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VirInteraction: Enhancing Virtual-LiDAR Points Interaction by Using Image Semantics and Density Estimation for 3D Object Detection VirInteraction:利用图像语义和密度估计增强三维目标检测中虚拟与激光雷达点的交互
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526568
Huming Zhu;Yiyu Xue;Ximiao Dong;Xinyue Cheng
Distant object detection is a difficult problem in LiDAR-based 3D object detection. In recent years, the 3D detection of distant objects has achieved great success with the proposed fusion method of the virtual points generated by depth completion and LiDAR points. However, the inaccuracy of depth completion brings a lot of noise which significantly reduces the detection accuracy. To reduce noise and improve the detection accuracy of distant objects, we propose a solution called VirInteraction, which is a semantic-guided Virtual-LiDAR fusion method to enhance the interaction of virtual points and LiDAR points. Specifically, VirInteraction mainly includes three new designs: 1) Foreground-based adaptive Voxel Denoising (FgVD), 2) Semantic neighboring Sampling (Se-Sampling), and 3) Multi-scale Density-aware Cross Attention (MDC-Attention). FgVD uses Kernel Density Estimation (KDE) to adaptively denoise the foreground and background voxels. Se-Sampling completes the shape cues of distant objects using bidirectional sampling based on self-attention mechanism. Meanwhile, we built on these two designs and VirConvNet to develop a more robust VirInterNet as our virtual-point-based backbone. Finally, MDC-Attention elegantly aggregates the features of the images and points at the feature level according to the density distribution. Extensive experiments on KITTI and nuScenes datasets demonstrate the effectiveness of VirInteraction.
远距离目标检测是基于激光雷达的三维目标检测中的一个难点。近年来,将深度补全生成的虚拟点与LiDAR点融合的方法在远距离物体的三维检测中取得了很大的成功。然而,深度补全的不准确性带来了大量的噪声,大大降低了探测精度。为了降低噪声,提高对远距离目标的检测精度,我们提出了一种名为VirInteraction的解决方案,这是一种语义引导的虚拟-激光雷达融合方法,以增强虚拟点和激光雷达点的交互性。具体来说,VirInteraction主要包括三种新的设计:1)基于前景的自适应体素去噪(FgVD), 2)语义邻近采样(Se-Sampling)和3)多尺度密度感知交叉注意(MDC-Attention)。FgVD使用核密度估计(KDE)对前景和背景体素进行自适应降噪。Se-Sampling利用基于自注意机制的双向采样来完成远距离物体的形状线索。同时,我们在这两个设计和VirConvNet的基础上开发了一个更强大的VirInterNet作为我们基于虚拟点的骨干。最后,MDC-Attention根据密度分布优雅地聚合图像的特征和特征级的点。在KITTI和nuScenes数据集上的大量实验证明了VirInteraction的有效性。
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引用次数: 0
Reconstructed and Simulated Dataset for Aerial RGBD Tracking 航空RGBD跟踪重建与模拟数据集
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526565
Juntao Liang;Jiaqi Zhou;Wei Li;Yong Wang;Tianjiang Hu;Qi Wu
Unmanned Aerial Vehicles (UAVs) are increasingly utilized across commercial, military, and public safety domains, where target tracking is crucial for imagery content analysis and various applications. This letter explores the challenges in UAV target tracking, particularly addressing deficiencies in RGBD tracking datasets and algorithms for aerial targets. We introduce a new dataset, the Reconstructed and Simulated Aerial RGBD Tracking Dataset (RSTrack), created by reconstructing an existing aerial tracking dataset through depth estimation and enhancing it with simulation environments, containing 209 challenging sequences with over 247 K frames. Experiments conducted on RSTrack demonstrate the effectiveness of depth information in improving aerial target tracking and the benefits of simulation data in enhancing the performance of RGBD trackers in UAV applications. Furthermore, we develop Shallow Feature Fusion-based RGBD Tracking (SFT). Our results indicate that SFT achieves an optimal balance between robustness and speed for UAV applications. These findings are expected to offer a valuable dataset for RGBD tracking and advance methodologies in the field of aerial target tracking.
