with the representation of celebrities.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"57 1‐2","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"133292399","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
A Study on the Existence of CGI Technology: Focused on Rotoscope and Fluid Dynamics CGI技术的存在性研究:以转盘和流体力学为中心
Pub Date : 2022-07-31 DOI: 10.56659/kdps.2022.7.1.11
seung-hak chi
In this paper, I will deal with the existence of visual effect technology. This article includes the value of homogeneity between animations and films. In this intention, I want to emphasize the fact that technology is connected to the issue of aesthetic politics and the icon is producing the functions as a cultural symbol. In particular, this paper focuses on the technical characteristics and historical relationship of the Bray-Hurd process and the Rotoscope system which are able to be intervened by method of scientific thought. Rotoscope system introduces the simulation of mathematical equations applied to CGI technology so that the social origin and historical technology implicate cultural technology. Also in this article, I want to compare Avy Warburg's Phatosformel with the movement of the Rotoscope, which born the historical flow from painting, animation, to film.
在本文中,我将讨论视觉效果技术的存在。这篇文章包括了动画和电影的同质性的价值。在这个意图中,我想强调这样一个事实,即技术与审美政治问题是联系在一起的,而图标作为一种文化符号正在产生功能。本文重点讨论了布雷赫德法和旋动镜系统的技术特点和历史关系,并对其进行了科学的思想干预。旋转放映机系统将数学方程的模拟应用于CGI技术,使社会起源和历史技术蕴涵着文化技术。在这篇文章中,我还想将Avy Warburg的Phatosformel与Rotoscope的运动进行比较,后者诞生了从绘画、动画到电影的历史潮流。
{"title":"A Study on the Existence of CGI Technology: Focused on Rotoscope and Fluid Dynamics","authors":"seung-hak chi","doi":"10.56659/kdps.2022.7.1.11","DOIUrl":"https://doi.org/10.56659/kdps.2022.7.1.11","url":null,"abstract":"In this paper, I will deal with the existence of visual effect technology. This article includes the value of homogeneity between animations and films. In this intention, I want to emphasize the fact that technology is connected to the issue of aesthetic politics and the icon is producing the functions as a cultural symbol. In particular, this paper focuses on the technical characteristics and historical relationship of the Bray-Hurd process and the Rotoscope system which are able to be intervened by method of scientific thought. \u0000Rotoscope system introduces the simulation of mathematical equations applied to CGI technology so that the social origin and historical technology implicate cultural technology. \u0000Also in this article, I want to compare Avy Warburg's Phatosformel with the movement of the Rotoscope, which born the historical flow from painting, animation, to film.","PeriodicalId":127578,"journal":{"name":"K-Culture·Story Contents Reasearch Institute","volume":"94 12 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2022-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"126874167","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
期刊
K-Culture·Story Contents Reasearch Institute
全部 Acc. Chem. Res. ACS Applied Bio Materials ACS Appl. Electron. Mater. ACS Appl. Energy Mater. ACS Appl. Mater. Interfaces ACS Appl. Nano Mater. ACS Appl. Polym. Mater. ACS BIOMATER-SCI ENG ACS Catal. ACS Cent. Sci. ACS Chem. Biol. ACS Chemical Health & Safety ACS Chem. Neurosci. ACS Comb. Sci. ACS Earth Space Chem. ACS Energy Lett. ACS Infect. Dis. ACS Macro Lett. ACS Mater. Lett. ACS Med. Chem. Lett. ACS Nano ACS Omega ACS Photonics ACS Sens. ACS Sustainable Chem. Eng. ACS Synth. Biol. Anal. Chem. BIOCHEMISTRY-US Bioconjugate Chem. BIOMACROMOLECULES Chem. Res. Toxicol. Chem. Rev. Chem. Mater. CRYST GROWTH DES ENERG FUEL Environ. Sci. Technol. Environ. Sci. Technol. Lett. Eur. J. Inorg. Chem. IND ENG CHEM RES Inorg. Chem. J. Agric. Food. Chem. J. Chem. Eng. Data J. Chem. Educ. J. Chem. Inf. Model. J. Chem. Theory Comput. J. Med. Chem. J. Nat. Prod. J PROTEOME RES J. Am. Chem. Soc. LANGMUIR MACROMOLECULES Mol. Pharmaceutics Nano Lett. Org. Lett. ORG PROCESS RES DEV ORGANOMETALLICS J. Org. Chem. J. Phys. Chem. J. Phys. Chem. A J. Phys. Chem. B J. Phys. Chem. C J. Phys. Chem. Lett. Analyst Anal. Methods Biomater. Sci. Catal. Sci. Technol. Chem. Commun. Chem. Soc. Rev. CHEM EDUC RES PRACT CRYSTENGCOMM Dalton Trans. Energy Environ. Sci. ENVIRON SCI-NANO ENVIRON SCI-PROC IMP ENVIRON SCI-WAT RES Faraday Discuss. Food Funct. Green Chem. Inorg. Chem. Front. Integr. Biol. J. Anal. At. Spectrom. J. Mater. Chem. A J. Mater. Chem. B J. Mater. Chem. C Lab Chip Mater. Chem. Front. Mater. Horiz. MEDCHEMCOMM Metallomics Mol. Biosyst. Mol. Syst. Des. Eng. Nanoscale Nanoscale Horiz. Nat. Prod. Rep. New J. Chem. Org. Biomol. Chem. Org. Chem. Front. PHOTOCH PHOTOBIO SCI PCCP Polym. Chem.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1