无人机(uav)越来越多地应用于商业、军事和公共安全领域,其中目标跟踪对于图像内容分析和各种应用至关重要。这封信探讨了无人机目标跟踪的挑战,特别是解决了RGBD跟踪数据集和空中目标算法的缺陷。我们介绍了一个新的数据集,重建和模拟空中RGBD跟踪数据集(RSTrack),该数据集是通过深度估计重建现有的空中跟踪数据集并使用模拟环境对其进行增强而创建的,包含209个具有挑战性的序列,帧数超过247k。在RSTrack上进行的实验证明了深度信息在改善空中目标跟踪方面的有效性,以及仿真数据在提高RGBD跟踪器在无人机应用中的性能方面的优势。此外,我们还开发了基于浅特征融合的RGBD跟踪(SFT)。我们的结果表明,SFT在无人机应用中实现了鲁棒性和速度之间的最佳平衡。这些发现有望为RGBD跟踪提供有价值的数据集,并在空中目标跟踪领域提供先进的方法。
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引用次数: 0
Assisting Gait Stability in Walking Aid Users Exploiting Biomechanical Variables Correlation 利用生物力学变量相关性协助助行器使用者的步态稳定性
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526444
Andrea Fortuna;Marta Lorenzini;Younggeol Cho;Robin Arbaud;Stefano Filippo Castiglia;Mariano Serrao;Alberto Ranavalo;Elena De Momi;Arash Ajoudani
Walking aids for individuals with musculoskeletal frailty or motor disabilities must ensure adequate physical support and assistance to their users. To this end, sensor-enabled human state monitoring and estimation are crucial. This letter proposes an innovative approach to assessing users' stability while walking with WANDER, a novel gait assistive device, by exploiting the correlation between the eXtrapolated Center of Mass ($XCoM$) and the Base of Support ($BoS$) edges. First, the soundness of this metric in monitoring gait stability is proven. Experiments on 25 healthy individuals show that the median value of Pearson's correlation coefficient (p-value $< $ 0.05) remained high during the forward walk for all subjects. Next, a correlation-based variable admittance (CVA) controller is implemented, whose parameters are tuned to physically support users when a gait perturbation is detected (i.e. low values of Pearson's correlation coefficient). To validate this approach, 13 healthy subjects were asked to compare our controller with a force threshold-based (FVA) one. The CVA controller's performance in discriminating stable and perturbed gait conditions showed a high sensitivity value, comparable to FVA, and improved performance in terms of specificity. The number of false and missed detections of gait perturbation was considerably reduced, independently of walking speed, exhibiting a higher level of safety and smoothness compared to the FVA controller. Overall, the outcome of this study gives promising evidence of the proposed metric capability in identifying user stability and triggering WANDER's assistance.
为肌肉骨骼脆弱或运动障碍的人提供的助行器必须确保对其使用者提供足够的身体支持和帮助。为此,启用传感器的人类状态监测和估计至关重要。这封信提出了一种创新的方法,通过利用外推质心(XCoM$)和支持基础(BoS$)边缘之间的相关性,来评估用户在使用WANDER行走时的稳定性。WANDER是一种新型的步态辅助设备。首先,证明了该指标在监测步态稳定性方面的有效性。对25名健康个体的实验表明,Pearson相关系数(p-value $<;0.05美元)在所有受试者向前走的过程中仍然很高。接下来,实现了一个基于相关的可变导纳(CVA)控制器,当检测到步态扰动(即Pearson相关系数的低值)时,该控制器的参数被调整为在物理上支持用户。为了验证这种方法,13名健康受试者被要求将我们的控制器与基于力阈值(FVA)的控制器进行比较。CVA控制器在区分稳定和扰动步态状态方面的性能表现出与FVA相当的高灵敏度值,并且在特异性方面提高了性能。与步行速度无关,步态扰动的错误和遗漏检测的数量大大减少,与FVA控制器相比,显示出更高的安全性和平稳性。总的来说,这项研究的结果为提出的度量能力提供了有希望的证据,可以识别用户稳定性并触发WANDER的帮助。
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引用次数: 0
Design and Experimental Verification of a Quasi-Passive Variable Stiffness Ankle Exoskeleton for Human Walking Assistance 准被动变刚度踝关节外骨骼辅助行走设计与实验验证
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526450
Jinlu Wang;Qingcong Wu;Yiqi Zou;Yanghui Zhu;Hongtao Wang;Hongtao Wu
Exoskeleton robots are an effective method for enhancing human walking ability. This letter introduces a quasi-passive variable stiffness ankle exoskeleton, which absorbs negative work produced during ankle dorsiflexion in the stance phase of the gait cycle and releases energy to assist plantar flexion during push-off. Compared to powered exoskeletons, this design does not require high-power actuators but instead relies on a clutch and elastic component to mimic the interaction between muscles and tendons for assistance. Compared to passive exoskeletons, the designed clutch can adapt to different users. Compared to fixed-stiffness exoskeletons, the novel variable stiffness energy storage mechanism passively adjusts stiffness to mimic the biomechanical properties of the ankle joint. The proposed exoskeleton identifies gait phases based on a control strategy using foot force sensors. This strategy controls the exoskeleton's energy recovery and release by determining the gait cycle phase and changing the clutch state. Finally, a level-ground walking experiment was conducted with six healthy participants. Results showed that wearing the exoskeleton reduced the root mean square (RMS) change rate of soleus EMG activity by 7.25% and decreased the net metabolic rate during walking by 3.6%.
外骨骼机器人是提高人类行走能力的有效手段。这封信介绍了一种准被动可变刚度踝关节外骨骼,它吸收在步态周期的站立阶段踝关节背屈时产生的负功,并释放能量以协助脚底弯曲。与动力外骨骼相比,这种设计不需要大功率致动器,而是依靠离合器和弹性元件来模拟肌肉和肌腱之间的相互作用来提供帮助。与被动外骨骼相比,设计的离合器可以适应不同的用户。与固定刚度外骨骼相比,新型变刚度储能机制被动调节刚度以模拟踝关节的生物力学特性。该外骨骼基于足部力传感器控制策略识别步态阶段。该策略通过确定步态周期阶段和改变离合器状态来控制外骨骼的能量恢复和释放。最后,对6名健康参与者进行平地步行实验。结果表明,佩戴外骨骼使行走时比目鱼肌肌电活动的均方根变化率降低了7.25%,净代谢率降低了3.6%。
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引用次数: 0
Improving Multi-Position Training Performance on Reducing Limb Condition Effect in Wrist Myoelectric Control 提高多体位训练性能对腕部肌电控制肢体状态的影响
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526562
Jiayuan He;Shunqi Qu;Chuang Lin;Ning Jiang
Compared to the forearm, the wrist is suitable for the combination of myoelectric control with the popular wearable devices, enabling human machine interaction in an intuitive and effortless way. The change of limb condition is a common disturbance degrading the performance of wrist myoelectric control in practical applications. Though multi-position training is a simple and effective strategy of mitigating the influence, with the addition of training data, the performance of the traditional method could be plateaued before reaching the perfect. This study proposed a multi-scale one-dimensional convolutional neural network (MSCNN) with the end-to-end learning to improve the data generalization from different limb conditions. The results showed that the proposed method outperformed the traditional method by from 7.2% with single limb condition training to 9.5% with seven limb condition training, where the classification accuracy of the proposed method, i.e., 97.1%, was close to the perfect. The difference was from the performance on the data from the training conditions, which was maintained by MSCNN, but dropped by the traditional method with the addition of the training data. This work improved the robustness of group strategy against limb condition effect. The results could facilitate the development of the wrist-based wearable devices, as well as the applications of the myoelectric control-based human machine interface into more areas.
与前臂相比,手腕适合肌电控制与流行的可穿戴设备相结合,使人机交互更加直观、轻松。在实际应用中,肢体状态的变化是影响腕肌电控制性能的常见干扰。虽然多位置训练是一种简单有效的缓解影响的策略,但随着训练数据的增加,传统方法的性能在达到完美之前可能会趋于平稳。本文提出了一种基于端到端学习的多尺度一维卷积神经网络(MSCNN),以提高不同肢体状态下的数据泛化能力。结果表明,该方法的分类准确率从单肢状态训练的7.2%提高到7肢状态训练的9.5%,接近完美。差异来自训练条件下数据的性能,MSCNN保持了训练条件下数据的性能,而传统方法随着训练数据的增加而降低了训练条件下数据的性能。这项工作提高了群体策略对肢体状况效应的鲁棒性。研究结果可以促进基于手腕的可穿戴设备的发展,以及基于肌电控制的人机界面在更多领域的应用。
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引用次数: 0
A Backbone for Long-Horizon Robot Task Understanding 长视界机器人任务理解的主干
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526441
Xiaoshuai Chen;Wei Chen;Dongmyoung Lee;Yukun Ge;Nicolas Rojas;Petar Kormushev
End-to-end robotlearning, particularly for long-horizon tasks, often results in unpredictable outcomes and poor generalization. To address these challenges, we propose a novel Therblig-Based Backbone Framework (TBBF) as a fundamental structure to enhance interpretability, data efficiency, and generalization in robotic systems. TBBF utilizes expert demonstrations to enable therblig-level task decomposition, facilitate efficient action-object mapping, and generate adaptive trajectories for new scenarios. The approach consists of two stages: offline training and online testing. During the offline training stage, we developed the Meta-RGate SynerFusion (MGSF) network for accurate therblig segmentation across various tasks. In the online testing stage, after a one-shot demonstration of a new task is collected, our MGSF network extracts high-level knowledge, which is then encoded into the image using Action Registration (ActionREG). Additionally, Large Language Model (LLM)-Alignment Policy for Visual Correction (LAP-VC) is employed to ensure precise action registration, facilitating trajectory transfer in novel robot scenarios. Experimental results validate these methods, achieving 94.37% recall in therblig segmentation and success rates of 94.4% and 80% in real-world online robot testing for simple and complex scenarios, respectively.
端到端机器人学习,特别是对于长期任务,往往会导致不可预测的结果和较差的泛化。为了应对这些挑战,我们提出了一种新的基于therblig的骨干框架(TBBF)作为基本结构,以提高机器人系统的可解释性、数据效率和泛化。TBBF利用专家演示来实现层级任务分解,促进有效的动作-对象映射,并为新场景生成自适应轨迹。该方法包括两个阶段:离线培训和在线测试。在离线训练阶段,我们开发了Meta-RGate synnerfusion (MGSF)网络,用于跨各种任务的精确分割。在在线测试阶段,在收集新任务的一次性演示后,我们的MGSF网络提取高级知识,然后使用动作注册(ActionREG)将其编码到图像中。此外,采用大语言模型(LLM)-视觉校正对齐策略(LAP-VC)确保精确的动作配准,促进机器人在新场景下的轨迹转移。实验结果验证了这些方法的有效性,在简单场景和复杂场景下,图像分割的召回率分别为94.37%,在现实世界中,机器人在线测试的成功率分别为94.4%和80%。
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引用次数: 0
Bistable Soft Gripper With Tension Net Applied to UAV 双稳张力网软夹持器在无人机上的应用
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526570
Yi Yang;Linfeng Fan;Tao Weng;Yi Zhao;Bingxing Chen;Wenqiang Li
Physical intelligence for aerial robots greatly enhances grasping and perching performance, but remains in emerging stages. This letter proposes a novel bistable soft gripper for aerial robots with high response speed (0.11 s), large holding force (23.47 N), and active/passive adaptive grasping and perching. The soft gripper is constructed by four bistable fingers, tension nets, and a bidirectional actuation system. The soft finger evolves from a simple bistable rotational joint. Tension nets inspired by spider webs are proposed to improve the energy barrier and grasping performance. Experiments are conducted to measure the gripper's potential energy variation and grasping performance. One peak and two local minima in the energy curve indicate the gripper's bistability. Experimental results show that tension nets can enhance the gripper's energy barrier, response speed, and maximum holding force by 915.07%, 38.55%, and 62.08%, respectively. The gripper's adjustability of the energy barrier is validated, enabling it to switch active/passive modes as needed. The experiments demonstrated static/dynamic grasping and perching for various daily objects with different shapes, sizes, and stiffness for the gripper and aerial robot. Finally, the robot can transport objects outdoors, and can be aerially manipulated by external force, demonstrating its great potential in aerial application.
空中机器人的物理智能大大提高了抓取和栖息性能,但仍处于新兴阶段。本文提出了一种新型的双稳态软夹持器,用于航空机器人,具有高响应速度(0.11 s)、大夹持力(23.47 N)、主动/被动自适应抓取和栖息。软爪由四个双稳指、张力网和一个双向驱动系统构成。柔软的手指从一个简单的双稳旋转关节演变而来。受蜘蛛网的启发,提出了张力网,以提高能量屏障和抓取性能。实验测量了夹持器的势能变化和抓取性能。能量曲线上的一个峰值和两个局部极小值表示夹持器的双稳性。实验结果表明,张力网能将夹持器的能量势阱、响应速度和最大持力分别提高915.07%、38.55%和62.08%。验证了夹持器对能量屏障的可调节性,使其能够根据需要切换主动/被动模式。实验展示了抓手和空中机器人对不同形状、大小和刚度的各种日常物体的静态/动态抓取和栖息。最后,该机器人可以在室外运输物体,并可以通过外力进行空中操纵,显示了其在空中应用的巨大潜力。
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引用次数: 0
GR-MG: Leveraging Partially-Annotated Data via Multi-Modal Goal-Conditioned Policy GR-MG:通过多模态目标条件策略利用部分注释数据
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526436
Peiyan Li;Hongtao Wu;Yan Huang;Chilam Cheang;Liang Wang;Tao Kong
The robotics community has consistently aimed to achieve generalizable robot manipulation with flexible natural language instructions. One primary challenge is that obtaining robot trajectories fully annotated with both actions and texts is time-consuming and labor-intensive. However, partially-annotated data, such as human activity videos without action labels and robot trajectories without text labels, are much easier to collect. Can we leverage these data to enhance the generalization capabilities of robots? In this letter, we propose GR-MG, a novel method which supports conditioning on a text instruction and a goal image. During training, GR-MG samples goal images from trajectories and conditions on both the text and the goal image or solely on the image when text is not available. During inference, where only the text is provided, GR-MG generates the goal image via a diffusion-based image-editing model and conditions on both the text and the generated image. This approach enables GR-MG to leverage large amounts of partially-annotated data while still using languages to flexibly specify tasks. To generate accurate goal images, we propose a novel progress-guided goal image generation model which injects task progress information into the generation process. In simulation experiments, GR-MG improves the average number of tasks completed in a row of 5 from 3.35 to 4.04. In real-robot experiments, GR-MG is able to perform 58 different tasks and improves the success rate from 68.7% to 78.1% and 44.4% to 60.6% in simple and generalization settings, respectively. It also outperforms comparing baseline methods in few-shot learning of novel skills.
机器人社区一直致力于用灵活的自然语言指令实现可泛化的机器人操作。一个主要的挑战是获得机器人轨迹的动作和文本完全注释是耗时和劳动密集型的。然而,部分注释的数据,如没有动作标签的人类活动视频和没有文本标签的机器人轨迹,更容易收集。我们能否利用这些数据来增强机器人的泛化能力?在本文中,我们提出了一种支持文本指令和目标图像条件反射的新方法GR-MG。在训练过程中,GR-MG从文本和目标图像的轨迹和条件中采样目标图像,或者在没有文本时仅对图像进行采样。在只提供文本的推理过程中,GR-MG通过基于扩散的图像编辑模型和文本和生成图像的条件来生成目标图像。这种方法使GR-MG能够利用大量部分注释的数据,同时仍然使用语言灵活地指定任务。为了生成精确的目标图像,我们提出了一种新的进度导向目标图像生成模型,该模型将任务进度信息注入到生成过程中。在仿真实验中,GR-MG将每行5个任务的平均完成次数从3.35次提高到4.04次。在真实机器人实验中,GR-MG能够执行58个不同的任务,在简单和泛化设置下的成功率分别从68.7%提高到78.1%和44.4%提高到60.6%。在新技能的少量学习中,它也优于比较基线方法。
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引用次数: 0
Spanning-Tree Based Coverage for a Tethered Robot 基于生成树的系留机器人覆盖
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-06 DOI: 10.1109/LRA.2025.3526564
Xiao Peng;François Schwarzentruber;Olivier Simonin;Christine Solnon
Tethered robots find widespread application in underwater and disaster recovery missions. This study focuses on the coverage path planning (CPP) problem for a tethered robot, considering cable constraints and the presence of forbidden areas in the environment. We propose adapting the spanning tree- based coverage algorithm to address CPP. Theoretical complexity analysis reveals NP-completeness in cases involving forbidden areas. We show how to solve CPP by searching for a tree in a configuration graph, and how to reduce the size of this graph to compute approximate solutions faster. We introduce Integer Linear Programming (ILP) models corresponding to these approximations and experimentally compare them on various instances.
系留机器人在水下和灾难恢复任务中得到广泛应用。本研究重点关注系留机器人的覆盖路径规划(CPP)问题,同时考虑到电缆约束和环境中存在禁区的情况。我们建议采用基于生成树的覆盖算法来解决 CPP 问题。理论复杂性分析表明,在涉及禁区的情况下,该算法具有 NP 完备性。我们展示了如何通过在配置图中搜索一棵树来解决 CPP,以及如何缩小该图的大小以更快地计算近似解。我们介绍了与这些近似解相对应的整数线性规划 (ILP) 模型,并在各种实例上对它们进行了实验比较。
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引用次数: 0
Poloidal Drive: Direct-Drive Transmission Mechanism for Active Omni-Wheels With Spoke Interference Avoidance 极向驱动:主动全轮毂直接驱动传动机构与辐条干涉避免
IF 4.6 2区 计算机科学 Q2 ROBOTICS Pub Date : 2025-01-01 DOI: 10.1109/LRA.2024.3524885
Shunsuke Sano;Kenjiro Tadakuma;Ryotaro Kayawake;Masahiro Watanabe;Kazuki Abe;Yuto Kemmotsu;Satoshi Tadokoro
Wheels require extra space for steering. Omnidirectional wheels are ideal for confined spaces as they can move in all directions: forward/backward and left/right. Conventional omnidirectional wheels with passive rollers achieve this movement by combining multiple wheels. However, if even one wheel loses contact with the ground, the vehicle becomes inoperable. To overcome this limitation, omnidirectional wheels with actively driven rollers have been proposed. These designs, however, require additional components, which increase weight. This is because multi-step intermediate transmission mechanisms are needed to convert spindle rotation into roller rotation. Eliminating the intermediate transmission mechanism reduces the number of components and provides more space to enhance wheel strength. This study proposed a mechanism without intermediate transmission, clarified its design framework, and experimentally demonstrated its feasibility as an active omnidirectional wheel. The proposed design framework defines conditions to maximize both power transmission efficiency and strength. Experimental results showed that the transmission efficiency of the proposed mechanism is comparable to that of conventional mechanisms.
车轮需要额外的空间来操纵。全向轮是狭窄空间的理想选择,因为它们可以在所有方向上移动:向前/向后和向左/向右。传统的带有被动滚轮的全向轮通过组合多个车轮来实现这种运动。然而,即使是一个轮子与地面失去接触,车辆也会变得无法操作。为了克服这一限制,提出了主动驱动滚轮的全向轮。然而,这些设计需要额外的组件,这增加了重量。这是因为需要多步中间传动机构将主轴旋转转化为滚筒旋转。取消中间传动机构减少了部件的数量,并提供了更多的空间来提高车轮强度。提出了一种无中间传动机构,明确了其设计框架,并通过实验验证了其作为主动全向轮的可行性。提出的设计框架确定了最大限度地提高动力传输效率和强度的条件。实验结果表明,该机构的传动效率与传统机构相当。
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引用次数: 0
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IEEE Robotics and Automation Letters
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